Files
vgstation13/code/modules/research/designs/AI_modules.dm
2024-10-14 08:37:11 -04:00

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/datum/design/safeguard_module
name = "Module Design (Safeguard)"
desc = "Allows for the construction of a Safeguard AI Module."
id = "safeguard_module"
req_tech = list(Tc_PROGRAMMING = 3, Tc_MATERIALS = 4)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_GOLD = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/targetted/safeguard
/datum/design/onehuman_module
name = "Module Design (OneHuman)"
desc = "Allows for the construction of a OneHuman AI Module."
id = "onehuman_module"
req_tech = list(Tc_PROGRAMMING = 4, Tc_MATERIALS = 6)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_DIAMOND = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/targetted/oneHuman
locked = 1
req_lock_access = list(access_captain)
/datum/design/protectstation_module
name = "Module Design (ProtectStation)"
desc = "Allows for the construction of a ProtectStation AI Module."
id = "protectstation_module"
req_tech = list(Tc_PROGRAMMING = 3, Tc_MATERIALS = 6)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_GOLD = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/standard/protectStation
/datum/design/notele_module
name = "Module Design (TeleporterOffline Module)"
desc = "Allows for the construction of a TeleporterOffline AI Module."
id = "notele_module"
req_tech = list(Tc_PROGRAMMING = 3)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_GOLD = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/standard/teleporterOffline
/datum/design/quarantine_module
name = "Module Design (Quarantine)"
desc = "Allows for the construction of a Quarantine AI Module."
id = "quarantine_module"
req_tech = list(Tc_PROGRAMMING = 3, Tc_BIOTECH = 2, Tc_MATERIALS = 4)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_GOLD = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/standard/quarantine
/datum/design/oxygen_module
name = "Module Design (OxygenIsToxicToHumans)"
desc = "Allows for the construction of a Safeguard AI Module."
id = "oxygen_module"
req_tech = list(Tc_PROGRAMMING = 3, Tc_BIOTECH = 2, Tc_MATERIALS = 4)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_GOLD = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/standard/oxygen
locked = 1
req_lock_access = list(access_captain)
/datum/design/freeform_module
name = "Module Design (Freeform)"
desc = "Allows for the construction of a Freeform AI Module."
id = "freeform_module"
req_tech = list(Tc_PROGRAMMING = 4, Tc_MATERIALS = 4)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_GOLD = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/freeform
/datum/design/reset_module
name = "Module Design (Reset)"
desc = "Allows for the construction of a Reset AI Module."
id = "reset_module"
req_tech = list(Tc_PROGRAMMING = 3, Tc_MATERIALS = 6)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_GOLD = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/reset
/datum/design/purge_module //tempted to lock this, have a vote on it - Comic
name = "Module Design (Purge)"
desc = "Allows for the construction of a Purge AI Module."
id = "purge_module"
req_tech = list(Tc_PROGRAMMING = 4, Tc_MATERIALS = 6)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_DIAMOND = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/purge
/datum/design/freeformcore_module
name = "Core Module Design (Freeform)"
desc = "Allows for the construction of a Freeform AI Core Module."
id = "freeformcore_module"
req_tech = list(Tc_PROGRAMMING = 4, Tc_MATERIALS = 6)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_DIAMOND = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/freeform/core
/datum/design/asimov
name = "Core Module Design (Asimov)"
desc = "Allows for the construction of an Asimov AI Core Module."
id = "asimov_module"
req_tech = list(Tc_PROGRAMMING = 3, Tc_MATERIALS = 6)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_DIAMOND = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/core/asimov
/datum/design/paladin_module
name = "Core Module Design (P.A.L.A.D.I.N.)"
desc = "Allows for the construction of a P.A.L.A.D.I.N. AI Core Module."
id = "paladin_module"
req_tech = list(Tc_PROGRAMMING = 4, Tc_MATERIALS = 6)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_DIAMOND = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/core/paladin
/datum/design/tyrant_module
name = "Core Module Design (T.Y.R.A.N.T.)"
desc = "Allows for the construction of a T.Y.R.A.N.T. AI Module."
id = "tyrant_module"
req_tech = list(Tc_PROGRAMMING = 4, Tc_SYNDICATE = 2, Tc_MATERIALS = 6)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_DIAMOND = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/core/tyrant
locked = 1
req_lock_access = list(access_captain)
/datum/design/nt_default
name = "Core Module Design (NT default)"
desc = "Allows for the construction of a NT default AI Core Module."
id = "nt_default_module"
req_tech = list(Tc_PROGRAMMING = 3, Tc_MATERIALS = 6)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_DIAMOND = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/core/nanotrasen
/datum/design/robocop
name = "Core Module Design (Robocop)"
desc = "Allows for the construction of a Robocop AI Core Module."
id = "robocop_module"
req_tech = list(Tc_PROGRAMMING = 3, Tc_MATERIALS = 6)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_DIAMOND = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/core/robocop
/datum/design/lazymov
name = "Core Module Design (Lazymov)"
desc = "Allows for the construction of a Lazymov AI Core Module."
id = "lazymov_module"
req_tech = list(Tc_PROGRAMMING = 3, Tc_MATERIALS = 6)
build_type = IMPRINTER
materials = list(MAT_GLASS = 2000, SACID = 20, MAT_DIAMOND = 100)
category = "Module Boards"
build_path = /obj/item/weapon/aiModule/core/lazymov