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- Parrots now have a chance to use department channels when they speak, assuming they have a headset with encryption keys. Parrots can not use the common channel ';'. I seems to be more trouble than it's worth to set up and it would get annoying very fast. - The drop_item proc now works properly for player-controlled parrots - A parrot's sprite now updates when they get pulled - Fixed a bug where a player attacking a parrot would get messages intended for the parrot - Player-controlled parrot sprites now update when they move - Player-controlled parrots can now perch themselves on perch-able objects. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4831 316c924e-a436-60f5-8080-3fe189b3f50e