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https://github.com/vgstation-coders/vgstation13.git
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* Part 1: fix tgui * Fix overdark layering * Vector code rework * misc. tgui things * final DM side fixes * TGUI try to fix #1 * Nuclear option. Bring all TGUI files. Will begin UNTGification in later commits. * Untgify: callback * untgify : config flags & config datums * Fixes GLOBAL_VAR_INIT * Purge HASTRAIT * .dme cleanup * file by file: status_alert.dm * file by file : preference datums + remove unused content * file by file : tgui_input/text.dm * file by file : fixes asset_cache_client.dm * file by file : tgui_panel / external.dm * file by file : tgui / external.dm * file by file : tgui / states.dm * file by file : subsystems/assets.dm [unused return type] * file by file : subsystems/tgui.dm [tg-macro for process()] * file by file : asset_cache_item.dm [minor proc call fix] * file by file : fixes a mistype for datum/asset_cache_item * file by file : removes bugs and unimplemented features in asset_list.dm * multifile : some more work on asset manager * File deleted : spirtesheet tg_assets. Don't need them * Remove unused TG content, fix asset_list.dm * Fixes a few issues with wrong type paths. * remove tgui_panel : this is for tgchat/stat2, which we don't use * fix thing * misc changes to tgui.dm. Defining QDELETED macro * final TGui fix * TGUI file convert : camera console and religion screen * Works * GPS fixed + fontAwesome fixed * Mecha console control * Fixes blurry icons * fixes iconbase64 regression * Misc bug/runtimes fixes * Fixes runtime funtime * Add merch computer TGUI * Fixes TGUI ticking interfaces + MSGS * PCMC * Power Monitor working * Power monitor * Bugfixes + robot console * Fixes mecha messages * Spess dot TV * TEG * Syndicate Uplink * Bump defines and connection warning * fix? * Fucking highscores * Fixes mistakes --------- Co-authored-by: west3436 <66280799+west3436@users.noreply.github.com>
30 lines
760 B
HTML
30 lines
760 B
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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</head>
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<body>
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<script>
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//this is used over window.location because window.location has a character limit in IE.
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function sendbyond(text) {
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var xhr = new XMLHttpRequest();
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xhr.open('GET', '?'+text, true);
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xhr.send(null);
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}
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var xhr = new XMLHttpRequest();
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xhr.open('GET', 'asset_data.json', true);
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xhr.responseType = 'text';
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xhr.onreadystatechange = function () {
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if (xhr.readyState === 4) {
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var status = xhr.status;
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if (status >= 200 && status < 400) {
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sendbyond('asset_cache_preload_data=' + encodeURIComponent(xhr.responseText));
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}
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}
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};
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xhr.send(null);
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</script>
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</body>
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</html>
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