Files
vgstation13/code/modules/mining/coins.dm
2016-05-14 19:37:06 -05:00

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/obj/item/weapon/coin
icon = 'icons/obj/items.dmi'
name = "Coin"
icon_state = "coin"
flags = FPRINT
siemens_coefficient = 1
force = 0.0
throwforce = 0.0
w_class = W_CLASS_TINY
var/string_attached
var/material=MAT_IRON // Ore ID, used with coinbags.
var/credits = 0 // How many credits is this coin worth?
/obj/item/weapon/coin/New()
. = ..()
pixel_x = rand(-8, 8)
pixel_y = rand(-8, 0)
/obj/item/weapon/coin/recycle(var/datum/materials/rec)
if(material==null)
return NOT_RECYCLABLE
rec.addAmount(material, 0.2) // 5 coins per sheet.
return w_type
/obj/item/weapon/coin/gold
material=MAT_GOLD
name = "Gold coin"
icon_state = "coin_gold"
credits = 5
melt_temperature=1064+T0C
/obj/item/weapon/coin/silver
material=MAT_SILVER
name = "Silver coin"
icon_state = "coin_silver"
credits = 1
melt_temperature=961+T0C
/obj/item/weapon/coin/diamond
material=MAT_DIAMOND
name = "Diamond coin"
icon_state = "coin_diamond"
credits = 25
/obj/item/weapon/coin/iron
material=MAT_IRON
name = "Iron coin"
icon_state = "coin_iron"
credits = 0.01
melt_temperature=MELTPOINT_STEEL
/obj/item/weapon/coin/plasma
material=MAT_PLASMA
name = "Solid plasma coin"
icon_state = "coin_plasma"
credits = 0.1
melt_temperature=MELTPOINT_STEEL+500
/obj/item/weapon/coin/uranium
material=MAT_URANIUM
name = "Uranium coin"
icon_state = "coin_uranium"
credits = 25
melt_temperature=1070+T0C
/obj/item/weapon/coin/clown
material=MAT_CLOWN
name = "Bananaium coin"
icon_state = "coin_clown"
credits = 1000
melt_temperature=MELTPOINT_GLASS
/obj/item/weapon/coin/phazon
material=MAT_PHAZON
name = "Phazon coin"
icon_state = "coin_phazon"
credits = 2000
melt_temperature=MELTPOINT_GLASS
/obj/item/weapon/coin/adamantine
material="adamantine"
name = "Adamantine coin"
icon_state = "coin_adamantine"
/obj/item/weapon/coin/mythril
material="mythril"
name = "Mythril coin"
icon_state = "coin_mythril"
/obj/item/weapon/coin/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W,/obj/item/stack/cable_coil) )
var/obj/item/stack/cable_coil/CC = W
if(string_attached)
to_chat(user, "<span class='notice'>There already is a string attached to this coin.</span>")
return
if(CC.amount <= 0)
to_chat(user, "<span class='notice'>This cable coil appears to be empty.</span>")
qdel(CC)
CC = null
return
overlays += image('icons/obj/items.dmi',"coin_string_overlay")
string_attached = 1
to_chat(user, "<span class='notice'>You attach a string to the coin.</span>")
CC.use(1)
else if(istype(W,/obj/item/weapon/wirecutters) )
if(!string_attached)
..()
return
var/obj/item/stack/cable_coil/CC = new(user.loc)
CC.amount = 1
CC.update_icon()
overlays = list()
string_attached = null
to_chat(user, "<span class='notice'>You detach the string from the coin.</span>")
else ..()