mirror of
https://github.com/vgstation-coders/vgstation13.git
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1330 lines
70 KiB
YAML
1330 lines
70 KiB
YAML
DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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---
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2024-07-18:
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Dacendeth:
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- tweak: Crafting sandstone is now done in a crafting menu for rapid sandstone production.
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Eneocho:
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- tweak: Cow and goat milking should be slightly faster now.
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- spellcheck: Fixes Alpha-Amanitin being written as Alpha-Amanatin
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SonixApache:
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- rscadd: You can now alt-click signallers to switch between use-to-signal or use-to-open-menu.
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boy2mantwicethefam:
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- bugfix: Mindless cyborgs, AIs and MoMMIs can now be properly transformed.
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- bugfix: Fixed a bug where a piece of code responsible for generalized damaged
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dealing could, in some cases (mostly regarding species resistances and weaknesses
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to damage types) do far more damage than intended.
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- tweak: Internal wounds will no longer be considered sources of damage to determine
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limb damage.
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- experiment: Attempted a fix where humans transformed into other humans through
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means such as the Staff of Change will now properly transfer their damage over
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instead of being completely healed.
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- tweak: Grues will now strip the flesh off of the bones of humans they kill instead
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of gibbing them, unless they are races with no blood such as plasmamen. They
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can chomp them again to gib them.
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- tweak: Grues can no longer gain power from eating pure skeletons. Does not include
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plasmamen or liches.
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falcon2346:
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- imageadd: Added new sprites.
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jwhitak:
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- rscadd: Bug reports now show byond client version and build.
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2024-07-19:
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boy2mantwicethefam:
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- bugfix: Fixed a bug where eating non-humanoid things such as monkeys or creatures
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as a grue would cause an error and completely prevent the grue from using most
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abilities.
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2024-07-20:
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boy2mantwicethefam:
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- bugfix: Removed a redundant line of code in item attacking code that did not do
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anything.
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2024-07-21:
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SECBATON-GRIFFON:
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- tweak: The server rooms on all stations are now much closer to their intended
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temperatures at roundstart.
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- bugfix: The tank in wheelstation telecomms now actually have cool plasma as intended.
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2024-07-23:
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Eneocho:
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- bugfix: Fixes PCP not being added to the HYPERZINES define, thus not behaving
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like hyperzine for any interaction.
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- rscadd: Regular antimatter tanks can now be refueled at a decent rate by exposing
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them to radiation.
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- tweak: Antimatter Decelerator tanks (the trader one) will refuel 25x faster than
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the regular tank and can hold 10x the fuel (10000).
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boy2mantwicethefam:
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- bugfix: Fixed a bug where reviving at least twice with the phylactery would completely
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wipe out the lich's list of spells.
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- bugfix: Fixed a runtime caused by an attempt to find a spell's button in the spell
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menu when it didn't have any (such as the No Gun Allowed spell)
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- bugfix: A soulstone that is used to fuel a phylactery will now properly change
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to its inert icon. It will also no longer allow the user for a brief period
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of time to summon the shade it just used on the phylactery, which did nothing.
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- bugfix: Fixed a bug where certain elements for the No Gun Allowed, Bind Object
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and Magical Wardrobe spells were not being properly transferred due to a missing
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"user" variable.
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- bugfix: No Gun Allowed will now properly allow someone to fire a weapon again
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when removed.
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- bugfix: Fixed a bug where the wizard and wizard's apprentice scoreboards would
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show spells learned from spellbooks as being absorbed.
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- bugfix: Should fix an error with the wizard and wizard's apprentice scoreboard
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where spells would show up at least twice, and generally improved them a little.
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- tweak: Adjusted the phylactery set's spawns so that the phylactery itself is more
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likely to appear above the necromancer clothes instead of under them.
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- bugfix: Removed unused code regarding monkeys being attacked with items, and the
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monkeys already take damage through other systems.
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- bugfix: Fixed a 7-year-old bug where slimes wouldn't do roughly 4 of the emotes
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they were meant to do once in a while because the emote system was checking
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to see if they were a monkey. They can now bounce, jiggle, light up for a bit
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and vibrate.
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- rscdel: Creatures and silicons that are attacked by burn-causing melee weapons
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such as the scrying orb will no longer be spammed with "Aargh it burns!" in
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every attack.
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- bugfix: Cleaned a section of the game's code where item attacks against slimes
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were defined. It should now be easier for future coders to read the piece of
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code where it used to be.
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- bugfix: Surrendering via a character that wasn't male nor female should no longer
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say "they surrender%s!", and will now properly say "they surrender!".
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- rscadd: Robots now have an unique message when surrendering.
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- bugfix: Fixed a critical bug with slimes so that critical hits will now affect
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how likely they are to be pushed away when hit.
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- bugfix: Fixed a 4-months-old bug where cyber horrors couldn't inject medical nanobots.
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- bugfix: The "Set Holiday" admin command will now show up to admins in their command
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panel.
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- bugfix: Fixed a 7-year-old bug where peg limbs couldn't be properly removed by
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less damaging weapons.
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- bugfix: Fixed a 7-year-old bug where non-sharp items with enough force did not
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have any chance of ripping off a limb as opposed to turning it into gibs. The
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check has now been fixed and now strong blunt melee weapons have a chance to
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rip off a broken limb instead of gibbing a broken limb.
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- bugfix: Removed unused code which concerned attacking with slimes in order to
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cause brain damage, which was unused for a variety of reasons including; regular
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slimes cannot be picked up, the code only works with items, and it only worked
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against non-carbon mobs which, as far as I know, are not affected by brain damage.
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- bugfix: Emotes that change their wording based on the user's gender will now properly
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affect non-humans such as monkeys.
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- bugfix: Removed an unused proc that was getting called by the code regarding monkeys
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being attacked with items.
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jwhitak:
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- bugfix: Closed exploit where you could see what a traitor purchased as a non-admin
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2024-07-25:
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Eneocho:
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- rscadd: Wizards can upgrade the Pitbull spell to summon Toadline Pitbulls for
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20 spell points. Toadline Pitbulls move slightly slower than a regular pitbull,
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but have the advantage of being able to pass through airlocks and other mobs
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unimpeded (the airlock pass is NOT instantaneous, it takes a bit). They also
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do 1 more Brute damage on average compared to a regular Pitbull.
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- rscadd: Restores the Tracking Bacon dish that was commented out 12 years ago.
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They behave like regular tracking beacons, but can be eaten and can be cooked
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with 10u corn oil, 5u salt and a slab of meat.
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boy2mantwicethefam:
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- tweak: The ninja's energy blade is now slightly sharper.
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2024-07-29:
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13spacemen:
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- bugfix: Fat sprite limbs don't overlap any more
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Dacendeth:
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- rscadd: You can now alt click playing cards to flip them
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boy2mantwicethefam:
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- bugfix: Fixed a bug where the SPS would not perform an alarm if the wearer was
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gibbed or turned to ash.
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- tweak: Bagel, Defficiency and Lowfat Bagel no longer have randomized Security
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airlock wires.
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falcon2346:
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- imageadd: Added new sprites.
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west3436:
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- bugfix: Fixed an incorrect typepath in update_icons.dm
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- tweak: Tracking beacons are no longer flammable.
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2024-07-31:
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DeityLink:
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- bugfix: Fixed Hologram Projectors nullspacing items worn or held by holograms
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when they die.
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- bugfix: Fixed Hologram Projector player transitions between pAI and Hologram (quickly
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swapping from one to the other should no longer cause any issues)
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- bugfix: Fixed the Hologram Projector's ray not properly tracking the hologram
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or its projector in most cases.
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- rscadd: pAI slotted inside a Hologram Projector can now re-spawn their hologram
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if it disappeared without requiring outside help, using a new button under the
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pAI Commands tab.
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SECBATON-GRIFFON:
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- bugfix: Siberian chifir now shows up with its icon again.
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boy2mantwicethefam:
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- rscadd: Added a wider amount of content to the Trader's "Yamtar" crate, containing
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unique items that can greatly aid in medical endeavors.
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- tweak: The "Yamtar" crate is slightly less likely to have a suit sensing wand.
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- rscadd: DNA syringes that contain a single block will now have the block's number
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in their name.
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- tweak: The Genetics' DNA Scanner's "transfer" function will now only irradiate
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as much as a DNA injector would, which is far less.
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2024-08-01:
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DeityLink:
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- imageadd: Painting over the new library carpets and wooden floors now looks as
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it should.
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- bugfix: Fixed soulblade that don't have a shade in them behaving weirdly when
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thrown at non-cultists.
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- bugfix: Fixed the Toggle Anonymity cult hood button failing to update your character's
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visible name when examined or hovered.
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- bugfix: Added keybinds for Soul Blade spells (courtesy of Yred). In regular mode,
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press Insert to Spin and End to Perforate. In Hotkey mode, press F to Spin and
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R to Perforate.
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- bugfix: Using click-drag to perform the Perforate spell as a Soul Blade no longer
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sends you always south if you click-drag from the Soul Blade's tile. (courtesy
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of Yred)
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Eneocho:
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- rscadd: Juicy fruit will splash its reagents in an area.
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boy2mantwicethefam:
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- bugfix: Fixed a year-old bug where the Staff of Swip-Swap couldn't be wielded.
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Now it can be wielded to empower the projectile, which allows it to go through
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windows.
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- bugfix: (Admins) Changing the "detachable_cell" variable for energy weapons will
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now also handle whether it will give the gun the respective "Detach Cell" verb
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or not.
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- bugfix: Fixed a bug where a person that has carp pheromones in their system would
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not stink up the place properly if someone nearby was dead, which would unpredictably
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cause the message to not reliably show up to other players in the area.
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2024-08-07:
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Eneocho:
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- rscadd: Squash plants! Mutate a pumpkin to get your very own squash. They are
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not as efficient at making nutriment, but are filled with precious Squash (reagent).
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- rscadd: The Squash reagent/drug is a double edged performance enhancer that boosts
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your tackling abilities. If consumed by non dwarves, they'll suffer brute damage
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for 30s before turning into a dwarf (as long as Squash is still in their system).
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If they run out of squash, the recoil from growing back to normal size will
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break every bone in their body, unless their bones were reinforced with Degencalcium
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beforehand.
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- rscadd: The Squash drug can be manufactured by mixing equal parts Manly Dorf,
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Degenerate Calcium and Hyperzine.
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- tweak: The Caber can now self recharge once per minute and has the proper sharpness
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flags when on its detonated state.
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- rscadd: "Methamphetamine can be made stationside by enterprising chemists. Slower\
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\ and way more expensive to make but overall better than hyperzine, and performance\
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\ enhancing, too. It does make you tweak out at times, though. Made by mixing\
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\ 1 part Albuterol, 3 parts Hydrogen, 1 part Chlorine and 5u Carbon (catalyst),\
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\ then heating to 200\xB0C, which makes 2 parts meth."
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boy2mantwicethefam:
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- tweak: A neo-ultra-capitalism mode Old Vendotron will no longer kill itself by
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summoning a lot of hostile creatures that it would proceed to go to combat with,
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and now the creatures it creates become part of the same faction as it.
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- bugfix: Fixed the Old Vendotron's plate attack so that it will no longer throw
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plates on its own tile. It will now properly throw them away.
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- tweak: Slimes will now become ravenous in the presence of monkeys, causing them
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to become hungry and thus try to eat anything they can reach (including the
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monkeys), which also allows the slimes to feed far sooner on the monkeys than
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they otherwise would.
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- tweak: Slimes can now store slightly more nutrition, meaning that they can develop
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into adult slimes and then split by eating two monkeys in a smaller form instead
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of having to eat a monkey in a smaller form and another monkey in a larger form.
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hacker-on-steroids:
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- rscadd: ripley killdozer kit - adds tons of armor and allows you to put guns onto
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the ripley
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- rscadd: add killdozer kit to uplink (10tc)
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- rscadd: add killdozer kit to r&d (illegal 2)
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2024-08-09:
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Pancakemines:
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- tweak: Surgery freezers now blink when containing brains with a player ghost inside
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them.
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- imageadd: Added new pulsing heart surgery box sprite.
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SonixApache:
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- rscadd: Detective scanners can now be alt-clicked to switch to scan-only mode,
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which prevents it from being put into boxes/coats/etc. Do note that this also
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prevents the scanner from taking fingerprint cards.
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- experiment: You can now use hand labelers on storage items like boxes and backpacks,
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among other things. If you notice something breaking with labelling, report
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it.
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2024-08-10:
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DeityLink:
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- rscadd: Airflow is now visible, as dust motes can be seen flying around between
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zones when the pressure differential is high enough for there to be wind.
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Eneocho:
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- rscadd: Vomit can be electrolized into equal parts sacid and nutriment, or made
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with equal parts sacid and nutriment, plus 5u Enzyme.
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jwhitak:
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- rscadd: Adds wooden buckets! Two wood planks to craft.
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- bugfix: Friendly carp ranching will no longer result in hostile carp.
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- tweak: Circular saws and variants can chop down trees.
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- bugfix: Fixes certain sounds from being heard from further away than intended.
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- tweak: Tools/surgery tools without sounds will attempt to play other possibly
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related sounds before giving up.
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- tweak: Wooden walls and girders now take time to chop down (5 seconds). Fireaxes
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are faster (1 second).
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- rscadd: You can now wet hides in a sink/groundwater, and air dry them slowly.
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Hot rooms still dry them faster.
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- rscadd: Wet leather now tells you if it's drying, and how much it has left to
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dry.
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- bugfix: Fixed wet leather deleting itself in your hands.
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2024-08-12:
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CrazyAmphibian:
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- bugfix: The lich hardsuit will now use the correct helmet
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DeityLink:
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- bugfix: Fixed dust motes remaining forever on turfs that change type
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SECBATON-GRIFFON:
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- tweak: Lights have been added to HoS office on packed station.
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- tweak: A missing cable has been added to packed station gateway room.
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- tweak: The paper and nanopaper on packed station mechanics have been made easier
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to access, swapping the places of the bin and a locker in the room.
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2024-08-13:
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Eneocho:
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- tweak: 'Changes the sharp, brunt, and quality modifiers for a couple materials:'
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- tweak: Gold brunt modifier goes from 0.5x to 0.9x, and quality modifier from 1.7x
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to 1.8x
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- tweak: Silver brunt modifier goes from 0.7x to 0.2x, and sharpness modifier from
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0.7x to 1.8x
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- tweak: Mythril quality modifier goes from 1.5x to 3x, to account for it being
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so scarce and generally being outperformed by Phazon and Bananium.
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2024-08-16:
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DeityLink:
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- tweak: Hydro Tray lights now update immediately after pouring a reagent into it
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(reagents still get processed by the tray over time, but the lights anticipate
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how much the reagents currently held will change the tray's variables)
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- tweak: Paint reagents are now slightly toxic to hydroponics plants, except flax
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oil which is slightly nutritious.
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- tweak: Water and Holy Water now hydrate trays just as much
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- tweak: Toxins in hydro tray and soil now become progressively more visible as
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it builds up, instead of suddenly becoming visible past a threshold.
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Eneocho:
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- tweak: All botany mutagens now take the same average time to tick and to get consumed
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(as fast as the previous fast chems).
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- tweak: Phazon weapons and hammers (blacksmithing) will no longer delete themselves
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when used a bunch, and will instead teleport to a random tile within a radius
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around itself, scaling with quality, up to a radius of 13 tiles with legendary
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weapons.
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SECBATON-GRIFFON:
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- tweak: Lotto tickets with numbers from the random event are now more likely to
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be winners, as the highest ballcount is now 18 and not 32.
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falcon2346:
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- rscadd: Added the is_dexterous variable to mob.dmi that mimics most of the effects
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of methylin.
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toomykins:
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- tweak: nanopaste is now small instead of normal
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- tweak: implants are now tiny instead of normal sized
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west3436:
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- bugfix: You can no longer grab "fire" out of a burning bookcase.
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- tweak: Wooden tables and chairs will now burn twice as fast.
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- rscadd: Added a Fire Suppression preset to Air Alarms which replaces Oxygen and
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Plasma with Nitrogen in its area.
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- bugfix: Fixed Flatpack Fabricators not using parts shared via Bluespace Matter
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Bins.
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- rscadd: Added Silencing Spray which can be used to silence any mob/obj/machine
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which it's sprayed on.
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2024-08-18:
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DeityLink:
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- imageadd: The old vaguely dandelion-looking weeds have had an art pass and now
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look slightly more like dandelions.
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- rscadd: Added dandelion seeds to the MegaSeed Servitor's contraband products.
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- rscadd: Dandelions may be harvested as soon as their yellow flowers have bloomed,
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but waiting further will allow the flowers to turn into pappus, which can be
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harvested themselves.
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- rscadd: Dandelion flowers can be ground for their yellow dye, or turned into leafy
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incense by using it on an incense oil container.
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- rscadd: Dandelion pappus can be used 3 times to spread their seeds onto nearby
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empty trays or soil.
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- rscadd: Dandelions both in trays or harvested as pappus will spread their seeds
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when exposed to air currents.
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- imageadd: Added in-hand icons for Dandelions, Sunflowers, Harebells, Novaflowers
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and Moonflowers.
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- bugfix: Pre-mapped tower-cap logs can now be properly have their seeds extracted.
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- bugfix: Flavor texts when plants mutate and whatnot should now properly account
|
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for the plant's designation being singular or plural.
|
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- rscadd: Dandelions can be mutate into Dandelions(?) which re-use the old weeds
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sprites.
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|
2024-08-19:
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|
DeityLink:
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- bugfix: Fixed gases leaving hydro trays despite their lid being closed.
|
|
- bugfix: Fixed vines spawning outside hydro trays despite their lid being closed
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|
when they have just acquired the mutation.
|
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- bugfix: Dead plants can no longer mutate further.
|
|
- bugfix: Fixed connected pipes not updating their atmosphere as they should when
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canisters and hydroponic trays connected to them change their content.
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- tweak: You can now pour water and nutriments inside hydroponic trays even with
|
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their lid closed. The flavor text is slightly different to reflect you using
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its injection port. Likewise using a hoe or clippers on a tray now has flavor
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text specify that you use its access port.
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2024-08-20:
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DeityLink:
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- bugfix: Fixed seconds display when checking your wristwatch.
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|
Eneocho:
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- tweak: Holomen no longer suffocate on low air conditions nor get intoxicated by
|
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atmospheric gases.
|
|
- rscadd: You can now buy semi-randomized small town brewery beer kegs in cargo
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|
for 60 credits, these are safe.
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|
- rscadd: Hacking the cargo console lets you buy the off-brand beer kegs for 40
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|
credits, which can contain dangerous chemicals, but also extra special chems.
|
|
- rscadd: These beer kegs will be VERY contaminated (at least 1 dangerous chemical
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|
on average) if the station is on the DOES NOT TIP backdoor.
|
|
- bugfix: Adds Iced Beer to the COLDDRINKS define (i had forgotten iced beer was
|
|
a thing).
|
|
- tweak: The Does Not Tip backdoor uplink description also mentions it poisoning
|
|
beers.
|
|
SECBATON-GRIFFON:
|
|
- spellcheck: The mounted sleepers and jail cells on mechs no longer print the object
|
|
types to the occupant when they run out of power.
|
|
- bugfix: Ghost names no longer show up in the list of things ejected from a cryo
|
|
cell.
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|
2024-08-21:
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|
CrazyAmphibian:
|
|
- rscadd: The RPD will now display icons next to the names of pipes (you may have
|
|
to re-open the menu to see them)
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|
Dacendeth:
|
|
- tweak: Grues health regen has been lowered massively
|
|
DeityLink:
|
|
- tweak: Hydroponic trays containing dead weeds may now be overtaken by fresh new
|
|
weeds.
|
|
- rscadd: Plants exposed to radiation now have a chance to mutate. Young plants
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|
planted in the past minute have a high chance of mutating, while older ones
|
|
have a very small chance of a minor gene mutation (if all your trays in Hydroponics
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|
have plants and a radiation storm occurs, expect 3-5 of them to display a small
|
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mutation). Furthermore, closing the tray's lid completely removes any chance
|
|
of radiation-induced mutations.
|
|
- tweak: If a plant mutates to different species, it will no longer have an additional
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|
small mutation applied at the same time.
|
|
Eneocho:
|
|
- spellcheck: Typofix on the NO TIP beer keg description.
|
|
- bugfix: Plant analyzers will now tell you the chems a plant is making when scanning
|
|
a tray, as was intended.
|
|
SECBATON-GRIFFON:
|
|
- tweak: AIs can now track mobs as they move, rather than jumping to them every
|
|
second.
|
|
- tweak: AI messages when they stop being able to follow a target are now more general,
|
|
as cameras are not the only thing that stops tracking.
|
|
west3436:
|
|
- bugfix: Igniters will now start fires 100% of the time
|
|
2024-08-22:
|
|
Eneocho:
|
|
- rscadd: Expands the braindamage speech, adding a good amount of extra words and
|
|
syllables that will be replaced with their dumb counterpart. Braindamaged players
|
|
might also find themselves forgetting a word once in a while.
|
|
- rscadd: Braindamaged players might find themselves gibbering incoherently if they
|
|
try to speak too fast.
|
|
- tweak: Reduces the forced screaming chance and forced stutter chance when talking
|
|
while braindamaged by 15 and 5 percent respectively, since those values felt
|
|
better with this change.
|
|
SECBATON-GRIFFON:
|
|
- tweak: Catbeasts defiling rooms for threat generation should now happen as soon
|
|
as they enter the room.
|
|
2024-08-24:
|
|
DeityLink:
|
|
- rscadd: Added Moody Lights to Hydroponic trays. This concerns not only their warning
|
|
lights, but also the tray's own light toggle which lights up the plant quite
|
|
nicely in the dark, and the plant's own bioluminescence. Plant may have custom
|
|
moody light overlays, but ones that don't just glow all over if the bioluminescent
|
|
gene is spliced into them.
|
|
- rscadd: Alt-Click on Hydroponic trays now brings up a radial menu to quickly toggle
|
|
its light, its lid, or set its label.
|
|
- rscadd: Ctrl-Click (while anchored) lets you quickly toggle the lid, which was
|
|
what Alt-Click previously did.
|
|
- rscadd: Hydroponic trays now react to EMPs, having a chance to turn off their
|
|
light and toggle their lid.
|
|
- imageadd: Re-sprited the hydroponic tray lids. Added animations and sounds when
|
|
you toggle them.
|
|
- imageadd: Hydroponic tray sprites have been tweaked to display whether their internal
|
|
light is on or off.
|
|
- imageadd: The water level in hydroponic trays now visibly goes down.
|
|
- imageadd: Some large plants now have an alternative appearance when constrained
|
|
by a closed lid.
|
|
- imageadd: If a plant exudes plasma or sleeping gas and its lid is closed, you
|
|
can now see the gas through the lid.
|
|
- imageadd: Improved the way plants grow visually so that more of their sprited
|
|
stages may appear over the course of their growth.
|
|
- imageadd: Hydroponic Trays now have a different sprite when they are un-anchored.
|
|
- imageadd: Hydroponic Trays now have a visible vent when wrenched on top of a connector.
|
|
- bugfix: Fixed some more the way Hydroponic Trays transfer gas when connected to
|
|
a pipenet, or when their lid is open in general. You may now even use them as
|
|
slow, one-way, passive vents.
|
|
- tweak: Newly built hydroponic trays now require you to fill them with water.
|
|
- rscadd: You can now build plastic hydroponic trays! Easy to build, but just like
|
|
with soil it won't provide you with any of the sensor data.
|
|
- tweak: Hydroponic Trays now consume a bit of power. Just a bit though.
|
|
2024-08-25:
|
|
DeityLink:
|
|
- tweak: The following changes have been done to the Rampant Brand Intelligence
|
|
event. The original infected vending machine is now guaranteed to emit one of
|
|
its custom slogans when it infects another vending machine, making players more
|
|
likely to find it (and to hear those slogans at all like jesus christ the odds
|
|
were ridiculously low). When the event ends, ALL infected machines stop throwing
|
|
items instead of only 90 percent, and their speakers now return to their previous
|
|
value instead of always being deactivated.
|
|
Eneocho:
|
|
- rscadd: Lucky coins on a string have a second chance to be pulled out successfully,
|
|
scaling with coin luck (not yours).
|
|
- rscadd: Metastable Mutagen, a chem that selectively mutates the chemicals on plants,
|
|
letting you semi-reliably remove (and add) chems via mutations. Made with equal
|
|
parts Unstable Mutagen and Charcoal, with 5u Enzyme as a catalyst.
|
|
- rscadd: Metatable Mutagen, a sibling to Metastable Mutagen that does the same,
|
|
but it will also randomly transform into any of the other tables in the game
|
|
if sprayed onto them. Made with equal parts Untable Mutagen (the botany version)
|
|
and Charcoal, with 5u Enzyme as a catalyst.
|
|
SECBATON-GRIFFON:
|
|
- tweak: Lighting and object subsystems are now notably faster, with about 2.2 seconds
|
|
shaved off server initialization overall on boxstation as an example
|
|
2024-08-26:
|
|
SECBATON-GRIFFON:
|
|
- bugfix: The chameleon DNA gene now properly sets mob alpha back to normal when
|
|
deactivated.
|
|
- bugfix: Ghosts can now properly admin possess objects.
|
|
- bugfix: Deleting an item now properly releases possession, if any.
|
|
- tweak: Posessing and releasing is now handled in one verb.
|
|
- tweak: The possession verb now releases the mob from the previous object it was
|
|
possessing.
|
|
SonixApache:
|
|
- bugfix: you can now pretend to be a silicon with voice changers as was intended
|
|
2024-08-27:
|
|
DeityLink:
|
|
- tweak: Apiaries no longer require you to build them into an hydroponics tray!
|
|
Just click an adjacent floor while holding the kit.
|
|
- imageadd: Apiaries have new sprites to commemorate their graduation from being
|
|
tray-bound.
|
|
- imageadd: Apiary kits now have in-hand icons.
|
|
- tweak: You no longer need a hatchet to harvest an apiary and can now do so bare-handed.
|
|
Doing it this way no longer deconstructs the apiary so you can just calm the
|
|
bees and let them return to it on their own. Hatchets (or alternatively crowbars)
|
|
are still required to deconstruct them, which still also harvests them at the
|
|
same time if they contain honey.
|
|
- soundadd: Added sounds for building/deconstructing apiaries, and for pouring BeezEz
|
|
in them.
|
|
- rscadd: Apiaries and hives can burn down at long last.
|
|
jwhitak:
|
|
- rscadd: Blacksmiths can now estimate the quality of their result before quenching
|
|
their work by examining it.
|
|
- rscadd: Smithing now has several new visual effects, including lighting, hot sparks,
|
|
and visibly different unforged items.
|
|
- bugfix: Fixed several blacksmithing bugs, including lighting cold forges that
|
|
can't heat anything.
|
|
2024-08-29:
|
|
CrazyAmphibian:
|
|
- tweak: Changed the RPD menu so that the options are always visible
|
|
DeityLink:
|
|
- rscadd: Moody Lights have been added to all airlocks, firelocks, and blast doors.
|
|
- bugfix: Fixed christmas lights now actually emitting any light. Their lit up sprite
|
|
also now appears over darkness.
|
|
- bugfix: Fixed snow tiles not regenerating snow like they should sometimes.
|
|
- bugfix: Fixed each snow tile and christmas light having a duplicate on top of
|
|
them.
|
|
- tweak: Reworked the way snow tiles hold snow so instead of losing snow from the
|
|
duplicate tile you get even more! Each tile now has 10 snow which it regenerates
|
|
by one every 30 seconds. You can grab 1 snow by hand, or 3 at a time by shovel.
|
|
If the tile reaches 0 snow it disappears.
|
|
- imageadd: Re-added the grabbed and digged snow tile sprites so you can easily
|
|
see whether a tile is full of snow, or whether it's one shovel hit away from
|
|
disappearing.
|
|
Eneocho:
|
|
- rscadd: Cows will mutate their milk type when exposed to Phazon, unless they themselves
|
|
can make Phazon, in which case they will not mutate their milk further.
|
|
SECBATON-GRIFFON:
|
|
- bugfix: Coinboxes can now come out of vending machines again.
|
|
- tweak: Coinboxes and vendpacks now eject from crowbar destroying vending machines.
|
|
Vendpacks still require inserted cardboard for this.
|
|
- tweak: Coinboxes can now be recycled for metal, under the electronics category.
|
|
- tweak: To compensate coinboxes being recyclable, and as to not be an infinite
|
|
metal source, they are now required in their frame build step. A no access requirement
|
|
version of them can be built as a metal stack recipe to aid this.
|
|
- bugfix: Mech syringe guns now actually fire their syringes properly, making them
|
|
finally useful for something other than getting fast research done.
|
|
2024-08-30:
|
|
SECBATON-GRIFFON:
|
|
- tweak: Placing stacks into storage items now automatically adds it to stacks of
|
|
the same type, if possible.
|
|
- tweak: Ore satchels and derivatives now show the number of ores in all stacks
|
|
per type.
|
|
- bugfix: Sheet snatchers no longer cause bad screen issues.
|
|
west3436:
|
|
- bugfix: Fixed a bug where players would appear to be on fire without actually
|
|
burning.
|
|
- tweak: Mobs will now catch on fire as soon as they step into a fire.
|
|
2024-08-31:
|
|
DeityLink:
|
|
- tweak: The Floral Somatoray has been refactored and should now behave more as
|
|
you might expect. You can use it on trays both at range and adjacently, although
|
|
if someone is standing in-between they might get hit instead.
|
|
- rscadd: You can once again change the brute damage of bees by using the Floral
|
|
Somatoray on apiaries while it's set to Morphology, while Development controls
|
|
the yield. There are plans to allow further genetic alterations of bees in the
|
|
future.
|
|
- rscadd: You can now use a solder to "un-emag" a floral somatoray.
|
|
- imageadd: The Floral Somatoray has had a sprite pass with its appearance depending
|
|
on its currently selected mode. The rays it fire also change color based on
|
|
the selected mode.
|
|
- soundadd: The Floral Somatoray makes a new sound when charging and firing at stuff.
|
|
SECBATON-GRIFFON:
|
|
- spellcheck: Typos on the mysterious d20 and mechanical toyboxes have been fixed
|
|
- bugfix: The hobo shacks and mine surprises now have dynamic lighting again.
|
|
- bugfix: Ghosts and admins can now jump to the areas of mining surprises and hobo
|
|
shacks.
|
|
- bugfix: Normal ghosts can now haunt into the chapel again.
|
|
- rscadd: Admins now get a message if a bag of holding was quick equipped into another
|
|
bag of holding really fast with hotkeys.
|
|
SonixApache:
|
|
- tweak: slimefolk now get a proper feedback message if they don't have any limbs
|
|
to regenerate with their special ability
|
|
hacker-on-steroids:
|
|
- bugfix: vent pumps no longer appear on when unpowered
|
|
2024-09-02:
|
|
DeityLink:
|
|
- rscadd: Chaplains who adhere to the Belmont religion now spawn with a box containing
|
|
clothing reminiscent of Richter Belmont, and a flask of Sacred Water in their
|
|
pocket. They can also throw their bible to hit people around them with it.
|
|
- rscadd: Sacred Water is a new reagent that turns Holy Water into more of itself
|
|
when in contact with it. When splashed on a floor, it creates sacred flames
|
|
that only burn the unholy (that is, vampires, cultists, and any other supernatural
|
|
creature)
|
|
- rscadd: Players may now forge a Battle Cross out of silver at an anvil. Battle
|
|
Crosses are basically boomerangs that deal bonus damage to supernatural creatures,
|
|
but they only return to the hands of those of the Belmont religion.
|
|
- experiment: Boomerangs have been rewritten from scratch and now behave more like
|
|
you would expect from a boomerang in a video game. They are now a lot more reliable
|
|
so their damage has been lowered from 16 to 10, but they still feel really strong
|
|
so I'm looking forward to feedback by players who have been on both ends of
|
|
a boomerang throw.
|
|
- imageadd: Boomerangs have also gotten a re-sprite.
|
|
- imageadd: Attacking supernatural creatures with holy weapons now displays a visual
|
|
effect.
|
|
- imageadd: Kamina and Simon's glasses have gotten some visual adjustments on top
|
|
of proper object icons. Furthermore, you can now unleash their power by using
|
|
them in your hand and throwing them.
|
|
- bugfix: Fixed the wrong icon appearing for some bibles in the religion picker
|
|
interface.
|
|
SECBATON-GRIFFON:
|
|
- bugfix: The mode change buttons on assemblies now properly refresh them.
|
|
- tweak: Assembly windows now refresh as the timers tick down, instead of manually
|
|
with the refresh button.
|
|
- tweak: Unnecessary close and refresh buttons have now been removed from the UIs
|
|
of timers, proximity sensors, infrared sensors and light tile remotes as these
|
|
functions happen normally now.
|
|
2024-09-03:
|
|
DeityLink:
|
|
- bugfix: Fixed being able to walk through closed Firelocks after clicking on them
|
|
while not having permission due to dangerous atmos conditions.
|
|
- bugfix: Fixed the leather glove & handwraps not showing up on the character's
|
|
sprite when worn.
|
|
- bugfix: Door Moody Lights no longer look much brighter than they should when door
|
|
lights are flashing during their opening/closing/deny/emag animations.
|
|
- bugfix: Fixed stuff landing in disposals through windows.
|
|
SECBATON-GRIFFON:
|
|
- spellcheck: The merch computer entry for small cages now has a capitalised title,
|
|
better grammar, and no extra full stop.
|
|
- spellcheck: Every other erroneous double full stop has also been fixed.
|
|
- bugfix: Players can now actually disallow item use when targeting with guns. As
|
|
described, this will not count for turf or HUD clicks.
|
|
- bugfix: Moving in a vehicle now counts as moving when targeted with a gun.
|
|
- tweak: The message the player receives on being targeted now more helpfully tells
|
|
them which restrictions are or are not in place.
|
|
- bugfix: Putting stacks in storage now properly updates their materials.
|
|
west3436:
|
|
- bugfix: Cigarettes will no longer ignite smokers. Big Tobacco wins again.
|
|
2024-09-04:
|
|
jwhitak:
|
|
- bugfix: Thermostats now properly work when setting new temperatures.
|
|
west3436:
|
|
- tweak: Updated rust-g to version 3.4.0.
|
|
2024-09-06:
|
|
west3436:
|
|
- bugfix: MoMMIs, Engineering cyborgs, and any cyborgs which have a fire shield
|
|
installed will no longer catch on fire or take damage from fire.
|
|
- bugfix: Objects will properly stop smoking once they are removed from a hot room.
|
|
2024-09-07:
|
|
Eneocho:
|
|
- rscadd: Clowns can buy Insulted gloves from the autodrobe, these may also be found
|
|
where budget insulos would be laying around on april fools. Don't cut wires
|
|
while wearing them, or you will get insulted when you get shocked.
|
|
2024-09-08:
|
|
DeityLink:
|
|
- rscadd: You can now paint clay pots using a painting brush or paint roller. Nano
|
|
paint glows in the dark on them.
|
|
- rscadd: Added the ability to craft clay pots directly out of sandstone to remove
|
|
some of the tedium of producing those, and also raising awareness of their existence.
|
|
- rscadd: You can now empty an ashtray's contents in a disposal unit by simply clicking
|
|
on the bin with the ashtray. If the ashtray is empty it will be thrown in it
|
|
instead.
|
|
- imageadd: Ashtrays have an new sprite for when they have at least one cigarette
|
|
in them.
|
|
- soundadd: Ashtrays now make sound when hit and thrown.
|
|
- rscadd: Broken ashtrays are now properly considered trash items (and thus may
|
|
persist through rounds)
|
|
- tweak: The area lights that appear during alerts are now additive, meaning that
|
|
they don't make your eyes hurt as much, and improve visibility and mood overall.
|
|
- bugfix: Fixed airlocks appearing black for an instant when they flicker their
|
|
lights in an area that doesn't have dynamic lighting.
|
|
SECBATON-GRIFFON:
|
|
- rscadd: Hostile mobs spawned in mob cubes are now logged to admins, telling them
|
|
who opened it and where.
|
|
- tweak: Extra erroneous window panels on packed bridge wing have been removed.
|
|
- tweak: The misaligned shuttle diagonal wall on the medical escape pod has been
|
|
fixed.
|
|
- bugfix: Mobs that end up inside large wooden crates now show up when they get
|
|
dismantled.
|
|
- tweak: Self heating cup ramen now only requires the container for the reaction,
|
|
and does not use calcium oxide within, now only requiring 10u of water to heat
|
|
and not 12.
|
|
- spellcheck: The millilitres on cup ramen's description have been changed to reference
|
|
units, for consistency.
|
|
- tweak: Extra panes on synergy permabrig glass have been removed.
|
|
- tweak: Extra air alarms in synergy secure armory and HoS office have been removed.
|
|
- tweak: Disposals machinery on synergy is now accessible without breaking glass.
|
|
- tweak: Pickaxes, shovels, mining drills and plasma torches now have appropriate
|
|
hit sounds when attacking people, instead of none at all.
|
|
2024-09-09:
|
|
DeityLink:
|
|
- rscadd: Psychedelic Jumpsuit now glows in the dark, even while worn! Same with
|
|
the clown variants.
|
|
- imageadd: The Pyschedelic Jumpsuit's in-hand icons are now actually psychedelic.
|
|
- imageadd: Added in-hand icons for the Purple and Aqua jumpsuits.
|
|
SECBATON-GRIFFON:
|
|
- bugfix: Timer and proximity sensor assemblies now accurately tick their timers
|
|
down to the second instead of every two seconds, and timed from the moment they
|
|
were activated. For consistency, all pre-spawned chem grenades now have their
|
|
arm time doubled as to make them activate in the same amount of time as before
|
|
this change.
|
|
- bugfix: Proximity sensors now count down to zero in the same manner as timers.
|
|
- tweak: Map checking verbs now all output to a browser window instead of the chat
|
|
- tweak: Map rendering no longer lags the server while a round is active, unless
|
|
set to in server config
|
|
- tweak: The camera and intercom range view debug verbs now only show the images
|
|
to the client that pressed them, instead of the whole server
|
|
- tweak: The camera range view debug verb now takes the actual view range of a camera
|
|
into account
|
|
- bugfix: Thermometers and stethoscopes can now fit in medical belts
|
|
2024-09-10:
|
|
Dacendeth:
|
|
- tweak: Vox and Plasmamen atmos/CE suits have Increased pressure resist to match
|
|
new atmos rigsuits.
|
|
SECBATON-GRIFFON:
|
|
- bugfix: The armed beartraps on the meteorological station vault now look as they're
|
|
supposed to.
|
|
west3436:
|
|
- bugfix: Fixed borgs and humans with robotic limbs catching on fire when repaired.
|
|
- tweak: Made a server-specific implementation detail public.
|
|
- tweak: Made __secret__hwfuck() public.
|
|
- tweak: Git HEAD path is now configurable.
|
|
2024-09-11:
|
|
west3436:
|
|
- tweak: Made 'client defines.dm' AGPL compliant.
|
|
- tweak: Updated 'client procs.dm' for AGPL compliance.
|
|
2024-09-12:
|
|
SECBATON-GRIFFON:
|
|
- tweak: The TEG on waystation is now configured to actually output normal levels
|
|
of power.
|
|
- tweak: The canisters by the TEG chamber have one of the oxygen ones replaced with
|
|
a plasma one, as to more efficiently power the engine and burn chamber from
|
|
a roundstart setup.
|
|
- tweak: Beepsky has finally been added to waystation, along with navigation points.
|
|
- tweak: The waystation CMO request console is now on the tile it should be.
|
|
- tweak: The duplicate AI holopad has been removed from the waystation HoS office.
|
|
- tweak: A holopad has been added to waystation permabrig.
|
|
- bugfix: Fast food vault cookbots, spessmart bots and dusky no longer drop meat
|
|
when gibbed.
|
|
2024-09-13:
|
|
west3436:
|
|
- rscadd: As of 9/11/2024, /vg/station is now licensed under the AGPLv3 license.
|
|
2024-09-16:
|
|
SECBATON-GRIFFON:
|
|
- bugfix: Putting non sliceable objects on a plate and cutting them no longer leaves
|
|
behind a non-plated pseudo duplication of the food within, instead, any items
|
|
placed inside the food on a plate is moved out.
|
|
- bugfix: Sliceable objects can now be sliced when put on a plate, leaving the plate
|
|
behind.
|
|
- bugfix: Being forcefed something now gives a blind message.
|
|
jwhitak:
|
|
- bugfix: Plasmaman Suits no longer get stuck in an infinite cycle of attempting
|
|
to put out a non-existing fire.
|
|
- bugfix: Suit Modification Station has working animation again.
|
|
- tweak: The Suit Modification Station can speed up even further with a phasic or
|
|
better scanning module.
|
|
2024-09-17:
|
|
DeityLink:
|
|
- bugfix: Snowballs thrown by snowmen are now properly visible as they travel, after
|
|
9 fucking years.
|
|
SECBATON-GRIFFON:
|
|
- rscadd: Alt clicking now toggles the engage on flushing for disposal bins, if
|
|
the user is not inside the bin itself.
|
|
- rscadd: Click dragging from a disposal bin to an adjacent, non dense turf now
|
|
ejects the contents onto it.
|
|
- spellcheck: Many, many things that didn't have capitalisation on messages with
|
|
improper nouns at the start are now capitalised.
|
|
falcon2346:
|
|
- tweak: Changed patient rooms to only require access from one side.
|
|
- imageadd: Corrected a sprite error on the collared security jumpsuit and added
|
|
variants for Vox and Greys.
|
|
west3436:
|
|
- tweak: Added bunker.txt to .gitignore
|
|
- tweak: Updated TGUI bundle & yarn.
|
|
2024-09-19:
|
|
jwhitak:
|
|
- bugfix: Roulette Revolvers are less likely to crash the server with hookshot projectiles,
|
|
again.
|
|
- rscadd: Admins have even more projectile weapon tools at their disposal.
|
|
2024-09-22:
|
|
DeityLink:
|
|
- bugfix: Fixed area overlays being additive when using blueprints or admin buildmode.
|
|
SECBATON-GRIFFON:
|
|
- rscadd: Ian can no longer eat anything with avocados, garlic, peanuts, cocoa powder
|
|
or grape juice in it, as this is, yknow, fatal to dogs. All dogs in the game
|
|
in fact.
|
|
jwhitak:
|
|
- bugfix: Fixed various damage cascades from occuring on human mobs
|
|
2024-09-23:
|
|
SECBATON-GRIFFON:
|
|
- rscadd: Souped up versions of syndicate pocket satellites can now be found floating
|
|
in space occasionally, but be warned! The door is password protected, and any
|
|
unauthorised break and entry will be secured against as much as possible. There
|
|
is also a secret hidden vault inside filled with the very goodies contained
|
|
in grand prize syndicate bundles!
|
|
- tweak: An extra conduction plate circuitboard has been added to the exotic fish
|
|
crate, to match the number of walltank circuitboards
|
|
jwhitak:
|
|
- tweak: Certain outfits and robotic parts prevent no-shoe slowdown.
|
|
2024-09-24:
|
|
west3436:
|
|
- bugfix: Fixed an exploit which allowed for infinite respawns.
|
|
2024-09-25:
|
|
RealestEstate:
|
|
- rscadd: Introduces a clownified variant of the lawgiver with action-packed bullets
|
|
custom-made for our brave and stalwart defenders of humor. Apply rainbow crayon
|
|
to lawgiver and enjoy the tears of HoS mains everywhere.
|
|
falcon2346:
|
|
- rscadd: Added Vox first aid kits and a new chem, priaxate.
|
|
- tweak: Adjusted emergency N2 lockers to have randomized contents.
|
|
west3436:
|
|
- rscadd: Added Plated Catwalks which provide visibility and easy access to cables
|
|
and pipes.
|
|
- rscadd: Added Crate Shelves which can be used to stack multiple crates in a single
|
|
tile.
|
|
- experiment: Added linting annotations.
|
|
- experiment: Added OpenDream linting and annotations.
|
|
2024-10-01:
|
|
DeityLink:
|
|
- tweak: Cookies spawned by admin in return for prayers are now blessed with a protection
|
|
from thermal entropy, and will no longer freeze in space or burn in an inferno.
|
|
MercuriusGH:
|
|
- tweak: Spacepod construction QoL
|
|
- imageadd: Replaced mask pixels on the inside of pod parts sprites
|
|
RealestEstate:
|
|
- imageadd: 'Obese crewmembers can now properly wear: biosuits, clown EVA, monkey
|
|
suits, cassocks, overalls, certain aprons, certain vests, trashbags, hoodies,
|
|
scuba suits, certain HoP, HoS, and Captain coats, timesuits, vampire coats,
|
|
and advanced EOD suits'
|
|
- bugfix: Becoming fat while wearing the trashbag should no longer give you permanent
|
|
chest storage.
|
|
SECBATON-GRIFFON:
|
|
- rscadd: Random news events now actually work and are separated entirely from the
|
|
random event system, no longer counting towards them and on their own cycle
|
|
that repeats every 25-50 minutes or so. They show up on the newscasters under
|
|
the preset channels
|
|
- rscadd: Station blueprints can now be used to save a virtual snapshot of how an
|
|
immediate surroundings looked at the time of saving, and load it temporarily
|
|
into your view for 10 seconds, only visible to the person when summoning it
|
|
up again from them.
|
|
- rscadd: Nukeop camera consoles now finally track their crew's rigsuits and uplink
|
|
spawned borgs as they're meant to.
|
|
2024-10-02:
|
|
SECBATON-GRIFFON:
|
|
- rscadd: Null rods can now show if something is arcane tampered by hitting it with
|
|
them.
|
|
- rscadd: Blessing an arcane tampered item now shows a message confirming the removal
|
|
of this property to nearby people.
|
|
- rscadd: Silver slime extracts now allow for the creation of cooking recipes in
|
|
their random probability "perfect" forms, such as frosted donuts.
|
|
- rscadd: Red slime extracts now refill bunsen burners with glycerol and remove
|
|
its downsides, while refilling itself.
|
|
- rscadd: Pyrite slime extracts now boost the output of mining tools depending on
|
|
ore, with diamond multiplying by 4 and gold/silver/uranium by 2, and dusty crates
|
|
becoming more common finds.
|
|
- rscadd: Insecticide and plantbgone sprays can now be refilled with red slime extracts,
|
|
luminol and fakecreep with green and pyrite respectively.
|
|
- rscadd: Port generators can now accept slime extracts to run a small amount of
|
|
extra automatic output. PACMAN requires dark purple, SUPERPACMAN requires dark
|
|
purple and metal, MRSPACMAN requires dark purple, metal and adamantine, BABYPACMAN
|
|
requires dark purple, metal, adamantine and pyrite, and PROFESSORPACMAN requires
|
|
dark purple, metal, adamantine, pyrite and black.
|
|
- rscadd: Bar dispensers can now dispense banana juice and chemical dispensers can
|
|
now dispense colorful reagent by adding pyrite slime extract to them. Bar dispensers
|
|
now have different reagents dispensed to delightful syrup when black slime extract
|
|
is applied; blood for space breweries and tricordrazine for everything else.
|
|
- tweak: AIs and pulse demons can now emag many more things a cryptographic sequencer
|
|
already can, including mulebots, megaphones, tape recorders, security hailers,
|
|
robot parts, nukeop gasha toys, the randomize AI module, defibrilators, secure
|
|
closets, secure crates, secure lockboxes, the clowncart, EFTPOS scanners, holobadges,
|
|
floral somatorays, spiderbots, temperature guns, nikitas, trash compactors,
|
|
R&D server control computer, suspension generators, RUST fuel compressors and
|
|
rapid crate senders.
|
|
- tweak: Pulse demons can now emag supply computers and firedoors.
|
|
- bugfix: The EFTPOS emag now works.
|
|
- imageadd: Mysterious artifact vendors now have their own unique sprite, all black
|
|
with no markings.
|
|
- bugfix: Lockboxes can no longer be quick stored into if locked and not broken.
|
|
- bugfix: Quick equipping accessories to clothes now updates the icon properly.
|
|
- rscadd: Recycling furnaces can now have credits claimed from them for recycling,
|
|
albeit meager amounts in the majority of cases, and with the tradeoff of deducting
|
|
from materials smeltable for value claimed.
|
|
- rscadd: Smelter consoles can now be ID locked or unlocked to prevent claiming
|
|
of credits. Recycling ones start unlocked by default, mining ones default to
|
|
mining access. Emagging also removes all access locks.
|
|
- rscadd: 'Uplinks now have a new item in the pointless badassery section: KILLbots!
|
|
These sound systems make sounds for various events such as killstreaks, headshots
|
|
and other miscellaneous round related things when held by someone.'
|
|
jwhitak:
|
|
- bugfix: Fixed guns exploding when you couldn't even fire them in the first place.
|
|
- bugfix: Screwsolders, omnitools, and switchtools can be used in more situations.
|
|
west3436:
|
|
- bugfix: Fixed collapsed crate shelves falling on people.
|
|
- bugfix: Fixed ghost crates appearing on collapsed crate shelves.
|
|
- bugfix: Fixed crate shelves allowing people to phase into walls.
|
|
- rscadd: Added admin vars to crate shelves.
|
|
- bugfix: Fixed fires spawning endlessly in breached rooms.
|
|
2024-10-03:
|
|
SECBATON-GRIFFON:
|
|
- tweak: Mappers can now make use of more types of window-grille spawners, (for
|
|
all windows except tinted and brass ones) with clearer, updated sprites.
|
|
- tweak: The "construct window" option on RCDs now has a newer, cleaner looking
|
|
sprite.
|
|
jwhitak:
|
|
- rscadd: Adds the proto-kinetic pump-shotgun modkit to mining vending machines
|
|
under their premium selection.
|
|
- tweak: Proto-kinetic accelerator shots now appear blue-white when they're shot
|
|
at full force in low pressure environments.
|
|
2024-10-07:
|
|
SECBATON-GRIFFON:
|
|
- rscadd: AIs now retrack their targets as soon as they come back into view.
|
|
2024-10-08:
|
|
SECBATON-GRIFFON:
|
|
- rscadd: Progress bars from actions are now visible to the targets of these actions,
|
|
if enabled in prefs and not via pickpocketing or vampire silent bites.
|
|
- rscadd: A new reagent "killer pheromones" can be harvested from killer tomato
|
|
plants and killer tomato meat. When consumed, this makes all mobs that can become
|
|
hostile from attacks go after the player in a radius based on amount consumed.
|
|
All mobs made hostile from this method then become calm towards the player again
|
|
when the reagent is removed from their system.
|
|
- rscadd: Ingesting phazon can now randomize human blood colours and flesh colours
|
|
west3436:
|
|
- tweak: Updated rust-g to version 3.4.0.
|
|
2024-10-10:
|
|
jwhitak:
|
|
- rscadd: Added spacepod cargo bays, where you can upgrade your pod to hold a single
|
|
crate.
|
|
- tweak: Pod Fabricator is less terrible.
|
|
kernikov:
|
|
- rscadd: CENTCOM has added some shelves to the cargo warehouse of Box, Roid, Packed,
|
|
Synergy, Def and Metaclub.
|
|
- experiment: They might have skipped a couple steps so, be careful.
|
|
2024-10-11:
|
|
Dacendeth:
|
|
- bugfix: Timers can no longer crash the server.
|
|
SECBATON-GRIFFON:
|
|
- bugfix: Timer assemblies now repeat properly again, if set to.
|
|
- rscadd: Service cyborg H.U.E.Y upgrades now contain a spade, hatchet and recharging
|
|
bottles of water and EZ nutrient.
|
|
- rscadd: Service cyborgs can now get a MK2 H.U.E.Y upgrade from research, for biology
|
|
5, engineering 4 and data 4. Contains a floral somatoray, scythe and plant-b-gone
|
|
spray.
|
|
- tweak: Spades can now remove dead plants when used on it, to help borgs with them.
|
|
- bugfix: H.U.E.Y borg service grippers can now wipe botany disks and take them
|
|
out of diskette boxes.
|
|
- tweak: Items only worth 1 telecrystal are no longer included in round discounts
|
|
for uplinks.
|
|
- bugfix: Shoe snatching charm now properly puts shoes in the caster's hands again
|
|
toomykins:
|
|
- tweak: pipes can now be smoked for double as long.
|
|
west3436:
|
|
- tweak: Cigarette radio bugs can now have a tag assigned even after lighting it.
|
|
2024-10-12:
|
|
SECBATON-GRIFFON:
|
|
- bugfix: Sheet snatcher bags now accept sheets again.
|
|
jwhitak:
|
|
- bugfix: Fixed the spacesuit modification station not working for plasmamen or
|
|
vox, again.
|
|
2024-10-14:
|
|
SECBATON-GRIFFON:
|
|
- spellcheck: All improper uses of "a" before a vowel have been eliminated
|
|
- bugfix: Plastic crates now actually behave like crates in many ways, such as not
|
|
letting stood up mobs inside, going into disposals bins, shuffling the contents
|
|
inside, and etc.
|
|
2024-10-18:
|
|
SECBATON-GRIFFON:
|
|
- rscadd: Advanced RCDs now have a new schematic that lets them turn reinforced
|
|
windows into their plasma varieties for 5 matter units each, if a dark purple
|
|
slime extract is applied. This will only affect the first full window and first
|
|
normal window of each rotated direction on the tile, so building multiple on
|
|
one tile and converting them all won't work.
|
|
2024-10-21:
|
|
SECBATON-GRIFFON:
|
|
- tweak: Arcane tampered doors now only link to somewhere on the same z-level
|
|
- bugfix: Skipjacks now have proper windows again.
|
|
- bugfix: Emags now work on borgs and station bots again
|
|
- bugfix: PAIs can now be inserted into bots that accept them again
|
|
jwhitak:
|
|
- rscadd: Updated the Mecha Graveyard, available via trader destination disk.
|
|
2024-10-22:
|
|
noirogen:
|
|
- bugfix: Fixes cow's udders being clogged with old chemicals after they were mutated
|
|
by phazon.
|
|
2024-10-29:
|
|
Eneocho:
|
|
- rscadd: Irradiated Beans, Refried Beans and Mutated Beans each halve the time
|
|
it takes to fart again so long as you have some of them inside you.
|
|
2024-10-31:
|
|
Eneocho:
|
|
- rscadd: PAINCAKES OHH YEAH, MADE JUST LIKE REGULAR PANCAKES BUT USING NOVAFLOUR
|
|
- rscadd: PAINCAKE BATTER HEATS YOU UP AND CAN HURT YOUR STOMACH OH YEAH NACHO MAN
|
|
CANDY SAVAGE
|
|
SECBATON-GRIFFON:
|
|
- rscadd: SAY GOODBYE TO DAILY STAINS, DIRTY SURFACES AND EVIDENCE OF A BLOODY SCENE
|
|
WITH NEW KITCHEN GUN, FOR 14 TELECRYSTALS IN UPLINKS AND 10 DISCOUNTED FOR CHEFS
|
|
AND JANITORS! COMES WITH TWO SPARE MAGAZINES AND NIGHT VISION GOGGLES FOR AFTER
|
|
DARK CLEANING!
|
|
- tweak: Map elements loaded and not set to overwrite will now no longer overwrite
|
|
turfs if the type loaded in is the base turf of the z-level
|
|
- tweak: Many fixed location vaults in space such as the derelict are now loaded
|
|
in during roundstart and can be turned off in the server config for faster startups.
|
|
noirogen:
|
|
- bugfix: Fixes an issue where hostile mob's friends list entries get deleted while
|
|
in use after they take damage.
|
|
2024-11-03:
|
|
SECBATON-GRIFFON:
|
|
- bugfix: Emags now properly break open secure crates again.
|
|
2024-11-12:
|
|
SnakeEater14:
|
|
- rscadd: Added crucifix, a null rod variant.
|
|
2024-11-14:
|
|
hacker-on-steroids:
|
|
- bugfix: portable pumps/scrubbers now only update their pipe network if they're
|
|
turned on
|
|
2024-11-25:
|
|
Dacendeth:
|
|
- bugfix: Plasmaman can be cloned again.
|
|
- tweak: Cloning now gives you the same leeway for getting internals as popping
|
|
out of cryo.
|
|
2024-11-30:
|
|
DeityLink:
|
|
- bugfix: Fixed the Holodeck randomly breaking and no longer switching layouts.
|
|
- bugfix: Spamming the Holodeck computer no longer adds extra delay to being able
|
|
to switch layout.
|
|
- bugfix: The water overlay from the Beach Holodeck layout no longer persists through
|
|
other modes
|
|
- rscadd: After 12 years you can now turn off the Holodeck, resetting it to its
|
|
initial layout. The currently selected layout also now appears in bold in the
|
|
list.
|
|
2024-12-02:
|
|
13spacemen:
|
|
- bugfix: Fat robo limb guys no longer look buggy
|
|
2024-12-11:
|
|
west3436:
|
|
- bugfix: Fixed some map-related hard dels.
|
|
2024-12-16:
|
|
Kurfursten:
|
|
- bugfix: Crickets will now only spawn on the station as a consequence of Crickets
|
|
Behind the Fridge event.
|
|
2024-12-19:
|
|
brndd:
|
|
- rscadd: Added a new midround antagonist, the divergent clone. An identical clone
|
|
of a cloned crew member spontaneously produced by the cloner.
|
|
2025-01-06:
|
|
jwhitak:
|
|
- bugfix: Fixed conveyors moving strangely when next to certain diagonal belts
|
|
2025-01-13:
|
|
brndd:
|
|
- tweak: Adamantine golem runes made in xenobiology now use ghost recruitment mechanics
|
|
similar to posibrains and borer eggs. The rune will try to recruit a ghost every
|
|
5 minutes for as long as it exists. The runes can now also be cleaned up like
|
|
any other decal using e.g. soap.
|
|
2025-01-14:
|
|
DeityLink:
|
|
- rscadd: Scarves, Ski Masks, and to a lower extent masks in general now actually
|
|
offer some protection from the damage caused by breathing in extreme temperatures.
|
|
Wear a scarf to stop having icicles in your lungs when outdoors on Snaxi.
|
|
2025-01-16:
|
|
brndd:
|
|
- tweak: Spiderbots can now use silicon emotes
|
|
2025-01-22:
|
|
BoraHive:
|
|
- spellcheck: Fixed typo in killbot's countdown.
|
|
west3436:
|
|
- tweak: Cakehats will no longer ignite flammable items on their turf.
|
|
2025-01-23:
|
|
boy2mantwicethefam:
|
|
- tweak: Suicide victims that are revived by Panacea will no longer quickly die
|
|
again.
|
|
2025-01-30:
|
|
BoraHive:
|
|
- tweak: Made straitjackets fit all species of aliens.
|
|
Eneocho:
|
|
- tweak: Roulette Revolvers are back to their pre-nerf status, sans blob meteors
|
|
and hookshots, those are still blocked.
|
|
- rscadd: Centcomm Virologists have discovered a new symptom that makes you vomit
|
|
milk or flour. Entrepreneurial virologists have made cake with the products.
|
|
MercuriusGH:
|
|
- bugfix: Fixed incorrectly named insectoid straitjacket sprite.
|
|
- imageadd: Added vox straitjacket sprites courtesy of Falcon2346.
|
|
2025-02-08:
|
|
BoraHive:
|
|
- rscadd: Traitors generate more and varied objectives.
|
|
Eneocho:
|
|
- tweak: The Glutenolactic Syndrome (flour/milk coof) should trigger less often.
|
|
Squird5:
|
|
- rscadd: Made Vox get a Duck beak when they have a Lisp
|
|
- imageadd: Added Duck Vox beaks
|
|
falcon2346:
|
|
- tweak: Changed eclipse duration from 8-12 minutes to 4-6 minutes
|
|
2025-02-13:
|
|
falcon2346:
|
|
- tweak: Added the venom sword to the CMO coat suit storage list.
|
|
2025-02-16:
|
|
SonixApache:
|
|
- bugfix: Syndicate traitors who want objectives are now once again supplied with
|
|
them.
|
|
2025-02-17:
|
|
Kurfursten:
|
|
- bugfix: AM containment jars now properly update sprite when recharged with radiation.
|
|
2025-02-18:
|
|
Kurfursten:
|
|
- bugfix: Battlemats allow you to pick up game pieces no matter what side of the
|
|
board you are sitting on.
|
|
SECBATON-GRIFFON:
|
|
- tweak: Scientist biosuits now offer some protection from slime attacks and slime
|
|
feeding. (half reduction for the latter)
|
|
- spellcheck: Messages from slime feeding sent to the slime and feedee are now formatted
|
|
better.
|
|
- spellcheck: Biosuit descriptions now spell "contaminant" properly.
|
|
2025-02-19:
|
|
CrazyAmphibian:
|
|
- rscadd: 'A new engine has been added: fission reactors! Used in conjunction with
|
|
a TEG, they can make a respectable amount of power with a low upkeep.'
|
|
- rscadd: Fission reactors can either be ordered from a cargo crate, or unlocked
|
|
with the help of the science department and miners.
|
|
- rscadd: Fueling a fission reactor will require some outside assistance. Ask a
|
|
miner for some uranium, or the chemist for some radium.
|
|
- rscadd: Fission reactors can convert certain non-fuel reagents into them to more
|
|
exotic ones.
|
|
- rscadd: 'Fission reactors will produce a new gas as a byproduct: Radon. Radon
|
|
is highly radioactive, and can supercharge the supermatter (caution is advised)'
|
|
- rscadd: The RCD has been given a UI overhaul, which makes it a detached menu similar
|
|
to that of the RPD
|
|
- rscadd: The RCD can now construct additional buildings, as well as has more options
|
|
for window placment
|
|
- tweak: The RCD can now build things which previously required upgrading an existing
|
|
building or a floor. Overall matter cost and construction time has not been
|
|
affected.
|
|
- bugfix: The RCD will no longer change window blueprints that are currently being
|
|
constructed
|
|
Eneocho:
|
|
- rscadd: Buffs the crisisbot by giving them access to splints, a single lube spraybottle
|
|
and changing their hypospray to contain Doctor's Delight, Dexalin Plus, Methamphetamine,
|
|
Oxycodone, Creatine and Chloral Hydrate, and raising the total volume available
|
|
on the injector.
|
|
- rscadd: Blitzkrieg module cyborgs (Nuke Ops) now carry an emag for door busting
|
|
purposes.
|
|
Kurfursten:
|
|
- rscadd: You may now insert your ID by clicking it on the medical records computer
|
|
rather than having to open the UI first.
|
|
- rscadd: You now get a message when you start putting a crate in the disposals.
|
|
MercuriusGH:
|
|
- tweak: Cargo pizzas are warm now and come in a metal crate
|
|
brndd:
|
|
- rscadd: 'R&D can now build the spiderbot fabricator: a machine that allows ghosts
|
|
to respawn as spiderbots. It must be loaded with metal sheets to work. Build
|
|
it by researching Programming 4 and Engineering 4 and printing the board from
|
|
the circuit imprinter.'
|
|
2025-02-20:
|
|
Eneocho:
|
|
- spellcheck: Fixes several typos and improper capitalization on a bunch of fission
|
|
reactor stuff.
|
|
- spellcheck: Renames the Fuel Rod (object) to Fuel Reservoir, to reduce the confusion
|
|
between the machinery fuel rod and the object, since no matter how many fuel
|
|
rod cores you have in your reactor, you only ever need 1 (one) fuel rod (now
|
|
reservoir).
|
|
Kurfursten:
|
|
- bugfix: Miming characters will no longer verbally practice while learning a new
|
|
language.
|
|
2025-02-21:
|
|
Kurfursten:
|
|
- bugfix: You can now do some actions like loading someone into an inflatable shelter,
|
|
styling someone else's hair, or reloading a vending machine even if you have
|
|
progress bars turned off.
|
|
2025-02-24:
|
|
CrazyAmphibian:
|
|
- tweak: the reactor expansion-pak now only gives 1 control rod circuit board (instead
|
|
of 2) to reduce clutter.
|
|
- tweak: reactor now irradiate over a larger area.
|
|
- tweak: reactor casings take less time to build
|
|
- tweak: reactor casings with piping now visually show their direction
|
|
- bugfix: fixed the ISC not being able to be deconstructed
|
|
- bugfix: fixed reactor girders not giving the correct number of plasteel sheets
|
|
when deconstructing
|
|
- bugfix: fixed piping from reactors not returning the correct pipe
|
|
- imageadd: fuel rods will now animate when a reactor is on
|
|
- spellcheck: fission reactor coolant ports no longer face ''soth''
|
|
- spellcheck: the NantoTrasen engineering team has revised the reactor guidebook
|
|
to address a few lingering questions about the design of reactors.
|
|
west3436:
|
|
- bugfix: Plasma glass shards will now recycle properly.
|
|
2025-03-03:
|
|
SECBATON-GRIFFON:
|
|
- bugfix: Blowing on hot things no longer works while dead.
|
|
- bugfix: Putting out hot items no longer works while dead or far away.
|
|
- rscadd: Mortars can now grind anything an all-in-one grinder can, to the same
|
|
amounts, and vice versa.
|
|
2025-03-04:
|
|
CrazyAmphibian:
|
|
- tweak: Nanotrasen's engineering team has discovered a new reactor construction
|
|
technique that is both faster and uses fewer resources, and has passed the savings
|
|
onto the crew!
|
|
- rscadd: Reactors now emit light while active
|
|
- bugfix: Reactor girders will no longer have incorrect names or icons.
|
|
- bugfix: The reactor UI no longer mixes up coolant and reactor temperature.
|
|
- bugfix: fixed some issues with overlapping reactor construction steps
|
|
- tweak: Reactor girders now change appearance with construction a bit
|
|
- tweak: Reactor girders at their final construction step (before welding) can now
|
|
be wrenched to move them around.
|
|
Kurfursten:
|
|
- bugfix: Fixed battlemat picking up, but for real.
|
|
- bugfix: Rather than defaulting you to human when you select skellington or skelevox
|
|
out of season, the game will instead spawn you as a plasmaman or vox. This also
|
|
avoids some unfortunate latespawns for skelevox traders after October.
|
|
SECBATON-GRIFFON:
|
|
- tweak: Vendors now indicate to users when they aren't ready to vend, if they try
|
|
to be interacted with in some cases.
|
|
mentgah:
|
|
- rscadd: A new synthesizer with updated sounds has hit the market! Get it while
|
|
you can!
|
|
2025-03-12:
|
|
CrazyAmphibian:
|
|
- rscadd: The Nanotrasen scientific committee has just been informed that nitrous
|
|
oxide does in fact decompose at high temperatures, and have corrected their
|
|
physics models across all stations.
|
|
- rscadd: Fission reactors now emit sound while running
|
|
- tweak: Nanotrasen has updated its reactor firmware to increase control rod precision
|
|
down to 1%!
|
|
- tweak: The ISC will now round very small volumes of radon
|
|
- tweak: Nanotrasen has updated its reactor guide to give a bit more information
|
|
on the ISC's piping construction
|
|
- bugfix: Fixed radon not showing up as a valid material in the ISC sometimes
|
|
- bugfix: Fixed reactor girders giving the incorrect number of plasteel sheets when
|
|
deconstructing them
|
|
2025-03-14:
|
|
west3436:
|
|
- bugfix: Fixed a recurring temperature runtime.
|
|
- tweak: Sound synths can now be used while ventcrawling.
|
|
2025-03-18:
|
|
CrazyAmphibian:
|
|
- rscdel: The mech RED has been reverted to the old UI due to technical issues.
|
|
- tweak: The new RCD UI no longer tries to send images every time the UI is opened,
|
|
only the first. If images are broken, click the Reload Images button in the
|
|
UI and reopen it.
|
|
- tweak: The new RCD will default to reinforced glass for windows instead of the
|
|
weaker one.
|
|
Eneocho:
|
|
- rscadd: Clowns can now channel the power of the Egyptian Sun God into an Ankh
|
|
Horn by jamming their horns into unprocessed sand (regular sand, not sandstone).
|
|
SECBATON-GRIFFON:
|
|
- tweak: Arcane tampered closets now bless and untamper themselves if unwelded or
|
|
resisted out of.
|
|
mentgah:
|
|
- bugfix: Fixed a bug in synths that made the play button stay toggled on even when
|
|
not playing music.
|
|
- tweak: Drag directional synth sprites are now all consistent with each other.
|
|
- tweak: The synth is now able to be wrenched/unwrenched instantly.
|
|
- tweak: The synth starts unanchored.
|
|
2025-03-21:
|
|
Kurfursten:
|
|
- rscadd: Idea Guy Events 1 - HOG. Stations with excess assistants or a chef may
|
|
encounter a hog in maintenance that runs around but does not directly attack
|
|
crewmen.
|
|
2025-03-31:
|
|
SonixApache:
|
|
- rscadd: chicken-of-the-stars now works as wheat for vox chickens
|
|
2025-04-01:
|
|
mentgah:
|
|
- rscadd: YOU CAN NOW HOLD HANDS!!!
|
|
west3436:
|
|
- rscadd: Added pixel shifting.
|
|
2025-04-14:
|
|
SECBATON-GRIFFON:
|
|
- bugfix: Windows in the abandoned spaceship are now properly dense again.
|
|
2025-04-17:
|
|
Eneocho:
|
|
- tweak: Chemical mutations in plants will not add produced chems if the plant had
|
|
no produced chems in the first place, and will not remove the last chem.
|
|
RealestEstate:
|
|
- bugfix: Fixed invisible Ripleydozer.
|
|
SECBATON-GRIFFON:
|
|
- bugfix: Escape pods must now exist before they can be sent crashing into the escape
|
|
shuttle.
|
|
2025-04-26:
|
|
RealestEstate:
|
|
- rscadd: 'ironrot reagent recieves the following buffs:'
|
|
- tweak: melts metal floortiles on splash (not plating though so no breaches)
|
|
- tweak: melts metallic items
|
|
- tweak: hurts mecha and turrets
|
|
- tweak: hurts robotic limbs
|
|
- tweak: hurts robotic simple mobs like hivebots and viscerators
|
|
- tweak: ironrot is slightly less toxic to biologicals
|
|
Silkizuad:
|
|
- rscadd: Added new derelict areas.
|
|
- bugfix: Fixed faulty derelict areas.
|
|
- tweak: Changes to derelict map.
|
|
- bugfix: Fast Food Joint vault now has proper service area APC and is now powered.
|
|
- bugfix: Vault spawns should no longer break vox trader place on Meta.
|
|
- spellcheck: Fixed broken item name in AME Lab vault.
|
|
mentgah:
|
|
- rscadd: Admins can now use more immersive ladders in their admin buses.
|
|
2025-04-27:
|
|
mentgah:
|
|
- bugfix: Medical nanobots can now fix broken bones. Watch out, the bone mending
|
|
process might be painful!
|
|
2025-05-01:
|
|
SECBATON-GRIFFON:
|
|
- rscadd: Lockboxes of various kinds now come with access electronics inside, removable
|
|
with a screwdriver once unlocked, with the ability to modify them outside and
|
|
place them back in again.
|
|
- rscadd: Lockboxes can now be crafted from one sheet of plasteel. Access electronics
|
|
come separately, so please remember to bring some.
|
|
- rscadd: Large diskette boxes, vial boxes and empty lockboxes can now be made at
|
|
the protolathe; with materials level 2, except for large diskette boxes requiring
|
|
level 3.
|
|
- rscadd: Emag-broken lockboxes can now be repaired with a soldering iron.
|
|
- rscadd: Many kinds of lockboxes now have materials they can recycle into at fabricators.
|
|
- tweak: Airlock electronics have been renamed to access electronics, as their scope
|
|
is much broader in use now.
|
|
- tweak: Unlocked coinboxes made with sheets of metal now come without access electronics.
|
|
Autolathe-made ones keep them.
|
|
- tweak: ID cards can now be put inside lockboxes by clicking on the storage HUD
|
|
spaces.
|
|
ShiftyRail:
|
|
- rscadd: Adds the Curse O' Norwood spell to the wizard.
|
|
2025-05-05:
|
|
ShiftyRail:
|
|
- experiment: 516 clients should no longer have broken HTML windows in some cases
|
|
(such as using admin verbs).
|
|
2025-05-06:
|
|
Eneocho:
|
|
- rscadd: Aminocorydon, made by mixing Aminomicin and Banana Juice, in a jar with
|
|
a Bananium sheet in it as a catalyst. This is the same mixing mechanism as Midazoline.
|
|
- rscadd: Aminocoydon reacts with Nutriment and "Nothing" to make Clowns and Mimes
|
|
respectively.
|
|
- rscadd: Do NOT mix Aminocorydon with 10 parts Honk Serum.
|
|
SECBATON-GRIFFON:
|
|
- bugfix: Fire alarms no longer accept shelters if they already have one, making
|
|
them unretrievable.
|
|
ShiftyRail:
|
|
- bugfix: Fixes Ankh Horn using all the sand available in a stack instead of just
|
|
one stack.
|
|
- experiment: Port the game to BYOND 516 for better features, in particular improved
|
|
HTML UI responsiveness. Please report any bugs.
|
|
- imageadd: Norwood curse now has a proper spell icon, courtesy of Blithering.
|
|
- bugfix: Simple mobs, including grues, can now remove floor tiles
|
|
- bugfix: Wrapped items should no longer behave erratically after being unwrapped.
|
|
- tweak: You can now wrap items while holding them.
|
|
Silkizuad:
|
|
- rscadd: Derelict Update - derelict maps are now randomly picked each round.
|
|
- rscadd: Added a new derelict map.
|
|
- rscadd: Derelicts are somewhat profitable to visit now.
|
|
- bugfix: Safes now properly take in items in vaults.
|
|
2025-05-07:
|
|
CrazyAmphibian:
|
|
- rscadd: Reactors have some more options with the right access.
|
|
- tweak: disabling autoscram has been moved to the reactor options menu
|
|
- rscadd: reactors can now be emagged to disable multitool access requirements.
|
|
ShiftyRail:
|
|
- bugfix: Fixes Simpolinol having seemingly no effects on non-simple mobs. It should
|
|
correctly have interesting random effects now.
|
|
mentgah:
|
|
- rscadd: Custom admin ladders can now play sounds as well.
|
|
2025-05-10:
|
|
CrazyAmphibian:
|
|
- tweak: greatly reduced the cost of fission reactors
|
|
- tweak: fission reactor part boxes can now be clicked on while in hand to drop
|
|
their parts on the floor, for assembling convenience.
|