mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 10:21:11 +00:00
856 lines
23 KiB
Plaintext
856 lines
23 KiB
Plaintext
/datum/disease2/effectholder
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var/name = "Holder"
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var/datum/disease2/effect/effect
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var/chance = 0 //Chance in percentage each tick
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var/cure = "" //Type of cure it requires
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var/happensonce = 0
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var/multiplier = 1 //The chance the effects are WORSE
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var/stage = 0
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var/datum/disease2/disease/virus
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/datum/disease2/effectholder/New(var/datum/disease2/disease/D)
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virus=D
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/datum/disease2/effectholder/proc/runeffect(var/mob/living/carbon/human/mob,var/stage)
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if(happensonce > -1 && effect.stage <= stage && prob(chance))
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effect.activate(mob)
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if(happensonce == 1)
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happensonce = -1
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/datum/disease2/effectholder/proc/getrandomeffect(var/badness = 1)
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if(effect)
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virus.log += "<br />[timestamp()] Effect [effect.name] [chance]% is now "
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else
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virus.log += "<br />[timestamp()] Added effect "
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var/list/datum/disease2/effect/list = list()
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for(var/e in (typesof(/datum/disease2/effect) - /datum/disease2/effect))
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var/datum/disease2/effect/f = new e
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if (f.badness > badness) //we don't want such strong effects
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continue
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if(f.stage == src.stage)
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list += f
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effect = pick(list)
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chance = rand(1,6)
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virus.log += "[effect.name] [chance]%:"
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/datum/disease2/effectholder/proc/minormutate()
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switch(pick(1,2,3,4,5))
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if(1)
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chance = rand(0,effect.chance_maxm)
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if(2)
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multiplier = rand(1,effect.maxm)
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/datum/disease2/effectholder/proc/majormutate()
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getrandomeffect(2)
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////////////////////////////////////////////////////////////////
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////////////////////////EFFECTS/////////////////////////////////
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////////////////////////////////////////////////////////////////
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/datum/disease2/effect
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var/chance_maxm = 50
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var/name = "Blanking effect"
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var/stage = 4
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var/maxm = 1
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var/badness = 1
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proc/activate(var/mob/living/carbon/mob,var/multiplier)
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proc/deactivate(var/mob/living/carbon/mob)
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////////////////////////SPECIAL/////////////////////////////////
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/*/datum/disease2/effect/alien
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name = "Unidentified Foreign Body"
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stage = 4
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob << "\red You feel something tearing its way out of your stomach..."
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mob.adjustToxLoss(10)
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mob.updatehealth()
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if(prob(40))
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if(mob.client)
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mob.client.mob = new/mob/living/carbon/alien/larva(mob.loc)
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else
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new/mob/living/carbon/alien/larva(mob.loc)
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var/datum/disease2/disease/D = mob:virus2
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mob:gib()
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del D*/
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/datum/disease2/effect/invisible
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name = "Waiting Syndrome"
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stage = 1
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activate(var/mob/living/carbon/mob,var/multiplier)
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return
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////////////////////////STAGE 4/////////////////////////////////
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/datum/disease2/effect/gibbingtons
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name = "Gibbingtons Syndrome"
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stage = 4
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badness = 2
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob.gib()
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/datum/disease2/effect/radian
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name = "Radian's Syndrome"
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stage = 4
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maxm = 3
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob.radiation += (2*multiplier)
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/datum/disease2/effect/deaf
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name = "Dead Ear Syndrome"
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stage = 4
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob.ear_deaf += 20
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/datum/disease2/effect/monkey
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name = "Monkism Syndrome"
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stage = 4
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badness = 2
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activate(var/mob/living/carbon/mob,var/multiplier)
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if(istype(mob,/mob/living/carbon/human))
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var/mob/living/carbon/human/h = mob
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h.monkeyize()
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/datum/disease2/effect/catbeast
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name = "Kingston Syndrome"
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stage = 4
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badness = 2
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activate(var/mob/living/carbon/mob,var/multiplier)
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if(istype(mob,/mob/living/carbon/human))
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var/mob/living/carbon/human/h = mob
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if(h.species.name != "Tajaran")
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if(h.set_species("Tajaran"))
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h.regenerate_icons()
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/datum/disease2/effect/suicide
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name = "Suicidal Syndrome"
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stage = 4
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badness = 2
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob.suiciding = 1
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//instead of killing them instantly, just put them at -175 health and let 'em gasp for a while
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viewers(mob) << "\red <b>[mob.name] is holding \his breath. It looks like \he's trying to commit suicide.</b>"
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mob.adjustOxyLoss(175 - mob.getToxLoss() - mob.getFireLoss() - mob.getBruteLoss() - mob.getOxyLoss())
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mob.updatehealth()
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spawn(200) //in case they get revived by cryo chamber or something stupid like that, let them suicide again in 20 seconds
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mob.suiciding = 0
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/datum/disease2/effect/killertoxins
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name = "Toxification Syndrome"
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stage = 4
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob.adjustToxLoss(15*multiplier)
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/datum/disease2/effect/dna
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name = "Reverse Pattern Syndrome"
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stage = 4
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob.bodytemperature = max(mob.bodytemperature, 350)
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scramble(0,mob,10)
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mob.apply_damage(10, CLONE)
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/datum/disease2/effect/organs
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name = "Shutdown Syndrome"
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stage = 4
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activate(var/mob/living/carbon/mob,var/multiplier)
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if(istype(mob, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = mob
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var/organ = pick(list("r_arm","l_arm","r_leg","r_leg"))
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var/datum/organ/external/E = H.organs_by_name[organ]
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if (!(E.status & ORGAN_DEAD))
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E.status |= ORGAN_DEAD
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H << "<span class='notice'>You can't feel your [E.display_name] anymore...</span>"
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for (var/datum/organ/external/C in E.children)
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C.status |= ORGAN_DEAD
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H.update_body(1)
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if(multiplier < 1) multiplier = 1
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H.adjustToxLoss(15*multiplier)
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vampire
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stage = 3
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deactivate(var/mob/living/carbon/mob,var/multiplier)
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if(istype(mob, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = mob
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for (var/datum/organ/external/E in H.organs)
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E.status &= ~ORGAN_DEAD
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for (var/datum/organ/external/C in E.children)
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C.status &= ~ORGAN_DEAD
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H.update_body(1)
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/datum/disease2/effect/immortal
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name = "Longevity Syndrome"
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stage = 4
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activate(var/mob/living/carbon/mob,var/multiplier)
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if(istype(mob, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = mob
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for (var/datum/organ/external/E in H.organs)
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if (E.status & ORGAN_BROKEN && prob(30))
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E.status ^= ORGAN_BROKEN
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var/heal_amt = -5*multiplier
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mob.apply_damages(heal_amt,heal_amt,heal_amt,heal_amt)
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deactivate(var/mob/living/carbon/mob,var/multiplier)
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if(istype(mob, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = mob
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H << "<span class='notice'>You suddenly feel hurt and old...</span>"
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H.age += 8
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var/backlash_amt = 5*multiplier
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mob.apply_damages(backlash_amt,backlash_amt,backlash_amt,backlash_amt)
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/datum/disease2/effect/bones
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name = "Fragile Bones Syndrome"
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stage = 4
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activate(var/mob/living/carbon/mob,var/multiplier)
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if(istype(mob, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = mob
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for (var/datum/organ/external/E in H.organs)
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E.min_broken_damage = max(5, E.min_broken_damage - 30)
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deactivate(var/mob/living/carbon/mob,var/multiplier)
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if(istype(mob, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = mob
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for (var/datum/organ/external/E in H.organs)
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E.min_broken_damage = initial(E.min_broken_damage)
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/datum/disease2/effect/scc
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name = "Spontaneous Cellular Collapse"
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stage = 4
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activate(var/mob/living/carbon/mob,var/multiplier)
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//
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var/mob/living/carbon/human/H = mob
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mob.reagents.add_reagent("pacid", 10)
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mob << "<span class = 'warning'> Your body burns as your cells break down.</span>"
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shake_camera(mob,5*multiplier)
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for (var/datum/organ/external/E in H.organs)
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if(pick(1,0))
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//
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E.createwound(CUT, pick(2,4,6,8,10))
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E.fracture()
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/datum/disease2/effect/necrosis
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name = "Necrosis"
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stage = 4
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activate(var/mob/living/carbon/mob,var/multiplier)
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//
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var/mob/living/carbon/human/H = mob
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//
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var/inst = pick(1,2,3)
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switch(inst)
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if(1)
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mob << "<span class = 'warning'>A chunk of meat falls off you!</span>"
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var/totalslabs = 1
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var/obj/item/weapon/reagent_containers/food/snacks/meat/allmeat[totalslabs]
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if( istype(mob, /mob/living/carbon/human/) )
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//
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var/sourcename = mob.real_name
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var/sourcejob = mob.job
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var/sourcenutriment = mob.nutrition / 15
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//var/sourcetotalreagents = mob.reagents.total_volume
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for(var/i=1 to totalslabs)
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var/obj/item/weapon/reagent_containers/food/snacks/meat/human/newmeat = new
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newmeat.name = sourcename + newmeat.name
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newmeat.subjectname = sourcename
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newmeat.subjectjob = sourcejob
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newmeat.reagents.add_reagent("nutriment", sourcenutriment / totalslabs) // Thehehe. Fat guys go first
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//src.occupant.reagents.trans_to(newmeat, round (sourcetotalreagents / totalslabs, 1)) // Transfer all the reagents from the
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allmeat[i] = newmeat
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var/obj/item/meatslab = allmeat[i]
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var/turf/Tx = locate(mob.x, mob.y, mob.z)
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meatslab.loc = mob.loc
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meatslab.throw_at(Tx,i,3)
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if (!Tx.density)
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new /obj/effect/decal/cleanable/blood/gibs(Tx,i)
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if(2)
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//mob << "\red i dont think i need this here"
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for (var/datum/organ/external/E in H.organs)
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if(pick(1,0))
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E.droplimb(1)
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if(3)
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if(H.species.name != "Skellington")
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mob << "<span class = 'warning'> Your necrotic skin ruptures!</span>"
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for (var/datum/organ/external/E in H.organs)
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if(pick(1,0))
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E.createwound(CUT, pick(2,4,6,8,10))
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if(prob(30))
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//
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if(H.species.name != "Skellington")
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if(H.set_species("Skellington"))
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mob << "<span class = 'warning'> A massive amount of flesh sloughs off your bones!</span>"
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H.regenerate_icons()
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else
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return
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/datum/disease2/effect/fizzle
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name = "Fizzle Effect"
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stage = 4
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob.emote("me",1,pick("sniffles...", "clears their throat..."))
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/datum/disease2/effect/spawn
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name = "Arachnogenesis Effect"
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stage = 4
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activate(var/mob/living/carbon/mob,var/multiplier)
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//var/mob/living/carbon/human/H = mob
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var/placemob = locate(mob.x + pick(1,-1), mob.y, mob.z)
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playsound(mob.loc, 'sound/effects/splat.ogg', 50, 1)
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new /mob/living/simple_animal/hostile/giant_spider/spiderling(placemob)
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mob.emote("me",1,"vomits up a live spiderling!")
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/datum/disease2/effect/orbweapon
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name = "Biolobulin Effect"
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stage = 4
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activate(var/mob/living/carbon/mob,var/multiplier)
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//
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var/obj/item/toy/snappop/virus = new /obj/item/toy/snappop/virus
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mob.equip_to_slot(virus, slot_l_hand)
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/obj/item/clothing/mask/gas/virusclown_hat
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dropped(mob/user as mob)
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canremove = 1
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..()
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equipped(var/mob/user, var/slot)
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if (slot == slot_l_hand)
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canremove = 1 //curses!
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..()
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/datum/disease2/effect/plasma
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name = "Toxin Sublimation"
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stage = 4
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activate(var/mob/living/carbon/mob,var/multiplier)
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//var/src = mob
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var/hack = mob.loc
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var/turf/simulated/T = get_turf(hack)
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if(!T)
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return
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var/datum/gas_mixture/GM = new
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if(prob(10))
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GM.toxins += 100
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//GM.temperature = 1500+T0C //should be enough to start a fire
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mob << "\red You exhale a large plume of toxic gas!"
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else
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GM.toxins += 10
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GM.temperature = istype(T) ? T.air.temperature : T20C
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mob << "<span class = 'warning'> A toxic gas emanates from your pores!</span>"
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T.assume_air(GM)
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return
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////////////////////////STAGE 3/////////////////////////////////
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/datum/disease2/effect/toxins
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name = "Hyperacidity"
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stage = 3
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maxm = 3
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob.adjustToxLoss((2*multiplier))
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/datum/disease2/effect/shakey
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name = "World Shaking Syndrome"
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stage = 3
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maxm = 3
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activate(var/mob/living/carbon/mob,var/multiplier)
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shake_camera(mob,5*multiplier)
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/datum/disease2/effect/telepathic
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name = "Telepathy Syndrome"
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stage = 3
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob.dna.check_integrity()
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mob.dna.SetSEState(REMOTETALKBLOCK,1)
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domutcheck(mob, null)
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/datum/disease2/effect/mind
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name = "Lazy Mind Syndrome"
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stage = 3
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activate(var/mob/living/carbon/mob,var/multiplier)
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if(istype(mob, /mob/living/carbon/human))
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var/mob/living/carbon/human/H = mob
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var/datum/organ/internal/brain/B = H.internal_organs["brain"]
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B.take_damage(5)
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else
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mob.setBrainLoss(50)
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/datum/disease2/effect/hallucinations
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name = "Hallucinational Syndrome"
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stage = 3
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob.hallucination += 25
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/datum/disease2/effect/deaf
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name = "Hard of Hearing Syndrome"
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stage = 3
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob.ear_deaf = 5
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/datum/disease2/effect/giggle
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name = "Uncontrolled Laughter Effect"
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stage = 3
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob.say("*giggle")
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/datum/disease2/effect/confusion
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name = "Topographical Cretinism"
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stage = 3
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob << "<span class='notice'>You have trouble telling right and left apart all of a sudden.</span>"
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mob.confused += 10
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/datum/disease2/effect/mutation
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name = "DNA Degradation"
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stage = 3
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob.apply_damage(2, CLONE)
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/datum/disease2/effect/groan
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name = "Groaning Syndrome"
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stage = 3
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activate(var/mob/living/carbon/mob,var/multiplier)
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mob.say("*groan")
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/datum/disease2/effect/sweat
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name = "Hyper-perspiration Effect"
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stage = 3
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activate(var/mob/living/carbon/mob,var/multiplier)
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if(prob(30))
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mob.emote("me",1,"is sweating profusely!")
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if(istype(mob.loc,/turf/simulated))
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var/turf/simulated/T = mob.loc
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if(T.wet < 1)
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T.wet = 1
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if(T.wet_overlay)
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T.overlays -= T.wet_overlay
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T.wet_overlay = null
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T.wet_overlay = image('icons/effects/water.dmi',T,"wet_floor")
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T.overlays += T.wet_overlay
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spawn(800)
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if (istype(T) && T.wet < 2)
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T.wet = 0
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|
if(T.wet_overlay)
|
|
T.overlays -= T.wet_overlay
|
|
T.wet_overlay = null
|
|
|
|
|
|
|
|
|
|
|
|
/datum/disease2/effect/elvis
|
|
name = "Elvisism"
|
|
stage = 3
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
if(!istype(mob))
|
|
return
|
|
|
|
var/mob/living/carbon/human/H = mob
|
|
var/obj/item/clothing/glasses/virussunglasses = new /obj/item/clothing/glasses/virussunglasses
|
|
if(H.glasses && !istype(H.glasses, /obj/item/clothing/glasses/virussunglasses))
|
|
mob.u_equip(H.glasses)
|
|
mob.equip_to_slot(virussunglasses, slot_glasses)
|
|
if(!slot_glasses)
|
|
mob.equip_to_slot(virussunglasses, slot_glasses)
|
|
mob.confused += 10
|
|
|
|
|
|
|
|
|
|
if(pick(0,1))
|
|
mob.say(pick("Uh HUH!", "Thank you, Thank you very much...", "I ain't nothin' but a hound dog!", "Swing low, sweet chariot!"))
|
|
else
|
|
mob.emote("me",1,pick("curls his lip!", "gyrates his hips!", "thrusts his hips!"))
|
|
|
|
if(istype(mob, /mob/living/carbon/human))
|
|
|
|
if(H.species.name == "Human" && !(H.f_style == "Pompadour"))
|
|
spawn(50)
|
|
H.h_style = "Pompadour"
|
|
H.update_hair()
|
|
|
|
|
|
|
|
if(H.species.name == "Human" && !(H.f_style == "Elvis Sideburns"))
|
|
spawn(50)
|
|
H.f_style = "Elvis Sideburns"
|
|
H.update_hair()
|
|
|
|
|
|
|
|
/obj/item/clothing/glasses/virussunglasses
|
|
|
|
dropped(mob/user as mob)
|
|
canremove = 1
|
|
..()
|
|
|
|
equipped(var/mob/user, var/slot)
|
|
if (slot == slot_glasses)
|
|
canremove = 0 //curses!
|
|
..()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/datum/disease2/effect/pthroat
|
|
name = "Pierrot's Throat"
|
|
stage = 3
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
//
|
|
var/obj/item/clothing/mask/gas/virusclown_hat = new /obj/item/clothing/mask/gas/virusclown_hat
|
|
if(mob.wear_mask && !istype(mob.wear_mask, /obj/item/clothing/mask/gas/virusclown_hat))
|
|
mob.u_equip(mob.wear_mask)
|
|
mob.equip_to_slot(virusclown_hat, slot_wear_mask)
|
|
if(!mob.wear_mask)
|
|
mob.equip_to_slot(virusclown_hat, slot_wear_mask)
|
|
mob.reagents.add_reagent("psilocybin", 20)
|
|
mob.say(pick("HONK!", "Honk!", "Honk.", "Honk?", "Honk!!", "Honk?!", "Honk..."))
|
|
|
|
|
|
|
|
/obj/item/clothing/mask/gas/virusclown_hat
|
|
|
|
dropped(mob/user as mob)
|
|
canremove = 1
|
|
..()
|
|
|
|
equipped(var/mob/user, var/slot)
|
|
if (slot == slot_wear_mask)
|
|
canremove = 0 //curses!
|
|
..()
|
|
|
|
|
|
|
|
|
|
|
|
var/list/compatible_mobs = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
|
|
/datum/disease2/effect/horsethroat
|
|
name = "Horse Throat"
|
|
stage = 3
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
|
|
|
|
if(!(mob.type in compatible_mobs))
|
|
return
|
|
|
|
|
|
var/obj/item/clothing/mask/horsehead/magic/magichead = new /obj/item/clothing/mask/horsehead/magic
|
|
if(mob.wear_mask && !istype(mob.wear_mask, /obj/item/clothing/mask/horsehead/magic))
|
|
mob.u_equip(mob.wear_mask)
|
|
mob.equip_to_slot(magichead, slot_wear_mask)
|
|
if(!mob.wear_mask)
|
|
mob.equip_to_slot(magichead, slot_wear_mask)
|
|
mob << "<span class='warning'>You feel a little horse!</span>"
|
|
|
|
|
|
/obj/item/clothing/mask/horsehead/magic
|
|
//flags_inv = null //so you can still see their face... no. How can you recognize someone when their face is completely different?
|
|
voicechange = 1 //NEEEEIIGHH
|
|
|
|
dropped(mob/user as mob)
|
|
canremove = 1
|
|
..()
|
|
|
|
equipped(var/mob/user, var/slot)
|
|
if (slot == slot_wear_mask)
|
|
canremove = 0 //curses!
|
|
..()
|
|
|
|
|
|
|
|
|
|
|
|
/datum/disease2/effect/spaceadapt
|
|
name = "Space Adaptation Effect"
|
|
stage = 3
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
var/mob/living/carbon/human/H = mob
|
|
if (mob.reagents.get_reagent_amount("dexalinp") < 10)
|
|
mob.reagents.add_reagent("dexalinp", 4)
|
|
if (mob.reagents.get_reagent_amount("leporazine") < 10)
|
|
mob.reagents.add_reagent("leporazine", 4)
|
|
if (mob.reagents.get_reagent_amount("bicaridine") < 10)
|
|
mob.reagents.add_reagent("bicaridine", 4)
|
|
if (mob.reagents.get_reagent_amount("dermaline") < 10)
|
|
mob.reagents.add_reagent("dermaline", 4)
|
|
mob.emote("me",1,"exhales slowly.")
|
|
|
|
var/datum/organ/external/chest/chest = H.get_organ("chest")
|
|
for(var/datum/organ/internal/I in chest.internal_organs)
|
|
I.damage = 0
|
|
|
|
|
|
////////////////////////STAGE 2/////////////////////////////////
|
|
|
|
/datum/disease2/effect/scream
|
|
name = "Loudness Syndrome"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob.say("*scream")
|
|
|
|
/datum/disease2/effect/drowsness
|
|
name = "Automated Sleeping Syndrome"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob.drowsyness += 10
|
|
|
|
/datum/disease2/effect/sleepy
|
|
name = "Resting Syndrome"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob.say("*collapse")
|
|
|
|
/datum/disease2/effect/blind
|
|
name = "Blackout Syndrome"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob.eye_blind = max(mob.eye_blind, 4)
|
|
|
|
/datum/disease2/effect/cough
|
|
name = "Anima Syndrome"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob.say("*cough")
|
|
for(var/mob/living/carbon/M in oview(2,mob))
|
|
mob.spread_disease_to(M)
|
|
|
|
/datum/disease2/effect/hungry
|
|
name = "Appetiser Effect"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob.nutrition = max(0, mob.nutrition - 200)
|
|
|
|
/datum/disease2/effect/fridge
|
|
name = "Refridgerator Syndrome"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob.say("*shiver")
|
|
|
|
/datum/disease2/effect/hair
|
|
name = "Hair Loss"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
if(istype(mob, /mob/living/carbon/human))
|
|
var/mob/living/carbon/human/H = mob
|
|
if(H.species.name == "Human" && !(H.h_style == "Bald") && !(H.h_style == "Balding Hair"))
|
|
H << "<span class='danger'>Your hair starts to fall out in clumps...</span>"
|
|
spawn(50)
|
|
H.h_style = "Balding Hair"
|
|
H.update_hair()
|
|
|
|
/datum/disease2/effect/stimulant
|
|
name = "Adrenaline Extra"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob << "<span class='notice'>You feel a rush of energy inside you!</span>"
|
|
if (mob.reagents.get_reagent_amount("hyperzine") < 10)
|
|
mob.reagents.add_reagent("hyperzine", 4)
|
|
if (prob(30))
|
|
mob.jitteriness += 10
|
|
|
|
/datum/disease2/effect/drunk
|
|
name = "Glasgow Syndrome"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob << "<span class='notice'>You feel like you had one hell of a party!</span>"
|
|
if (mob.reagents.get_reagent_amount("ethanol") < 325)
|
|
mob.reagents.add_reagent("ethanol", 5*multiplier)
|
|
|
|
/datum/disease2/effect/gaben
|
|
name = "Gaben Syndrome"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob << "<span class='notice'>Your clothing fits a little tighter!!</span>"
|
|
if (prob(10))
|
|
mob.reagents.add_reagent("nutriment", 1000)
|
|
mob.overeatduration = 1000
|
|
|
|
|
|
|
|
/datum/disease2/effect/beard
|
|
name = "Bearding"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
if(istype(mob, /mob/living/carbon/human))
|
|
var/mob/living/carbon/human/H = mob
|
|
if(H.species.name == "Human" && !(H.f_style == "Full Beard"))
|
|
H << "<span class='warning'>Your chin and neck itch!.</span>"
|
|
spawn(50)
|
|
H.f_style = "Full Beard"
|
|
H.update_hair()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/datum/disease2/effect/bloodynose
|
|
name = "Intranasal Hemorrhage"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
if (prob(30))
|
|
var/obj/effect/decal/cleanable/blood/D= locate(/obj/effect/decal/cleanable/blood) in get_turf(mob)
|
|
if(D==null)
|
|
D = new(get_turf(mob))
|
|
|
|
D.virus2 |= virus_copylist(mob.virus2)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/datum/disease2/effect/viralsputum
|
|
name = "Respiratory Putrification"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
|
|
if (prob(30))
|
|
mob.say("*cough")
|
|
var/obj/effect/decal/cleanable/blood/viralsputum/D= locate(/obj/effect/decal/cleanable/blood/viralsputum) in get_turf(mob)
|
|
if(D==null)
|
|
D = new(get_turf(mob))
|
|
|
|
D.virus2 |= virus_copylist(mob.virus2)
|
|
|
|
|
|
|
|
|
|
/datum/disease2/effect/lantern
|
|
name = "Lantern Syndrome"
|
|
stage = 2
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob.SetLuminosity(4)
|
|
mob << "<span class = 'notice'>You are glowing!</span>"
|
|
|
|
|
|
|
|
////////////////////////STAGE 1/////////////////////////////////
|
|
|
|
/datum/disease2/effect/sneeze
|
|
name = "Coldingtons Effect"
|
|
stage = 1
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob.say("*sneeze")
|
|
if (prob(50))
|
|
var/obj/effect/decal/cleanable/mucus/M= locate(/obj/effect/decal/cleanable/mucus) in get_turf(mob)
|
|
if(M==null)
|
|
M = new(get_turf(mob))
|
|
else
|
|
if(M.dry)
|
|
M.dry=0
|
|
M.virus2 |= virus_copylist(mob.virus2)
|
|
|
|
/datum/disease2/effect/gunck
|
|
name = "Flemmingtons"
|
|
stage = 1
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob << "<span class = 'notice'> Mucous runs down the back of your throat.</span>"
|
|
|
|
/datum/disease2/effect/drool
|
|
name = "Saliva Effect"
|
|
stage = 1
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob.say("*drool")
|
|
|
|
/datum/disease2/effect/twitch
|
|
name = "Twitcher"
|
|
stage = 1
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob.say("*twitch")
|
|
|
|
/datum/disease2/effect/headache
|
|
name = "Headache"
|
|
stage = 1
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob << "<span class = 'notice'> Your head hurts a bit</span>"
|
|
|
|
/datum/disease2/effect/itching
|
|
name = "Itching"
|
|
stage = 1
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob << "<span class='warning'>Your skin itches!</span>"
|
|
|
|
/datum/disease2/effect/drained
|
|
name = "Drained Feeling"
|
|
stage = 1
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob << "<span class='warning'>You feel drained.</span>"
|
|
|
|
/datum/disease2/effect/eyewater
|
|
name = "Watery Eyes"
|
|
stage = 1
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob << "<SPAN CLASS='warning'>Your eyes sting and water!</SPAN>"
|
|
|
|
/datum/disease2/effect/wheeze
|
|
name = "Wheezing"
|
|
stage = 1
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob.emote("me",1,"wheezes.")
|
|
|
|
|
|
/datum/disease2/effect/optimistic
|
|
name = "Full Glass Syndrome"
|
|
stage = 1
|
|
activate(var/mob/living/carbon/mob,var/multiplier)
|
|
mob << "<span class = 'notice'> You feel optimistic!</span>"
|
|
if (mob.reagents.get_reagent_amount("tricordrazine") < 1)
|
|
mob.reagents.add_reagent("tricordrazine", 1) |