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vgstation13/code/modules/surgery/generic.dm

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//Procedures in this file: Gneric surgery steps
//////////////////////////////////////////////////////////////////
// COMMON STEPS //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/generic/
can_infect = 1
var/painful=1
/datum/surgery_step/generic/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (isslime(target))
return 0
if (target_zone == "eyes") //there are specific steps for eye surgery
return 0
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected == null)
return 0
if (affected.status & ORGAN_DESTROYED)
return 0
if (affected.status & ORGAN_PEG)
return 0
// N3X: Patient must be sleeping, dead, or unconscious.
if(!check_anesthesia(target) && painful)
return -1
return 1
//////CUT WITH LASER(cut+clamp)//////////
/datum/surgery_step/generic/cut_with_laser/tool_quality(obj/item/tool)
. = ..()
if(!tool.is_sharp())
return 0
/datum/surgery_step/generic/cut_with_laser
allowed_tools = list(
/obj/item/tool/scalpel/laser = 100,
/obj/item/weapon/melee/energy/sword = 5 //haha, oh god what
)
priority = 0.1 //so the tool checks for this step before /generic/cut_open
duration = 4 SECONDS
/datum/surgery_step/generic/cut_with_laser/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(..())
if(target.species && (target.species.anatomy_flags & NO_SKIN))
to_chat(user, "<span class='info'>[target] has no skin!</span>")
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open == 0 && target_zone != "mouth"
/datum/surgery_step/generic/cut_with_laser/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts the bloodless incision on [target]'s [affected.display_name] with \the [tool].", \
"You start the bloodless incision on [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("You feel a horrible, searing pain in your [affected.display_name]!",1, scream=TRUE)
..()
/datum/surgery_step/generic/cut_with_laser/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='notice'>[user] has made a bloodless incision on [target]'s [affected.display_name] with \the [tool].</span>", \
"<span class='notice'>You have made a bloodless incision on [target]'s [affected.display_name] with \the [tool].</span>",)
//Could be cleaner ...
affected.open = 1
affected.status |= ORGAN_BLEEDING
affected.createwound(CUT, 1)
affected.clamp_wounds()
//spread_germs_to_organ(affected, user) //a laser scalpel shouldn't spread germs.
/datum/surgery_step/generic/cut_with_laser/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='warning'>[user]'s hand slips as the blade sputters, searing a long gash in [target]'s [affected.display_name] with \the [tool]!</span>", \
"<span class='warning'>Your hand slips as the blade sputters, searing a long gash in [target]'s [affected.display_name] with \the [tool]!</span>")
affected.createwound(CUT, 7.5)
affected.createwound(BURN, 12.5)
if(istype(tool,/obj/item/tool/scalpel))
var/obj/item/tool/scalpel/S = tool
S.icon_state = "[initial(S.icon_state)]_off"
//////INCISION MANAGER(cut+clamp+retract)//////////
/datum/surgery_step/generic/incision_manager
allowed_tools = list(
/obj/item/tool/retractor/manager = 100
)
priority = 0.1 //so the tool checks for this step before /generic/cut_open
duration = 8 SECONDS
/datum/surgery_step/generic/incision_manager/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(..())
if(target.species && (target.species.anatomy_flags & NO_SKIN))
to_chat(user, "<span class='info'>[target] has no skin!</span>")
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open == 0 && target_zone != "mouth"
/datum/surgery_step/generic/incision_manager/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts to construct a prepared incision on and within [target]'s [affected.display_name] with \the [tool].", \
"You start to construct a prepared incision on and within [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("You feel a horrible, searing pain in your [affected.display_name] as it is pushed apart!",1, scream=TRUE)
tool.icon_state = "[initial(tool.icon_state)]_on"
spawn(duration)//in case the player doesn't go all the way through the step (if he moves away, puts the tool away,...)
tool.icon_state = "[initial(tool.icon_state)]_off"
..()
/datum/surgery_step/generic/incision_manager/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='notice'>[user] has constructed a prepared incision on and within [target]'s [affected.display_name] with \the [tool].</span>", \
"<span class='notice'>You have constructed a prepared incision on and within [target]'s [affected.display_name] with \the [tool].</span>",)
affected.open = 1
affected.status |= ORGAN_BLEEDING
affected.createwound(CUT, 1)
affected.clamp_wounds()
affected.open = 2
tool.icon_state = "[initial(tool.icon_state)]_off"
/datum/surgery_step/generic/incision_manager/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='warning'>[user]'s hand jolts as the system sparks, ripping a gruesome hole in [target]'s [affected.display_name] with \the [tool]!</span>", \
"<span class='warning'>Your hand jolts as the system sparks, ripping a gruesome hole in [target]'s [affected.display_name] with \the [tool]!</span>")
affected.createwound(CUT, 20)
affected.createwound(BURN, 15)
tool.icon_state = "[initial(tool.icon_state)]_off"
////////CUT OPEN/////////
/datum/surgery_step/generic/cut_open/tool_quality(obj/item/tool)
. = ..()
if(!tool.is_sharp())
return 0
/datum/surgery_step/generic/cut_open
allowed_tools = list(
/obj/item/tool/scalpel = 100,
/obj/item/weapon/melee/blood_dagger = 90,
/obj/item/weapon/kitchen/utensil/knife/large = 75,
/obj/item/weapon/shard = 50,
/obj/item/soulstone/gem = 0,
/obj/item/soulstone = 50,
)
priority = 0
duration = 4 SECONDS
/datum/surgery_step/generic/cut_open/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
. = ..()
if(target.species && (target.species.anatomy_flags & NO_SKIN))
to_chat(user, "<span class='info'>[target] has no skin!</span>")
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if(. && !affected.open && target_zone != "mouth")
return .
return 0
/datum/surgery_step/generic/cut_open/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts the incision on [target]'s [affected.display_name] with \the [tool].", \
"You start the incision on [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("You feel a horrible pain as if from a sharp knife in your [affected.display_name]!",1, scream=TRUE)
..()
/datum/surgery_step/generic/cut_open/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='notice'>[user] has made an incision on [target]'s [affected.display_name] with \the [tool].</span>", \
"<span class='notice'>You have made an incision on [target]'s [affected.display_name] with \the [tool].</span>",)
affected.open = 1
affected.status |= ORGAN_BLEEDING
affected.createwound(CUT, 1)
/datum/surgery_step/generic/cut_open/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='warning'>[user]'s hand slips, slicing open [target]'s [affected.display_name] in the wrong place with \the [tool]!</span>", \
"<span class='warning'>Your hand slips, slicing open [target]'s [affected.display_name] in the wrong place with \the [tool]!</span>")
affected.createwound(CUT, 10)
///////CLAMP BLEEDERS/////
/datum/surgery_step/generic/clamp_bleeders
allowed_tools = list(
/obj/item/tool/hemostat = 100,
/obj/item/stack/cable_coil = 75,
/obj/item/weapon/talisman = 70,
/obj/item/device/assembly/mousetrap = 20,
)
duration = 3 SECONDS
/datum/surgery_step/generic/clamp_bleeders/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(..())
if(target.species && (target.species.anatomy_flags & NO_BLOOD))
to_chat(user, "<span class='info'>[target] has no vessels to clamp!</span>")
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open && (affected.status & ORGAN_BLEEDING)
/datum/surgery_step/generic/clamp_bleeders/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] starts clamping bleeders in [target]'s [affected.display_name] with \the [tool].", \
"You start clamping bleeders in [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("The pain in your [affected.display_name] is maddening!",1, scream=TRUE)
..()
/datum/surgery_step/generic/clamp_bleeders/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='notice'>[user] clamps bleeders in [target]'s [affected.display_name] with \the [tool].</span>", \
"<span class='notice'>You clamp bleeders in [target]'s [affected.display_name] with \the [tool].</span>")
affected.clamp_wounds()
spread_germs_to_organ(affected, user)
/datum/surgery_step/generic/clamp_bleeders/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='warning'>[user]'s hand slips, tearing blood vessals and causing massive bleeding in [target]'s [affected.display_name] with \the [tool]!</span>", \
"<span class='warning'>Your hand slips, tearing blood vessels and causing massive bleeding in [target]'s [affected.display_name] with \the [tool]!</span>",)
affected.createwound(CUT, 10)
////////RETRACT SKIN//////
/datum/surgery_step/generic/retract_skin
allowed_tools = list(
/obj/item/tool/retractor = 100,
/obj/item/tool/crowbar = 75,
/obj/item/weapon/kitchen/utensil/fork = 50
)
duration = 3 SECONDS
/datum/surgery_step/generic/retract_skin/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(..())
if(target.species && (target.species.anatomy_flags & NO_SKIN))
to_chat(user, "<span class='info'>[target] has no skin!</span>")
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open == 1 //&& !(affected.status & ORGAN_BLEEDING)
/datum/surgery_step/generic/retract_skin/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/msg = "[user] starts to pry open the incision on [target]'s [affected.display_name] with \the [tool]."
var/self_msg = "You start to pry open the incision on [target]'s [affected.display_name] with \the [tool]."
if (target_zone == LIMB_CHEST)
msg = "[user] starts to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]."
self_msg = "You start to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]."
if (target_zone == LIMB_GROIN)
msg = "[user] starts to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
self_msg = "You start to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
user.visible_message(msg, self_msg)
target.custom_pain("It feels like the skin on your [affected.display_name] is on fire!",1, scream=TRUE)
..()
/datum/surgery_step/generic/retract_skin/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/msg = "<span class='notice'>[user] keeps the incision open on [target]'s [affected.display_name] with \the [tool].</span>"
var/self_msg = "<span class='notice'>You keep the incision open on [target]'s [affected.display_name] with \the [tool].</span>"
if (target_zone == LIMB_CHEST)
msg = "<span class='notice'>[user] keeps the ribcage open on [target]'s torso with \the [tool].</span>"
self_msg = "<span class='notice'>You keep the ribcage open on [target]'s torso with \the [tool].</span>"
if (target_zone == LIMB_GROIN)
msg = "<span class='notice'>[user] keeps the incision open on [target]'s lower abdomen with \the [tool].</span>"
self_msg = "<span class='notice'>You keep the incision open on [target]'s lower abdomen with \the [tool].</span>"
user.visible_message(msg, self_msg)
affected.open = 2
/datum/surgery_step/generic/retract_skin/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/msg = "<span class='warning'>[user]'s hand slips, tearing the edges of the incision on [target]'s [affected.display_name] with \the [tool]!</span>"
var/self_msg = "<span class='warning'>Your hand slips, tearing the edges of the incision on [target]'s [affected.display_name] with \the [tool]!</span>"
if (target_zone == LIMB_CHEST)
msg = "<span class='warning'>[user]'s hand slips, damaging several organs in [target]'s torso with \the [tool]!</span>"
self_msg = "<span class='warning'>Your hand slips, damaging several organs in [target]'s torso with \the [tool]!</span>"
if (target_zone == LIMB_GROIN)
msg = "<span class='warning'>[user]'s hand slips, damaging several organs in [target]'s lower abdomen with \the [tool]</span>"
self_msg = "<span class='warning'>Your hand slips, damaging several organs in [target]'s lower abdomen with \the [tool]!</span>"
user.visible_message(msg, self_msg)
target.apply_damage(12, BRUTE, affected, sharp=1)
/////////CAUTERIZE///////
/datum/surgery_step/generic/cauterize/tool_quality(obj/item/tool)
if(tool.is_hot())
for (var/T in allowed_tools)
if (istype(tool,T))
return allowed_tools[T]
return 0
/datum/surgery_step/generic/cauterize
allowed_tools = list(
/obj/item/tool/cautery = 100,
/obj/item/tool/scalpel/laser = 100,
/obj/item/clothing/mask/cigarette = 75,
/obj/item/weapon/lighter = 50,
/obj/item/tool/weldingtool = 25,
)
duration = 3 SECONDS
/datum/surgery_step/generic/cauterize/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(..())
if(target.species && (target.species.anatomy_flags & NO_SKIN))
to_chat(user, "<span class='info'>[target] has no skin!</span>")
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
return affected.open && target_zone != "mouth"
/datum/surgery_step/generic/cauterize/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] is beginning to cauterize the incision on [target]'s [affected.display_name] with \the [tool]." , \
"You are beginning to cauterize the incision on [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("Your [affected.display_name] is being burned!",1, scream=TRUE)
..()
/datum/surgery_step/generic/cauterize/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='notice'>[user] cauterizes the incision on [target]'s [affected.display_name] with \the [tool].</span>", \
"<span class='notice'>You cauterize the incision on [target]'s [affected.display_name] with \the [tool].</span>")
affected.open = 0
affected.germ_level = 0
affected.status &= ~ORGAN_BLEEDING
/datum/surgery_step/generic/cauterize/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='warning'>[user]'s hand slips, leaving a small burn on [target]'s [affected.display_name] with \the [tool]!</span>", \
"<span class='warning'>Your hand slips, leaving a small burn on [target]'s [affected.display_name] with \the [tool]!</span>")
target.apply_damage(3, BURN, affected)
////////CUT LIMB/////////
/datum/surgery_step/generic/cut_limb
allowed_tools = list(
/obj/item/tool/circular_saw = 100,
/obj/item/weapon/kitchen/utensil/knife/large/butch = 75,
/obj/item/weapon/hatchet = 75,
)
duration = 11 SECONDS
/datum/surgery_step/generic/cut_limb/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if (target_zone == "eyes") //there are specific steps for eye surgery
return 0
if (!hasorgans(target))
return 0
var/datum/organ/external/affected = target.get_organ(target_zone)
if (affected == null)
return 0
if (affected.status & ORGAN_DESTROYED)
return 0
if(isslimeperson(target) && istype(affected, /datum/organ/external/head))
return 0
return target_zone != LIMB_CHEST && target_zone != LIMB_GROIN && target_zone != LIMB_HEAD
/datum/surgery_step/generic/cut_limb/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] is beginning to cut off [target]'s [affected.display_name] with \the [tool]." , \
"You are beginning to cut off [target]'s [affected.display_name] with \the [tool].")
target.custom_pain("Your [affected.display_name] is being ripped apart!",1, scream=TRUE)
..()
/datum/surgery_step/generic/cut_limb/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='notice'>[user] cuts off [target]'s [affected.display_name] with \the [tool].</span>", \
"<span class='notice'>You cut off [target]'s [affected.display_name] with \the [tool].</span>")
affected.droplimb(1,0)
/datum/surgery_step/generic/cut_limb/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='warning'>[user]'s hand slips, sawing through the bone in [target]'s [affected.display_name] with \the [tool]!</span>", \
"<span class='warning'>Your hand slips, sawing through the bone in [target]'s [affected.display_name] with \the [tool]!</span>")
affected.createwound(CUT, 30)
affected.fracture()
/////////BIOFOAM INJECTION///////
/datum/surgery_step/generic/injectfoam/tool_quality(obj/item/tool)
. = ..()
if(!tool.is_sharp())
return 0
/datum/surgery_step/generic/injectfoam
allowed_tools = list(
/obj/item/tool/FixOVein/clot = 100,
)
priority = 0.1 //Tries to inject biofoam before other steps
duration = 1 SECONDS
/datum/surgery_step/generic/injectfoam/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
if(..())
if(target.species && (target.species.anatomy_flags & NO_BLOOD))
to_chat(user, "<span class='info'>[target] has nothing to inject biofoam into!</span>")
return 0
// var/datum/organ/external/affected = target.get_organ(target_zone)
return 1 //You can inject biofoam at any time.
/datum/surgery_step/generic/injectfoam/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("[user] begins to inject [target] with \the [tool]'s biofoam injector." , \
"You begin to inject [target] with \the [tool]'s biofoam injector.")
target.custom_pain("You feel a tiny prick in your [affected.display_name]!",1, scream=TRUE)
..()
/datum/surgery_step/generic/injectfoam/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool/FixOVein/clot/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
var/amount = tool.foam
user.visible_message("<span class='notice'>[user] injects biofoam into [target]'s [affected.display_name] with \the [tool].</span>", \
"<span class='notice'>You inject biofoam in [target] with \the [tool].</span>")
target.reagents.add_reagent(BIOFOAM, amount)
playsound(target, 'sound/items/hypospray.ogg', 50, 1)
tool.attack_self(user)
tool.foam = 0
/datum/surgery_step/generic/injectfoam/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/datum/organ/external/affected = target.get_organ(target_zone)
user.visible_message("<span class='warning'>[user]'s hand slips, tearing \the [tool]'s needle out of [target]'s [affected.display_name]!</span>", \
"<span class='warning'>Your hand slips, tearing \the [tool]'s needle out of [target]'s [affected.display_name]!</span>")
affected.createwound(CUT, 5)