Files
vgstation13/code/modules/power/generator.dm
mport2004@gmail.com b6f8b3fb77 Added Willox’s explosion code. It should make explosions faster than they have been lately.
Moved an unchecked file into unused, please put any unchecked files out of WIP or FEA into unused that way if you see an unchecked file you know it should be checked.  DM loves to uncheck files when you are messing around with folders in the editor.
Moved the old TEG defines into the proper files.
Commented out some old nonfunctioning FEA debug code.
Removed some commented out codechunks from FEA and attempted to clean up a few of the files a bit. 


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3852 316c924e-a436-60f5-8080-3fe189b3f50e
2012-06-18 01:56:24 +00:00

165 lines
4.5 KiB
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// dummy generator object for testing
/*/obj/machinery/power/generator/verb/set_amount(var/g as num)
set src in view(1)
gen_amount = g
*/
/obj/machinery/power/generator
name = "thermoelectric generator"
desc = "It's a high efficiency thermoelectric generator."
icon_state = "teg"
anchored = 1
density = 1
var/obj/machinery/atmospherics/binary/circulator/circ1
var/obj/machinery/atmospherics/binary/circulator/circ2
var/lastgen = 0
var/lastgenlev = -1
New()
..()
spawn(5)
circ1 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,WEST)
circ2 = locate(/obj/machinery/atmospherics/binary/circulator) in get_step(src,EAST)
if(circ1)
circ1.side = 1
circ1.update_icon()
if(circ2)
circ2.side = 2
circ2.update_icon()
if(!circ1 || !circ2)
stat |= BROKEN
updateicon()
proc/updateicon()
if(stat & (NOPOWER|BROKEN))
overlays = null
else
overlays = null
if(lastgenlev != 0)
overlays += image('power.dmi', "teg-op[lastgenlev]")
#define GENRATE 800 // generator output coefficient from Q
process()
//world << "Generator process ran"
if(!circ1 || !circ2)
return
//world << "circ1 and circ2 pass"
var/datum/gas_mixture/cold_air = circ1.return_transfer_air()
var/datum/gas_mixture/hot_air = circ2.return_transfer_air()
lastgen = 0
//world << "hot_air = [hot_air]; cold_air = [cold_air];"
if(cold_air && hot_air)
//world << "hot_air = [hot_air] temperature = [hot_air.temperature]; cold_air = [cold_air] temperature = [hot_air.temperature];"
//world << "coldair and hotair pass"
var/cold_air_heat_capacity = cold_air.heat_capacity()
var/hot_air_heat_capacity = hot_air.heat_capacity()
var/delta_temperature = hot_air.temperature - cold_air.temperature
//world << "delta_temperature = [delta_temperature]; cold_air_heat_capacity = [cold_air_heat_capacity]; hot_air_heat_capacity = [hot_air_heat_capacity]"
if(delta_temperature > 0 && cold_air_heat_capacity > 0 && hot_air_heat_capacity > 0)
var/efficiency = 0.65
var/energy_transfer = delta_temperature*hot_air_heat_capacity*cold_air_heat_capacity/(hot_air_heat_capacity+cold_air_heat_capacity)
var/heat = energy_transfer*(1-efficiency)
lastgen = energy_transfer*efficiency
//world << "lastgen = [lastgen]; heat = [heat]; delta_temperature = [delta_temperature]; hot_air_heat_capacity = [hot_air_heat_capacity]; cold_air_heat_capacity = [cold_air_heat_capacity];"
hot_air.temperature = hot_air.temperature - energy_transfer/hot_air_heat_capacity
cold_air.temperature = cold_air.temperature + heat/cold_air_heat_capacity
world << "POWER: [lastgen] W generated at [efficiency*100]% efficiency and sinks sizes [cold_air_heat_capacity], [hot_air_heat_capacity]"
add_avail(lastgen)
// update icon overlays only if displayed level has changed
if(hot_air)
circ2.air2.merge(hot_air)
if(cold_air)
circ1.air2.merge(cold_air)
var/genlev = max(0, min( round(11*lastgen / 100000), 11))
if(genlev != lastgenlev)
lastgenlev = genlev
updateicon()
src.updateDialog()
attack_ai(mob/user)
if(stat & (BROKEN|NOPOWER)) return
interact(user)
attack_hand(mob/user)
add_fingerprint(user)
if(stat & (BROKEN|NOPOWER)) return
interact(user)
proc/interact(mob/user)
if ( (get_dist(src, user) > 1 ) && (!istype(user, /mob/living/silicon/ai)))
user.machine = null
user << browse(null, "window=teg")
return
user.machine = src
var/t = "<PRE><B>Thermo-Electric Generator</B><HR>"
t += "Output : [round(lastgen)] W<BR><BR>"
t += "<B>Cold loop</B><BR>"
t += "Temperature Inlet: [round(circ1.air1.temperature, 0.1)] K Outlet: [round(circ1.air2.temperature, 0.1)] K<BR>"
t += "Pressure Inlet: [round(circ1.air1.return_pressure(), 0.1)] kPa Outlet: [round(circ1.air2.return_pressure(), 0.1)] kPa<BR>"
t += "<B>Hot loop</B><BR>"
t += "Temperature Inlet: [round(circ2.air1.temperature, 0.1)] K Outlet: [round(circ2.air2.temperature, 0.1)] K<BR>"
t += "Pressure Inlet: [round(circ2.air1.return_pressure(), 0.1)] kPa Outlet: [round(circ2.air2.return_pressure(), 0.1)] kPa<BR>"
t += "<BR><HR><A href='?src=\ref[src];close=1'>Close</A>"
t += "</PRE>"
user << browse(t, "window=teg;size=460x300")
onclose(user, "teg")
return 1
Topic(href, href_list)
..()
if( href_list["close"] )
usr << browse(null, "window=teg")
usr.machine = null
return 0
return 1
power_change()
..()
updateicon()