Files
vgstation13/code/unused/AI_Visibility.dm
elly1989@rocketmail.com 4073ac9b00 Replaced all 'file.extension' references with 'relativepath/file.extension' using a script by thvortex of ss13-daedalus.
All credits to the author for this handy little script.
I Committed the modified python script to tool directory. Although it needs to be in the root folder of your repo to work.

To notice the improved compile times, in dreammaker go to Build > Preferences > and untick "automatically set file_dir for subfolders"

If this commit inteferes with any large projects just revert it, do your thing, then rerun the script. Easy-peasy.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4488 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-18 16:33:40 +00:00

310 lines
7.4 KiB
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//All credit for this goes to Uristqwerty.
/turf
var/image/obscured
var/image/dim
/turf/proc/visibilityChanged()
cameranet.updateVisibility(src)
/datum/camerachunk
var/list/obscuredTurfs = list()
var/list/visibleTurfs = list()
var/list/dimTurfs = list()
var/list/obscured = list()
var/list/dim = list()
var/list/cameras = list()
var/list/turfs = list()
var/list/seenby = list()
var/visible = 0
var/changed = 0
var/updating = 0
/mob/aiEye
var/list/visibleCameraChunks = list()
var/mob/ai = null
density = 0
/datum/camerachunk/proc/add(mob/aiEye/ai)
ai.visibleCameraChunks += src
if(ai.ai.client)
ai.ai.client.images += obscured
ai.ai.client.images += dim
visible++
seenby += ai
if(changed && !updating)
update()
/datum/camerachunk/proc/remove(mob/aiEye/ai)
ai.visibleCameraChunks -= src
if(ai.ai.client)
ai.ai.client.images -= obscured
ai.ai.client.images -= dim
seenby -= ai
if(visible > 0)
visible--
/datum/camerachunk/proc/visibilityChanged(turf/loc)
if(!(loc in visibleTurfs))
return
hasChanged()
/datum/camerachunk/proc/hasChanged()
if(visible)
if(!updating)
updating = 1
spawn(10)//Batch large changes, such as many doors opening or closing at once
update()
updating = 0
else
changed = 1
/datum/camerachunk/proc/update()
var/list/newDimTurfs = list()
var/list/newVisibleTurfs = list()
for(var/obj/machinery/camera/c in cameras)
var/lum = c.luminosity
c.luminosity = 6
for(var/turf/t in view(7, c))
if(t in turfs)
newDimTurfs += t
for(var/turf/t in view(6, c))
if(t in turfs)
newVisibleTurfs += t
c.luminosity = lum
var/list/dimAdded = newDimTurfs - dimTurfs
var/list/dimRemoved = dimTurfs - newDimTurfs
var/list/visAdded = newVisibleTurfs - visibleTurfs
var/list/visRemoved = visibleTurfs - newVisibleTurfs
visibleTurfs = newVisibleTurfs
dimTurfs = newDimTurfs
obscuredTurfs = turfs - dimTurfs
dimTurfs -= visibleTurfs
for(var/turf/t in dimRemoved)
if(t.dim)
dim -= t.dim
for(var/mob/aiEye/m in seenby)
if(m.ai.client)
m.ai.client.images -= t.dim
if(!(t in visibleTurfs))
if(!t.obscured)
t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15)
obscured += t.obscured
for(var/mob/aiEye/m in seenby)
if(m.ai.client)
m.ai.client.images += t.obscured
for(var/turf/t in dimAdded)
if(!(t in visibleTurfs))
if(!t.dim)
t.dim = image('icons/effects/cameravis.dmi', t, "dim", 15)
t.mouse_opacity = 0
dim += t.dim
for(var/mob/aiEye/m in seenby)
if(m.ai.client)
m.ai.client.images += t.dim
if(t.obscured)
obscured -= t.obscured
for(var/mob/aiEye/m in seenby)
if(m.ai.client)
m.ai.client.images -= t.obscured
for(var/turf/t in visAdded)
if(t.obscured)
obscured -= t.obscured
for(var/mob/aiEye/m in seenby)
if(m.ai.client)
m.ai.client.images -= t.obscured
for(var/turf/t in visRemoved)
if(t in obscuredTurfs)
if(!t.obscured)
t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15)
obscured += t.obscured
for(var/mob/aiEye/m in seenby)
if(m.ai.client)
m.ai.client.images += t.obscured
/datum/camerachunk/New(loc, x, y, z)
x &= ~0xf
y &= ~0xf
for(var/obj/machinery/camera/c in range(16, locate(x + 8, y + 8, z)))
if(c.status)
cameras += c
for(var/turf/t in range(10, locate(x + 8, y + 8, z)))
if(t.x >= x && t.y >= y && t.x < x + 16 && t.y < y + 16)
turfs += t
for(var/obj/machinery/camera/c in cameras)
var/lum = c.luminosity
c.luminosity = 6
for(var/turf/t in view(7, c))
if(t in turfs)
dimTurfs += t
for(var/turf/t in view(6, c))
if(t in turfs)
visibleTurfs += t
c.luminosity = lum
obscuredTurfs = turfs - dimTurfs
dimTurfs -= visibleTurfs
for(var/turf/t in obscuredTurfs)
if(!t.obscured)
t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15)
obscured += t.obscured
for(var/turf/t in dimTurfs)
if(!(t in visibleTurfs))
if(!t.dim)
t.dim = image('icons/effects/cameravis.dmi', t, "dim", TURF_LAYER)
dim += t.dim
var/datum/cameranet/cameranet = new()
/datum/cameranet
var/list/cameras = list()
var/list/chunks = list()
var/network = "net1"
var/ready = 0
/datum/cameranet/New()
..()
/datum/cameranet/proc/chunkGenerated(x, y, z)
var/key = "[x],[y],[z]"
return key in chunks
/datum/cameranet/proc/getCameraChunk(x, y, z)
var/key = "[x],[y],[z]"
if(!(key in chunks))
chunks[key] = new /datum/camerachunk(null, x, y, z)
return chunks[key]
/datum/cameranet/proc/visibility(mob/aiEye/ai)
var/x1 = max(0, ai.x - 16) & ~0xf
var/y1 = max(0, ai.y - 16) & ~0xf
var/x2 = min(world.maxx, ai.x + 16) & ~0xf
var/y2 = min(world.maxy, ai.y + 16) & ~0xf
var/list/visibleChunks = list()
for(var/x = x1; x <= x2; x += 16)
for(var/y = y1; y <= y2; y += 16)
visibleChunks += getCameraChunk(x, y, ai.z)
var/list/remove = ai.visibleCameraChunks - visibleChunks
var/list/add = visibleChunks - ai.visibleCameraChunks
for(var/datum/camerachunk/c in remove)
c.remove(ai)
for(var/datum/camerachunk/c in add)
c.add(ai)
/datum/cameranet/proc/updateVisibility(turf/loc)
if(!chunkGenerated(loc.x & ~0xf, loc.y & ~0xf, loc.z))
return
var/datum/camerachunk/chunk = getCameraChunk(loc.x & ~0xf, loc.y & ~0xf, loc.z)
chunk.visibilityChanged(loc)
/datum/cameranet/proc/addCamera(obj/machinery/camera/c)
var/x1 = max(0, c.x - 16) & ~0xf
var/y1 = max(0, c.y - 16) & ~0xf
var/x2 = min(world.maxx, c.x + 16) & ~0xf
var/y2 = min(world.maxy, c.y + 16) & ~0xf
for(var/x = x1; x <= x2; x += 16)
for(var/y = y1; y <= y2; y += 16)
if(chunkGenerated(x, y, c.z))
var/datum/camerachunk/chunk = getCameraChunk(x, y, c.z)
if(!(c in chunk.cameras))
chunk.cameras += c
chunk.hasChanged()
/mob/living/silicon/ai/var/mob/aiEye/eyeobj = new()
/mob/living/silicon/ai/New()
..()
eyeobj.ai = src
/mob/living/silicon/ai/verb/freelook()
set category = "AI Commands"
set name = "freelook"
current = null //cancel camera view first, it causes problems
cameraFollow = null
machine = null
if(client.eye == eyeobj)
client.eye = src
for(var/datum/camerachunk/c in eyeobj.visibleCameraChunks)
c.remove(eyeobj)
else
client.eye = eyeobj
eyeobj.loc = loc
cameranet.visibility(eyeobj)
cameraFollow = null
/mob/aiEye/Move()
. = ..()
if(.)
cameranet.visibility(src)
/client/AIMove(n, direct, var/mob/living/silicon/ai/user)
if(eye == user.eyeobj)
user.eyeobj.loc = get_step(user.eyeobj, direct)
cameranet.visibility(user.eyeobj)
else
return ..()
/*
/client/AIMoveZ(direct, var/mob/living/silicon/ai/user)
if(eye == user.eyeobj)
var/dif = 0
if(direct == UP && user.eyeobj.z > 1)
dif = -1
else if(direct == DOWN && user.eyeobj.z < 4)
dif = 1
user.eyeobj.loc = locate(user.eyeobj.x, user.eyeobj.y, user.eyeobj.z + dif)
cameranet.visibility(user.eyeobj)
else
return ..()
*/
/turf/move_camera_by_click()
if(istype(usr, /mob/living/silicon/ai))
var/mob/living/silicon/ai/AI = usr
if(AI.client.eye == AI.eyeobj)
return
return ..()
/obj/machinery/door/update_nearby_tiles(need_rebuild)
. = ..(need_rebuild)
cameranet.updateVisibility(loc)
/obj/machinery/camera/New()
..()
cameranet.addCamera(src)