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* framework
* more worky
* more spells, iron out some errors
* start finishing the spells
* fix confligs
* last two spells, add spell paths to powers
* COMPILE
* runtime fixes part 1/infinity
* more fixes
* get things working!
* typo
* spell icons, spell name fixes, cost fixes
* Update absorb_dna.dm
* fix indents
* fixes, tweaks
* can you guess where I used find and replace
* typo
* better operators
* move hivemind bank to a faction variable
* remove extra )
* CRASH()
Co-authored-by: DamianX <DamianX@users.noreply.github.com>
* rework add_power to use IDs, add ID defines for ling powers, stack_trace if an ID wasnt set
* Revert "rework add_power to use IDs, add ID defines for ling powers, stack_trace if an ID wasnt set"
This reverts commit e4207fea78.
* tweak
* remove IDs from vampire powers, remove unnecessary role checks in the spells (done in cast_check), tweak power_holder purchased powers, ling evolution menu verb -> spell
* lesser form fixes, vamp grant spell fixes
* more cleanup, fix spell bases, fix travis hopefully
* remove that
* more fixes
* fix doublechek
* evolve spell icon
* use CRASH
* use locate
* remove comment
* comment, locate type not src
* locate, add a comment, absorb wont steal ling spells
* use class danger, flesh sound when transforming
* target, not user
* extra )
* unfuck icon, correct faction adding
* fix faction for real
* whoops
* fix a bunch of spells
Co-authored-by: DamianX <DamianX@users.noreply.github.com>
40 lines
1.1 KiB
Plaintext
40 lines
1.1 KiB
Plaintext
/spell/changeling/changespecies
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name = "Change Species (5)"
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desc = "We take on the apperance of a species that we have absorbed."
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abbreviation = "CS"
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hud_state = "changespecies"
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spell_flags = NEEDSHUMAN
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chemcost = 5
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required_dna = 1
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max_genedamage = 0
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horrorallowed = 0
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/spell/changeling/changespecies/cast(var/list/targets, var/mob/living/carbon/human/user)
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var/datum/role/changeling/changeling = user.mind.GetRole(CHANGELING)
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if(changeling.absorbed_species.len < 2)
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to_chat(user, "<span class='warning'>We do not know of any other species genomes to use.</span>")
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return
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var/S = input("Select the target species: ", "Target Species", null) as null|anything in changeling.absorbed_species
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if(!S)
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return
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domutcheck(user, null)
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changeling.geneticdamage = 30
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user.visible_message("<span class='danger'>[user] transforms!</span>")
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user.set_species(S,1) //Until someone moves body colour into DNA, they're going to have to use the default.
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user.regenerate_icons()
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user.updateChangelingHUD()
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user.changeling_update_languages(changeling.absorbed_languages)
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feedback_add_details("changeling_powers","TR")
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..()
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