mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-09 16:14:13 +00:00
Conflicts: baystation12.dme code/ATMOSPHERICS/components/unary/vent_pump.dm code/ATMOSPHERICS/components/unary/vent_scrubber.dm code/__HELPERS/game.dm code/controllers/shuttle_controller.dm code/datums/datumvars.dm code/datums/supplypacks.dm code/defines/obj/storage.dm code/defines/obj/vending.dm code/defines/obj/weapon.dm code/defines/procs/command_alert.dm code/game/area/Space Station 13 areas.dm code/game/atoms.dm code/game/gamemodes/changeling/modularchangling.dm code/game/gamemodes/cult/runes.dm code/game/gamemodes/events.dm code/game/gamemodes/events/dust.dm code/game/gamemodes/events/miniblob.dm code/game/gamemodes/events/ninja_equipment.dm code/game/gamemodes/factions.dm code/game/gamemodes/game_mode.dm code/game/gamemodes/gameticker.dm code/game/jobs/access.dm code/game/jobs/job/assistant.dm code/game/jobs/job/captain.dm code/game/jobs/job/civilian.dm code/game/jobs/job/engineering.dm code/game/jobs/job/medical.dm code/game/jobs/job/science.dm code/game/jobs/job/security.dm code/game/jobs/job_controller.dm code/game/machinery/alarm.dm code/game/machinery/atmo_control.dm code/game/machinery/atmoalter/area_atmos_computer.dm code/game/machinery/bots/medbot.dm code/game/machinery/computer/HolodeckControl.dm code/game/machinery/computer/ai_core.dm code/game/machinery/computer/atmos_alert.dm code/game/machinery/computer/card.dm code/game/machinery/computer/cloning.dm code/game/machinery/computer/computer.dm code/game/machinery/computer/message.dm code/game/machinery/computer/pod.dm code/game/machinery/computer/prisoner.dm code/game/machinery/computer/syndicate_shuttle.dm code/game/machinery/constructable_frame.dm code/game/machinery/doors/door.dm code/game/machinery/doors/firedoor.dm code/game/machinery/newscaster.dm code/game/machinery/recharger.dm code/game/machinery/spaceheater.dm code/game/machinery/telecomms/broadcaster.dm code/game/machinery/telecomms/logbrowser.dm code/game/machinery/telecomms/machine_interactions.dm code/game/machinery/teleporter.dm code/game/machinery/wishgranter.dm code/game/mecha/mech_fabricator.dm code/game/mecha/working/ripley.dm code/game/objects/items.dm code/game/objects/items/blueprints.dm code/game/objects/items/devices/flashlight.dm code/game/objects/items/devices/radio/encryptionkey.dm code/game/objects/items/devices/uplinks.dm code/game/objects/items/stacks/medical.dm code/game/objects/items/weapons/cards_ids.dm code/game/objects/items/weapons/gift_wrappaper.dm code/game/objects/items/weapons/hydroponics.dm code/game/objects/items/weapons/manuals.dm code/game/objects/items/weapons/secstorage/secstorage.dm code/game/objects/items/weapons/storage/backpack.dm code/game/objects/items/weapons/storage/firstaid.dm code/game/objects/items/weapons/storage/kit.dm code/game/objects/items/weapons/storage/storage.dm code/game/objects/items/weapons/storage/toolbox.dm code/game/objects/items/weapons/storage/uplink_kits.dm code/game/objects/items/weapons/stunbaton.dm code/game/objects/items/weapons/surgery_tools.dm code/game/objects/items/weapons/tools.dm code/game/objects/structures/crates_lockers/closets/secure/cargo.dm code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm code/game/objects/structures/crates_lockers/closets/secure/scientist.dm code/game/objects/structures/crates_lockers/closets/secure/security.dm code/game/objects/structures/electricchair.dm code/game/objects/structures/extinguisher.dm code/game/objects/structures/watercloset.dm code/game/objects/weapons.dm code/game/turfs/turf.dm code/game/vehicles/airtight/airtight.dm code/game/vehicles/vehicle.dm code/global.dm code/modules/DetectiveWork/evidence.dm code/modules/admin/IsBanned.dm code/modules/admin/player_panel.dm code/modules/admin/verbs/diagnostics.dm code/modules/admin/verbs/getlogs.dm code/modules/client/preferences.dm code/modules/clothing/masks/miscellaneous.dm code/modules/clothing/spacesuits/rig.dm code/modules/clothing/suits/miscellaneous.dm code/modules/critters/critter_defenses.dm code/modules/detectivework/scanner.dm code/modules/flufftext/Hallucination.dm code/modules/food/recipes_microwave.dm code/modules/mining/mine_items.dm code/modules/mining/mine_turfs.dm code/modules/mining/satchel_ore_boxdm.dm code/modules/mob/dead/observer/observer.dm code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm code/modules/mob/living/carbon/alien/special/facehugger.dm code/modules/mob/living/carbon/carbon.dm code/modules/mob/living/carbon/carbon_defines.dm code/modules/mob/living/carbon/human/human.dm code/modules/mob/living/carbon/human/human_attackhand.dm code/modules/mob/living/carbon/human/life.dm code/modules/mob/living/carbon/human/say.dm code/modules/mob/living/carbon/human/update_icons.dm code/modules/mob/living/carbon/metroid/metroid.dm code/modules/mob/living/living.dm code/modules/mob/living/silicon/ai/life.dm code/modules/mob/living/silicon/robot/robot.dm code/modules/mob/mob_cleanup.dm code/modules/mob/mob_defines.dm code/modules/mob/mob_transformation_simple.dm code/modules/paperwork/clipboard.dm code/modules/paperwork/folders.dm code/modules/paperwork/paper.dm code/modules/paperwork/paperbin.dm code/modules/paperwork/pen.dm code/modules/power/cable.dm code/modules/projectiles/guns/energy/special.dm code/modules/projectiles/guns/projectile/revolver.dm code/modules/projectiles/projectile/change.dm code/modules/projectiles/projectile/special.dm code/modules/reagents/Chemistry-Reagents.dm code/modules/reagents/reagent_containers/glass.dm code/modules/reagents/reagent_containers/hypospray.dm code/modules/recycling/sortingmachinery.dm code/modules/research/designs.dm config/config.txt html/changelog.html icons/mob/head.dmi icons/mob/hud.dmi icons/mob/items_lefthand.dmi icons/mob/items_righthand.dmi icons/mob/mask.dmi icons/mob/suit.dmi icons/mob/ties.dmi icons/mob/uniform.dmi icons/obj/clothing/hats.dmi icons/obj/clothing/masks.dmi icons/obj/clothing/suits.dmi icons/obj/clothing/ties.dmi icons/obj/grenade.dmi icons/obj/projectiles.dmi Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
123 lines
2.9 KiB
Plaintext
123 lines
2.9 KiB
Plaintext
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
|
|
|
|
/*
|
|
Space dust
|
|
Commonish random event that causes small clumps of "space dust" to hit the station at high speeds.
|
|
No command report on the common version of this event.
|
|
The "dust" will damage the hull of the station causin minor hull breaches.
|
|
*/
|
|
|
|
/proc/dust_swarm(var/strength = "weak")
|
|
var/numbers = 1
|
|
switch(strength)
|
|
if("weak")
|
|
numbers = rand(2,4)
|
|
for(var/i = 0 to numbers)
|
|
new/obj/effect/space_dust/weak()
|
|
if("norm")
|
|
numbers = rand(5,10)
|
|
for(var/i = 0 to numbers)
|
|
new/obj/effect/space_dust()
|
|
if("strong")
|
|
numbers = rand(10,15)
|
|
for(var/i = 0 to numbers)
|
|
new/obj/effect/space_dust/strong()
|
|
if("super")
|
|
numbers = rand(15,25)
|
|
for(var/i = 0 to numbers)
|
|
new/obj/effect/space_dust/super()
|
|
return
|
|
|
|
|
|
/obj/effect/space_dust
|
|
name = "Space Dust"
|
|
desc = "Dust in space."
|
|
icon = 'icons/obj/meteor.dmi'
|
|
icon_state = "space_dust"
|
|
density = 1
|
|
anchored = 1
|
|
var/strength = 2 //ex_act severity number
|
|
var/life = 2 //how many things we hit before del(src)
|
|
|
|
weak
|
|
strength = 3
|
|
life = 1
|
|
|
|
strong
|
|
strength = 1
|
|
life = 6
|
|
|
|
super
|
|
strength = 1
|
|
life = 40
|
|
|
|
|
|
New()
|
|
var/startx = 0
|
|
var/starty = 0
|
|
var/endy = 0
|
|
var/endx = 0
|
|
var/startside = pick(cardinal)
|
|
|
|
switch(startside)
|
|
if(NORTH)
|
|
starty = world.maxy-(TRANSITIONEDGE+1)
|
|
startx = rand((TRANSITIONEDGE+1), world.maxx-(TRANSITIONEDGE+1))
|
|
endy = TRANSITIONEDGE
|
|
endx = rand(TRANSITIONEDGE, world.maxx-TRANSITIONEDGE)
|
|
if(EAST)
|
|
starty = rand((TRANSITIONEDGE+1),world.maxy-(TRANSITIONEDGE+1))
|
|
startx = world.maxx-(TRANSITIONEDGE+1)
|
|
endy = rand(TRANSITIONEDGE, world.maxy-TRANSITIONEDGE)
|
|
endx = TRANSITIONEDGE
|
|
if(SOUTH)
|
|
starty = (TRANSITIONEDGE+1)
|
|
startx = rand((TRANSITIONEDGE+1), world.maxx-(TRANSITIONEDGE+1))
|
|
endy = world.maxy-TRANSITIONEDGE
|
|
endx = rand(TRANSITIONEDGE, world.maxx-TRANSITIONEDGE)
|
|
if(WEST)
|
|
starty = rand((TRANSITIONEDGE+1), world.maxy-(TRANSITIONEDGE+1))
|
|
startx = (TRANSITIONEDGE+1)
|
|
endy = rand(TRANSITIONEDGE,world.maxy-TRANSITIONEDGE)
|
|
endx = world.maxx-TRANSITIONEDGE
|
|
var/goal = locate(endx, endy, 1)
|
|
src.x = startx
|
|
src.y = starty
|
|
src.z = 1
|
|
spawn(0)
|
|
walk_towards(src, goal, 1)
|
|
return
|
|
|
|
|
|
Bump(atom/A)
|
|
spawn(0)
|
|
if(prob(50))
|
|
for(var/mob/M in range(10, src))
|
|
if(!M.stat && !istype(M, /mob/living/silicon/ai))
|
|
shake_camera(M, 3, 1)
|
|
if (A)
|
|
playsound(src.loc, 'sound/effects/meteorimpact.ogg', 40, 1)
|
|
|
|
if(ismob(A))
|
|
A.meteorhit(src)//This should work for now I guess
|
|
else if(!istype(A,/obj/machinery/power/emitter) && !istype(A,/obj/machinery/field_generator)) //Protect the singularity from getting released every round!
|
|
A.ex_act(strength) //Changing emitter/field gen ex_act would make it immune to bombs and C4
|
|
|
|
life--
|
|
if(life <= 0)
|
|
walk(src,0)
|
|
spawn(1)
|
|
del(src)
|
|
return 0
|
|
return
|
|
|
|
|
|
Bumped(atom/A)
|
|
Bump(A)
|
|
return
|
|
|
|
|
|
ex_act(severity)
|
|
del(src)
|
|
return
|