mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 18:32:03 +00:00
Moved the spacecraft folder into the unused section, moved syndiebeacon into machinery. Research moved into Modules. Virus2 moved into WIP - is anyone even working on this, it looks almost done? Computer2,optics,pda2,experimental moved unto unused. WIP Chemistry things moved into Chemical Module Cameras.dm moved into weapons GameKit.dm moved into unused BrokenInHands.dm moved into unused Removed Grillify.dm Moved all of the files listed as unused in the mining module to unused Removed several empty folders in modules Moved cloning.dm into machinery Moved NewBan.dm into admin Changed humanoid aliens new_life.dm into life.dm Moved beast mob into unused Moved hivebot into unused Moved carpedexplosion.dm into unused Moved ai_lockdown.dm verb into unused and removed it from the AIs verb list as it didn't actually do anything. Removed mastercontroler2.dm Moved savefile.dm from human to new_player Bugfix People spawning on the starting screen on rev/cult should be fixed. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1964 316c924e-a436-60f5-8080-3fe189b3f50e
60 lines
1.8 KiB
Plaintext
60 lines
1.8 KiB
Plaintext
/mob/living/silicon/ai/proc/lockdown()
|
|
set category = "AI Commands"
|
|
set name = "Lockdown"
|
|
|
|
if(usr.stat == 2)
|
|
usr <<"You cannot initiate lockdown because you are dead!"
|
|
return
|
|
|
|
src << "<b>Initiating lockdowns has been disabled due to system stress.</b>"
|
|
// Commented this out to disable Lockdowns -- TLE
|
|
/* world << "\red Lockdown initiated by [usr.name]!"
|
|
|
|
for(var/obj/machinery/firealarm/FA in world) //activate firealarms
|
|
spawn( 0 )
|
|
if(FA.lockdownbyai == 0)
|
|
FA.lockdownbyai = 1
|
|
FA.alarm()
|
|
for(var/obj/machinery/door/airlock/AL in world) //close airlocks
|
|
spawn( 0 )
|
|
if(AL.canAIControl() && AL.icon_state == "door0" && AL.lockdownbyai == 0)
|
|
AL.close()
|
|
AL.lockdownbyai = 1
|
|
|
|
var/obj/machinery/computer/communications/C = locate() in world
|
|
if(C)
|
|
C.post_status("alert", "lockdown")
|
|
*/
|
|
|
|
/* src.verbs -= /mob/living/silicon/ai/proc/lockdown
|
|
src.verbs += /mob/living/silicon/ai/proc/disablelockdown
|
|
usr << "\red Disable lockdown command enabled!"
|
|
winshow(usr,"rpane",1)
|
|
*/
|
|
|
|
/mob/living/silicon/ai/proc/disablelockdown()
|
|
set category = "AI Commands"
|
|
set name = "Disable Lockdown"
|
|
|
|
if(usr.stat == 2)
|
|
usr <<"You cannot disable lockdown because you are dead!"
|
|
return
|
|
|
|
world << "\red Lockdown cancelled by [usr.name]!"
|
|
|
|
for(var/obj/machinery/firealarm/FA in world) //deactivate firealarms
|
|
spawn( 0 )
|
|
if(FA.lockdownbyai == 1)
|
|
FA.lockdownbyai = 0
|
|
FA.reset()
|
|
for(var/obj/machinery/door/airlock/AL in world) //open airlocks
|
|
spawn ( 0 )
|
|
if(AL.canAIControl() && AL.lockdownbyai == 1)
|
|
AL.open()
|
|
AL.lockdownbyai = 0
|
|
|
|
/* src.verbs -= /mob/living/silicon/ai/proc/disablelockdown
|
|
src.verbs += /mob/living/silicon/ai/proc/lockdown
|
|
usr << "\red Disable lockdown command removed until lockdown initiated again!"
|
|
winshow(usr,"rpane",1)
|
|
*/ |