mirror of
https://github.com/vgstation-coders/vgstation13.git
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1558 lines
83 KiB
HTML
1558 lines
83 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<!--
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HEY, YOU.
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ADDING A CHANGELOG ENTRY? MAKE changelog/USERNAME.yml. READ example.yml SO YOU DON'T SCREW UP.
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ADDING CREDITS? EDIT templates/header.html (or footer.html if they're for old teams)
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--->
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<html>
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<head>
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<title>/vg/station Changelog</title>
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<link rel="stylesheet" type="text/css" href="changelog.css">
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<script type='text/javascript'>
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function changeText(tagID, newText, linkTagID) {
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var tag = document.getElementById(tagID);
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tag.innerHTML = newText;
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var linkTag = document.getElementById(linkTagID);
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linkTag.removeAttribute("href");
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linkTag.removeAttribute("onclick");
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}
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</script>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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</head>
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<body>
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<!--
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Header Section
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-->
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<div class="header">
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<h1>/vg/station - A Space Station 13 Server</h1>
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<p>
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<b>Forum | <a href="http://baystation12.net/wiki/">Wiki</a> | <a href="https://github.com/d3athrow/vgstation13">Source</a></b>
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</p>
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<p>
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<b>Visit our IRC channel:</b><a href="irc://irc.rizon.net/vgstation">#vgstation on irc.rizon.net</a>
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</p>
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<p>
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<em>Code licensed under <a href="http://www.gnu.org/licenses/gpl.html">GPLv3</a>. Content licensed under <a href="http://creativecommons.org/licenses/by-sa/3.0/">CC BY-SA 3.0</a>.</em>
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</p>
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<h2>/vg/station 13 Credits</h2>
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<dl class="creditblock">
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<dt class="creditsection">
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Code:
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</dt>
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<dd>
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9600bauds, Cloroxygen, Clusterfack, ComicIronic, Deity Link, Duny, Dylanstrategie, Emisune, Exxion, IconLeap, Iamgoofball, Intigracy, Kurfursten, N3X15, PJB3005, Pomf123, SarahJohnson, Shadowmech88, Sood, Unid, Velard Amakar, wwjnc
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</dd>
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<dt class="creditsection">
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Sprites:
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</dt>
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<dd>
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Bustatime, Cloroxygen, Cogwerks, Dbuhos, Deity Link, Emisune, Intigracy, ISaidNo, Kokuten, N3X15, NigglyWiggly, Osaifh, Rei1226, Shadowmech88, Skowron
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</dd>
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<dt class="creditsection">
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Sounds:
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</dt>
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<dd>
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Deity Link, IratePirate, Railfist, Zth
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</dd>
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<dt class="creditsection">
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Mapping:
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</dt>
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<dd>
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ComicIronic, CptWad, Duny, dylanstrategie, IratePirate, MrSegi, PJB3005, Pomf123, Probe1, xpcybic
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</dd>
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<dt class="creditsection">
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Thanks To:
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</dt>
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<dd>
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Baystation, Festival TTS, /tg/ station, Goonstation, Animus Station, Daedalus, anyone we forgot above, and the original Spacestation 13 devs. Skibiliano for the IRC bot.
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</dd>
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</dl>
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</div>
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<div class="testserver">
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Visit the Bleeding-Edge test server at <a href="byond://pomftest.undo.it:7777">byond://pomftest.undo.it:7777</a>
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</div>
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<!--
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AGAIN, TO ADD SHIT, ADD AND MAINTAIN YOUR OWN changelog/USERNAME.yml FILE.
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*** DO NOT FUCK WITH THIS FILE OR YOU WILL CAUSE MERGE CONFLICTS. ***
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-->
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<div class="commit sansserif">
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<h2 class="date">2017.12.31</h2>
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<h3 class="author">Cyadox updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Quick-equip hotkey can now swap items in occupied slots.</li>
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<li class="bugfix">Stopping surgery by dropping or storing your tool now harms the patient</li>
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</ul>
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<h3 class="author">DamianX updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Diagnostic HUDs can be printed from the protolathe.</li>
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<li class="rscadd">Ghosts can use the diagnostic HUD.</li>
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<li class="tweak">Expanded the list of items the security hardsuit can hold. If the security armor can hold it, the hardsuit can too.</li>
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<li class="rscadd">AIs can now track mechs.</li>
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</ul>
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<h3 class="author">HarseTheef updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Increased the tracking ability of the hand held tracking implant tool</li>
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</ul>
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<h3 class="author">MadmanMartian updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Made chemical heating less of a pain in the ass.</li>
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</ul>
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<h3 class="author">Pathid updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Clone damage on slimepeople can be healed now.</li>
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<li class="spellcheck">Improved the clarity of cult bonus objectives.</li>
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<li class="bugfix">A breathing bug for non-human mobs was fixed. Tiny concentrations of CO2 and plasma should no longer kill animals dead.</li>
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<li class="bugfix">A similar bug was causing space heaters and AC units to be unduly effective.</li>
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</ul>
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<h2 class="date">2017.12.28</h2>
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<h3 class="author">Cyadox updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds an alternative MoMMi Prime sprite, Credit to Skowron.</li>
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</ul>
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<h2 class="date">2017.12.27</h2>
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<h3 class="author">DamianX updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added the diagnostic HUD: lets the user see integrity and power cell charge for cyborgs and mechs. A couple of them can be found in the roboticist's locker.</li>
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<li class="rscadd">Ghosts can use the security HUD.</li>
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</ul>
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<h3 class="author">MadmanMartian updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Aliens can only pickup facehuggers now.</li>
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<li class="rscadd">Martian new HUD courtesy of realestestate</li>
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</ul>
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<h3 class="author">unid15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Large amounts of blunt brute damage (16 and more) will gib limbs, instead of severing them. Gibbed limbs are destroyed, but heads still leave an intact brain.</li>
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</ul>
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<h2 class="date">2017.12.26</h2>
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<h3 class="author">Pathid updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Due to their inherent slowness, alien queens aren't affected by pain slowdown any longer.</li>
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</ul>
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<h3 class="author">jknpj updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds the Service Cyborg H.O.N.K. upgrade! It comes with a bikehorn, rainbow stamp, rainbow crayon, sound synth and a water flower ready for your everyday fun times.</li>
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</ul>
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<h2 class="date">2017.12.24</h2>
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<h3 class="author">PJB3005 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed NTSL scripts scrambling characters like >. You can make a script that adds meme arrows to everything now.</li>
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</ul>
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<h2 class="date">2017.12.22</h2>
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<h3 class="author">Arthurdentist updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added two new spells that will be available for wizards to purchase on Christmas Day</li>
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</ul>
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<h2 class="date">2017.12.20</h2>
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<h3 class="author">DamianX updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Bio suits will block plasma like they were supposed to.</li>
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</ul>
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<h3 class="author">Sooose updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Curtains now start anchored and can be (un)secured with a screwdriver.</li>
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</ul>
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<h3 class="author">yclatious updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Reduced prices on soda machines</li>
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</ul>
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<h2 class="date">2017.12.19</h2>
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<h3 class="author">jknpj updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Cyborg upgrades (Medical MK-2, Service Cooking, Service H.U.E.Y.) will upgrade both chem/service gripper properly now.</li>
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</ul>
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<h2 class="date">2017.12.18</h2>
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<h3 class="author">Pathid updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Security cyborgs now have a hailer for your targeted hailing needs.</li>
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</ul>
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<h3 class="author">Unknown-as-Captain updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">MoMMIs can scan phazon.</li>
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</ul>
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<h2 class="date">2017.12.17</h2>
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<h3 class="author">DamianX updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Buffed the service borg beer synthesizer to produce 1u each tick (previously 0.3u)</li>
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<li class="tweak">Trying to apply tape to doors won't open said doors anymore.</li>
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<li class="bugfix">Can't stack multiple tapes on doors anymore.</li>
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</ul>
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<h3 class="author">DrSnips updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added sodium polyacrylate. It absorbs water and spacelube not only in containers but on floors as well. Made with 3u carbon, 3u hydrogen, 1u sodium, and 2u oxygen.</li>
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</ul>
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<h3 class="author">MadmanMartian updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds Rad patches. A jumpsuit accessory that changes color when it absorbs radiation</li>
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</ul>
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<h3 class="author">Pathid updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Carbon mobs will now receive damage slowdown proportional for their maximum health, instead of always being based on 100.</li>
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</ul>
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<h3 class="author">PromethTK11 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Packed: Now the hyperspectral imager is on place on the outpost, and there are some tools for scientist now.</li>
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<li class="tweak">Packed: Elite-syndie shuttle works properly now.</li>
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<li class="tweak">Packed: Secway keys added to the warden locker.</li>
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<li class="tweak">Packed: Scrubbers now scrub out plasma by default.</li>
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<li class="tweak">Packed: And a lot of misc fixes/changes!</li>
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</ul>
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<h3 class="author">Unknown-as-Captain updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixes mismatched glide_sizes for vehicles (possibly other things as well). This means wounded people riding vehicles won't wobble all over the place anymore.</li>
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</ul>
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<h3 class="author">jknpj updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Supply cyborgs now have access to both cargo and mining radio instead of just cargo.</li>
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<li class="rscadd">Ghosts can now examine closed lockers to check its contents</li>
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</ul>
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<h3 class="author">yclatious updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Reduced prices on the Off World Off License vendor, enjoy lower prices for lower quality beer.</li>
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</ul>
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<h2 class="date">2017.12.11</h2>
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<h3 class="author">MadmanMartian updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Turrets now check if you are stunned rather than if you are lying down before firing at you</li>
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</ul>
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<h2 class="date">2017.12.10</h2>
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<h3 class="author">PJB3005 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Lowered the find rate on the "crystal" xenoarch artifact. It did literally nothing except infuriate xenoarchs.</li>
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</ul>
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<h2 class="date">2017.12.09</h2>
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<h3 class="author">Kurfursten updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">The telecommunications network monitoring console can now boost the signal of telecomms machines affected by ionospheric interference, rebooting them immediately. This will cause increased temperature and power expense for five minutes.</li>
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<li class="rscadd">The network monitor will also remotely display machine integrity.</li>
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</ul>
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<h3 class="author">Unknown-as-Captain updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Increases energy cost of airlocks made with with borg RCDs</li>
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<li class="rscadd">Re-added 2012 flashbang box description</li>
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<li class="tweak">You now get 40 bananium/phazon floortiles per sheet, up from 4</li>
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<li class="rscdel">Cyborg material synthetizers cannot dupe bananium or phazon. You can still synthetize it by using solid matter cartridges.</li>
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</ul>
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<h3 class="author">jknpj updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds the instrument synthesizer to the default service cyborg loadout.</li>
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<li class="rscadd">Adds the H.U.E.Y. upgrade to service cyborgs! It comes with a mini hoe, clippers, plant bag, plant analyzer and makes the service gripper able to handle seeds and glass containers.</li>
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<li class="tweak">Removes the botanics-related upgrades from the cooking upgrade and makes it cheaper.</li>
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<li class="rscadd">You can now drag and drop a piece of meat on cloning pods to make them suck and process every piece of meat in the same tile as the one being dragged(this feature can't be used by silicons).</li>
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<li class="rscadd">Kicking a cloning pod now has 5% chance to unlock and eject its occupant.</li>
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</ul>
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<h2 class="date">2017.12.07</h2>
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<h3 class="author">DamianX updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Space suits are now orderable from cargo.</li>
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<li class="tweak">Science access lets you open exotic seeds crates (hydroponics access still works).</li>
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</ul>
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<h3 class="author">Kurfursten updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">You may now drag crates onto disposal bins to return your emptied mail.</li>
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</ul>
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<h3 class="author">MadmanMartian updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Bananas now have potassium in them</li>
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</ul>
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<h3 class="author">RealestEstate updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Did stuff!</li>
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<li class="rscdel">did other stuff!</li>
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</ul>
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<h2 class="date">2017.12.06</h2>
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<h3 class="author">MadmanMartian updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">More cargo shuttle fixes. Metaclub cargo shuttle no longer steals windows.</li>
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</ul>
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<h3 class="author">Pomf123 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added AOL You got mail.wav to disposals when packages arrive.</li>
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</ul>
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<h3 class="author">ShiftyRail updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Add a cancel option to text prompts which previously had none.</li>
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</ul>
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<h2 class="date">2017.12.05</h2>
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<h3 class="author">MadmanMartian updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Deff cargo shuttle now no longer tries to run over the kitchen</li>
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</ul>
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<h2 class="date">2017.12.03</h2>
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<h3 class="author">MadmanMartian updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Feral ghouls are fixed</li>
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<li class="tweak">It is now easier to become a ghoul somewhat. Less uncurable brain damage.</li>
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</ul>
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<h3 class="author">unid15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed maploader being very laggy and crashing the server when loading away missions</li>
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</ul>
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<h2 class="date">2017.12.02</h2>
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<h3 class="author">Blithering updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Did stuff!</li>
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<li class="rscdel">did other stuff!</li>
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</ul>
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<h3 class="author">DrSnips updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added loot crates. A monthly subscription for $30 you can buy in the cargo merch computer.</li>
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<li class="rscadd">Added the measuring tape, core sampler, and phazon glow stick to the list of anomaly designs in the protolathe.</li>
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<li class="rscadd">Added the phazon glowstick. It changes to random colors when you shake with it or interact with it. It can be worn on jumpsuits like other accessories. It will not change colors while on jumpsuits. (This is a feature not a bug)</li>
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</ul>
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<h3 class="author">MadmanMartian updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Having a cane on you when your leg's broken now helps you move a bit faster than otherwise.</li>
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<li class="rscadd">Activated charcoal recipe added. 2 parts acid, 1 part carbon. 450 degrees C</li>
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<li class="rscadd">You can now crawl by clicking on a turf in proximity when on the ground but not unconscious or dead and have arms</li>
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<li class="tweak">Bunsen burner buffed by 150%</li>
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</ul>
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<h2 class="date">2017.11.28</h2>
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<h3 class="author">unid15 updated:</h3>
|
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<ul class="changes bgimages16">
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<li class="rscadd">Added a new vault</li>
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</ul>
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<h2 class="date">2017.11.26</h2>
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<h3 class="author">unid15 updated:</h3>
|
|
<ul class="changes bgimages16">
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<li class="bugfix">Text written on paper with crayons is now colored again</li>
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<li class="tweak">Text written on paper is no longer permanently lost if the act of writing somehow fails, only if you press the 'Cancel' button</li>
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</ul>
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<h2 class="date">2017.11.18</h2>
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<h3 class="author">DrSnips updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Paramedic locker contents have been shuffled a bit.</li>
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<li class="rscadd">Paramedic EVA locker now has two internalbleeding kits. (8 total bio foam injectors)</li>
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<li class="rscdel">Removed some of the extra paramedic gear leaving two complete sets of outfits.</li>
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<li class="rscadd">Paramedic webbing added to the EVA locker.</li>
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<li class="imageadd">The magboots in the paramedic EVA locker now have paramedic colors.</li>
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<li class="rscadd">Added the precision grasper. It functions like a hemostat at double speed and allows you to retrieve implanted things 100% of the time when trying to fish them out.</li>
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<li class="rscadd">Added the diamond surgical drill. An advanced version of the surgical drill. It's extremely fast like other diamond drills.</li>
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</ul>
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<h3 class="author">Kurfursten updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Radiation closets now spawn with a single Geiger counter.</li>
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<li class="rscadd">Geiger counters fit on tool-belts.</li>
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</ul>
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<h3 class="author">unid15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed admins not being able to modify lighting parameters on objects</li>
|
|
<li class="experiment">Buildmode now supports area modification. While in build-adv mode, middle-click on a turf twice to begin expanding its area. This works like the station's blueprints, but also supports click-dragging to convert large amounts of turfs quickly. Middle-click anywhere outside of the edited area to stop. Areas may now be spawned from paths as well, just like any other object, using either "spawn" or buildmode.</li>
|
|
<li class="rscadd">Added a new disability - veganism. It can be received either randomly at roundstart, by enabling it in your character preferences, through a new stage 2 virus effect, or through genetics. Also added a "veganism" / "animal rights" religion which automatically grants this disability.</li>
|
|
<li class="rscadd">Eating animal products, meat, milk, honey and blood as a vegan will make you nauseous, and further continuing to do so will cause minor toxin damage. Vegan vampires are unable to drink blood, if turned vegan after becoming a vampire.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.11.16</h2>
|
|
<h3 class="author">N3X15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Disables one-way window construction. Should help with performance.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.11.12</h2>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Carded AIs will no longer require a powered APC.</li>
|
|
<li class="rscadd">Personal AIs' wirejacks can now also close airlocks.</li>
|
|
</ul>
|
|
<h3 class="author">MadmanMartian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Can now fold up plastic bags when empty so they can fit in smaller areas such as pockets</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.11.11</h2>
|
|
<h3 class="author">Kurfursten updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">You may now lube up TEG circulators (up to 25u each) to increase power output. Power growth is linear up to 200% bonus based on flow capacity.</li>
|
|
<li class="rscadd">Lube in circulators will slowly heat until converting into toxic waste.</li>
|
|
<li class="rscadd">Degrease engine by pouring in ethanol. Ethanol cancels out toxic waste.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.11.10</h2>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added the mobile operating table. It works just like a roller bed but allows you to to surgery on it without the chance of failure like a normal roller bed. Can be made in the protolathe or exosuit fab under the misc tabs.</li>
|
|
<li class="rscadd">Paramedic vests, first responder jackets, CMO labcoat, and medical/paramedic spacesuits can now carry folded roller beds in their suit slot.</li>
|
|
</ul>
|
|
<h3 class="author">PJB3005 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">The Hyperspectral Imager now has its own unique sprite and doesn't look like a literal photocopier.</li>
|
|
<li class="rscadd">Xenoarch analysis machines now use a fancy NanoUI.</li>
|
|
<li class="rscadd">Xenoarch analysis machines have a ctrl+click shortcut for starting scanning and an alt+click shortcut for ejecting the inserted container.</li>
|
|
<li class="rscadd">Bunsen burners are now also toggle with alt+click.</li>
|
|
</ul>
|
|
<h3 class="author">Pathid updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Wired glass sheets no longer yield more cables than it takes to construct them.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.11.09</h2>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Bone gels can now be created. It requires you to mix 10u of milk and 10u of cryoxadone inside a vial.</li>
|
|
<li class="rscadd">Fix O veins can now be created as well. It requires you to mix 10u of bicaridine and 10u clonexadone inside a vial.</li>
|
|
</ul>
|
|
<h3 class="author">Intigracy updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Tripled the RNG chance of climbing a table.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.11.05</h2>
|
|
<h3 class="author">Pathid updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added the ability to toggle subspace transmission on mech radios.</li>
|
|
</ul>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">lathes/fabricators now accept sheets from sheet inserters</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.11.04</h2>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Removes the duplicated sheet inserter from supply borgs</li>
|
|
<li class="bugfix">Bioprinters actually work again, sorry folks.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.11.03</h2>
|
|
<h3 class="author">Shadowmech88 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a beach party vault.</li>
|
|
<li class="rscadd">Added trophy mounts. They can be crafted from two planks of wood, and items can be mounted on them. The trophy mounts can be applied to walls, and removed from walls via a crowbar. Clicking on the trophy mount with an item will mount the item wherever you click on the trophy mount. Alt+clicking with the item in your active hand will instead auto-center it on the trophy mount.</li>
|
|
</ul>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds cyborg grippers! Simple manipulators that can handle a limited amount of items.</li>
|
|
<li class="rscadd">Adds the service gripper service borgs, allowing them to handle drinks and trash.</li>
|
|
<li class="rscadd">Adds the chemistry gripper to medical cyborgs, allowing them to handle beakers and blood bags.</li>
|
|
<li class="rscadd">Adds the sheet to supply cyborgs, allowing them to hold and insert sheets inside machinery.</li>
|
|
<li class="rscdel">cyborg beakers, service shaker and universal enzyme are gone.</li>
|
|
<li class="tweak">The medical cyborg upgrade got more expensive and needs anomaly research 2 but it also upgrades the chemistry gripper allowing it to handle pills and pill bottles.</li>
|
|
<li class="tweak">The service cyborg upgrade got more expensive and needs anomaly research 2 but it now gives a rolling pin and also upgrades the service gripper allowing it to handle food, seeds and beakers.</li>
|
|
<li class="rscadd">Adds the magnetic gripper for engineering cyborgs and organ gripper for medical cyborg as expensive upgrades.</li>
|
|
<li class="tweak">Silicons can now use the bioprinter.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.11.02</h2>
|
|
<h3 class="author">PJB3005 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Bolas now automatically throw, even when not in throw mode.</li>
|
|
</ul>
|
|
<h3 class="author">unid15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="experiment">The "spawn" and "create-datum" admin commands can change the new object's variables automatically after spawning it. Append any variable changes at the end of the string in curly brackets like so: spawn "/obj/item.{name="Item" ; w_class=5}"</li>
|
|
<li class="bugfix">Fixed some bugs with buildmode's edit mode (fixed strange behaviour when setting values to 0, fixed inability to reset object appearances). While in edit mode, middle-click any object to copy its variable.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.11.01</h2>
|
|
<h3 class="author">PJB3005 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">clicking on NanoUI machines always makes their UI have focus, even if you already have the UI open. This makes it easier to know which window corresponds to what with say the 3 SMESes.</li>
|
|
</ul>
|
|
<h3 class="author">Shadowmech88 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added warping claws, bladed gloves which allow the user to create portals. They can be obtained as a large Xenoarchaeology artifact.</li>
|
|
<li class="tweak">Punches can now have sharpness. The punches of races with claws now have 1.5 sharpness.</li>
|
|
</ul>
|
|
<h3 class="author">ShiftyRail updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">You can now remove the beaker from a cryotube with a verb accessible in the right-click contextual menu.</li>
|
|
<li class="rscadd">Adds shortcuts to the cryocell. Alt+click to remove the patient within it (including yourself), Ctrl+click to remove the beaker.</li>
|
|
<li class="bugfix">Fixes sanity issues with knife and gun holsters.</li>
|
|
</ul>
|
|
<h3 class="author">Unknown-as-Captain updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added the 'Anarchist' bundle as part of the random Syndie bundles you can get.</li>
|
|
<li class="rscadd">Added a very special, very rare Syndie bundle.</li>
|
|
<li class="bugfix">Fixed molotovs not working when hitting anything except a floor (remember to put welding fuel inside the bottle!)</li>
|
|
<li class="rscadd">Security PDAs can now enable an integrated hailer from the PDA menu, similar to other gadgets in PDAs.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.31</h2>
|
|
<h3 class="author">MadmanMartian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tgs">Ports chemical heating from TG but does it in a better fashion than click button receive bacon</li>
|
|
<li class="rscadd">Tweaks the bunsen burner. It now requires fuels of either plasma, glycerol, ethanol, or welding fuel</li>
|
|
<li class="rscadd">We recommend not using welder fuel unless you're desperate</li>
|
|
<li class="rscadd">Bunsen burners can now be built from 4 sheets of metal, and deconstructed with a wrench</li>
|
|
<li class="rscadd">Adds thermometers for checking temperatures of people or reagent containers. Please use with caution</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.30</h2>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Airlocks have a screwdriver sound when opening and closing the maint panel. The sound only has a range of one so only people right next to the airlock will hear it. No jokes this time.</li>
|
|
</ul>
|
|
<h3 class="author">Jeroen52 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added the Dorf lawset, made for Dwarf Fortress.</li>
|
|
</ul>
|
|
<h3 class="author">MadmanMartian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Bees no longer attack other bees or mommis</li>
|
|
<li class="rscadd">Adds the blood moon world event. Board up the windows and hope you have what it takes to survive.</li>
|
|
</ul>
|
|
<h3 class="author">Pathid updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Things taken out of xenomorph pockets are now properly removed from the contents.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.29</h2>
|
|
<h3 class="author">CptWad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes various things on bagelstation</li>
|
|
<li class="rscadd">made the cult dungeon harder.</li>
|
|
</ul>
|
|
<h3 class="author">Emilc4h updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a filled Refigerated Blood Bank to Boxstation's Medbay, replacing the old tables used for storing bloodpacks.</li>
|
|
<li class="tweak">The Sterile Equipment Crate from Cargo now includes one box of Body Bags.</li>
|
|
</ul>
|
|
<h3 class="author">MadmanMartian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Syndicate IDs or voice changers now block AI camera tracking as it was causing an exploit that would yield the persons real identity</li>
|
|
</ul>
|
|
<h3 class="author">Shadowmech88 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">The Red Ribbon Arm and the roulette revolver can now be obtained via Xenoarchaeology.</li>
|
|
<li class="rscadd">Added a new vault, the skeleton den. Don't rattle their bones!</li>
|
|
<li class="rscadd">Added a new system by which mappers may create moving hazards that follow simple or complex courses without needing to touch any code.</li>
|
|
<li class="rscadd">Police tape, engineering tape, atmospherics tape, label rolls, gauze, ties, stethoscopes, bedsheets, and boiled spaghetti can now be used as restraints.</li>
|
|
<li class="rscadd">Diona nymphs, hulks, golems, and non-advanced-tool-users such as monkeys can now fire laser tag guns.</li>
|
|
<li class="rscadd">Laser tag vests can now be attached to jumpsuits, meaning any mob that can wear a jumpsuit can now play laser tag.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.28</h2>
|
|
<h3 class="author">Pathid updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Delimbing a dead spider queen will no longer make it invisible.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.24</h2>
|
|
<h3 class="author">Unknown-as-Captain updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Advanced Security Cameras now show cyborg cameras, just like their non-advanced counterpart.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.22</h2>
|
|
<h3 class="author">MadmanMartian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">More variety added to the halloween costume crate</li>
|
|
<li class="rscadd">You can now bully Monkeys with disarm again</li>
|
|
<li class="rscadd">You can now bully Martians with disarm</li>
|
|
</ul>
|
|
<h3 class="author">Shadowmech88 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a new spell, Doppelganger. It creates a body double of the wizard that can be used for misdirection or reinforcements. If the spell is upgraded, the doppelganger becomes able to fire magic missiles.</li>
|
|
<li class="rscadd">Ghosts can now interact with the holodeck control console to be transformed into a holographic person and placed in the holodeck. The player may choose to turn back into a ghost at any time, and can still enter their original body after doing so.</li>
|
|
<li class="rscadd">Simple animals can now be mutated with phazon. Though they cannot be injected, the phazon can be applied to them via splashing, spraying, chemical smoke, and so on.</li>
|
|
</ul>
|
|
<h3 class="author">ShiftyRail updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Admins can now choose how many traitors they want to create with the "Create-Antagonist" verb.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.21</h2>
|
|
<h3 class="author">Shadowmech88 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a new mech tailored for Engineering, the Clarke. It moves slightly faster than a normal human, can move freely in space, and can withstand temperatures up to 100,000 degrees. It also has four module slots, and a built-in air scrubber.</li>
|
|
<li class="rscadd">Added a new wizard spell, Fist. Casting it delivers a punch to everyone in view.</li>
|
|
<li class="rscadd">Mobs made invisible or practically invisible via alpha manipulation, such as via a cloaking cloak or invisible spray, can no longer be seen by HUDs or tracked by AI cameras.</li>
|
|
<li class="bugfix">Fixed Xenoarchaeology find picking so that recent Xenoarch additions can now be obtained in-game.</li>
|
|
<li class="tweak">When a player dies as an adamantine golem, they must now wait 10 minutes before they can spawn again using an adamantine golem rune.</li>
|
|
</ul>
|
|
<h3 class="author">ShiftyRail updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Fixes a typo in Packed's EVA</li>
|
|
<li class="bugfix">Cigarettes no longer display an inappropriate message when put out.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.20</h2>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Airlocks now make a small screwdriver sound when you screwdriver the panel on them.</li>
|
|
</ul>
|
|
<h3 class="author">Shadowmech88 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added the exosuit-mounted Rapid Engineering Device. Formerly the mech RCD, this module is now a combination RCD/RPD/socket wrench. Use it on pipes while in RPD mode to wrench/unwrench them.</li>
|
|
<li class="rscadd">Added the exosuit-mounted Engineering switchtool. Contains a crowbar, screwdriver, huge welding tool, wirecutters, wrench, multitool, cable coil, T-ray scanner, atmospheric analyzer, soldering iron, and silicate sprayer.</li>
|
|
<li class="rscadd">Added the exosuit-mounted metal foam grenade launcher. The grenades can be detonated prematurely if you attempt to fire again before the cooldown is up.</li>
|
|
<li class="rscadd">Added the exosuit-mounted automatic floor tiler. If the mech passes over a lattice or metal foam floor while the tiler is active, it will place a plating down on that tile. If you pass over a plating while it is active, it will place a floor tile down on that tile.</li>
|
|
<li class="rscadd">Added the exosuit-mounted inflatable barrier launcher. Launches grenades which release inflatable barriers, and can switch between inflatable walls and inflatable doors. It has a separate mode for deflating the inflatable barriers.</li>
|
|
<li class="rscadd">Added the exosuit-mounted radiation collector array. It allows the mech's battery to be charged from nearby radiation sources such as a singularity or supermatter shard. It functions much in the same way as standard radiation collectors.</li>
|
|
<li class="tweak">All mechs now provide 50% radiation shielding.</li>
|
|
</ul>
|
|
<h3 class="author">eplgr updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Uplink bug detector: (new!) Activating it will disable cameras nearby, plus the ones far away randomly, for some time.</li>
|
|
<li class="tweak">Uplink bug detector: changed price from 3 to 5 telecrystals.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.17</h2>
|
|
<h3 class="author">WhiteHusky updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Using items that check if the mind is a vampire should no longer cause a runtime if the human had no mind.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.16</h2>
|
|
<h3 class="author">Shadowmech88 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added wizard potions to spellbooks. They can be found in a new section at the bottom, below artifacts and spell bundles.</li>
|
|
</ul>
|
|
<h3 class="author">ShiftyRail updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">You can now extinguish people by hitting them with clothing while on help intent.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.15</h2>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Removed the ability to craft crossbows.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.14</h2>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Wizards now have the choice to summon swords. Similar to the other summon spells, it will drop a sword and a set of armor for everyone.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.13</h2>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Lanterns can now be spooked.</li>
|
|
</ul>
|
|
<h3 class="author">MadmanMartian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Can now use scythes against biomass</li>
|
|
<li class="rscdel">Big mobs can no longer destroy invulnerable walls</li>
|
|
<li class="rscadd">Can now print floral data disks and genetic data disks via the protolathe</li>
|
|
<li class="rscdel">Can no longer stack mass drivers on a tile</li>
|
|
</ul>
|
|
<h3 class="author">Shadowmech88 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">The fleshshot has been repaired and re-added to borers, now verified crash-free.</li>
|
|
</ul>
|
|
<h3 class="author">ShiftyRail updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes a bug in which a mouse could remove reagents from the deep fryer.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.12</h2>
|
|
<h3 class="author">DeityLink updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Sheets of wood, wooden floor tiles, grass tiles, carpets and arcade carpets, are no longer conductive.</li>
|
|
</ul>
|
|
<h3 class="author">Unknown-as-Captain updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added lasagna. Recipe is 2 flattened doughs, 2 meat, 1 cheese slice, 15 tomato juice, and 1 eggplant.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.11</h2>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed a few bugs related to flavor text.</li>
|
|
</ul>
|
|
<h3 class="author">The-Whargoul updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added camera bugs and handheld tv to the item list for the detective's secure closet</li>
|
|
<li class="rscdel">Removed the camera bugs and handheld tv that were mapped into bagelstation to prevent duplication of these items.</li>
|
|
</ul>
|
|
<h3 class="author">Zth-- updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Now walls properly update their icon when destroyed</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.08</h2>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">The R-UST fuel injector no longer requires cable coils in construction. It can now be deconstructed, and its circuit board is available from the circuit imprinter.</li>
|
|
<li class="tweak">The R-UST fuel injector has a new UI.</li>
|
|
<li class="rscadd">The R-UST room on Defficiency now provides stock parts to build a tokamak and a fuel injector</li>
|
|
<li class="tweak">The R-UST tokamak no longer requires cable coils to be constructed. It can now also be deconstructed. Its circuit board is available at the circuit imprinter.</li>
|
|
<li class="rscadd">The gyrotron control computer can be buffered in multitools.</li>
|
|
</ul>
|
|
<h3 class="author">DelaminatingShard updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Fixed the areas in bagel's IAA office</li>
|
|
</ul>
|
|
<h3 class="author">Shadowmech88 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">The pintpointer's tracking function is now based on who pours the drink, not who is holding the glass into which the drink is poured. This means that, for example, if you pour pintpointer into a glass that is sitting on the ground, that new pintpointer will still track you. Also, as a reminder, the distance to the target is indicated by how full the mug on the pintpointer's screen is, if it has a target.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.07</h2>
|
|
<h3 class="author">Shadowmech88 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a new drink recipe, the pintpointer. It can be made by mixing atomic bomb and Syndicate bomb. If pintpointer is made in or poured into a glass held by someone, the display on the pintpointer will indicate its proximity to that person.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.06</h2>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">O2 lockers no longer have N2 tanks in them</li>
|
|
<li class="tweak">Every map now has N2 lockers near the trader dock, and maybe one or two in maint somewhere</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.05</h2>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a spawn only version of the surgeon switchtool that has all advanced surgery tools in it.</li>
|
|
<li class="rscadd">Added a spawn only version of the holo switchtool that has all modules pre-enabled for it.</li>
|
|
<li class="rscadd">Laser scalpels in cautery mode can now have their cautery removed by a screwdriver. This is helpful for switchtool module replacement. Using the cautery on the scalpel puts them back together.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.04</h2>
|
|
<h3 class="author">Cyadox updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds peg limbs to wooden plank crafting menu. Credit to DrSnips for the sprite</li>
|
|
<li class="rscadd">Peg limbs are now used to give someone - you guessed it - peg limbs instead of planks</li>
|
|
<li class="rscdel">Removes the ability to use planks to give someone peg limbs</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.03</h2>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Xenoarch hand picks no longer refer to a fraction for their name and now refer to how much they dig directly in the name.</li>
|
|
<li class="tweak">Xenoarch tape measures now read the depth of a wall instantly.</li>
|
|
</ul>
|
|
<h3 class="author">N3X15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Temporarily removed fleshshot from borer evolution tree while a severe server crash issue is fixed.</li>
|
|
</ul>
|
|
<h3 class="author">Shadowmech88 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Envelopes can now hold all tiny items. Items which have interactions with paper/envelopes, such as pens, stamps, et cetera must be inserted via Alt+clicking the envelope with the item in your active hand.</li>
|
|
<li class="tweak">Photos can no longer be attached to the front of envelopes, but can now be inserted inside envelopes.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.02</h2>
|
|
<h3 class="author">Shadowmech88 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Decoy balloons can now be scanned by the mechanic's device analyzer.</li>
|
|
</ul>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Raised access button range to 8 (just over one screen of view range)</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.10.01</h2>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">unfucked windoor smartglassifying</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.30</h2>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Vending machines may display ads when selecting a product. (after 5 years of them being in the code)</li>
|
|
</ul>
|
|
<h3 class="author">Rouge-Rogue updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">changes oxygen consumption and co2 production from breathing</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.29</h2>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Atmos monitor and AAC can now get N2O concentration from sensors.</li>
|
|
</ul>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Bone repair surgery no longer loops.</li>
|
|
</ul>
|
|
<h3 class="author">N3X15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Nukeop leaders are a bit more obvious. They now have a title in front of their name and a special HUD icon.</li>
|
|
<li class="tweak">"Nukeops are now told to follow their leaders' instructions. Failure to comply may result in being stunned or even jobbans."</li>
|
|
</ul>
|
|
<h3 class="author">Unknown-as-Captain updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed Advanced Cameras Console only updating cameras if someone was watching the console at the time.</li>
|
|
<li class="bugfix">Fixed Advanced Cameras Console erasing all cameras on display if any of them were successfully updated thanks to someone watching the console.</li>
|
|
<li class="bugfix">Fixed Advanced Cameras Console camera updating failing most of the time even with someone watching the console, which was actually good due to the bug above.</li>
|
|
<li class="bugfix">Fixed Advanced Cameras Console camera updating working completely randomly based on camera position on the miracle chance that it did work AND had someone watching the console.</li>
|
|
<li class="bugfix">Fixed Advanced Cameras Console camera updating giving javascript errors most of the time even if successfully updated, randomly used the right code thanks to good random position, AND had someone watching the console to enable updating in the first place.</li>
|
|
<li class="bugfix">Fixed Advanced Cameras Console alarm lights being sometimes inverted even if it miraculously worked, randomly used the correct code, AND randomly didn't cause javascript errors, AND had someone watching the console.</li>
|
|
<li class="bugfix">Fixed Advanced Cameras Console javascript causing malformed HTML.</li>
|
|
<li class="bugfix">Fixed the zoom bar formatting in the Advanced Cameras Console and Crew Monitoring Console.</li>
|
|
<li class="bugfix">Fixed wrong messages in the Advanced Cameras Console.</li>
|
|
<li class="bugfix">Removed debug text in the Advanced Cameras Console.</li>
|
|
<li class="bugfix">Fixed Advanced Cameras Console letting you view out of disabled cameras, mostly thanks to not updating.</li>
|
|
<li class="bugfix">Fixed EMPs not disabling cameras in the Advanced Cameras Console.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.28</h2>
|
|
<h3 class="author">Intigracy updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Nofruits now let you hit them with an object or alt-click to start/stop cycling. Verbs are gay but that's still an option too.</li>
|
|
</ul>
|
|
<h3 class="author">Unknown-as-Captain updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Implemented clickdrag actions for storage coats, same as other storage objects.</li>
|
|
</ul>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes exploding necromorphs exploding non-stop until it crashes the server</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.26</h2>
|
|
<h3 class="author">Blithering updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Added a new outfit for bridge officers</li>
|
|
</ul>
|
|
<h3 class="author">Unknown-as-Captain updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed rollerbeds stopping bullets if someone was buckled in.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.25</h2>
|
|
<h3 class="author">CptWad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">New Chapel sprites/stuff available on bagelstation! Other stations soon(tm)</li>
|
|
<li class="bugfix">Bagelstations ore processors and vox shuttle should now work properly despite cursed issues</li>
|
|
</ul>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Moving or destroying an object wrenched on a connector port will now properly disconnect the two.</li>
|
|
<li class="bugfix">Vampires can no longer enthrall implanted people unless they have accumulated 500 blood.</li>
|
|
<li class="bugfix">Vampires will now be properly smitten by God when picking up the bible.</li>
|
|
</ul>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">NASA voidsuit lockers now have a pair of red magboots in them.</li>
|
|
<li class="bugfix">Things with hot edges can light your candles and smokes for sure now.</li>
|
|
</ul>
|
|
<h3 class="author">Duny updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">(Deff) Added scrubbers to the research outpost. The waste pipes empty directly in space by default, the pump can be found in the atmospherics room.</li>
|
|
</ul>
|
|
<h3 class="author">HarseTheef updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Fixes the Captain's Greaves examination text</li>
|
|
</ul>
|
|
<h3 class="author">Kurfursten updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Clipboard sprites should now properly update when you do anything like take out paper, stamp paper, etc.</li>
|
|
<li class="rscadd">You can now click a filing cabinet with a clipboard to dump the contents within.</li>
|
|
</ul>
|
|
<h3 class="author">PromethTK11 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Fixed the packed cell lockers not working propetly.</li>
|
|
<li class="rscadd">Aaand more packed misc. tweaks.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.24</h2>
|
|
<h3 class="author">Cyadox updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Allows you to remove peg limbs as intended</li>
|
|
</ul>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscdel">Slimes (the mob) can no longer be phazon junkies and get phazon mutations.</li>
|
|
<li class="rscadd">MoMMI material synth can now scan/produce more materials.</li>
|
|
</ul>
|
|
<h3 class="author">Kurfursten updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">You can now view the supply console even without an ID, but using most of the buttons requires access.</li>
|
|
<li class="rscadd">The supply console now has a QM-PIN restricted permissions screen that allows you to set auto-approval, restrict orders from silicons, or require the PIN for any action.</li>
|
|
<li class="rscadd">Permissions screen also has a requisitions function to allow approved orders to be paid from the Cargo account.</li>
|
|
<li class="bugfix">Removed the long-defunct "supply tax" calculation in ordering crates, meaning you can now order as much as you have money for with no phantom tax on top</li>
|
|
</ul>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">you can now make plant-b-gone with solanine</li>
|
|
</ul>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes an ancient bug that prevented big xenos and larva from being handcuffed/bodycuffed. Big xenos can break cuffs as fast as a hulk while larva take the same amount of time as other carbons.</li>
|
|
<li class="bugfix">Fixes an ancient bug that prevented xeno larva from being stunned.</li>
|
|
<li class="bugfix">Also fixes larvae hide spell.</li>
|
|
<li class="rscdel">Removes non-used head and chest slot from big xenos.</li>
|
|
<li class="tweak">Big xenos and larva can't ventcrawl or evolve while cuffed.</li>
|
|
<li class="tweak">Updates xeno inventory window.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.23</h2>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Changed the telecommunications machines construction/deconstruction/repair procedures. See wiki.</li>
|
|
<li class="bugfix">Fixed the telecommunications machines not degrading at high temperatures.</li>
|
|
<li class="bugfix">Fixed the telecommunications machines not removing the links between them upon deletion.</li>
|
|
<li class="tweak">Allowed the telecommunications machines to be scanned by the device analyzer</li>
|
|
<li class="bugfix">Fixed bananium, uranium floors activating when they shouldn't.</li>
|
|
</ul>
|
|
<h3 class="author">Unknown-as-Captain updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Delivery chutes don't accept anchored items. Please report if this breaks any intended Cargo delivery methods.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.21</h2>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Roboticist's pda now come with the R.O.B.U.T.T. pda cartridge. Allowing you to use your pda as a cyborg analyzer when enabled.</li>
|
|
<li class="rscadd">Plasma saw added to the protolathe, comes in your favorite color for plasma related things. Definitely only to be used for medical purposes.</li>
|
|
<li class="rscadd">Bone mender added to the protolathe, it fixes broken bones completely in one step.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.19</h2>
|
|
<h3 class="author">Commandersand updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Phazon mechs no longer break immersions</li>
|
|
</ul>
|
|
<h3 class="author">DeityLink updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="experiment">Admins now have a panel that allows them to easily control the Emergency Shuttle, its docking ports, as well as the Escape Pods.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.18</h2>
|
|
<h3 class="author">DelaminatingShard updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added new fat sprites for some uniforms</li>
|
|
<li class="tweak">Updated some existing fat uniforms</li>
|
|
<li class="tweak">Fixes the west view for the regular CMO uniform (blue instead of green cross)</li>
|
|
</ul>
|
|
<h3 class="author">HarseTheef updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="spellcheck">Grammar Fixes</li>
|
|
</ul>
|
|
<h3 class="author">MadmanMartian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">You can now scan a severed head with a health analyzer to see if it still has a mind</li>
|
|
</ul>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Starscreen shield generators are now built with two capacitors rather than two pico manipulators.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.15</h2>
|
|
<h3 class="author">N3X15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes money duplication bug in PoS terminals.</li>
|
|
<li class="bugfix">Fixes money spawning bug in PoS terminals caused by acceptance of negative prices.</li>
|
|
<li class="bugfix">Fixes PoS terminals showing wrong messages to some people when logging in.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.14</h2>
|
|
<h3 class="author">Duny updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">(Deff) Added rollerbeds to the new medbay.</li>
|
|
<li class="bugfix">(Deff) Fixed research outpost disposals throwing you into the o2 miner rather than outside.</li>
|
|
<li class="rscadd">(Deff) Added a tile painter to the theatre backroom.</li>
|
|
<li class="bugfix">(Deff) Fixed costume spawners in the theatre not spawning anything.</li>
|
|
</ul>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Added two alias commands for smartglass. The three valid commands are now toggle_transparency, toggle, and cycle.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.13</h2>
|
|
<h3 class="author">Kurfursten updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fridges no longer spam when bag loaded</li>
|
|
</ul>
|
|
<h3 class="author">Unknown-as-Captain updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Phenol kudzu now works again</li>
|
|
<li class="tweak">Buffed kudzu growth speed</li>
|
|
<li class="rscdel">Removed maximum growth radius for kudzu vines (NOT for creeper vines, which still have a maximum radius of 4)</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.12</h2>
|
|
<h3 class="author">DeityLink updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixed Bagelstation's Elite Syndicate Shuttle being outdated.</li>
|
|
</ul>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added smartglass; glass that can be digitally switched between transparent and opaque. Apply a wired glass tile to a window or windoor to create it, then multitool it for setup.</li>
|
|
</ul>
|
|
<h3 class="author">Unknown-as-Captain updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Ctrl+arrowkeys to turn now works on vehicles and chairs.</li>
|
|
<li class="rscadd">You can now scoot while sitting on office chairs, and kick nearby structures to propel your chair away. Scooting backwards is faster than scooting forwards. For balance reasons, scooting is slow and is disabled by ZAS.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.11</h2>
|
|
<h3 class="author">Duny updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added the Refrigerated Blood Bank, essentially a smartfridge for blood packs.</li>
|
|
<li class="tweak">(Deff) Completely reworked medbay to get rid of the cramped abomination it was before. Moved toxins a bit further away from it to make room. Removed telescience from science for more room too and gave the telepad to paramedics. Includes the new blood bank.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.10</h2>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Pico manipulators now use plasma in place of the old materials.</li>
|
|
</ul>
|
|
<h3 class="author">EmiliaMcWaifushitter updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the ability to slide stun talismans into books which stun the next person who reads said book</li>
|
|
</ul>
|
|
<h3 class="author">Intigracy updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Adminghosts no longer have to wait on the cooldown for turning on and off light switches.</li>
|
|
</ul>
|
|
<h3 class="author">ValkyrieSkies updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Gives Vox magboots a slowdown less than standard magboots, and enables a customized version of the magboot stomp command.</li>
|
|
</ul>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">The artifact gigadrill got a new icon thanks to the russian community</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.09</h2>
|
|
<h3 class="author">Duny updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">(Meta) Fixed the access requirements to open the windoors in the bridge.</li>
|
|
<li class="rscadd">(Meta) Added a filling cabinet to the QM's office.</li>
|
|
<li class="tweak">(Meta) Reworked the IAA office/courtroom region, mainly to drastically improve IAA player quality of life, and to make the courtroom a bit more welcoming for all the future trials which we all know are never going to happen.</li>
|
|
</ul>
|
|
<h3 class="author">HarseTheef updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the ability to shush people by using disarm intent on their mouth</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.08</h2>
|
|
<h3 class="author">Durgen updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a religion for the Chaplain from Dune</li>
|
|
</ul>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">the grenade explosion cap has been raised to 3, 5, 7</li>
|
|
<li class="tweak">water/potassium explosions are now limited to 1, 2, 4</li>
|
|
<li class="tweak">glycerol is now made with formic acid rather than sulphuric acid</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.07</h2>
|
|
<h3 class="author">Duny updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Reworked the top half of Metaclubs medbay (chemistry, paramedics, storage, hallway and reception), mainly in order to reduce the crowding near the entrance.</li>
|
|
<li class="bugfix">(Deff) Fixed cargo shuttle buttons opening the wrong door.</li>
|
|
<li class="bugfix">(Deff) Fixed Ian's delusions about the whole year being christmas.</li>
|
|
<li class="tweak">(Deff) The salvage shuttle's inner airlocks now start unbolted.</li>
|
|
<li class="rscadd">Added the pressure regulator, an embedded controller used only to depressurize or pressurize a room on demand using vents and an airlock sensor. Can be built using an airlock controller frame and an Embedded Controller Board (Pressure Regulator).</li>
|
|
<li class="rscadd">(Deff) The chapel's mass driver now has a pressure regulator, with its own air canister and a passive gate linked to distro (already set up correctly) both situated in the crematorium, allowing the chaplain to quickly depressurize the room before activating the mass driver/repressurize it afterwards and therefore avoid ZAS shenanigans.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.06</h2>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Heaters and freezers can be correctly upgraded with the RPED.</li>
|
|
<li class="tweak">Heaters and freezers update the pipe network more frequency, which should lead to more accurate readings.</li>
|
|
</ul>
|
|
<h3 class="author">PromethTK11 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Packed chem dispensers now are working properly</li>
|
|
<li class="rscadd">Fixed missing pipe in Packed pod-bay</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.05</h2>
|
|
<h3 class="author">Duny updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a pod bay to Defficiency, to the north west of Arrivals.</li>
|
|
</ul>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">The CMO and RD now spawn with their own unique coats equipped</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.04</h2>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Slimes now split into at least one different color. This does not always mean forward in the slime gene paths.</li>
|
|
</ul>
|
|
<h3 class="author">RaccoonBro updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Light floors now properly turn off and can be removed without leaving a sprite behind.</li>
|
|
</ul>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Pinpointers are now acid-proof.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.03</h2>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Made changes to the experimental shield generator interface</li>
|
|
<li class="imageadd">Added new sprites for the EX variant of the shield generator, courtesy of @Bilgecrank</li>
|
|
<li class="bugfix">Fixed several bugs related to the shield generator. Shields and capacitor can now be deconstructed.</li>
|
|
</ul>
|
|
<h3 class="author">DeityLink updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Angry Bees no longer attack themselves!</li>
|
|
<li class="bugfix">Fixed a runtime that occurs when a bee swarm dies.</li>
|
|
</ul>
|
|
<h3 class="author">DelaminatingShard updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds a splash screen based on the supermatter cascade</li>
|
|
</ul>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">RD now has their own labcoat, it's longer and protects you more from science related hazards.</li>
|
|
<li class="tweak">CMO labcoat now protects you a bit more from biological hazards.</li>
|
|
<li class="tweak">CMO now starts without their CMO coat, visit your locker to get a bluer one.</li>
|
|
<li class="rscadd">Switchtools now fit in labcoats.</li>
|
|
<li class="tweak">Excavation drill replaced with two types of drills.</li>
|
|
<li class="rscadd">Diamond excavation drill, faster and longer than the basic version. Costs a bit more than the old one.</li>
|
|
<li class="rscadd">Basic excavation drill, costs a bit less but the same slow speed and low range as the old one.</li>
|
|
</ul>
|
|
<h3 class="author">Kurfursten updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">The Tools n Engineering stack of packs crate now comes with one less tool pack, and instead a pack for Habitat Depot, a vendor that stocks building materials and supplies like light tubes.</li>
|
|
<li class="rscadd">There is a new stack of packs for a toy vendor, the Circus of Values</li>
|
|
</ul>
|
|
<h3 class="author">unid15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">You can no longer use most items or telekinesis through security cameras or remote view.</li>
|
|
<li class="tweak">Polaroids can take photos through security cameras. Subspace tunnelers can be used through both cameras and remote view.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.09.01</h2>
|
|
<h3 class="author">iFlashYou updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Lowered RPED material price in the protolathe and added gold to its new price. New price: 7000 Iron, 3500 Glass and 600 Gold</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.31</h2>
|
|
<h3 class="author">Blithering updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Captain's lockers now contain captain's boots instead of regular magboots</li>
|
|
</ul>
|
|
<h3 class="author">N3X15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Another try at fixing character roles.</li>
|
|
<li class="bugfix">A fix for role preferences, thanks to Ianstation.</li>
|
|
</ul>
|
|
<h3 class="author">PromethTK11 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">ATMs on Packed Station found a way to have babies, now there are more of them!</li>
|
|
<li class="rscadd">Fixed the abstinence of dungeon maker landmark in Packed Station</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.29</h2>
|
|
<h3 class="author">DrSnips updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">The holo switchtool now has the ability to change its color. Comes in blue, pink, green, and orange.</li>
|
|
<li class="bugfix">Hacking with switchtools is now possible. (doors, apcs, etc.)</li>
|
|
</ul>
|
|
<h3 class="author">Fruktlimpa updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Made the admin "Cookie message" more visible</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.27</h2>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">De-stealths hyposprays and subtypes. Sleepy pen stays as the go-to stealth chem injecting weapon,</li>
|
|
<li class="tweak">De-stealths cyborg hyposprays</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.26</h2>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes flesh/hookshoot crashing the server.</li>
|
|
</ul>
|
|
<h3 class="author">unid15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Admins can now add custom songs to jukeboxes. Added songs don't transfer between rounds.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.25</h2>
|
|
<h3 class="author">Kurfursten updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Treadmills once again function. Click click click click click.</li>
|
|
</ul>
|
|
<h3 class="author">SarahJohnson updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Arcade drops the red space suit replica helmet again.</li>
|
|
</ul>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">You can now see cyborg's active module using examine, hide that laser!</li>
|
|
<li class="rscadd">Cyborgs and MoMMIs will now show a blinking light on examine when their battery is zero.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.24</h2>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Xenomorph eggs will now be damaged by explosions.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.23</h2>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">fixed circuit imprinters printing entire confectionators rather than just circuit boards</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.22</h2>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Changed the crew monitoring console's and advanced security camera's Z-level picker.</li>
|
|
</ul>
|
|
<h3 class="author">EmiliaMcWaifushitter updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added the revolver ocelot syndicate bundle</li>
|
|
</ul>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the clockwork and bushido religion</li>
|
|
<li class="rscadd">Adds the sakura kimono to the list of premium autodrobe clothing</li>
|
|
<li class="rscadd">Adds the clockwork hood, robe and boots as contraband items in the piety vending</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.20</h2>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Made multitool cloning work for the supermatter.</li>
|
|
</ul>
|
|
<h3 class="author">Lokiamis updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Added a few holodeck rooms.</li>
|
|
</ul>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes being able to insert items inside the plastic bag in your head slot as monkey</li>
|
|
<li class="tweak">Trash can no longer store pinpointers</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.19</h2>
|
|
<h3 class="author">DamianX updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Gas pumps and volume pumps support multitool cloning.</li>
|
|
<li class="bugfix">Emitters' frequency will now be correctly cloned.</li>
|
|
</ul>
|
|
<h3 class="author">N3X15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Chameleon Projectors no longer protect you from acid smoke.</li>
|
|
</ul>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">bike horn + stun baton = honk baton</li>
|
|
</ul>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes diona nymphs suffocating when held by humans</li>
|
|
</ul>
|
|
<h3 class="author">unid15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Blueprints can no longer remove turfs from areas if there's an APC or an air alarm from the same area nearby.</li>
|
|
<li class="rscadd">Chief engineer's blueprints can edit and remove the station's areas.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.18</h2>
|
|
<h3 class="author">CptWad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">High yield rock placement tweaks, diamond should now be possible to find in a similar vein to how you do it on other stations.</li>
|
|
<li class="bugfix">Other small fixes to bugs people have pointed out</li>
|
|
<li class="tweak">New additions to bagel in general.</li>
|
|
</ul>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Borgs and MoMMIs now have temperature / pressure HUD indicators, based on human stats</li>
|
|
<li class="imageadd">sprites by Bilgecrank / Kokuten</li>
|
|
<li class="tweak">Borg fire indicator now actually works. Probably. Not sure if borgs can catch fire.</li>
|
|
</ul>
|
|
<h3 class="author">unid15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Magnetic magboot stomp now deals 45 damage, rather than 20. To perform it, stand on top of a lying mob with magboots enabled, and stomp on them (takes 3 seconds).</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.16</h2>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes an oversight that allowed you to ventcrawl while buckled</li>
|
|
<li class="bugfix">Fixes xenomorph queens being able to ventcrawl</li>
|
|
<li class="bugfix">Adds a check to prevent handcuffed/legcuffed humanoids and monkeys from ventcrawling while cuffed</li>
|
|
<li class="bugfix">Fixes dead facehuggers making you unhuggable and immune to pacid smoke</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.15</h2>
|
|
<h3 class="author">MadmanMartian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">You can now actually make taxi pods. Sorry folks</li>
|
|
</ul>
|
|
<h3 class="author">N3X15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Trying to disarm someone as highlander will result in YOU being disarmed.</li>
|
|
<li class="rscadd">Trying to disarm someone as bomberman will result in being disqualified.</li>
|
|
<li class="rscadd">All humans are changed to the default human race during highlander.</li>
|
|
<li class="rscadd">Chemicals can be marked DISHONORABLE to just not work on particular special roles like highlander. This currently includes chloral and cyanide.</li>
|
|
<li class="rscadd">Guns with honor_check will blow up if a highlander or bomberman tries to use them, taking their active hand with them.</li>
|
|
</ul>
|
|
<h3 class="author">PromethTK11 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Fixed Packedstation misplaced areas and added warden locker</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.12</h2>
|
|
<h3 class="author">Intigracy updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="tweak">Ghosts can now see who's actually sending PDA messages in case it's not the PDA owner</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.11</h2>
|
|
<h3 class="author">MadmanMartian updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds passenger seats to spacepods</li>
|
|
<li class="rscadd">Adds action buttons for spacepods. Sprites courtesy of Bilgecrank</li>
|
|
<li class="rscadd">Adds alternate armor for spacepod that makes it into a taxi pod. More passenger seats, but no weapons. Sprites courtesy of Kurfursten</li>
|
|
<li class="rscadd">Upgrading the cooking microwaves scanners can now let you keep 50u of disposed reagent in a bottle when you press eject contents</li>
|
|
</ul>
|
|
<h3 class="author">N3X15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Character preference SQL errors now include a unique identifier so we can better track which query is failing. Please include these identifiers with any issue submissions.</li>
|
|
<li class="bugfix">Fixed issues with character preferences not saving due to a SQLite error with flavor text.</li>
|
|
</ul>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Added a mothman AI hologram</li>
|
|
<li class="bugfix">The corgi AI hologram now actually works</li>
|
|
</ul>
|
|
<h3 class="author">ValkyrieSkies updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds the Offworld Off-Licence vending machine, a vendor for cans of booze.</li>
|
|
</ul>
|
|
<h3 class="author">unid15 updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="experiment">Made some changes to varediting - the following changes only affect admins</li>
|
|
<li class="rscadd">Varedit window now offers an option to save an atom's appearance. The saved appearance can be applied to other objects using either buildmode's edit function, or the varedit window. Saved appearances are not snapshots, and change together with the original object until applied to a new object.</li>
|
|
<li class="rscadd">Varedit window now has a (S) button that allows saving the stored value as your marked datum. This works on any object type, including lists, icons, sounds and files.</li>
|
|
<li class="rscadd">Type selection menu used in varediting no longer forces you to pick from a list of every existing type - it now functions like the spawn or create-datum commands.</li>
|
|
<li class="tweak">Buildmode editing no longer affects invisible objects and lighting overlays.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.10</h2>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Ports the ability to transform your null rod in other holy weapons.</li>
|
|
<li class="rscadd">Adds the holy avenger, cult blade, saint katana, nullbox and divine brass spear as holy weapons</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.09</h2>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">the 5 AI core sprites previously added by @jknpj are now available for use to AI players</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.08</h2>
|
|
<h3 class="author">CptWad updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Metastation shuttles now are unfucked</li>
|
|
<li class="bugfix">bagelstation wiring unfucked. Also added missing firelocks to an entire department that apparently nobody reported for some reason</li>
|
|
</ul>
|
|
<h3 class="author">SonixApache updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">holobadges can now properly be emagged</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.07</h2>
|
|
<h3 class="author">CodenameB updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Flavor text re-enabled. Now, changelings and genetics can copy flavor text. Flavor text will not be visible if anything would cause your face to be unrecognizable.</li>
|
|
</ul>
|
|
<h3 class="author">gbasood updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes human medHUDs not being able to detect newstyle viruses (disease2) that pAIs used to be able to detect, seems to have been an oversight</li>
|
|
<li class="bugfix">Fixes observers with the medHUD enabled being able to see if a person has old-style diseases (disease) instead of just new-style. I had no idea this even existed.</li>
|
|
</ul>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes holo switchtool item attack animation</li>
|
|
<li class="rscadd">Fixes cyborg hypospray's attack log showing "datum/reagent" instead of the actual reagent.</li>
|
|
<li class="imageadd">Adds five new AI core screens</li>
|
|
<li class="bugfix">Fixes cyborgs keeping the default "robot" icon as non standard module by canceling the icon selection</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.04</h2>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Fixes rogue action buttons and the effect of a certain pair of fairy wings staying after you insert the item inside storages.</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.03</h2>
|
|
<h3 class="author">DeityLink updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Now differentiating between bees that want to kill because they're angry due to people being asses to them, and bees that want to kill because they're high on toxics. The former will no longer attack other bees, which should help reduce the bee message spam greatly.</li>
|
|
<li class="rscadd">Bee mobs now update their names, roaming bees are labelled homeless, killing ones angry or crazy.</li>
|
|
</ul>
|
|
<h3 class="author">ghost updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds overdose proc to chems</li>
|
|
</ul>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="imageadd">Ports messenger bag's west sprite fix from bay</li>
|
|
<li class="bugfix">Fixes phantom mask users being able to see silicon laws using examine</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.02</h2>
|
|
<h3 class="author">jknpj updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Fixes a runtime that prevented cyborgs from being consumed by singularities</li>
|
|
<li class="bugfix">Fixes msay not showing messages with 7-bi ASCII characters but BWOINKing anyways</li>
|
|
</ul>
|
|
|
|
<h2 class="date">2017.08.01</h2>
|
|
<h3 class="author">DeityLink updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="bugfix">Re-added the missing wires and pipes on that one tile in medbay.</li>
|
|
</ul>
|
|
<h3 class="author">HarseTheef updated:</h3>
|
|
<ul class="changes bgimages16">
|
|
<li class="rscadd">Adds logging for vent and scrubber welding and unwelding</li>
|
|
</ul>
|
|
</div>
|
|
<!--
|
|
Credits Section
|
|
-->
|
|
<h1>Credits</h1>
|
|
|
|
<h2>Baystation 12 Credits</h2>
|
|
<dl class="creditblock">
|
|
<dt class="creditsection">
|
|
Code:
|
|
</dt>
|
|
<dd>
|
|
Abi79, Aryn, Cael_Aislinn, Chinsky, cib, CompactNinja, DopeGhoti, Erthilo, Hawk_v3, Head, Ispil, Lexusjjss, Melonstorm, Miniature, Mloc, NerdyBoy1104, SkyMarshal, Spectre, Strumpetplaya, Sunfall, Tastyfish, Uristqwerty
|
|
</dd>
|
|
<dt class="creditsection">
|
|
Sprites:
|
|
</dt>
|
|
<dd>
|
|
Apple_Master, Arcalane, Chinsky, CompactNinja, Deus Dactyl, Erthilo, Flashkirby, Miniature, Searif, Xenone
|
|
</dd>
|
|
<dt class="creditsection">
|
|
Thanks To:
|
|
</dt>
|
|
<dd>
|
|
/tg/ station, Goonstation, Animus Station, Daedalus, and original Spacestation 13 devs. Skibiliano for the IRC bot.
|
|
</dd>
|
|
<dt class="creditsection">
|
|
Sounds:
|
|
</dt>
|
|
<dd>
|
|
Aryn
|
|
</dd>
|
|
</dl>
|
|
|
|
<h2>/tg/ station 13 Development Team</h2>
|
|
<dl class="creditblock">
|
|
<dt class="creditsection">
|
|
Coders:
|
|
</dt>
|
|
<dd>
|
|
TLE, NEO, Errorage, muskets, veryinky, Skie, Noise, Numbers, Agouri, Noka, Urist McDorf, Uhangi, Darem, Mport, rastaf0, Doohl, Superxpdude, Rockdtben, ConstantA, Petethegoat, Kor, Polymorph, Carn, Nodrak, Donkie
|
|
</dd>
|
|
<dt class="creditsection">
|
|
Spriters:
|
|
</dt>
|
|
<dd>
|
|
Agouri, Cheridan, Cruazy Guest, Deeaych, Deuryn, Matty406, Microwave, ShiftyEyesShady, Skie, Uhangi, Veyveyr, Petethegoat, Kor, Ricotez, Ausops, TankNut
|
|
</dd>
|
|
<dt class="creditsection">
|
|
Sounds:
|
|
</dt>
|
|
<dd>
|
|
Skie, Lasty/Vinyl
|
|
</dd>
|
|
<dt class="creditsection">
|
|
Thanks to:
|
|
</dt>
|
|
<dd>
|
|
CDK Station devs, GoonStation devs, the original SpaceStation developers and Invisty for the title image
|
|
</dd>
|
|
</dl>
|
|
|
|
<h2>Daedalus Development Team</h2>
|
|
<dl class="creditblock">
|
|
<dt class="creditsection">
|
|
Coders:
|
|
</dt>
|
|
<dd>
|
|
DopeGhoti, Sunfall, ThVortex
|
|
</dd>
|
|
<dt class="creditsection">
|
|
Artwork:
|
|
</dt>
|
|
<dd>
|
|
Captain Hammer
|
|
</dd>
|
|
<dt class="creditsection">
|
|
Spriters:
|
|
</dt>
|
|
<dd>
|
|
((TODO.))
|
|
</dd>
|
|
<dt class="creditsection">
|
|
Sounds:
|
|
</dt>
|
|
<dd>
|
|
Peter J, due, Erik Satie
|
|
</dd>
|
|
<dt class="creditsection">
|
|
Thanks to:
|
|
</dt>
|
|
<dd>
|
|
All the dev teams that came before: BS12, /tg/station13, the Goons, and the original SS13 folks.
|
|
</dd>
|
|
</dl>
|
|
|
|
<h2>GoonStation 13 Development Team</h2>
|
|
<dl class="creditblock">
|
|
<dt class="creditsection">
|
|
Coders:
|
|
</dt>
|
|
<dd>
|
|
Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion
|
|
</dd>
|
|
<dt class="creditsection">
|
|
Spriters:
|
|
</dt>
|
|
<dd>
|
|
Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No
|
|
</dd>
|
|
</dl>
|
|
<p class="lic">
|
|
<a rel="license" href="http://creativecommons.org/licenses/by-sa/3.0/"><img alt="Creative Commons License" style="border-width:0" src="http://i.creativecommons.org/l/by-sa/3.0/88x31.png" /></a>
|
|
<br />
|
|
<i>This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/3.0/">Creative Commons Attribution-ShareAlike 3.0 Unported License</a>.
|
|
<br />
|
|
Rights are currently extended to <a href="http://forums.somethingawful.com/">SomethingAwful Goons</a> only.</i>
|
|
</p>
|
|
<p class="lic">
|
|
Some icons by <a href="http://p.yusukekamiyamane.com/">Yusuke Kamiyamane</a>. All rights reserved. Licensed under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.
|
|
</p>
|
|
</body>
|
|
</html>
|