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modified: code/game/gamemodes/wizard/rightandwrong.dm modified: code/game/objects/items/weapons/twohanded.dm modified: code/modules/projectiles/ammunition/boxes.dm modified: code/modules/projectiles/ammunition/bullets.dm modified: code/modules/projectiles/ammunition/speedloaders.dm new file: code/modules/projectiles/guns/projectile/nagant.dm modified: code/modules/projectiles/projectile/bullets.dm modified: icons/mob/back.dmi modified: icons/mob/in-hand/left/guninhands_left.dmi modified: icons/mob/in-hand/right/guninhands_right.dmi modified: icons/obj/ammo.dmi modified: icons/obj/gun.dmi new file: sound/weapons/nagant.ogg new file: sound/weapons/nagantreload.ogg new file: sound/weapons/obrez.ogg
74 lines
1.9 KiB
Plaintext
74 lines
1.9 KiB
Plaintext
//Boxes store shells to be loaded into guns
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//Boxes have a "fumble" effect - if you move while loading something, you drop some bullets and stop the action.
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//Attempting to load a gun in the middle of a firefight is a bad idea, needless to say
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/obj/item/ammo_storage/box
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exact = 1
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/obj/item/ammo_storage/box/a357
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name = "ammo box (.357)"
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desc = "A box of .357 ammo."
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icon_state = "357"
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ammo_type = "/obj/item/ammo_casing/a357"
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max_ammo = 7
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multiple_sprites = 1
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/obj/item/ammo_storage/box/c38
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name = "ammo box (.38)"
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desc = "A box of non-lethal .38 ammo."
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icon_state = "b38"
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ammo_type = "/obj/item/ammo_casing/c38"
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max_ammo = 6
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multiple_sprites = 1
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/obj/item/ammo_storage/box/a418
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name = "ammo box (.418)"
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icon_state = "418"
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ammo_type = "/obj/item/ammo_casing/a418"
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max_ammo = 7
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multiple_sprites = 1
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/obj/item/ammo_storage/box/a666
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name = "ammo box (.666)"
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icon_state = "666"
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ammo_type = "/obj/item/ammo_casing/a666"
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max_ammo = 4
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multiple_sprites = 1
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/obj/item/ammo_storage/box/c9mm
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name = "ammo box (9mm)"
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icon_state = "9mm"
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origin_tech = "combat=2"
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ammo_type = "/obj/item/ammo_casing/c9mm"
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max_ammo = 30
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/obj/item/ammo_storage/box/c45
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name = "ammo box (.45)"
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icon_state = "9mm"
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origin_tech = "combat=2"
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ammo_type = "/obj/item/ammo_casing/c45"
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max_ammo = 30
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/obj/item/ammo_storage/box/BMG50
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name = "ammo box (.50 BMG)"
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icon_state = "50BMG"
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origin_tech = "combat=4"
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ammo_type = "/obj/item/ammo_casing/BMG50"
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max_ammo = 8
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multiple_sprites = 1
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/obj/item/ammo_storage/box/b762x55
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name = "ammo box (7.62x55mmR)"
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icon_state = "b762x55"
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origin_tech = "combat=3"
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ammo_type = "/obj/item/ammo_casing/a762x55"
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max_ammo = 8
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multiple_sprites = 1
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/obj/item/ammo_storage/box/flare
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name = "ammo box (flare shells)"
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icon_state = "flarebox"
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ammo_type = "/obj/item/ammo_casing/shotgun/flare"
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max_ammo = 7
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multiple_sprites = 1
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