Files
vgstation13/code/ATMOSPHERICS/burstpipe.dm
2014-11-24 22:46:28 -08:00

41 lines
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/obj/machinery/atmospherics/pipe/vent/burstpipe
icon = 'icons/obj/pipes.dmi'
icon_state = "burst"
name = "burst pipe"
desc = "A section of burst piping. Leaks like a sieve."
//level = 1
volume = 1000 // large volume
dir = SOUTH
initialize_directions = SOUTH
/obj/machinery/atmospherics/pipe/vent/burstpipe/New(var/_loc, var/setdir=SOUTH)
// Easier spawning.
dir=setdir
..(_loc)
/obj/machinery/atmospherics/pipe/vent/burstpipe/hide(var/i)
if(level == 1 && istype(loc, /turf/simulated))
invisibility = i ? 101 : 0
update_icon()
/obj/machinery/atmospherics/pipe/vent/burstpipe/update_icon()
alpha = invisibility ? 128 : 255
if(!node1)
qdel(src) //TODO: silent deleting looks weird
/obj/machinery/atmospherics/pipe/vent/burstpipe/ex_act(var/severity)
return // We're already damaged. :^)
/obj/machinery/atmospherics/pipe/vent/burstpipe/attackby(var/obj/item/weapon/W, var/mob/user)
if (!istype(W, /obj/item/weapon/wrench))
return ..()
var/turf/T = get_turf(src)
playsound(T, 'sound/items/Ratchet.ogg', 50, 1)
user << "\blue You begin to remove \the [src]..."
if (do_after(user, 40))
user.visible_message( \
"[user] removes \the [src].", \
"\blue You have removed \the [src].", \
"You hear a ratchet.")
//new /obj/item/pipe(T, make_from=src)
del(src)