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c972c33d764be82ecc2a2c7d362dab39e597f86f
vgstation13/code/FEA
History
mport2004@gmail.com c972c33d76 Stun batons will no longer randomly stun people when they bump/are bumped by a guy holding one.
Bit of blob mode work.
Added a Blob Core sprite by Scottzar


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2247 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-22 04:27:33 +00:00
..
DEBUG_REMOVE_BEFORE_RELEASE.dm
Stun batons will no longer randomly stun people when they bump/are bumped by a guy holding one.
2011-09-22 04:27:33 +00:00
FEA_airgroup.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00
FEA_fire.dm
Singularity absorption explosion range lowered and is now dependent on singularity size.
2011-09-14 07:24:19 +00:00
FEA_gas_mixture.dm
Fixed cyborg rev heads counting as living and still being able to flash people.
2011-09-16 05:52:10 +00:00
FEA_group_helpers.dm
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e
2010-08-23 14:29:20 +00:00
FEA_system.dm
Stack of runtime error fixes.
2011-01-05 02:12:37 +00:00
FEA_turf_tile.dm
Grass floor is coded. Not present in the game yet tho.
2011-05-14 22:17:59 +00:00
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