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ca59c9fde9a0ffc69bfaa85e5adc4653a3c4791c
vgstation13/code/modules/projectiles
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aranclanos@hotmail.com d25a5d5aa3 Fixes issue 1001.
Fixes issue 994. (Chemsprayers are not included)
Fixes issue 990.
Adding some instant admin logs and server logs for some stuff in emitters/PA. See image. http://i.imgur.com/7kQpH.png

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4904 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-17 14:27:23 +00:00
..
ammunition
Gyropistol now uses magazines.
2012-09-02 19:44:06 +00:00
guns
-Made all contructs children of /mob/living/simple_animal/construct and changed the type paths as needed
2012-10-04 22:08:27 +00:00
projectile
Fixes issue 1001.
2012-10-17 14:27:23 +00:00
ammunition.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
gun.dm
Hulks can't use guns. Hopefully this encourages them to actually go around punching things instead of having their magic stun immunity shield while playing normally.
2012-09-11 03:43:30 +00:00
projectile.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
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