mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 02:16:05 +00:00
* Improved AI mob tracking
* Improved AI mob tracking
* Improved AI mob tracking
* Improved AI mob tracking
* Improved AI mob tracking
* Improved AI mob tracking
* Improved AI mob tracking
* Improved AI mob tracking
* bit of an improvement
* events on item equip and unequip
* events on item equip and unequip
* events on item equip and unequip
* events on item equip and unequip
* megaphones
* better way?
* file unchanged
* have to track it like this
* performance
* performance
* cutdown
* unnecessary
* nevermind
* actually sets null
* actually sets null
* rewrite
* relocates this
* relocates this
* updates to new syntax
* documentation
* possible help with this
* this oughta do it
* smooths this out too
* updates this
* fixes to new name
* cuts this down and cleans up
* cleaner system
* Revert "cleaner system"
This reverts commit e679a83297.
* removes controversial bit
* restores something
* clearer
* extra line to be sure
* fix
* fixes requested
* covers these cases too
* more accurate
* changes all of this
* forgot this
* unusable
* makes unlocking work
---------
Co-authored-by: SECBATON GRIFFON <sage>
Co-authored-by: SECBATON-GRIFFON <kanef9x@protonmail.com>
Co-authored-by: SECBATON-GRIFFON <>
703 lines
25 KiB
Plaintext
703 lines
25 KiB
Plaintext
/obj/structure/closet/crate/chest/alcatraz
|
||
name = "Alcatraz IV security crate"
|
||
desc = "It came from Alcatraz IV!"
|
||
|
||
var/global/list/alcatraz_stuff = list(
|
||
//3 of a kind
|
||
/obj/item/weapon/depocket_wand,/obj/item/weapon/depocket_wand,/obj/item/weapon/depocket_wand,
|
||
/obj/item/pedometer,/obj/item/pedometer,/obj/item/pedometer,
|
||
//2 of a kind
|
||
/obj/item/weapon/autocuffer,/obj/item/weapon/autocuffer,
|
||
/obj/item/clothing/mask/gas/hecu,/obj/item/clothing/mask/gas/hecu,
|
||
/obj/item/clothing/gloves/swat/specops,/obj/item/clothing/gloves/swat/specops,
|
||
//1 of a kind
|
||
/obj/item/clothing/under/securityskirt/elite,
|
||
/obj/item/clothing/head/helmet/donutgiver,
|
||
/obj/item/clothing/accessory/bangerboy,
|
||
/obj/structure/ammotree,
|
||
/obj/item/weapon/ram_kit,
|
||
/obj/item/device/vampirehead,
|
||
/obj/item/weapon/storage/lockbox/unlockable/peace,
|
||
/obj/item/clothing/head/helmet/stun,
|
||
/obj/item/weapon/secway_kit,
|
||
/obj/structure/largecrate/secure,
|
||
/obj/item/weapon/storage/lockbox/advanced/ricochettaser,
|
||
/obj/structure/closet/crate/flatpack/ancient/prisoner_autoclother,
|
||
/obj/item/weapon/storage/lockbox/advanced/energyshotgun
|
||
)
|
||
|
||
/obj/structure/closet/crate/chest/alcatraz/New()
|
||
..()
|
||
for(var/i = 1 to 6)
|
||
if(!alcatraz_stuff.len)
|
||
return
|
||
var/path = pick_n_take(alcatraz_stuff)
|
||
new path(src)
|
||
|
||
|
||
/obj/item/clothing/head/helmet/stun
|
||
name = "stun helmet"
|
||
desc = "For the experimental program of deploying armless security officers. Its complex wiring is known to block out psychic powers and 5G signals."
|
||
icon_state = "helmetstun"
|
||
light_power = 2.5
|
||
light_range = 4
|
||
light_color = LIGHT_COLOR_ORANGE
|
||
mech_flags = MECH_SCAN_FAIL
|
||
var/obj/item/weapon/cell/bcell
|
||
blocks_tracking = TRUE
|
||
|
||
/obj/item/clothing/head/helmet/stun/New()
|
||
..()
|
||
bcell = new(src)
|
||
bcell.charge = bcell.maxcharge
|
||
update_icon()
|
||
|
||
/obj/item/clothing/head/helmet/stun/Destroy()
|
||
if (bcell)
|
||
QDEL_NULL(bcell)
|
||
|
||
return ..()
|
||
|
||
/obj/item/clothing/head/helmet/stun/get_cell()
|
||
return bcell
|
||
|
||
/obj/item/clothing/head/helmet/stun/examine(mob/user)
|
||
..()
|
||
if(bcell)
|
||
to_chat(user, "<span class='info'>The helmet is [round(bcell.percent())]% charged.</span>")
|
||
|
||
/obj/item/clothing/head/helmet/stun/mob_can_equip(mob/M, slot, disable_warning = 0, automatic = 0)
|
||
if(!..() || !ishuman(M))
|
||
return CANNOT_EQUIP
|
||
if(clumsy_check(M))
|
||
to_chat(M, "<span class='warning'>You get stunned trying to don \the [src].</span>")
|
||
return CANNOT_EQUIP
|
||
var/mob/living/carbon/human/C = M
|
||
if(!C.head)
|
||
return CAN_EQUIP
|
||
if(C.head.canremove)
|
||
return CAN_EQUIP_BUT_SLOT_TAKEN
|
||
return CAN_EQUIP
|
||
|
||
/obj/item/clothing/head/helmet/stun/proc/use(var/amount)
|
||
if(!bcell || bcell.charge < amount)
|
||
return FALSE
|
||
bcell.use(amount)
|
||
return TRUE
|
||
|
||
#define STUN_HELMET_STRENGTH 10
|
||
/obj/item/clothing/head/helmet/stun/bite_action(mob/target)
|
||
if(!isliving(loc) || !isliving(target) || !use(STUN_HELMET_STRENGTH**2))
|
||
return FALSE
|
||
var/mob/living/user = loc
|
||
var/mob/living/L = target
|
||
if(iscarbon(target))
|
||
var/mob/living/carbon/C = L
|
||
if(C.check_shields(0,src))
|
||
return FALSE
|
||
L.apply_effect(STUN_HELMET_STRENGTH, STUTTER)
|
||
playsound(loc, 'sound/weapons/Egloves.ogg', 50, 1, -1)
|
||
L.Knockdown(STUN_HELMET_STRENGTH)
|
||
L.Stun(STUN_HELMET_STRENGTH)
|
||
user.attack_log += "\[[time_stamp()]\]<font color='red'> Stunned [L.name] ([L.ckey]) with [name]</font>"
|
||
L.attack_log += "\[[time_stamp()]\]<font color='orange'> Stunned by [user.name] ([user.ckey]) with [name]</font>"
|
||
log_attack("<font color='red'>[user.name] ([user.ckey]) stunned [L.name] ([L.ckey]) with [name]</font>" )
|
||
return TRUE
|
||
|
||
/obj/item/clothing/accessory/bangerboy
|
||
name = "\improper Banger Boy Advance"
|
||
desc = "The beloved sequel to the Banger Boy Color. Tap it or the clothing item it is attached to with grenades to trigger them for early detonation. Straps nicely onto security armor."
|
||
icon_state = "bangerboy"
|
||
mech_flags = MECH_SCAN_FAIL
|
||
w_type = RECYK_ELECTRONIC
|
||
flammable = TRUE
|
||
var/obj/item/tool/screwdriver/S
|
||
|
||
/obj/item/clothing/accessory/bangerboy/New()
|
||
..()
|
||
S = new(src)
|
||
|
||
/obj/item/clothing/accessory/bangerboy/Destroy()
|
||
QDEL_NULL(S)
|
||
..()
|
||
|
||
/obj/item/clothing/accessory/bangerboy/attackby(obj/item/W, mob/user)
|
||
if(istype(W,/obj/item/weapon/grenade))
|
||
var/obj/item/weapon/grenade/G = W
|
||
G.det_time = 1.5 SECONDS
|
||
G.activate(user)
|
||
else
|
||
..()
|
||
|
||
/obj/item/clothing/accessory/bangerboy/can_attach_to(obj/item/clothing/C)
|
||
return istype(C, /obj/item/clothing/suit/armor/vest)
|
||
|
||
/obj/item/clothing/head/helmet/donutgiver
|
||
name = "donutgiver"
|
||
desc = "The Donutgiver III. A twenty-five sprinkle headgear with mission-variable voice-programmed confections. It has the words SPRINKLE, JELLY, CHAOS and FAVORITE etched onto its sides."
|
||
icon_state = "donutgiver"
|
||
item_state = "donutgiver"
|
||
species_fit = list(INSECT_SHAPED)
|
||
flags = HEAR | FPRINT
|
||
var/dna_profile = null
|
||
var/last_donut = 0
|
||
|
||
/obj/item/clothing/head/helmet/donutgiver/GetVoice()
|
||
var/the_name = "The [name]"
|
||
return the_name
|
||
|
||
/obj/item/clothing/head/helmet/donutgiver/mob_can_equip(mob/M, slot, disable_warning = 0, automatic = 0)
|
||
if(!..())
|
||
return CANNOT_EQUIP
|
||
if(!ishuman(M))
|
||
to_chat(usr, "<span class='warning'>Your nonhuman DNA is rejected by \the [src].</span>")
|
||
return CANNOT_EQUIP
|
||
if(!dna_profile)
|
||
to_chat(usr, "<span class='warning'>There is no stored DNA profile.</span>")
|
||
return CANNOT_EQUIP
|
||
var/mob/living/carbon/human/H = M
|
||
if(!(dna_profile == H.dna.unique_enzymes))
|
||
to_chat(usr, "<span class='warning'>Your DNA does not match the stored DNA sample.</span>")
|
||
return CANNOT_EQUIP
|
||
else
|
||
if(!H.head)
|
||
return CAN_EQUIP
|
||
if(H.head.canremove)
|
||
return CAN_EQUIP_BUT_SLOT_TAKEN
|
||
return CAN_EQUIP
|
||
|
||
/obj/item/clothing/head/helmet/donutgiver/verb/submit_DNA_sample()
|
||
set name = "Submit DNA sample"
|
||
set category = "Object"
|
||
set src in usr
|
||
|
||
if(!ishuman(loc))
|
||
return
|
||
var/mob/living/carbon/human/H = loc
|
||
|
||
if(!isjusthuman(H))
|
||
to_chat(usr, "<span class='warning'>Your nonhuman DNA is rejected by \the [src].</span>")
|
||
return 0
|
||
|
||
if(!dna_profile)
|
||
dna_profile = H.dna.unique_enzymes
|
||
to_chat(usr, "<span class='notice'>You submit a DNA sample to \the [src].</span>")
|
||
verbs += /obj/item/clothing/head/helmet/donutgiver/verb/erase_DNA_sample
|
||
verbs -= /obj/item/clothing/head/helmet/donutgiver/verb/submit_DNA_sample
|
||
update_icon()
|
||
return 1
|
||
|
||
/obj/item/clothing/head/helmet/donutgiver/AltClick()
|
||
if(submit_DNA_sample())
|
||
return
|
||
return ..()
|
||
|
||
/obj/item/clothing/head/helmet/donutgiver/verb/erase_DNA_sample()
|
||
set name = "Erase DNA sample"
|
||
set category = "Object"
|
||
set src in usr
|
||
|
||
if(!ishuman(loc))
|
||
return
|
||
var/mob/living/carbon/human/H = loc
|
||
|
||
if(dna_profile)
|
||
if(dna_profile == H.dna.unique_enzymes)
|
||
dna_profile = null
|
||
to_chat(usr, "<span class='notice'>You erase the DNA profile from \the [src].</span>")
|
||
verbs += /obj/item/clothing/head/helmet/donutgiver/verb/submit_DNA_sample
|
||
verbs -= /obj/item/clothing/head/helmet/donutgiver/verb/erase_DNA_sample
|
||
update_icon()
|
||
else
|
||
self_destruct(H)
|
||
|
||
/obj/item/clothing/head/helmet/donutgiver/proc/self_destruct(mob/user)
|
||
var/req_access = list(access_security)
|
||
if(can_access(user.GetAccess(),req_access))
|
||
say("ERROR: DNA PROFILE DOES NOT MATCH.")
|
||
return
|
||
say("UNAUTHORIZED ACCESS DETECTED.")
|
||
var/datum/organ/external/active_hand = user.get_active_hand_organ()
|
||
if(active_hand)
|
||
active_hand.explode()
|
||
explosion(user, -1, 0, 2, whodunnit = user)
|
||
qdel(src)
|
||
|
||
/obj/item/clothing/head/helmet/donutgiver/Hear(var/datum/speech/speech, var/rendered_speech="")
|
||
set waitfor = FALSE // speak AFTER the user
|
||
if(world.timeofday < last_donut+300)
|
||
return
|
||
if(!ishuman(speech.speaker))
|
||
return
|
||
var/dispense_path
|
||
if(speech.speaker == loc && !speech.frequency && dna_profile)
|
||
var/mob/living/carbon/human/H = loc
|
||
if(dna_profile == H.dna.unique_enzymes)
|
||
if(findtext(speech.message, "standard") || findtext(speech.message, "sprinkle") || findtext(speech.message, "traditional"))
|
||
dispense_path = /obj/item/weapon/reagent_containers/food/snacks/donut/normal
|
||
sleep(3)
|
||
say("SPRINKLE.")
|
||
else if(findtext(speech.message, "jelly") || findtext(speech.message, "berry") || findtext(speech.message, "juicy"))
|
||
dispense_path = /obj/item/weapon/reagent_containers/food/snacks/donut/jelly
|
||
sleep(3)
|
||
say("JELLY.")
|
||
else if(findtext(speech.message, "chaos") || findtext(speech.message, "gump") || findtext(speech.message, "two-face"))
|
||
dispense_path = /obj/item/weapon/reagent_containers/food/snacks/donut/chaos
|
||
sleep(3)
|
||
say("CHAOS.")
|
||
else if(findtext(speech.message, "favorite") || findtext(speech.message, "4Kids") || findtext(speech.message, "rice"))
|
||
dispense_path = /obj/item/weapon/reagent_containers/food/snacks/riceball
|
||
sleep(3)
|
||
say("FAVORITE.")
|
||
if(dispense_path)
|
||
var/obj/item/I = new dispense_path(get_turf(src))
|
||
H.put_in_hands(I)
|
||
last_donut = world.timeofday
|
||
|
||
//Security Skirt spritework is coutesy of TG, CC BY-SA 3.0 license
|
||
/obj/item/clothing/under/securityskirt/elite
|
||
name = "elite security skirt"
|
||
desc = "For demonstrating who is in charge."
|
||
icon_state = "secskirt"
|
||
item_state = "r_suit"
|
||
_color = "secskirt"
|
||
origin_tech = Tc_COMBAT + "=2"
|
||
armor = list(melee = 10, bullet = 10, laser = 10,energy = 0, bomb = 0, bio = 0, rad = 0)
|
||
clothing_flags = ONESIZEFITSALL
|
||
siemens_coefficient = 0.9
|
||
species_fit = list(GREY_SHAPED, VOX_SHAPED)
|
||
body_parts_covered = FULL_TORSO|ARMS
|
||
|
||
|
||
/obj/item/clothing/under/securityskirt/elite/equipped(var/mob/user, var/slot)
|
||
..()
|
||
processing_objects += src
|
||
|
||
/obj/item/clothing/under/securityskirt/elite/unequipped(mob/user, var/from_slot = null)
|
||
processing_objects -= src
|
||
..()
|
||
|
||
/obj/item/clothing/under/securityskirt/elite/process()
|
||
if(ishuman(loc) && prob(1)) //Processing only happens when equipped anyway
|
||
var/mob/living/carbon/human/H = loc
|
||
if(!(H.wear_suit && H.wear_suit.body_parts_covered & LEGS)) //It doesn't make sense to swish about if it's covered under something
|
||
H.visible_message("<span class='warning'>[H]'s [src.name] swishes threateningly.</span>",
|
||
"\The [src] fills you with confidence.",
|
||
"Something cracks like a whip.")
|
||
H.reagents.add_reagent(PARACETAMOL,1)
|
||
|
||
/obj/item/weapon/ram_kit
|
||
name = "battering ram drop-leaf kit"
|
||
desc = "A device so ingenius there is no way the Vox invented it. Exploits volt-induced superposition to allow battering ram to fold into itself."
|
||
icon = 'icons/obj/device.dmi'
|
||
icon_state = "modkit"
|
||
inhand_states = list("left_hand" = 'icons/mob/in-hand/left/newsprites_lefthand.dmi', "right_hand" = 'icons/mob/in-hand/right/newsprites_righthand.dmi')
|
||
flags = FPRINT
|
||
siemens_coefficient = 0
|
||
w_class = W_CLASS_SMALL
|
||
origin_tech = Tc_COMBAT + "=5"
|
||
|
||
/obj/structure/largecrate/secure
|
||
name = "security livestock crate"
|
||
desc = "An access-locked crate containing a security wolf. Handlers are responsible for obedience: wolves require regular meat or they will lash out at small animals and, if desperate, humans."
|
||
req_access = list(access_brig)
|
||
icon = 'icons/obj/cage.dmi'
|
||
icon_state = "cage_secure"
|
||
var/mob_path = /mob/living/simple_animal/hostile/wolf/pliable
|
||
var/bonus_path = /obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh
|
||
|
||
/obj/structure/largecrate/secure/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||
if(!allowed(user))
|
||
to_chat(user,"<span class='warning'>\The [src]'s secure bolting system flashes hostily.</span>")
|
||
//Not using elseif here because we want it to continue to attack_hand
|
||
if(iscrowbar(W) && allowed(user))
|
||
new /obj/item/stack/sheet/metal(src)
|
||
var/turf/T = get_turf(src)
|
||
if(bonus_path)
|
||
for(var/i = 1 to 4)
|
||
new bonus_path(T)
|
||
if(mob_path)
|
||
new mob_path(T)
|
||
user.visible_message("<span class='notice'>[user] pries \the [src] open.</span>", \
|
||
"<span class='notice'>You pry open \the [src].</span>", \
|
||
"<span class='notice'>You hear creaking metal.</span>")
|
||
qdel(src)
|
||
else
|
||
attack_hand(user)
|
||
|
||
|
||
/obj/item/key/security/spare
|
||
name = "warden's spare secway key"
|
||
desc = "It has a tag that reads:"
|
||
var/home_map
|
||
|
||
/obj/item/key/security/spare/New()
|
||
..()
|
||
var/list/map_names = list("Defficiency","Bagelstation","Meta Club","Packed Station","Asteroid Station","Box Station",
|
||
"Snow Station", "Synergy Station", "Lamprey Station")
|
||
map_names -= map.nameLong
|
||
home_map = pick(map_names)
|
||
|
||
/obj/item/key/security/spare/examine(mob/user)
|
||
..()
|
||
to_chat(user, "<span class='info'>If found, please return to [home_map].")
|
||
|
||
/obj/item/weapon/depocket_wand
|
||
name = "depocket wand"
|
||
desc = "Depocketers were invented by thieves to read pocket contents and identify marks, then force them to drop those items for muggings. This one has been permanently peace-bonded so that it can only check pocket contents."
|
||
icon_state = "telebaton_1"
|
||
item_state = "telebaton_1"
|
||
w_class = W_CLASS_SMALL
|
||
|
||
/obj/item/weapon/depocket_wand/attack(mob/living/M, mob/living/user)
|
||
|
||
if(ishuman(M))
|
||
var/mob/living/carbon/human/H = M
|
||
if(H.handcuffed)
|
||
scan(H,user)
|
||
else
|
||
user.visible_message("<span class='danger'>[user] begins waving \the [src] over [M].</span>","<span class='danger'>You begin waving \the [src] over [M].</span>")
|
||
if(do_after(user,H, 2 SECONDS))
|
||
scan(H,user)
|
||
else
|
||
..()
|
||
|
||
/obj/item/weapon/depocket_wand/proc/scan(mob/living/carbon/human/H, mob/living/user)
|
||
playsound(user, 'sound/items/healthanalyzer.ogg', 50, 1)
|
||
to_chat(user,"<span class='info'>Pocket Scan Results:<BR>Left: [H.l_store ? H.l_store : "empty"]<BR>Right: [H.r_store ? H.r_store : "empty"]</span>")
|
||
|
||
#define VAMP_FLASH_CD 50
|
||
#define VAMP_SCREAM_CD 600
|
||
|
||
/obj/item/device/vampirehead
|
||
name = "shrunken vampire head"
|
||
desc = "The head of an immortal lord of the night. If only he had the right straight man partner, he'd make a good half of a crime fighting duo."
|
||
w_class = W_CLASS_TINY
|
||
icon_state = "vamphead0"
|
||
flags = HEAR | FPRINT
|
||
force = 7
|
||
var/obj/effect/located_blood
|
||
var/flash_last_used = 0
|
||
var/scream_last_used = 0
|
||
|
||
/obj/item/device/vampirehead/New()
|
||
..()
|
||
processing_objects += src
|
||
|
||
/obj/item/device/vampirehead/Destroy()
|
||
processing_objects -= src
|
||
..()
|
||
|
||
/obj/item/device/vampirehead/process()
|
||
if(located_blood && get_dist(located_blood,get_turf(src))<=5)
|
||
return //Don't process further, we still smell our old blood
|
||
located_blood = null
|
||
if(genecheck(loc,prob(97))) //Annoy unqualified bearers with messages about 3% of the time, contains sanity in proc
|
||
find_blood()
|
||
update_icon()
|
||
|
||
/obj/item/device/vampirehead/dropped()
|
||
..()
|
||
located_blood = null
|
||
|
||
/obj/item/device/vampirehead/update_icon()
|
||
icon_state = "vamphead[located_blood ? "1" : "0"]"
|
||
|
||
/obj/item/device/vampirehead/proc/find_blood()
|
||
if(!ishuman(loc))
|
||
return
|
||
for(var/obj/effect/decal/cleanable/C in range(5,loc))
|
||
if(C.counts_as_blood)
|
||
located_blood = C
|
||
/*var/list/blood_phrases = list("Can you smell it?",
|
||
"Ah, sweet blood...",
|
||
"So close, yet so far...",
|
||
"Sanquine. Delicious.",
|
||
"There. The blood is close...",
|
||
"Do you hear its call?")
|
||
to_chat(loc,"<B>[src]</B> [pick("murmurs","shrieks","hisses","groans","complains")], \"<span class='sinister'>[pick(blood_phrases)]</span>\"")*/
|
||
|
||
for(var/obj/effect/rune/R in range(5,loc))
|
||
located_blood = R
|
||
|
||
update_icon()
|
||
|
||
/obj/item/device/vampirehead/on_enter_storage(obj/item/weapon/storage/S)
|
||
..()
|
||
var/mob/living/carbon/human/H = get_holder_of_type(src, /mob/living/carbon/human)
|
||
if(H && genecheck(H,TRUE)) //If we've been stashed by a valid user. Don't send normal reject messages.
|
||
var/list/reject_phrases = list("Don't put me in there, I can't see!",
|
||
"Miserable churl! Un[S.name] me at once!",
|
||
"I hope you realize the view inside here is terribly boring.",
|
||
"What do you want of me? To curate the inside of this [S.name]?",
|
||
"Miserable. Sealed inside \a [S].",
|
||
"Can't make it! Can't make it! [capitalize(S.name)] stuck! Please, I beg you!",
|
||
"This is really no substitute for a coffin.",
|
||
"What, pray tell, am I supposed to be doing inside here?")
|
||
to_chat(H,"<B>[src]</B> [pick("murmurs","shrieks","hisses","groans","complains")], \"<span class='sinister'>[pick(reject_phrases)]</span>\"")
|
||
|
||
/obj/item/device/vampirehead/proc/genecheck(mob/user,silent=FALSE)
|
||
if(!ishuman(user))
|
||
|
||
return FALSE
|
||
if(M_SOBER in user.mutations)
|
||
return TRUE
|
||
else
|
||
if(!silent)
|
||
var/list/reject_phrases = list("Blah! I'd never work with someone who can't hold their drink.",
|
||
"You are not meant for this line of work, featherweight.",
|
||
"Try again when you can relate to the intoxicating taste of blood.",
|
||
"What is a man? A miserable little pile of soft drinks.",
|
||
"You mortals all look underage to me. Pray tell, can you even manage a bottle?",
|
||
"Bah. You mock Le Confr<66>rie des Chevaliers du Tastevin with your plebian visage.",
|
||
"I will not associate with any less than an iron liver.",
|
||
"You dare ask my service when you cannot even hold your liquor?")
|
||
to_chat(user,"<B>[src]</B> [pick("murmurs","insults","mocks","groans","complains")], \"<span class='sinister'>[pick(reject_phrases)]</span>\"")
|
||
return FALSE
|
||
|
||
/obj/item/device/vampirehead/attack_self(mob/user)
|
||
if(!istype(user) || !genecheck(user))
|
||
return
|
||
|
||
if(scream_last_used + VAMP_SCREAM_CD > world.timeofday)
|
||
var/list/reject_phrases = list("Bah. You can't be serious.",
|
||
"Again? You work me harder than I beat my slaves.",
|
||
"Enough. I must recover, first.",
|
||
"Cease your incessant squeezing, mortal.",
|
||
"I am not a flashbang, you blithering idiot."
|
||
)
|
||
to_chat(user,"<B>[src]</B> [pick("murmurs","insults","mocks","groans","complains")], \"<span class='sinister'>[pick(reject_phrases)]</span>\"")
|
||
return
|
||
|
||
user.attack_log += "\[[time_stamp()]\] <font color='red'>Used the [name] to perform a vampire screech.</font>"
|
||
log_attack("<font color='red'>[key_name(user)] Used the [name] to perform a vampire screech.</font>")
|
||
for(var/obj/structure/window/W in view(1))
|
||
W.shatter()
|
||
|
||
playsound(user, 'sound/effects/creepyshriek.ogg', 100, 1)
|
||
|
||
scream_last_used = world.timeofday
|
||
|
||
/obj/item/device/vampirehead/attack(mob/living/M as mob, mob/user as mob)
|
||
if(!user || !M) //sanity
|
||
return
|
||
|
||
if(!genecheck(user))
|
||
return
|
||
|
||
if(flash_last_used + VAMP_FLASH_CD > world.timeofday)
|
||
var/list/reject_phrases = list("Bah. You can't be serious.",
|
||
"Again? You work me harder than I beat my slaves.",
|
||
"Enough. I must recover, first.",
|
||
"Cease your incessant squeezing, mortal.",
|
||
"I am not a flash, you blithering idiot."
|
||
)
|
||
to_chat(user,"<B>[src]</B> [pick("murmurs","insults","mocks","groans","complains")], \"<span class='sinister'>[pick(reject_phrases)]</span>\"")
|
||
return
|
||
|
||
M.attack_log += "\[[time_stamp()]\] <font color='orange'>Has been flashed (attempt) with [name] by [key_name(user)]</font>"
|
||
user.attack_log += "\[[time_stamp()]\] <font color='red'>Used the [name] to flash [key_name(M)]</font>"
|
||
|
||
log_attack("<font color='red'>[key_name(user)] Used the [name] to flash [key_name(M)]</font>")
|
||
|
||
M.assaulted_by(user)
|
||
|
||
|
||
if(!iscarbon(M))
|
||
return
|
||
var/mob/living/carbon/Subject = M
|
||
|
||
Subject.Knockdown(Subject.eyecheck() * 5 * -1 +10)
|
||
|
||
visible_message("<span class='danger'>The eyes of [user]'s [name] emit a blinding flash toward [M]!</span>")
|
||
flash_last_used = world.timeofday
|
||
|
||
/obj/item/device/vampirehead/afterattack(atom/A, mob/user)
|
||
..()
|
||
if(isobj(A))
|
||
var/list/impact_phrases = list("Oof.",
|
||
"Ow.",
|
||
"Ack.",
|
||
"JUST.",
|
||
"Eugh.")
|
||
to_chat(user,"<B>[src]</B> [pick("moans","chokes","groans","complains")], \"<span class='sinister'>[pick(impact_phrases)]</span>\"")
|
||
|
||
//Autocuffer is like a cyborg handcuff dispenser for carbons
|
||
/obj/item/weapon/autocuffer
|
||
name = "autocuffer"
|
||
desc = "An experimental prototype handcuff dispenser that mysteriously went missing from a research facility on Alcatraz VI."
|
||
icon = 'icons/obj/items.dmi'
|
||
icon_state = "autocuffer"
|
||
siemens_coefficient = 0
|
||
slot_flags = SLOT_BELT
|
||
w_class = W_CLASS_SMALL
|
||
origin_tech = Tc_COMBAT + "=4"
|
||
restraint_resist_time = TRUE //This doesn't actually matter as long as it is nonzero
|
||
req_access = list(access_brig) //Brig timers
|
||
var/obj/item/weapon/handcuffs/cyborg/stored
|
||
w_type = RECYK_ELECTRONIC
|
||
flammable = TRUE
|
||
|
||
/obj/item/weapon/autocuffer/Destroy()
|
||
if(stored)
|
||
QDEL_NULL(stored)
|
||
..()
|
||
|
||
/obj/item/weapon/autocuffer/restraint_apply_intent_check(mob/user)
|
||
return TRUE
|
||
|
||
/obj/item/weapon/autocuffer/attempt_apply_restraints(mob/M, mob/user)
|
||
if(!allowed(user))
|
||
to_chat(user, "<span class='warning'>The access light on \the [src] blinks red.</span>")
|
||
return FALSE
|
||
if(!stored) //No cuffs primed. Let's generate new ones.
|
||
stored = new(src)
|
||
if(stored.attempt_apply_restraints(M,user))
|
||
stored = null //We applied these, so next time make new ones.
|
||
return TRUE
|
||
else
|
||
return FALSE
|
||
|
||
#define REWARD_FREQUENCY 1000
|
||
/obj/item/pedometer
|
||
name = "patrolmens' pedometer"
|
||
desc = "A device which estimates steps taken. This one dispenses prizes for patrolling maintenance or major hallways. It needs to be on your belt, pockets, or in hand to register movement."
|
||
icon = 'icons/obj/device.dmi'
|
||
icon_state = "pedometer"
|
||
w_class = W_CLASS_SMALL
|
||
slot_flags = SLOT_BELT
|
||
w_type = RECYK_ELECTRONIC
|
||
flammable = TRUE
|
||
var/count = 0
|
||
var/list/approved_areas = list(/area/maintenance,/area/hallway)
|
||
var/list/special_rewards = list(/obj/item/weapon/pen/tactical)
|
||
var/list/regular_rewards = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cannedcopcoffee,
|
||
/obj/item/weapon/reagent_containers/food/snacks/donutiron,
|
||
/obj/item/ammo_storage/speedloader/energy)
|
||
|
||
/obj/item/pedometer/examine(mob/user)
|
||
..()
|
||
to_chat(user,"<span class='info'>The reward ticker reads [count].</span>")
|
||
|
||
/obj/item/pedometer/pickup(mob/user)
|
||
..()
|
||
user.register_event(/event/moved, src, nameof(src::mob_moved()))
|
||
|
||
/obj/item/pedometer/dropped(mob/user)
|
||
..()
|
||
user.unregister_event(/event/moved, src, nameof(src::mob_moved()))
|
||
|
||
/obj/item/pedometer/proc/mob_moved(atom/movable/mover)
|
||
var/turf/T = get_turf(src)
|
||
var/area/A = get_area(T)
|
||
if(is_type_in_list(A,approved_areas))
|
||
count++
|
||
if(!(count % REWARD_FREQUENCY))
|
||
var/path
|
||
if(special_rewards.len)
|
||
path = pick_n_take(special_rewards)
|
||
else
|
||
path = pick(regular_rewards)
|
||
if(path)
|
||
var/obj/item/I = new path(get_turf(src))
|
||
if(isliving(mover))
|
||
var/mob/living/living_mover = mover
|
||
living_mover.put_in_hands(I)
|
||
to_chat(mover,"<span class='good'>\The [src] dispenses a reward!</span>")
|
||
|
||
#define AT_SEED 0
|
||
#define AT_PLANTED 1
|
||
#define AT_SAPLING 2
|
||
#define AT_MATURE 3
|
||
#define AT_FLOWERING 4
|
||
|
||
/obj/structure/ammotree
|
||
name = "ammo tree seed"
|
||
desc = "The seed of an ammo tree. A gene-modified plant that was developed to synthesize metals. <B>If it was rammed in with enough force, you could get it to grow.</B>"
|
||
icon = 'icons/obj/flora/big_pots.dmi'
|
||
icon_state = "ammotree-0"
|
||
density = FALSE
|
||
anchored = FALSE
|
||
pixel_x = -16
|
||
plane = ABOVE_HUMAN_PLANE
|
||
var/state = AT_SEED
|
||
var/pity_timer = 0
|
||
|
||
|
||
/obj/structure/ammotree/attackby(obj/item/I, mob/user)
|
||
if(state == AT_SEED && istype(I, /obj/item/weapon/batteringram))
|
||
state = AT_PLANTED
|
||
playsound(src, 'sound/effects/shieldbash.ogg', 50, 1)
|
||
processing_objects += src
|
||
else
|
||
..()
|
||
update_icon()
|
||
|
||
/obj/structure/ammotree/attack_hand(mob/user)
|
||
if(state != AT_FLOWERING)
|
||
return
|
||
visible_message("<span class='notice>[user] picks some ammo fruit from \the [src].</span>")
|
||
state = AT_MATURE
|
||
update_icon()
|
||
processing_objects += src
|
||
playsound(loc, "sound/effects/plant_rustle.ogg", 50, 1, -1)
|
||
for(var/i = 1 to 4)
|
||
new /obj/item/ammofruit(user.loc)
|
||
|
||
/obj/structure/ammotree/update_icon()
|
||
icon_state = "ammotree-[state]"
|
||
switch(state)
|
||
if(AT_PLANTED)
|
||
name = "strange pot"
|
||
desc = "Something is clearly putting down roots below."
|
||
if(AT_SAPLING)
|
||
name = "ammo tree sapling"
|
||
desc = "An ammo tree sapling. It looks thin enough to snap like a twig."
|
||
if(AT_MATURE)
|
||
name = "ammo tree"
|
||
desc = "A gene-modified plant that was developed to synthesize metals."
|
||
|
||
/obj/structure/ammotree/process()
|
||
if(state >= AT_FLOWERING)
|
||
processing_objects -= src
|
||
return
|
||
if(prob(1) || pity_timer > 99)
|
||
state++
|
||
pity_timer = 0
|
||
update_icon()
|
||
else
|
||
pity_timer++
|
||
|
||
/obj/item/ammofruit
|
||
name = "ammofruit"
|
||
desc = "Not edible. Feed it into your local ammolathe."
|
||
icon = 'icons/obj/ammo.dmi'
|
||
icon_state = "ammofruit"
|
||
w_class = W_CLASS_SMALL
|
||
|
||
|
||
/obj/item/ammofruit/New()
|
||
..()
|
||
pixel_x = rand(-3,3)
|
||
pixel_y = rand(-3,3)
|
||
materials = new /datum/materials(src)
|
||
materials.addAmount(MAT_IRON,CC_PER_SHEET_METAL*2)
|
||
if(prob(25))
|
||
if(prob(60))
|
||
materials.addAmount(MAT_PLASMA,CC_PER_SHEET_MISC*2)
|
||
name = "dragonbreath ammofruit"
|
||
icon_state = "ammofruit_plasma"
|
||
else
|
||
materials.addAmount(MAT_GLASS,CC_PER_SHEET_GLASS)
|
||
materials.addAmount(MAT_PLASTIC,CC_PER_SHEET_MISC)
|
||
materials.addAmount(MAT_WOOD, CC_PER_SHEET_MISC)
|
||
name = "gunstock ammofruit"
|
||
icon_state = "ammofruit_glass"
|
||
else
|
||
materials.addAmount(MAT_IRON,CC_PER_SHEET_METAL)
|
||
|
||
/obj/item/ammofruit/recyclable(var/obj/machinery/r_n_d/fabricator/F)
|
||
if(!istype(F, /obj/machinery/r_n_d/fabricator/mechanic_fab/autolathe/ammolathe))
|
||
return FALSE
|
||
return TRUE
|