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vgstation13/code/modules/projectiles/ammunition/rocket.dm
hbycyl cfd7a3e452 Ammolathe recycling (#27190)
* Changes how recycling is handled, now respects the machine's allowed_materials

* Lets the ammolathe recycle things

* Gives ammo and guns material values for recycling (50% of their build cost)

* oop bloat to appease the robot overlord

* adds typing to material_list

* Revert "oop bloat to appease the robot overlord"

This reverts commit a4c0409999.

Co-authored-by: tianyou <fuckgit@fuckgit.fuck>
2020-07-27 06:49:45 +02:00

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/obj/item/ammo_casing/rocket_rpg
name = "rocket"
desc = "Explosive supplement to the syndicate's rocket launcher."
icon_state = "rpground"
caliber = ROCKETGRENADE
projectile_type = "/obj/item/projectile/rocket"
starting_materials = list(MAT_IRON = 15000)
w_type = RECYK_METAL
w_class = W_CLASS_MEDIUM // Rockets don't exactly fit in pockets and cardboard boxes last I heard, try your backpack
shrapnel_amount = 0
/obj/item/ammo_casing/rocket_rpg/update_icon()
return
/obj/item/ammo_casing/rocket_rpg/lowyield
name = "low yield rocket"
desc = "Explosive supplement to Nanotrasen's rocket launchers."
projectile_type = "/obj/item/projectile/rocket/lowyield"
starting_materials = list(MAT_IRON = 10000)
/obj/item/ammo_casing/rocket_rpg/blank
name = "blank rocket"
desc = "This rocket left intentionally blank."
projectile_type = "/obj/item/projectile/rocket/blank"
starting_materials = list(MAT_IRON = 50)
/obj/item/ammo_casing/rocket_rpg/emp
name = "EMP rocket"
desc = "EMP rocket for the Nanotrasen rocket launcher."
projectile_type = "/obj/item/projectile/rocket/blank/emp"
starting_materials = list(MAT_IRON = 10000, MAT_URANIUM = 250)
/obj/item/ammo_casing/rocket_rpg/stun
name = "stun rocket"
desc = "Stun rocket for the Nanotrasen rocket launcher. Not a flashbang."
projectile_type = "/obj/item/projectile/rocket/blank/stun"
starting_materials = list(MAT_IRON = 25000, MAT_SILVER = 500)
/obj/item/ammo_casing/rocket_rpg/extreme
name = "extreme rocket" //don't even map or spawn this in or you'll be very sad
desc = "Extreme-yield rocket. Fire from very very far away."
projectile_type = "/obj/item/projectile/rocket/lowyield/extreme"