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96 lines
2.5 KiB
Plaintext
96 lines
2.5 KiB
Plaintext
// So you can be all 10 SECONDS
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#define SECONDS * 10
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#define MINUTES * 600
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#define HOURS * 36000
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#define TimeOfGame (get_game_time())
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#define TimeOfTick (world.tick_usage*0.01*world.tick_lag)
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/proc/get_game_time()
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var/global/time_offset = 0
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var/global/last_time = 0
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var/global/last_usage = 0
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var/wtime = world.time
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var/wusage = world.tick_usage * 0.01
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if(last_time < wtime && last_usage > 1)
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time_offset += last_usage - 1
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last_time = wtime
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last_usage = wusage
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return wtime + (time_offset + wusage) * world.tick_lag
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//Returns the world time in english
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/proc/worldtime2text(timestamp = world.time)
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return "[(round(timestamp / 36000) + 12) % 24]:[(timestamp / 600 % 60) < 10 ? add_zero(timestamp / 600 % 60, 1) : timestamp / 600 % 60]"
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/proc/formatTimeDuration(var/deciseconds)
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var/m = round(deciseconds / 600)
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var/s = (deciseconds % 600)/10
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var/h = round(m / 60)
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m = m % 60
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if(h>0)
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. += "[h]:"
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if(h>0 || m > 0)
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. += "[(m<10)?"0":""][m]:"
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. += "[(s<10)?"0":""][s]"
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/proc/altFormatTimeDuration(var/deciseconds)
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var/m = round(deciseconds / 600)
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var/s = (deciseconds % 600)/10
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var/h = round(m / 60)
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m = m % 60
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if(h > 0)
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. += "[h]h "
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if(m > 0)
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. += "[m]m "
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. += "[s]s"
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/proc/time_stamp()
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return time2text(world.timeofday, "hh:mm:ss")
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/* Preserving this so future generations can see how fucking retarded some people are
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/proc/time_stamp()
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var/hh = text2num(time2text(world.timeofday, "hh")) // Set the hour
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var/mm = text2num(time2text(world.timeofday, "mm")) // Set the minute
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var/ss = text2num(time2text(world.timeofday, "ss")) // Set the second
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var/ph
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var/pm
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var/ps
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if(hh < 10) ph = "0"
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if(mm < 10) pm = "0"
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if(ss < 10) ps = "0"
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return"[ph][hh]:[pm][mm]:[ps][ss]"
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*/
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/* Returns 1 if it is the selected month and day */
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/proc/isDay(var/month, var/day)
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if(isnum(month) && isnum(day))
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var/MM = text2num(time2text(world.timeofday, "MM")) // get the current month
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var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day
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if(month == MM && day == DD)
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return 1
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// Uncomment this out when debugging!
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//else
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//return 1
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/**
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* Returns "watch handle" (really just a timestamp :V)
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*/
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/proc/start_watch()
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return TimeOfGame
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/**
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* Returns number of seconds elapsed.
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* @param wh number The "Watch Handle" from start_watch(). (timestamp)
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*/
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/proc/stop_watch(wh)
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return round(0.1 * ( TimeOfGame - wh), 0.1)
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//returns timestamp in a sql and ISO 8601 friendly format
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/proc/SQLtime()
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return time2text(world.realtime, "YYYY-MM-DD hh:mm:ss") |