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* added return type to PriorityQueue/List * fixed /atom/movable/lighting_overlay/forceMove * fixed /obj/item/weapon/gun/hookshot/whip/windup_box/Fire * fixed /obj/item/weapon/gun/projectile/hecate/hunting/proc/scoping() * removed useless stuff from get_blood (src is always null for global procs unless manually set) * did the thing