Files
vgstation13/code/modules/client/client procs.dm
ShiftyRail d79c1fe070 Byond 516 v2.0 (#37553)
* The TGS thing

* Revert the 516 revert

* Further segment the world/New() proc

* Fixes an issue here
2025-05-12 00:50:25 -05:00

813 lines
30 KiB
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////////////
//SECURITY//
////////////
#define TOPIC_SPAM_DELAY 2 //2 ticks is about 2/10ths of a second; it was 4 ticks, but that caused too many clicks to be lost due to lag
#define UPLOAD_LIMIT 10485760 //Restricts client uploads to the server to 10MB //Boosted this thing. What's the worst that can happen?
#define MIN_CLIENT_VERSION 514
/*
When somebody clicks a link in game, this Topic is called first.
It does the stuff in this proc and then is redirected to the Topic() proc for the src=[0xWhatever]
(if specified in the link). ie locate(hsrc).Topic()
Such links can be spoofed.
Because of this certain things MUST be considered whenever adding a Topic() for something:
- Can it be fed harmful values which could cause runtimes?
- Is the Topic call an admin-only thing?
- If so, does it have checks to see if the person who called it (usr.client) is an admin?
- Are the processes being called by Topic() particularly laggy?
- If so, is there any protection against somebody spam-clicking a link?
If you have any questions about this stuff feel free to ask. ~Carn
*/
var/bunker_up = 0 //this round
var/bunker_saved = 0 //saved to file
var/bunker_setting = 0
var/updated_stats = 0
/client
var/account_joined = ""
var/account_age
var/fingerprint
var/related_accounts_fingerprint
/client/Topic(href, href_list, hsrc)
//var/timestart = world.timeofday
//testing("topic call for [usr] [href]")
if(!usr || usr != mob) //stops us calling Topic for somebody else's client. Also helps prevent usr=null
return
//Reduces spamming of links by dropping calls that happen during the delay period
// if(next_allowed_topic_time > world.time)
// return
//next_allowed_topic_time = world.time + TOPIC_SPAM_DELAY
//search the href for script injection
if( findtext(href,"<script",1,0) )
world.log << "Attempted use of scripts within a topic call, by [src]"
message_admins("Attempted use of scripts within a topic call, by [src]")
//del(usr)
return
if(href_list["issueclose"])
src << browse(null,"window=github")
//Admin PM
if(href_list["priv_msg"])
var/client/C = locate(href_list["priv_msg"])
if(ismob(C)) //Old stuff can feed-in mobs instead of clients
var/mob/M = C
C = M.client
cmd_admin_pm(C,null)
return
//Wiki shortcuts
if(href_list["getwiki"])
var/url = href_list["getwiki"]
usr << link(getVGWiki(url))
return
// Global Asset cache stuff.
if(href_list["asset_cache_confirm_arrival"])
// to_chat(src, "ASSET JOB [href_list["asset_cache_confirm_arrival"]] ARRIVED.")
var/job = text2num(href_list["asset_cache_confirm_arrival"])
completed_asset_jobs += job
return
if(href_list["_src_"] == "chat") // Oh god the ping hrefs.
return chatOutput.Topic(href, href_list)
//Logs all hrefs
if(config && config.log_hrefs && investigations[I_HREFS])
var/datum/log_controller/I = investigations[I_HREFS]
I.write("<small>[time_stamp()] [src] (usr:[usr])</small> || [hsrc ? "[hsrc] " : ""][copytext(sanitize(href), 1, 3000)]<br />")
// Tgui Topic middleware
if(tgui_Topic(href_list))
return
switch(href_list["_src_"])
if("holder")
hsrc = holder
if("usr")
hsrc = mob
if("prefs")
return prefs.process_link(usr,href_list)
if("vars")
return view_var_Topic(href,href_list,hsrc)
switch(href_list["action"])
if ("openLink")
src << link(href_list["link"])
..() //redirect to hsrc.Topic()
//testing("[usr] topic call took [(world.timeofday - timestart)/10] seconds")
/client/proc/handle_spam_prevention(var/message, var/mute_type)
var/static/regex/onion_link_search = new(@"(?:https?://)?(?:www)?(\S*?\.onion)\b", "g")
var/onion_link = onion_link_search.Find(message)
if(onion_link)
cmd_admin_mute(src.mob, mute_type, 1)
message_admins("[src] has been automuted [mute_type] for posting an onion link.")
log_admin("[src] has been automuted [mute_type] for posting an onion link.")
return 1
if(config.automute_on && !holder && src.last_message == message)
src.last_message_count++
if(src.last_message_count >= SPAM_TRIGGER_AUTOMUTE)
to_chat(src, "<span class='warning'>You have exceeded the spam filter limit for identical messages. An auto-mute was applied.</span>")
cmd_admin_mute(src.mob, mute_type, 1)
return 1
if(src.last_message_count >= SPAM_TRIGGER_WARNING)
to_chat(src, "<span class='warning'>You are nearing the spam filter limit for identical messages.</span>")
return 0
else
last_message = message
src.last_message_count = 0
return 0
//This stops files larger than UPLOAD_LIMIT being sent from client to server via input(), client.Import() etc.
/client/AllowUpload(filename, filelength)
if(filelength > UPLOAD_LIMIT)
to_chat(src, "<span class='red'>Error: AllowUpload(): File Upload too large. Upload Limit: [UPLOAD_LIMIT/1024]KiB.</span>")
return 0
/* //Don't need this at the moment. But it's here if it's needed later.
//Helps prevent multiple files being uploaded at once. Or right after eachother.
var/time_to_wait = fileaccess_timer - world.time
if(time_to_wait > 0)
to_chat(src, "<span class='red'>Error: AllowUpload(): Spam prevention. Please wait [round(time_to_wait/10)] seconds.</span>")
return 0
fileaccess_timer = world.time + FTPDELAY */
return 1
///////////
//CONNECT//
///////////
/client/New(TopicData)
// world.log << "creating chatOutput"
chatOutput = new /datum/chatOutput(src) // Right off the bat.
// world.log << "Done creating chatOutput"
if(!bunker_setting)
bunker_setting = 1
load_bunker()
if(config)
winset_wrapper(null, "window1.msay_output.style=[config.world_style_config];") // The TG people told me to do it. If this fails for reason X or Y, the entire client/New() will runtime and we'll be in huge trouble.
else
to_chat(src, "<span class='warning'>The stylesheet wasn't properly setup call an administrator to reload the stylesheet or relog.</span>")
TopicData = null //Prevent calls to client.Topic from connect
if(connection != "seeker") //Invalid connection type.
if(connection == "web")
if(!holder)
return null
if(connection == "telnet")
if(!(src.address == "localhost" || src.address == "127.0.0.1"))
world.log << "telnet connection from [src.address] denied."
return null
else
return null
if(!updated_stats && config.stats_addr)
updated_stats = 1
spawn(1)
world.Export("[config.stats_addr]")
if(byond_version < MIN_CLIENT_VERSION) //Out of date client.
message_admins("[key]/[ckey] has connected with an out of date client! Their version: [byond_version]. They will be kicked shortly.")
alert(src,"Your BYOND client is out of date. Please make sure you have have at least version [MIN_CLIENT_VERSION] installed. Check for a beta update if necessary.", "Update Yo'Self", "OK")
spawn(5 SECONDS)
del(src)
if(!guests_allowed && IsGuestKey(key))
alert(src,"This server doesn't allow guest accounts to play. Please go to http://www.byond.com/ and register for a key.","Guest","OK")
del(src)
return
// Change the way they should download resources.
if(config.resource_urls)
src.preload_rsc = pick(config.resource_urls)
else if(config.rsclist && config.rscstring)
var/rsclist = flist("[config.rsclist]")
var/rscString = "[config.rscstring]"
try
rscString += rsclist[1]
catch(var/exception/e)
rscString = 1
world.log << "An exception occurred while fetching preload rsc url. [e.name] | File: [e.file] Line: [e.line]"
world.log << e.desc
world.log << "Setting [src.key] preload rsc to [rscString]"
preload_rsc = rscString
else
src.preload_rsc = 1 // If config.resource_urls is not set, preload like normal.
to_chat(src, "<span class='warning'>If the title screen is black, resources are still downloading. Please be patient until the title screen appears.</span>")
clients += src
directory[ckey] = src
//preferences datum - also holds some persistant data for the client (because we may as well keep these datums to a minimum)
prefs = preferences_datums[ckey]
if(!prefs)
prefs = new /datum/preferences(src)
preferences_datums[ckey] = prefs
prefs.last_ip = address //these are gonna be used for banning
prefs.last_id = computer_id //these are gonna be used for banning
prefs.client = src
prefs.initialize_preferences(client_login = 1)
. = ..() //calls mob.Login()
chatOutput.start()
if(custom_event_msg && custom_event_msg != "")
to_chat(src, "<h1 class='alert'>Custom Event</h1>")
to_chat(src, "<h2 class='alert'>A custom event is taking place. OOC Info:</h2>")
to_chat(src, "<span class='alert'>[html_encode(custom_event_msg)]</span>")
to_chat(src, "<br>")
if( (world.address == address || !address) && !host )
host = key
world.update_status()
//Admin Authorisation
var/static/list/localhost_addresses = list("127.0.0.1","::1")
if(config.localhost_autoadmin)
if((!address && !world.port) || (address in localhost_addresses))
holder = new /datum/admins("Host", R_HOST, src.ckey)
else
holder = admin_datums[ckey]
if(holder)
if(prefs.toggles & AUTO_DEADMIN)
message_admins("[src] was automatically de-admined.")
deadmin()
verbs += /client/proc/readmin
deadmins += ckey
holder = null
to_chat(src, "<span class='interface'>You are now de-admined.</span>")
else
holder.associate(src)
admin_memo_show()
log_client_to_db()
//Keeping this because it's hilarious
/*
if((isnum(account_age) && account_age < 14) && (country_code && country_code == "NL"))
message_admins("[key]/[ckey] has connected with a Netherlands IP and an account age of [account_age], it is possible they're toomykins so keep an eye on them or something.")
*/
//VPN check
//if((isnum(account_age) && account_age <= 5))
/*var/list/val[] = world.Export("http://check.getipintel.net/check.php?ip=[src.address]&contact=<HOST EMAIL>&flags=m")
if(val && val.len && ("CONTENT" in val))
var/String = file2text(val["CONTENT"]) // Convert the HTML file to text
var/vpn = text2num(String)
if(isnum(vpn))
if(vpn > 0.85)
del(src)
if(vpn > 0)
message_admins("[key]/[ckey] has connected with a VPN and an account age of [account_age] and a bad ip score of [vpn] (higher is more likely), it is possible they're ban evading so keep an eye on them.")
if(vpn < 0)
log_admin("[key]/[ckey]'s vpn check errored out with a value of [vpn], be advised")
else
log_admin("[key]/[ckey]'s vpn check returned no vpn detected.")*/
send_resources()
var/datum/DBQuery/query = SSdbcore.NewQuery("SELECT id, ckey, ip, computerid, a_ckey, reason, expiration_time, duration, bantime, bantype, unbanned, unbanned_ckey, unbanned_datetime FROM erro_ban WHERE (ckey = :ckey [address ? "OR ip = :address" : ""] [computer_id ? "OR computerid = :computer_id" : ""]) AND unbanned_notification = 0;",
list(
"ckey" = ckey,
"address" = address,
"computer_id" = computer_id,
))
if(!query.Execute())
message_admins("Error: [query.ErrorMsg()]")
log_sql("Error: [query.ErrorMsg()]")
else
while(query.NextRow())
var/id = query.item[1]
var/pckey = query.item[2]
//var/pip = query.item[3]
//var/pcid = query.item[4]
var/ackey = query.item[5]
var/reason = query.item[6]
var/expiration = query.item[7]
var/duration = query.item[8]
var/bantime = query.item[9]
//var/bantype = query.item[10]
var/unbanned = query.item[11]
var/unbanned_ckey = query.item[12]
var/unbanned_datetime = query.item[13]
if (unbanned && unbanned_ckey && unbanned_datetime)
to_chat(src, "<span class='notice'><b>You, or another user of this ckey ([pckey]) were banned by [ackey] on [bantime] [duration > 0 ? "for [duration] minutes" : "permanently"].</b></span>")
to_chat(src, "<span class='notice'>This ban has been revoked by [unbanned_ckey] at time [unbanned_datetime].</span>")
to_chat(src, "<span class='notice'>The reason was: '[reason]'.</span>")
to_chat(src, "<span class='notice'>For more information, you can ask admins in ahelps or at https://ss13.moe. </span>")
to_chat(src, "<span class='notice'><b>This ban has expired. You can now play the game.</b></span>")
else
to_chat(src, "<span class='notice'><b>You, or another user of this ckey ([pckey]) were banned by [ackey] on [bantime] [duration > 0 ? "for [duration] minutes" : "permanently"].</b></span>")
if (duration > 0)
to_chat(src, "<span class='notice'>This ban expired on [expiration].</span>")
to_chat(src, "<span class='notice'>The reason was: '[reason]'.</span>")
to_chat(src, "<span class='notice'>For more information, you can ask admins in ahelps or at https://ss13.moe. </span>")
to_chat(src, "<span class='notice'><b>This ban has expired. You can now play the game.</b></span>")
var/datum/DBQuery/update_query = SSdbcore.NewQuery("UPDATE erro_ban SET unbanned_notification = 1 WHERE id = [id]")
if(!update_query.Execute())
message_admins("Error: [update_query.ErrorMsg()]")
log_sql("Error: [update_query.ErrorMsg()]")
qdel(update_query)
qdel(query)
if (prefs && prefs.show_warning_next_time)
to_chat(src, "<span class='notice'><b>You, or another user of this ckey ([ckey]) were warned by [prefs.warning_admin].</b></span>")
to_chat(src, "<span class='notice'>The reason was: '[prefs.last_warned_message]'.</span>")
to_chat(src, "<span class='notice'>For more information, you can ask admins in ahelps or at https://ss13.moe. </span>")
to_chat(src, "<span class='notice'><b>You can now play the game.</b></span>")
prefs.show_warning_next_time = 0
prefs.save_preferences_sqlite(src, src.ckey)
if(prefs.lastchangelog != changelog_hash) //bolds the changelog button on the interface so we know there are updates.
winset_wrapper("rpane.changelog", "background-color=#eaeaea;font-style=bold")
prefs.SetChangelog(ckey,changelog_hash)
to_chat(src, "<span class='info'>Changelog has changed since your last visit.</span>")
//Set map label to correct map name
winset_wrapper(src, "rpane.mapb", "text=\"[map.nameLong]\"")
if (round_end_info)
winset_wrapper("rpane.round_end", "is-visible=true")
winset_wrapper("rpane.last_round_end", "is-visible=false")
else if (last_round_end_info)
winset_wrapper("rpane.round_end", "is-visible=false")
winset_wrapper("rpane.last_round_end", "is-visible=true")
else
winset_wrapper("rpane.round_end", "is-visible=false")
winset_wrapper("rpane.last_round_end", "is-visible=false")
if (runescape_pvp)
to_chat(src, "<span class='userdanger'>WARNING: Wilderness mode is enabled; players can only harm one another in maintenance areas!</span>")
if(!winexists(src, "asset_cache_browser")) // The client is using a custom skin, tell them.
to_chat(src, "<span class='warning'>Unable to access asset cache browser, if you are using a custom skin file, please allow DS to download the updated version, if you are not, then make a bug report. This is not a critical issue but can cause issues with resource downloading, as it is impossible to know when extra resources arrived to you.</span>")
//This is down here because of the browse() calls in tooltip/New()
if(!tooltips)
tooltips = new /datum/tooltip(src)
fps = (prefs.fps < 0) ? RECOMMENDED_CLIENT_FPS : prefs.fps
// This is wrapped so that if the winset fucks up somehow, this doesn't crash the entire client login proc.
/client/proc/winset_wrapper(control_id, params)
winset(src, control_id, params)
//////////////
//DISCONNECT//
//////////////
/client/Del()
if(holder)
holder.owner = null
admins -= src
directory -= ckey
clients -= src
return ..()
/client/proc/log_client_to_db()
if(IsGuestKey(key))
return
if(!SSdbcore.Connect())
return
var/list/http[] = world.Export("http://www.byond.com/members/[src.key]?format=text") // Retrieve information from BYOND
var/Joined = 2550-01-01
if(http && http.len && ("CONTENT" in http))
var/String = file2text(http["CONTENT"]) // Convert the HTML file to text
var/JoinPos = findtext(String, "joined")+10 // Parse for the joined date
Joined = copytext(String, JoinPos, JoinPos+10) // Get the date in the YYYY-MM-DD format
account_joined = Joined
var/age
var/datum/DBQuery/query = SSdbcore.NewQuery("SELECT id, datediff(Now(),firstseen) as age, datediff(Now(),accountjoined) as age2 FROM erro_player WHERE ckey = :ckey", list("ckey" = ckey))
if(!query.Execute())
message_admins("Error: [query.ErrorMsg()]")
log_sql("Error: [query.ErrorMsg()]")
qdel(query)
return
var/sql_id = 0
while(query.NextRow())
sql_id = query.item[1]
player_age = text2num(query.item[2])
age = text2num(query.item[3])
break
qdel(query)
var/datum/DBQuery/query_ip = SSdbcore.NewQuery("SELECT distinct ckey FROM erro_connection_log WHERE ip = :address", list("address" = address))
if(!query_ip.Execute())
log_sql("Error: [query_ip.ErrorMsg()]")
qdel(query_ip)
return
related_accounts_ip = ""
while(query_ip.NextRow())
related_accounts_ip += "[query_ip.item[1]], "
qdel(query_ip)
var/datum/DBQuery/query_cid = SSdbcore.NewQuery("SELECT distinct ckey FROM erro_connection_log WHERE computerid = :computer_id", list("computer_id" = computer_id))
if(!query_cid.Execute())
log_sql("Error: [query_cid.ErrorMsg()]")
qdel(query_cid)
return
related_accounts_cid = ""
while(query_cid.NextRow())
related_accounts_cid += "[query_cid.item[1]], "
qdel(query_cid)
//Just the standard check to see if it's actually a number
if(sql_id)
if(istext(sql_id))
sql_id = text2num(sql_id)
if(!isnum(sql_id))
return
else if(bunker_up)
// This should be a config/ thing.
//var/url = pick("byond://game.tgstation13.org:1337","byond://baystation12.net:8000")
//src << link(url)
//var/Server/s = random_server_list[key]
//world.log << "Sending [src.key] to random server: [url]"
//src << link(s.url)
world.log << "Denying [src.key] access due to panic bunker."
sleep(30)
del(src)
return
var/admin_rank = "Player"
if(istype(holder))
admin_rank = holder.rank
if(bunker_up)
to_chat(src, "<font size=8><span class='warning'>PANIC BUNKER IS ON</span></font>")
if(sql_id)
//Player already identified previously, we need to just update the 'lastseen', 'ip' and 'computer_id' variables
var/datum/DBQuery/query_update
if(isnum(age))
query_update = SSdbcore.NewQuery("UPDATE erro_player SET lastseen = Now(), ip = :address, computerid = :computer_id, lastadminrank = :admin_rank WHERE id = :id",
list(
"address" = address,
"computer_id" = computer_id,
"admin_rank" = admin_rank,
"id" = sql_id,
))
else
query_update = SSdbcore.NewQuery("UPDATE erro_player SET lastseen = Now(),ip = :address, computerid = :computer_id, lastadminrank = :admin_rank, accountjoined = :joined WHERE id = :id",
list(
"address" = address,
"computer_id" = computer_id,
"admin_rank" = admin_rank,
"joined" = Joined,
"id" = sql_id,
))
query_update.Execute()
if(query_update.ErrorMsg())
WARNING("FINGERPRINT: [query_update.ErrorMsg()]")
qdel(query_update)
else
//New player!! Need to insert all the stuff
var/datum/DBQuery/query_insert = SSdbcore.NewQuery("INSERT INTO erro_player (id, ckey, firstseen, lastseen, ip, computerid, lastadminrank, accountjoined) VALUES (null, :ckey, Now(), Now(), :address, :computer_id, :admin_rank, :joined)",
list(
"ckey" = ckey,
"address" = address,
"computer_id" = computer_id,
"admin_rank" = admin_rank,
"joined" = Joined,
))
query_insert.Execute()
if(query_insert.ErrorMsg())
WARNING("FINGERPRINT: [query_insert.ErrorMsg()]")
qdel(query_insert)
if(!isnum(age))
var/datum/DBQuery/query_age = SSdbcore.NewQuery("SELECT datediff(Now(),accountjoined) as age2 FROM erro_player WHERE ckey = :ckey", list("ckey" = ckey))
if(!query_age.Execute())
WARNING("FINGERPRINT: [query_age.ErrorMsg()]")
while(query_age.NextRow())
age = text2num(query_age.item[1])
qdel(query_age)
if(!isnum(player_age))
player_age = 0
if(age < MINIMUM_NON_SUS_ACCOUNT_AGE)
for(var/client/X in admins)
if(X.prefs.toggles & SOUND_ADMINHELP)
X << 'sound/effects/adminhelp.ogg'
message_admins("[ckey(key)]/([src]) is a relatively new player, may consider watching them. AGE = [age] First seen = [player_age]")
log_admin(("[ckey(key)]/([src]) is a relatively new player, may consider watching them. AGE = [age] First seen = [player_age]"))
testing("[src]/[ckey(key)] logged in with age of [age]/[player_age]/[Joined]")
account_age = age
// logging player access
var/server_address_port = "[world.internet_address]:[world.port]"
var/datum/DBQuery/query_connection_log = SSdbcore.NewQuery("INSERT INTO `erro_connection_log`(`id`,`datetime`,`serverip`,`ckey`,`ip`,`computerid`) VALUES(null,Now(),:server_address_port,:ckey,:address,:computer_id);",
list(
"ckey" = ckey,
"address" = address,
"computer_id" = computer_id,
"server_address_port" = server_address_port,
))
query_connection_log.Execute()
if(query_connection_log.ErrorMsg())
WARNING("FINGERPRINT: [query_connection_log.ErrorMsg()]")
qdel(query_connection_log)
connection_time = world.time
#undef TOPIC_SPAM_DELAY
#undef UPLOAD_LIMIT
#undef MIN_CLIENT_VERSION
//checks if a client is afk
//3000 frames = 5 minutes
/client/proc/is_afk(duration=3000)
if(inactivity > duration)
return inactivity
return 0
/client/verb/resend_resources()
set name = "Resend Resources"
set desc = "Re-send resources for NanoUI. May help those with NanoUI issues."
set category = "OOC"
to_chat(usr, "<span class='notice'>Re-sending NanoUI resources. This may result in lag.</span>")
nanomanager.send_resources(src)
send_html_resources()
//send resources to the client. It's here in its own proc so we can move it around easiliy if need be
/client/proc/send_resources()
// preload_vox() //Causes long delays with initial start window and subsequent windows when first logged in.
getFiles(
'html/search.js',
'html/panels.css',
)
// Preload the crew monitor. This needs to be done due to BYOND bug http://www.byond.com/forum/?post=1487244
//The above bug report thing doesn't exist anymore so uh, whatever.
spawn()
if(src in clients) //Did we log out before we reached this part of the function?
send_html_resources()
// Send NanoUI resources to this client
spawn()
if(src in clients) //Did we log out before we reached this part of the function?
nanomanager.send_resources(src)
// Sends resources to the client asynchronously.
/client/proc/preload_resource(var/rsc)
Export("##action=preload_rsc", rsc)
/client/proc/send_html_resources()
while(!vote || !vote.interface)
sleep(1)
vote.interface.sendAssets(src)
var/datum/asset/simple/E = new/datum/asset/simple/emoji_list()
send_asset_list(src, E.assets)
var/datum/asset/simple/F = new/datum/asset/simple/other_fonts()
send_asset_list(src, F.assets)
/proc/get_role_desire_str(var/rolepref)
switch(rolepref & ROLEPREF_VALMASK)
if(ROLEPREF_NEVER)
return "Never"
if(ROLEPREF_NO)
return "No"
if(ROLEPREF_YES)
return "Yes"
if(ROLEPREF_ALWAYS)
return "Always"
return "???"
/client/proc/GetRolePrefs()
var/list/roleprefs = list()
for(var/role_id in antag_roles)
if(desires_role(role_id,FALSE))
roleprefs += role_id
if(!roleprefs.len)
return "none"
return english_list(roleprefs)
/client/proc/desires_role(var/role_id, var/display_to_user=0)
var/role_desired = prefs.roles[role_id]
if(display_to_user && !(role_desired & ROLEPREF_PERSIST))
if(!(role_desired & ROLEPREF_POLLED))
spawn
var/question={"[role_id]
Yes/No: Only affects this round
Never/Always: Affects future rounds, you will not be polled again.
NOTE: You will only be polled about this role once per round. To change your choice, use Preferences > Setup Special Roles. The change will take place AFTER this recruiting period."}
var/answer = alert(src,question,"Role Recruitment", "Yes","No","Never")
switch(answer)
if("Never")
prefs.roles[role_id] = ROLEPREF_NEVER
if("No")
prefs.roles[role_id] = ROLEPREF_NO
if("Yes")
prefs.roles[role_id] = ROLEPREF_YES
//if("Always")
// prefs.roles[role_id] = ROLEPREF_ALWAYS
//testing("Client [src] answered [answer] to [role_id] poll.")
prefs.roles[role_id] |= ROLEPREF_POLLED
else
to_chat(src, "<span style='recruit'>The game is currently looking for [role_id] candidates. Your current answer is <a href='?src=\ref[prefs]&preference=set_role&role_id=[role_id]'>[get_role_desire_str(role_desired)]</a>.</span>")
return role_desired & ROLEPREF_ENABLE
/client/proc/toggle_bunker()
set name = "Toggle Panic Bunker"
set desc = "Panic!"
set category = "Panic"
if(!holder)
src << "<span class='warning'>Need to be an admin m8</span>"
return
if(!check_rights(R_ADMIN))
return
if(alert(src,"Turn the bunker [bunker_up ? "off" : "on"]?","Toggle bunker","Yes","No") == "Yes")
bunker_up = !bunker_up
to_chat(world, "<span class='admin'>[key] turned the panic bunker [bunker_up ? "ON" : "OFF"]!</span>")
log_admin("[key_name(src)] turned the panic bunker [bunker_up ? "ON" : "OFF"]!")
var/isperms = check_rights(R_PERMISSIONS,0)
if(isperms && alert(src,"Save setting to file? (will load this setting every round)","Save Settings?","Yes","No") == "Yes")
var/ourfile = file("data/bunker.txt")
fdel(ourfile)
ourfile << bunker_up
bunker_saved = bunker_up
log_admin("[key_name(src)] saved the bunker setting ([bunker_saved ? "ON" : "OFF"]) to file.")
message_admins("[key_name(src)] saved the bunker setting ([bunker_saved ? "ON" : "OFF"]) to file.")
return
to_chat(usr,"<span class='notice'>The bunker will reset to the setting currently saved to file ([bunker_saved ? "ON" : "OFF"]) on a new round.[isperms ? "" : " Ask someone with +PERMISSIONS if you want to change it permanently."]</span>")
/client/proc/check_bunker()
set name = "Check Panic Bunker"
set desc = "Panic!"
set category = "Panic"
if(!holder)
src << "<span class='warning'>Need to be an admin m8</span>"
return
if(!check_rights(R_ADMIN))
return
to_chat(usr, "The panic bunker is currently [bunker_up ? "ON" : "OFF"].\nThe bunker's setting currently saved to file is [bunker_saved ? "ON" : "OFF"].")
/client/proc/bunker_cheat()
set name = ".bunkercheat"
set desc = "Cheating the panic bunker permissions requirement. Use when needed only please."
set category = null
if(!holder)
src << "<span class='warning'>Need to be an admin m8</span>"
return
if(!check_rights(R_ADMIN))
return
var/bup = alert(src, "Turn the bunker ON or OFF?","Toggle Bunker","ON","OFF","Cancel")
switch(bup)
if("ON")
bunker_up = 1
if("OFF")
bunker_up = 0
else
return
to_chat(world, "<span class='admin'>[key] turned the panic bunker [bunker_up ? "ON" : "OFF"]!</span>")
log_admin("[key_name(src)] turned the panic bunker [bunker_up ? "ON" : "OFF"]!")
if(alert(src, "Save to file?","Save bunker to file?","YES","NO") == "YES")
bunker_saved = bunker_up
log_admin("[key_name(src)] saved the bunker setting ([bunker_saved ? "ON" : "OFF"]) to file using the secret repo.")
message_admins("[key_name(src)] saved the bunker setting ([bunker_saved ? "ON" : "OFF"]) to file using the secret repo.")
/client/proc/load_bunker()
if(!fexists("data/bunker.txt"))
var/F = file("data/bunker.txt")
F << 1
bunker_up = 1
bunker_saved = 1
else
for(var/t in file2list("data/bunker.txt"))
if(!t) continue
t = trim(t)
if (length(t) == 0)
continue
var/yes = text2num(t)
if(isnum(yes))
bunker_up = yes
bunker_saved = yes
/client/proc/colour_transition(var/list/colour_to = default_colour_matrix,var/time = 10) // call this with no parametres to reset to default.
if(!color)
color = default_colour_matrix
if(!(colour_to.len))
colour_to = default_colour_matrix
animate(src, color=colour_to, time=time, easing=SINE_EASING)
/client/proc/changeView(var/newView)
if(!newView)
view = world.view
else
view = newView
if(mob.dark_plane)
mob.dark_plane.transform = null
var/matrix/M = matrix()
M.Scale(view*2.2)
mob.dark_plane.transform = M
if(mob && ishuman(mob))
var/mob/living/carbon/human/H = mob
var/obj/item/clothing/under/U = H.get_item_by_slot(slot_w_uniform)
if(istype(U))
for(var/obj/item/clothing/accessory/holomap_chip/HC in U.accessories)
HC.update_holomap()
if(mob)
mob.UpdateUIScreenLoc()
/client/verb/SwapSides()
set name = "swapsides"
set hidden = 1
var/newsplit = 100 - text2num(winget(usr, "mainwindow.mainvsplit", "splitter"))
if(winget(usr, "mainwindow.mainvsplit", "right") == "rpane")
winset(usr, "mainwindow.mainvsplit", "right=mapwindow;left=rpane;splitter=[newsplit]")
else
winset(usr, "mainwindow.mainvsplit", "right=rpane;left=mapwindow;splitter=[newsplit]")
/client/verb/removeClick()
set name = ".click"
set hidden = 1
return
/client/proc/update_special_views()
if(prefs.space_parallax) //Updating parallax for clients that have parallax turned on.
if(parallax_initialized)
mob.hud_used.update_parallax_values()
if(!istype(mob, /mob/dead/observer) && !(M_XRAY in mob.mutations)) //If they are neither an observer nor someone with X-ray vision
for(var/obj/structure/window/W in one_way_windows)
if(((W.x >= (mob.x - view)) && (W.x <= (mob.x + view))) && ((W.y >= (mob.y - view)) && (W.y <= (mob.y + view))))
update_one_way_windows(view(view,mob)) //Updating the one-way window overlay if the client has one in the range of its view.
break
/client/proc/update_one_way_windows(var/list/v) //Needed for one-way windows to work.
var/Image //Code heavily cannibalized from a demo made by Byond member Shadowdarke.
var/turf/Oneway
var/obj/structure/window/W
var/list/newimages = list()
var/list/onewaylist = list()
if(!v)
return
ObscuredTurfs.len = 0
for(W in view(view,mob))
if(W.one_way)
if(W.dir & get_dir(W,mob))
Oneway = get_turf(W)
Oneway.opacity = 1
onewaylist += Oneway
if(onewaylist.len)
var/list/List = v - view(view,mob)
List += onewaylist
for(var/turf/T in List)
T.viewblock = image('icons/turf/overlays.dmi',T,"black_box",10)
if(T in onewaylist)
for(W in T.contents)
if(W.one_way)
T.viewblock = image('icons/turf/overlays.dmi',T,"black_box[W.dir]",10)
T.viewblock.plane = FULLSCREEN_PLANE
src << T.viewblock
newimages += T.viewblock
ObscuredTurfs += T
for(var/turf/I in onewaylist)
I.opacity = 0
for(Image in ViewFilter-newimages)
images -= Image
ViewFilter = newimages
/client/proc/handle_hear_voice(var/mob/origin)
if(prefs.hear_voicesound)
if(issilicon(origin))
mob.playsound_local(get_turf(origin), get_sfx("voice-silicon"),50,1)
if(isvox(origin))
mob.playsound_local(get_turf(origin), get_sfx("voice-vox"),50,0)
else
mob.playsound_local(get_turf(origin), get_sfx("voice-human"),50,1)