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Using a bucket on a sink now fills it entirely with water, instead of 10 units at a time. This should only save botanists a few hundred clicks per game. Uncommented tower caps from the weed overgrowth options (they were commented out previously because they weren't done, but they're fully implemented now). Sprite addition: Added new killer tomato sprites to critter.dmi (where the game actually draws them from, instead of livestock.dmi. Oops.) Note: This is my first actual code commit! I'M A CODER NOW LOOKIT ME! git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3360 316c924e-a436-60f5-8080-3fe189b3f50e