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vgstation13/code/modules/admin/admin.dm
unid15 dc93df24b6 maps
2015-08-20 17:51:43 +02:00

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var/global/BSACooldown = 0
var/global/floorIsLava = 0
////////////////////////////////
/proc/message_admins(var/msg)
//writepanic("[__FILE__].[__LINE__] (no type)([usr ? usr.ckey : ""]) \\/proc/message_admins() called tick#: [world.time]")
msg = "<span class=\"admin\"><span class=\"prefix\">ADMIN LOG:</span> <span class=\"message\">[msg]</span></span>"
log_adminwarn(msg)
for(var/client/C in admins)
if(R_ADMIN & C.holder.rights)
C << msg
/proc/msg_admin_attack(var/text) //Toggleable Attack Messages
//writepanic("[__FILE__].[__LINE__] (no type)([usr ? usr.ckey : ""]) \\/proc/msg_admin_attack() called tick#: [world.time]")
var/rendered = "<span class=\"admin\"><span class=\"prefix\">ADMIN LOG:</span> <span class=\"message\">[text]</span></span>"
log_adminwarn(rendered)
for(var/client/C in admins)
if(R_ADMIN & C.holder.rights)
if(C.prefs.toggles & CHAT_ATTACKLOGS)
var/msg = rendered
C << msg
///////////////////////////////////////////////////////////////////////////////////////////////Panels
/datum/admins/proc/show_player_panel(var/mob/M in mob_list)
set category = "Admin"
set name = "Show Player Panel"
set desc="Edit player (respawn, ban, heal, etc)"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/show_player_panel() called tick#: [world.time]")
if(!M)
usr << "You seem to be selecting a mob that doesn't exist anymore."
return
if (!istype(src,/datum/admins))
src = usr.client.holder
if (!istype(src,/datum/admins))
usr << "Error: you are not an admin!"
return
checkSessionKey()
// AUTOFIXED BY fix_string_idiocy.py
// C:\Users\Rob\\documents\\\projects\vgstation13\code\\modules\admin\admin.dm:40: var/body = "<html><head><title>Options for [M.key]</title></head>"
var/body = {"<html><head><title>Options for [M.key]</title></head>
<body>Options panel for <b>[M]</b>"}
// END AUTOFIX
var/species_description
if(M.client)
// AUTOFIXED BY fix_string_idiocy.py
// C:\Users\Rob\\documents\\\projects\vgstation13\code\\modules\admin\admin.dm:43: body += " played by <b>[M.client]</b> "
body += {"played by <b>[M.client]</b>
\[<A href='?src=\ref[src];editrights=show'>[M.client.holder ? M.client.holder.rank : "Player"]</A>\]"}
// END AUTOFIX
if(istype(M, /mob/new_player))
body += " <B>Hasn't Entered Game</B> "
else
body += " \[<A href='?src=\ref[src];revive=\ref[M]'>Heal</A>\] "
if(ishuman(M))
var/mob/living/carbon/human/H = M
species_description = "[H.species ? H.species.name : "<span class='danger'><b>No Species</b></span>"]"
body += {"
<br><br>\[
<a href='?_src_=vars;Vars=\ref[M]'>VV</a> -
<a href='?src=\ref[src];traitor=\ref[M]'>TP</a> -
<a href='?src=\ref[src];rapsheet=1;rsckey=[M.ckey]'>Bans</a> -
<a href='?src=\ref[usr];priv_msg=\ref[M]'>PM</a> -
<a href='?src=\ref[src];subtlemessage=\ref[M]'>SM</a> -
<a href='?src=\ref[src];adminplayerobservejump=\ref[M]'>JMP</a>\] </b><br>
<b>Mob type</b> = [M.type][species_description ? " - Species = [species_description]" : ""]<br><br>
<A href='?src=\ref[src];boot2=\ref[M]'>Kick</A> |
<A href='?_src_=holder;warn=[M.ckey]'>Warn</A> |
<A href='?_src_=holder;unwarn=[M.ckey]'>UNWarn</A> |
<A href='?src=\ref[src];newban=\ref[M]'>Ban</A> |
<A href='?src=\ref[src];jobban2=\ref[M]'>Jobban</A> |
<A href='?_src_=holder;appearanceban=\ref[M]'>Identity Ban</A> |
<A href='?src=\ref[src];notes=show;mob=\ref[M]'>Notes</A>
"}
if(M.client)
body += "| <A HREF='?src=\ref[src];sendtoprison=\ref[M]'>Prison</A> | "
var/muted = M.client.prefs.muted
body += {"<br><b>Mute: </b>
\[<A href='?src=\ref[src];mute=\ref[M];mute_type=[MUTE_IC]'><font color='[(muted & MUTE_IC)?"red":"blue"]'>IC</font></a> |
<A href='?src=\ref[src];mute=\ref[M];mute_type=[MUTE_OOC]'><font color='[(muted & MUTE_OOC)?"red":"blue"]'>OOC</font></a> |
<A href='?src=\ref[src];mute=\ref[M];mute_type=[MUTE_PRAY]'><font color='[(muted & MUTE_PRAY)?"red":"blue"]'>PRAY</font></a> |
<A href='?src=\ref[src];mute=\ref[M];mute_type=[MUTE_ADMINHELP]'><font color='[(muted & MUTE_ADMINHELP)?"red":"blue"]'>ADMINHELP</font></a> |
<A href='?src=\ref[src];mute=\ref[M];mute_type=[MUTE_DEADCHAT]'><font color='[(muted & MUTE_DEADCHAT)?"red":"blue"]'>DEADCHAT</font></a>\]
(<A href='?src=\ref[src];mute=\ref[M];mute_type=[MUTE_ALL]'><font color='[(muted & MUTE_ALL)?"red":"blue"]'>toggle all</font></a>)
"}
body += {"<br><br>
<A href='?src=\ref[src];jumpto=\ref[M]'><b>Jump to</b></A> |
<A href='?src=\ref[src];getmob=\ref[M]'>Get</A> |
<A href='?src=\ref[src];sendmob=\ref[M]'>Send To</A>
<br><br>
<A href='?src=\ref[src];traitor=\ref[M]'>Traitor panel</A> |
<A href='?src=\ref[src];narrateto=\ref[M]'>Narrate to</A> |
<A href='?src=\ref[src];subtlemessage=\ref[M]'>Subtle message</A>
"}
// Mob-specific controls.
body += M.player_panel_controls(usr)
if (M.client)
if(!istype(M, /mob/new_player))
// AUTOFIXED BY fix_string_idiocy.py
// C:\Users\Rob\\documents\\\projects\vgstation13\code\\modules\admin\admin.dm:90: body += "<br><br>"
body += {"<br><br>
<b>Transformation:</b>
<br>"}
// END AUTOFIX
//Monkey
if(ismonkey(M))
body += "<B>Monkeyized</B> | "
else
body += "<A href='?src=\ref[src];monkeyone=\ref[M]'>Monkeyize</A> | "
//Corgi
if(iscorgi(M))
body += "<B>Corgized</B> | "
else
body += "<A href='?src=\ref[src];corgione=\ref[M]'>Corgize</A> | "
//AI / Cyborg
if(isAI(M))
body += "<B>Is an AI</B> "
else if(ishuman(M))
body += {"<A href='?src=\ref[src];makeai=\ref[M]'>Make AI</A> |
<A href='?src=\ref[src];makerobot=\ref[M]'>Make Robot</A> |
<A href='?src=\ref[src];makemommi=\ref[M]'>Make MoMMI</A> |
<A href='?src=\ref[src];makealien=\ref[M]'>Make Alien</A> |
<A href='?src=\ref[src];makeslime=\ref[M]'>Make slime</A> |
<A href='?src=\ref[src];makecluwne=\ref[M]'>Make Cluwne</A> |
"}
//Simple Animals
if(isanimal(M))
body += "<A href='?src=\ref[src];makeanimal=\ref[M]'>Re-Animalize</A> | "
else
body += "<A href='?src=\ref[src];makeanimal=\ref[M]'>Animalize</A> | "
// DNA2 - Admin Hax
if(iscarbon(M) && !isbrain(M) && !isalien(M))
body += "<br><br>"
body += "<b>DNA Blocks:</b><br><table border='0'><tr><th>&nbsp;</th><th>1</th><th>2</th><th>3</th><th>4</th><th>5</th>"
var/bname
for(var/block=1;block<=DNA_SE_LENGTH;block++)
if(((block-1)%5)==0)
body += "</tr><tr><th>[block-1]</th>"
bname = assigned_blocks[block]
body += "<td>"
if(bname)
var/bstate=M.dna.GetSEState(block)
var/bcolor="[(bstate)?"#006600":"#ff0000"]"
body += "<A href='?src=\ref[src];togmutate=\ref[M];block=[block]' style='color:[bcolor];'>[bname]</A><sub>[block]</sub>"
else
body += "[block]"
body+="</td>"
body += "</tr></table>"
// Law Admin Hax
if(issilicon(M) && M:laws)
body += "<br><br>"
body += "<b>Laws:</b><br />"
var/datum/ai_laws/L = M:laws
body += L.display_admin_tools(M)
body += "<br /><a href='?src=\ref[src];mob=\ref[M];add_law=1'>Add Law</a>"
body += " | <a href='?src=\ref[src];mob=\ref[M];clear_laws=1'>Clear Laws</a>"
body += " | <a href='?src=\ref[src];mob=\ref[M];reset_laws=1'>Reset Lawset</a>"
body += "<br /><a href='?src=\ref[src];mob=\ref[M];announce_laws=1'><b>Send Laws</b></a> - User is not notified of changes until this button pushed!<br />"
body += {"<br><br>
<b>Rudimentary transformation:</b><font size=2><br>These transformations only create a new mob type and copy stuff over. They do not take into account MMIs and similar mob-specific things. The buttons in 'Transformations' are preferred, when possible.</font><br>
<A href='?src=\ref[src];simplemake=observer;mob=\ref[M]'>Observer</A> |
\[ Alien: <A href='?src=\ref[src];simplemake=drone;mob=\ref[M]'>Drone</A>,
<A href='?src=\ref[src];simplemake=hunter;mob=\ref[M]'>Hunter</A>,
<A href='?src=\ref[src];simplemake=queen;mob=\ref[M]'>Queen</A>,
<A href='?src=\ref[src];simplemake=sentinel;mob=\ref[M]'>Sentinel</A>,
<A href='?src=\ref[src];simplemake=larva;mob=\ref[M]'>Larva</A> \]
<A href='?src=\ref[src];simplemake=human;mob=\ref[M]'>Human</A>
\[ slime: <A href='?src=\ref[src];simplemake=slime;mob=\ref[M]'>Baby</A>,
<A href='?src=\ref[src];simplemake=adultslime;mob=\ref[M]'>Adult</A> \]
<A href='?src=\ref[src];simplemake=monkey;mob=\ref[M]'>Monkey</A> |
<A href='?src=\ref[src];simplemake=robot;mob=\ref[M]'>Cyborg</A> |
<A href='?src=\ref[src];simplemake=cat;mob=\ref[M]'>Cat</A> |
<A href='?src=\ref[src];simplemake=runtime;mob=\ref[M]'>Runtime</A> |
<A href='?src=\ref[src];simplemake=corgi;mob=\ref[M]'>Corgi</A> |
<A href='?src=\ref[src];simplemake=ian;mob=\ref[M]'>Ian</A> |
<A href='?src=\ref[src];simplemake=crab;mob=\ref[M]'>Crab</A> |
<A href='?src=\ref[src];simplemake=coffee;mob=\ref[M]'>Coffee</A> |
\[ Construct: <A href='?src=\ref[src];simplemake=constructarmoured;mob=\ref[M]'>Armoured</A> ,
<A href='?src=\ref[src];simplemake=constructbuilder;mob=\ref[M]'>Builder</A> ,
<A href='?src=\ref[src];simplemake=constructwraith;mob=\ref[M]'>Wraith</A> \]
<A href='?src=\ref[src];simplemake=shade;mob=\ref[M]'>Shade</A>
<br>
"}
if (M.client)
body += {"<br><br>
<b>Other actions:</b>
<br>
<A href='?src=\ref[src];forcespeech=\ref[M]'>Forcesay</A> |
<A href='?src=\ref[src];tdome1=\ref[M]'>Thunderdome Green</A> |
<A href='?src=\ref[src];tdome2=\ref[M]'>Thunderdome Red</A> |
<A href='?src=\ref[src];tdomeadmin=\ref[M]'>Thunderdome Admin</A> |
<A href='?src=\ref[src];tdomeobserve=\ref[M]'>Thunderdome Observer</A> |
"}
// language toggles
body += "<br><br><b>Languages:</b><br>"
var/f = 1
for(var/k in all_languages)
var/datum/language/L = all_languages[k]
if(!f) body += " | "
else f = 0
if(L in M.languages)
body += "<a href='?src=\ref[src];toglang=\ref[M];lang=[html_encode(k)]' style='color:#006600'>[k]</a>"
else
body += "<a href='?src=\ref[src];toglang=\ref[M];lang=[html_encode(k)]' style='color:#ff0000'>[k]</a>"
body += {"<br>
</body></html>
"}
usr << browse(body, "window=adminplayeropts-\ref[M];size=550x515")
feedback_add_details("admin_verb","SPP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/player_info/var/author // admin who authored the information
/datum/player_info/var/rank //rank of admin who made the notes
/datum/player_info/var/content // text content of the information
/datum/player_info/var/timestamp // Because this is bloody annoying
#define PLAYER_NOTES_ENTRIES_PER_PAGE 50
/datum/admins/proc/PlayerNotes()
set category = "Admin"
set name = "Player Notes"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/PlayerNotes() called tick#: [world.time]")
if (!istype(src,/datum/admins))
src = usr.client.holder
if (!istype(src,/datum/admins))
usr << "Error: you are not an admin!"
return
PlayerNotesPage(1)
/datum/admins/proc/checkCID()
set category = "Admin"
set name = "Lookup bans on Computer ID"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/checkCID() called tick#: [world.time]")
if(!usr)
return
if (!istype(src,/datum/admins))
src = usr.client.holder
if (!istype(src,/datum/admins))
usr << "Error: you are not an admin!"
return
checkSessionKey()
var/cid = input("Type computer ID", "CID", 0) as num | null
if(cid)
usr << link(getVGPanel("rapsheet",admin=1,query=list("cid"=cid)))
//usr << link("[config.vgws_base_url]/index.php/rapsheet/?s=[sessKey]&cid=[cid]")
return
/datum/admins/proc/checkCKEY()
set category = "Admin"
set name = "Lookup bans on CKEY"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/checkCKEY() called tick#: [world.time]")
if(!usr)
return
if (!istype(src,/datum/admins))
src = usr.client.holder
if (!istype(src,/datum/admins))
usr << "Error: you are not an admin!"
return
checkSessionKey()
var/ckey = lowertext(input("Type player ckey", "ckey", null) as text | null)
usr << link(getVGPanel("rapsheet",admin=1,query=list("ckey"=ckey)))
//usr << link("[config.vgws_base_url]/index.php/rapsheet/?s=[sessKey]&ckey=[ckey]")
return
/datum/admins/proc/PlayerNotesPage(page)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/PlayerNotesPage() called tick#: [world.time]")
var/dat = "<B>Player notes</B><HR>"
var/savefile/S=new("data/player_notes.sav")
var/list/note_keys
S >> note_keys
if(!note_keys)
dat += "No notes found."
else
dat += "<table>"
note_keys = sortList(note_keys)
// Display the notes on the current page
var/number_pages = note_keys.len / PLAYER_NOTES_ENTRIES_PER_PAGE
// Emulate ceil(why does BYOND not have ceil)
if(number_pages != round(number_pages))
number_pages = round(number_pages) + 1
var/page_index = page - 1
if(page_index < 0 || page_index >= number_pages)
return
var/lower_bound = page_index * PLAYER_NOTES_ENTRIES_PER_PAGE + 1
var/upper_bound = (page_index + 1) * PLAYER_NOTES_ENTRIES_PER_PAGE
upper_bound = min(upper_bound, note_keys.len)
for(var/index = lower_bound, index <= upper_bound, index++)
var/t = note_keys[index]
dat += "<tr><td><a href='?src=\ref[src];notes=show;ckey=[t]'>[t]</a></td></tr>"
dat += "</table><br>"
// Display a footer to select different pages
for(var/index = 1, index <= number_pages, index++)
if(index == page)
dat += "<b>"
dat += "<a href='?src=\ref[src];notes=list;index=[index]'>[index]</a> "
if(index == page)
dat += "</b>"
usr << browse(dat, "window=player_notes;size=400x400")
/datum/admins/proc/player_has_info(var/key as text)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/player_has_info() called tick#: [world.time]")
var/savefile/info = new("data/player_saves/[copytext(key, 1, 2)]/[key]/info.sav")
var/list/infos
info >> infos
if(!infos || !infos.len) return 0
else return 1
/proc/exportnotes(var/key as text)
//writepanic("[__FILE__].[__LINE__] (no type)([usr ? usr.ckey : ""]) \\/proc/exportnotes() called tick#: [world.time]")
var/savefile/info = new("data/player_saves/[copytext(key, 1, 2)]/[key]/info.sav")
var/list/infos
info >> infos
var/list/noteslist = list()
if(!infos)
return list("1" = "No notes found for [key]")
else
var/i = 0
for(var/datum/player_info/I in infos)
i += 1
if(!I.timestamp)
I.timestamp = "Pre-4/3/2012"
if(!I.rank)
I.rank = "N/A"
/*noteslist["note:[i]"] = "[I.content]"
noteslist["author:[i]"] = "[I.author]"
noteslist["rank:[i]"] = "[I.rank]"
noteslist["timestamp:[i]"] = "[I.timestamp]"*/
noteslist["[i]"] = "<font color=#008800>[I.content]</font> <i>by [I.author] ([I.rank])</i> on <i><font color=blue>[I.timestamp]</i></font>"
if(!noteslist.len)
noteslist["1"] = "No notes found for [key]"
return noteslist
/datum/admins/proc/show_player_info(var/key as text)
set category = "Admin"
set name = "Show Player Info"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/show_player_info() called tick#: [world.time]")
if (!istype(src,/datum/admins))
src = usr.client.holder
if (!istype(src,/datum/admins))
usr << "Error: you are not an admin!"
return
// AUTOFIXED BY fix_string_idiocy.py
// C:\Users\Rob\\documents\\\projects\vgstation13\code\\modules\admin\admin.dm:247: var/dat = "<html><head><title>Info on [key]</title></head>"
var/dat = {"<html><head><title>Info on [key]</title></head>
<body>"}
// END AUTOFIX
var/savefile/info = new("data/player_saves/[copytext(key, 1, 2)]/[key]/info.sav")
var/list/infos
info >> infos
if(!infos)
dat += "No information found on the given key.<br>"
else
var/update_file = 0
var/i = 0
for(var/datum/player_info/I in infos)
i += 1
if(!I.timestamp)
I.timestamp = "Pre-4/3/2012"
update_file = 1
if(!I.rank)
I.rank = "N/A"
update_file = 1
dat += "<font color=#008800>[I.content]</font> <i>by [I.author] ([I.rank])</i> on <i><font color=blue>[I.timestamp]</i></font> "
if(I.author == usr.key || check_rights(R_PERMISSIONS, show_msg = 0))
dat += "<A href='?src=\ref[src];remove_player_info=[key];remove_index=[i]'>Remove</A>"
dat += "<br><br>"
if(update_file) info << infos
// AUTOFIXED BY fix_string_idiocy.py
// C:\Users\Rob\\documents\\\projects\vgstation13\code\\modules\admin\admin.dm:265: dat += "<br>"
dat += {"<br>
<A href='?src=\ref[src];add_player_info=[key]'>Add Comment</A><br>
</body></html>"}
// END AUTOFIX
usr << browse(dat, "window=adminplayerinfo;size=480x480")
/datum/admins/proc/access_news_network() //MARKER
set category = "Fun"
set name = "Access Newscaster Network"
set desc = "Allows you to view, add and edit news feeds."
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/access_news_network() called tick#: [world.time]")
if (!istype(src,/datum/admins))
src = usr.client.holder
if (!istype(src,/datum/admins))
usr << "Error: you are not an admin!"
return
var/dat
dat = text("<HEAD><TITLE>Admin Newscaster</TITLE></HEAD><H3>Admin Newscaster Unit</H3>")
switch(admincaster_screen)
if(0)
dat += {"Welcome to the admin newscaster.<BR> Here you can add, edit and censor every newspiece on the network.
<BR>Feed channels and stories entered through here will be uneditable and handled as official news by the rest of the units.
<BR>Note that this panel allows full freedom over the news network, there are no constrictions except the few basic ones. Don't break things!</FONT>
"}
if(news_network.wanted_issue)
dat+= "<HR><A href='?src=\ref[src];ac_view_wanted=1'>Read Wanted Issue</A>"
dat+= {"<HR><BR><A href='?src=\ref[src];ac_create_channel=1'>Create Feed Channel</A>
<BR><A href='?src=\ref[src];ac_view=1'>View Feed Channels</A>
<BR><A href='?src=\ref[src];ac_create_feed_story=1'>Submit new Feed story</A>
<BR><BR><A href='?src=\ref[usr];mach_close=newscaster_main'>Exit</A>
"}
var/wanted_already = 0
if(news_network.wanted_issue)
wanted_already = 1
dat+={"<HR><B>Feed Security functions:</B><BR>
<BR><A href='?src=\ref[src];ac_menu_wanted=1'>[(wanted_already) ? ("Manage") : ("Publish")] \"Wanted\" Issue</A>
<BR><A href='?src=\ref[src];ac_menu_censor_story=1'>Censor Feed Stories</A>
<BR><A href='?src=\ref[src];ac_menu_censor_channel=1'>Mark Feed Channel with Nanotrasen D-Notice (disables and locks the channel.</A>
<BR><HR><A href='?src=\ref[src];ac_set_signature=1'>The newscaster recognises you as:<BR> <FONT COLOR='green'>[src.admincaster_signature]</FONT></A>
"}
if(1)
dat+= "Station Feed Channels<HR>"
if( isemptylist(news_network.network_channels) )
dat+="<I>No active channels found...</I>"
else
for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
if(CHANNEL.is_admin_channel)
dat+="<B><FONT style='BACKGROUND-COLOR: LightGreen'><A href='?src=\ref[src];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A></FONT></B><BR>"
else
dat+="<B><A href='?src=\ref[src];ac_show_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR></B>"
dat+={"<BR><HR><A href='?src=\ref[src];ac_refresh=1'>Refresh</A>
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A>
"}
if(2)
dat+={"
Creating new Feed Channel...
<HR><B><A href='?src=\ref[src];ac_set_channel_name=1'>Channel Name</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>
<B><A href='?src=\ref[src];ac_set_signature=1'>Channel Author</A>:</B> <FONT COLOR='green'>[src.admincaster_signature]</FONT><BR>
<B><A href='?src=\ref[src];ac_set_channel_lock=1'>Will Accept Public Feeds</A>:</B> [(src.admincaster_feed_channel.locked) ? ("NO") : ("YES")]<BR><BR>
<BR><A href='?src=\ref[src];ac_submit_new_channel=1'>Submit</A><BR><BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A><BR>
"}
if(3)
dat+={"
Creating new Feed Message...
<HR><B><A href='?src=\ref[src];ac_set_channel_receiving=1'>Receiving Channel</A>:</B> [src.admincaster_feed_channel.channel_name]<BR>" //MARK
<B>Message Author:</B> <FONT COLOR='green'>[src.admincaster_signature]</FONT><BR>
<B><A href='?src=\ref[src];ac_set_new_message=1'>Message Body</A>:</B> [src.admincaster_feed_message.body] <BR>
<BR><A href='?src=\ref[src];ac_submit_new_message=1'>Submit</A><BR><BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A><BR>
"}
if(4)
dat+={"
Feed story successfully submitted to [src.admincaster_feed_channel.channel_name].<BR><BR>
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
"}
if(5)
dat+={"
Feed Channel [src.admincaster_feed_channel.channel_name] created successfully.<BR><BR>
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
"}
if(6)
dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed story to Network.</B></FONT><HR><BR>"
if(src.admincaster_feed_channel.channel_name=="")
dat+="<FONT COLOR='maroon'><3E>Invalid receiving channel name.</FONT><BR>"
if(src.admincaster_feed_message.body == "" || src.admincaster_feed_message.body == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'><3E>Invalid message body.</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[3]'>Return</A><BR>"
if(7)
dat+="<B><FONT COLOR='maroon'>ERROR: Could not submit Feed Channel to Network.</B></FONT><HR><BR>"
if(src.admincaster_feed_channel.channel_name =="" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'><3E>Invalid channel name.</FONT><BR>"
var/check = 0
for(var/datum/feed_channel/FC in news_network.network_channels)
if(FC.channel_name == src.admincaster_feed_channel.channel_name)
check = 1
break
if(check)
dat+="<FONT COLOR='maroon'><3E>Channel name already in use.</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[2]'>Return</A><BR>"
if(9)
dat+="<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.author]</FONT>\]</FONT><HR>"
if(src.admincaster_feed_channel.censored)
dat+={"
<FONT COLOR='red'><B>ATTENTION: </B></FONT>This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice.<BR>
No further feed story additions are allowed while the D-Notice is in effect.</FONT><BR><BR>
"}
else
if( isemptylist(src.admincaster_feed_channel.messages) )
dat+="<I>No feed messages found in channel...</I><BR>"
else
var/i = 0
for(var/datum/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
i++
dat+="-[MESSAGE.body] <BR>"
if(MESSAGE.img)
usr << browse_rsc(MESSAGE.img, "tmp_photo[i].png")
dat+="<img src='tmp_photo[i].png' width = '180'><BR><BR>"
dat+="<FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.author]</FONT>\]</FONT><BR>"
dat+={"
<BR><HR><A href='?src=\ref[src];ac_refresh=1'>Refresh</A>
<BR><A href='?src=\ref[src];ac_setScreen=[1]'>Back</A>
"}
if(10)
dat+={"
<B>Nanotrasen Feed Censorship Tool</B><BR>
<FONT SIZE=1>NOTE: Due to the nature of news Feeds, total deletion of a Feed Story is not possible.<BR>
Keep in mind that users attempting to view a censored feed will instead see the \[REDACTED\] tag above it.</FONT>
<HR>Select Feed channel to get Stories from:<BR>
"}
if(isemptylist(news_network.network_channels))
dat+="<I>No feed channels found active...</I><BR>"
else
for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
dat+="<A href='?src=\ref[src];ac_pick_censor_channel=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A>"
if(11)
dat+={"
<B>Nanotrasen D-Notice Handler</B><HR>
<FONT SIZE=1>A D-Notice is to be bestowed upon the channel if the handling Authority deems it as harmful for the station's
morale, integrity or disciplinary behaviour. A D-Notice will render a channel unable to be updated by anyone, without deleting any feed
stories it might contain at the time. You can lift a D-Notice if you have the required access at any time.</FONT><HR>
"}
if(isemptylist(news_network.network_channels))
dat+="<I>No feed channels found active...</I><BR>"
else
for(var/datum/feed_channel/CHANNEL in news_network.network_channels)
dat+="<A href='?src=\ref[src];ac_pick_d_notice=\ref[CHANNEL]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ()]<BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A>"
if(12)
dat+={"
<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.author]</FONT> \]</FONT><BR>
<FONT SIZE=2><A href='?src=\ref[src];ac_censor_channel_author=\ref[src.admincaster_feed_channel]'>[(src.admincaster_feed_channel.author=="\[REDACTED\]") ? ("Undo Author censorship") : ("Censor channel Author")]</A></FONT><HR>
"}
if( isemptylist(src.admincaster_feed_channel.messages) )
dat+="<I>No feed messages found in channel...</I><BR>"
else
for(var/datum/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
dat+={"
-[MESSAGE.body] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.author]</FONT>\]</FONT><BR>
<FONT SIZE=2><A href='?src=\ref[src];ac_censor_channel_story_body=\ref[MESSAGE]'>[(MESSAGE.body == "\[REDACTED\]") ? ("Undo story censorship") : ("Censor story")]</A> - <A href='?src=\ref[src];ac_censor_channel_story_author=\ref[MESSAGE]'>[(MESSAGE.author == "\[REDACTED\]") ? ("Undo Author Censorship") : ("Censor message Author")]</A></FONT><BR>
"}
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[10]'>Back</A>"
if(13)
dat+={"
<B>[src.admincaster_feed_channel.channel_name]: </B><FONT SIZE=1>\[ created by: <FONT COLOR='maroon'>[src.admincaster_feed_channel.author]</FONT> \]</FONT><BR>
Channel messages listed below. If you deem them dangerous to the station, you can <A href='?src=\ref[src];ac_toggle_d_notice=\ref[src.admincaster_feed_channel]'>Bestow a D-Notice upon the channel</A>.<HR>
"}
if(src.admincaster_feed_channel.censored)
dat+={"
<FONT COLOR='red'><B>ATTENTION: </B></FONT>This channel has been deemed as threatening to the welfare of the station, and marked with a Nanotrasen D-Notice.<BR>
No further feed story additions are allowed while the D-Notice is in effect.</FONT><BR><BR>
"}
else
if( isemptylist(src.admincaster_feed_channel.messages) )
dat+="<I>No feed messages found in channel...</I><BR>"
else
for(var/datum/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
dat+="-[MESSAGE.body] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.author]</FONT>\]</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[11]'>Back</A>"
if(14)
dat+="<B>Wanted Issue Handler:</B>"
var/wanted_already = 0
var/end_param = 1
if(news_network.wanted_issue)
wanted_already = 1
end_param = 2
if(wanted_already)
dat+="<FONT SIZE=2><BR><I>A wanted issue is already in Feed Circulation. You can edit or cancel it below.</FONT></I>"
dat+={"
<HR>
<A href='?src=\ref[src];ac_set_wanted_name=1'>Criminal Name</A>: [src.admincaster_feed_message.author] <BR>
<A href='?src=\ref[src];ac_set_wanted_desc=1'>Description</A>: [src.admincaster_feed_message.body] <BR>
"}
if(wanted_already)
dat+="<B>Wanted Issue created by:</B><FONT COLOR='green'> [news_network.wanted_issue.backup_author]</FONT><BR>"
else
dat+="<B>Wanted Issue will be created under prosecutor:</B><FONT COLOR='green'> [src.admincaster_signature]</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_submit_wanted=[end_param]'>[(wanted_already) ? ("Edit Issue") : ("Submit")]</A>"
if(wanted_already)
dat+="<BR><A href='?src=\ref[src];ac_cancel_wanted=1'>Take down Issue</A>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Cancel</A>"
if(15)
dat+={"
<FONT COLOR='green'>Wanted issue for [src.admincaster_feed_message.author] is now in Network Circulation.</FONT><BR><BR>
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
"}
if(16)
dat+="<B><FONT COLOR='maroon'>ERROR: Wanted Issue rejected by Network.</B></FONT><HR><BR>"
if(src.admincaster_feed_message.author =="" || src.admincaster_feed_message.author == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'><3E>Invalid name for person wanted.</FONT><BR>"
if(src.admincaster_feed_message.body == "" || src.admincaster_feed_message.body == "\[REDACTED\]")
dat+="<FONT COLOR='maroon'><3E>Invalid description.</FONT><BR>"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>"
if(17)
dat+={"
<B>Wanted Issue successfully deleted from Circulation</B><BR>
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
"}
if(18)
dat+={"
<B><FONT COLOR ='maroon'>-- STATIONWIDE WANTED ISSUE --</B></FONT><BR><FONT SIZE=2>\[Submitted by: <FONT COLOR='green'>[news_network.wanted_issue.backup_author]</FONT>\]</FONT><HR>
<B>Criminal</B>: [news_network.wanted_issue.author]<BR>
<B>Description</B>: [news_network.wanted_issue.body]<BR>
<B>Photo:</B>:
"}
if(news_network.wanted_issue.img)
usr << browse_rsc(news_network.wanted_issue.img, "tmp_photow.png")
dat+="<BR><img src='tmp_photow.png' width = '180'>"
else
dat+="None"
dat+="<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Back</A><BR>"
if(19)
dat+={"
<FONT COLOR='green'>Wanted issue for [src.admincaster_feed_message.author] successfully edited.</FONT><BR><BR>
<BR><A href='?src=\ref[src];ac_setScreen=[0]'>Return</A><BR>
"}
else
dat+="I'm sorry to break your immersion. This shit's bugged. Report this bug to Agouri, polyxenitopalidou@gmail.com"
//world << "Channelname: [src.admincaster_feed_channel.channel_name] [src.admincaster_feed_channel.author]"
//world << "Msg: [src.admincaster_feed_message.author] [src.admincaster_feed_message.body]"
usr << browse(dat, "window=admincaster_main;size=400x600")
onclose(usr, "admincaster_main")
/datum/admins/proc/Jobbans()
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/Jobbans() called tick#: [world.time]")
if(!check_rights(R_BAN)) return
var/dat = "<B>Job Bans!</B><HR><table>"
for(var/t in jobban_keylist)
var/r = t
if( findtext(r,"##") )
r = copytext( r, 1, findtext(r,"##") )//removes the description
dat += text("<tr><td>[t] (<A href='?src=\ref[src];removejobban=[r]'>unban</A>)</td></tr>")
dat += "</table>"
usr << browse(dat, "window=ban;size=400x400")
/datum/admins/proc/Game()
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/Game() called tick#: [world.time]")
if(!check_rights(0)) return
var/dat = {"
<center><B>Game Panel</B></center><hr>\n
<A href='?src=\ref[src];c_mode=1'>Change Game Mode</A><br>
"}
if(master_mode == "secret")
dat += "<A href='?src=\ref[src];f_secret=1'>(Force Secret Mode)</A><br>"
dat += {"
<hr />
<ul>
<li>
<a href="?src=\ref[src];set_base_laws=ai"><b>Default Cyborg/AI Laws:</b>[base_law_type]</a>
</li>
<li>
<a href="?src=\ref[src];set_base_laws=mommi"><b>Default MoMMI Laws:</b>[mommi_base_law_type]</a>
</li>
</ul>
<hr />
<A href='?src=\ref[src];create_object=1'>Create Object</A><br>
<A href='?src=\ref[src];quick_create_object=1'>Quick Create Object</A><br>
<A href='?src=\ref[src];create_turf=1'>Create Turf</A><br>
<A href='?src=\ref[src];create_mob=1'>Create Mob</A><br>
<hr />
<A href='?src=\ref[src];vsc=airflow'>Edit ZAS Settings</A><br>
<A href='?src=\ref[src];vsc=default'>Choose a default ZAS setting</A><br>
"}
usr << browse(dat, "window=admin2;size=280x370")
return
/datum/admins/proc/Secrets()
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/Secrets() called tick#: [world.time]")
if(!check_rights(0)) return
var/dat = "<B>The first rule of adminbuse is: you don't talk about the adminbuse.</B><HR>"
if(check_rights(R_FUN,0) || check_rights(R_ADMINBUS,0))
dat += {"
<B>Fourth-Wall Demolition</B><BR>
<BR>
"}
if(check_rights(R_ADMINBUS,0))
dat += {"
<A href='?src=\ref[src];secretsfun=spawnadminbus'>Spawn an Adminbus</A><BR>
"}
if(check_rights(R_FUN,0))
dat += {"
<A href='?src=\ref[src];secretsfun=spawnselfdummy'>Spawn yourself as a Test Dummy</A><BR>
<BR>
"}
if(check_rights(R_ADMIN,0))
dat += {"
<B>Admin Secrets</B><BR>
<BR>
<A href='?src=\ref[src];secretsadmin=clear_bombs'>Remove all bombs currently in existence</A><BR>
<A href='?src=\ref[src];secretsadmin=list_bombers'>Bombing List</A><BR>
<A href='?src=\ref[src];secretsadmin=check_antagonist'>Show current traitors and objectives</A><BR>
<A href='?src=\ref[src];secretsadmin=list_signalers'>Show last [length(lastsignalers)] signalers</A><BR>
<A href='?src=\ref[src];secretsadmin=list_lawchanges'>Show last [length(lawchanges)] law changes</A><BR>
<A href='?src=\ref[src];secretsadmin=showailaws'>Show AI Laws</A><BR>
<A href='?src=\ref[src];secretsadmin=showgm'>Show Game Mode</A><BR>
<A href='?src=\ref[src];secretsadmin=manifest'>Show Crew Manifest</A><BR>
<A href='?src=\ref[src];secretsadmin=DNA'>List DNA (Blood)</A><BR>
<A href='?src=\ref[src];secretsadmin=fingerprints'>List Fingerprints</A><BR><BR>
<BR>
"}
if(check_rights(R_FUN,0))
dat += {"
<B>'Random' Events</B><BR>
<BR>
<A href='?src=\ref[src];secretsfun=gravity'>Toggle station artificial gravity</A><BR>
<A href='?src=\ref[src];secretsfun=wave'>Spawn a wave of meteors (aka lagocolyptic shower)</A><BR>
<A href='?src=\ref[src];secretsfun=gravanomalies'>Spawn a gravitational anomaly (aka lagitational anomolag)</A><BR>
<A href='?src=\ref[src];secretsfun=timeanomalies'>Spawn wormholes</A><BR>
<A href='?src=\ref[src];secretsfun=goblob'>Spawn blob</A><BR>
<A href='?src=\ref[src];secretsfun=aliens'>Trigger an Alien infestation</A><BR>
<A href='?src=\ref[src];secretsfun=alien_silent'>Spawn an Alien silently</A><BR>
<A href='?src=\ref[src];secretsfun=spiders'>Trigger a Spider infestation</A><BR>
<A href='?src=\ref[src];secretsfun=striketeam'>Send in a strike team</A><BR>
<A href='?src=\ref[src];secretsfun=carp'>Trigger a Carp migration</A><BR>
<A href='?src=\ref[src];secretsfun=radiation'>Irradiate the station</A><BR>
<A href='?src=\ref[src];secretsfun=prison_break'>Trigger a Prison Break</A><BR>
<A href='?src=\ref[src];secretsfun=virus'>Trigger a Virus Outbreak</A><BR>
<A href='?src=\ref[src];secretsfun=immovable'>Spawn an Immovable Rod</A><BR>
<A href='?src=\ref[src];secretsfun=lightsout'>Toggle a "lights out" event</A><BR>
<A href='?src=\ref[src];secretsfun=ionstorm'>Spawn an Ion Storm</A><BR>
<A href='?src=\ref[src];secretsfun=spacevines'>Spawn Space-Vines</A><BR>
<A href='?src=\ref[src];secretsfun=comms_blackout'>Trigger a communication blackout</A><BR>
<A href='?src=\ref[src];secretsfun=pda_spam'>Trigger a wave of PDA spams</A><BR>
<BR>
<B>Fun Secrets</B><BR>
<BR>
<A href='?src=\ref[src];secretsfun=sec_clothes'>Remove 'internal' clothing</A><BR>
<A href='?src=\ref[src];secretsfun=sec_all_clothes'>Remove ALL clothing</A><BR>
<A href='?src=\ref[src];secretsfun=monkey'>Turn all humans into monkeys</A><BR>
<A href='?src=\ref[src];secretsfun=sec_classic1'>Remove firesuits, grilles, and pods</A><BR>
<A href='?src=\ref[src];secretsfun=power'>Make all areas powered</A><BR>
<A href='?src=\ref[src];secretsfun=unpower'>Make all areas unpowered</A><BR>
<A href='?src=\ref[src];secretsfun=quickpower'>Power all SMES</A><BR>
<A href='?src=\ref[src];secretsfun=toggleprisonstatus'>Toggle Prison Shuttle Status(Use with S/R)</A><BR>
<A href='?src=\ref[src];secretsfun=activateprison'>Send Prison Shuttle</A><BR>
<A href='?src=\ref[src];secretsfun=deactivateprison'>Return Prison Shuttle</A><BR>
<A href='?src=\ref[src];secretsfun=prisonwarp'>Warp all Players to Prison</A><BR>
<A href='?src=\ref[src];secretsfun=tripleAI'>Triple AI mode (needs to be used in the lobby)</A><BR>
<A href='?src=\ref[src];secretsfun=traitor_all'>Everyone is the traitor</A><BR>
<A href='?src=\ref[src];secretsfun=onlyone'>There can only be one!</A><BR>
<A href='?src=\ref[src];secretsfun=flicklights'>Ghost Mode</A><BR>
<A href='?src=\ref[src];secretsfun=retardify'>Make all players retarded</A><BR>
<A href='?src=\ref[src];secretsfun=fakeguns'>Make all items look like guns</A><BR>
<A href='?src=\ref[src];secretsfun=schoolgirl'>Japanese Animes Mode</A><BR>
<A href='?src=\ref[src];secretsfun=eagles'>Egalitarian Station Mode</A><BR>
<A href='?src=\ref[src];secretsfun=moveadminshuttle'>Move Administration Shuttle</A><BR>
<A href='?src=\ref[src];secretsfun=moveferry'>Move Ferry</A><BR>
<A href='?src=\ref[src];secretsfun=movealienship'>Move Alien Dinghy</A><BR>
<A href='?src=\ref[src];secretsfun=blackout'>Break all lights</A><BR>
<A href='?src=\ref[src];secretsfun=whiteout'>Fix all lights</A><BR>
<A href='?src=\ref[src];secretsfun=thebees'>Unleash THE BEES onto the crew</A><BR>
<A href='?src=\ref[src];secretsfun=floorlava'>The floor is lava! (DANGEROUS: extremely lame)</A><BR>
<A href='?src=\ref[src];secretsfun=togglenarsie'>Toggle Nar-Sie's behaviour</A><BR>
<A href='?src=\ref[src];secretsfun=fakealerts'>Trigger a fake alert</A><BR>
<A href='?src=\ref[src];secretsfun=fakebooms'>Adds in some Micheal Bay to the shift without major destruction</A><BR>
<A href='?src=\ref[src];secretsfun=massbomber'>Turn every players into Bomberman</A><BR>
<A href='?src=\ref[src];secretsfun=bomberhurt'>Make Bomberman Bombs actually hurt players</A><BR>
<A href='?src=\ref[src];secretsfun=bomberdestroy'>Make Bomberman Bombs actually destroy stuff</A><BR>
<A href='?src=\ref[src];secretsfun=bombernohurt'>Make Bomberman Bombs harmless to players(default)</A><BR>
<A href='?src=\ref[src];secretsfun=bombernodestroy'>Make Bomberman Bombs harmless to the environnement(default)</A><BR>
<BR>
<B>Final Solutions</B><BR>
<I>(Warning, these will end the round!)</I><BR>
<BR>
<A href='?src=\ref[src];secretsfun=hellonearth'>Summon Nar-Sie</A><BR>
<A href='?src=\ref[src];secretsfun=supermattercascade'>Start a Supermatter Cascade</A><BR>
"}
if(check_rights(R_SERVER,0))
dat += {"
<BR>
<B>Server</B><BR>
<BR>
<A href='?src=\ref[src];secretsfun=togglebombcap'>Toggle bomb cap</A><BR>
<A href='?src=\ref[src];secretsfun=togglebombmethod'>Toggle explosion method</A><BR>
"}
dat += "<BR>"
if(check_rights(R_DEBUG,0))
dat += {"
<B>Security Level Elevated</B><BR>
<BR>
<A href='?src=\ref[src];secretscoder=maint_access_engiebrig'>Change all maintenance doors to engie/brig access only</A><BR>
<A href='?src=\ref[src];secretscoder=maint_access_brig'>Change all maintenance doors to brig access only</A><BR>
<A href='?src=\ref[src];secretscoder=infinite_sec'>Remove cap on security officers</A><BR>
<a href='?src=\ref[src];secretscoder=virus_custom'>Custom Virus Outbreak</a><BR>
<BR>
<B>Coder Secrets</B><BR>
<BR>
<A href='?src=\ref[src];secretsadmin=list_job_debug'>Show Job Debug</A><BR>
<A href='?src=\ref[src];secretscoder=spawn_objects'>Admin Log</A><BR>
<BR>
"}
usr << browse(dat, "window=secrets")
return
/datum/admins/var/datum/shuttle/selected_shuttle
/datum/admins/proc/shuttle_magic()
var/dat = "<b>WARNING:</b> server may explode!<hr><br>"
if(!istype(selected_shuttle))
dat += "<a href='?src=\ref[src];shuttle_select=1'>Select a shuttle</a><hr>"
else
dat += {"Selected shuttle: <b>[selected_shuttle.name]</b> (<i>[selected_shuttle.type]</i>)<br>
<a href='?_src_=vars;Vars=\ref[selected_shuttle]'>view variables</A> | <a href='?src=\ref[src];shuttle_teleport_to=1'>teleport to</a> | <a href='?src=\ref[src];shuttle_select=1'>select another shuttle</a><br>
cooldown: [selected_shuttle.cooldown] | pre-flight delay: [selected_shuttle.pre_flight_delay] | transit delay: [selected_shuttle.transit_delay]<br>
rotation [selected_shuttle.can_rotate ? "<b>ENABLED</b>" : "<b>DISABLED</b>"] | transit [selected_shuttle.use_transit ? "ENABLED" : "DISABLED"]<hr>
<a href='?src=\ref[src];shuttle_create_destination=1'>Create a destination docking port</a><br>
<a href='?src=\ref[src];shuttle_modify_destination=1'>Add a destination docking port</a><br>
<a href='?src=\ref[src];shuttle_set_transit=1'>Modify transit area</a><br>
<a href='?src=\ref[src];shuttle_get_console=1'>Get control console</a><br>
<a href='?src=\ref[src];shuttle_edit=1'>Modify parameters[selected_shuttle.is_special() ? " and pre-defined areas" : ""]</a>
<hr>
<a href='?src=\ref[src];shuttle_move_to=1'>Send</a><br>
<a href='?src=\ref[src];shuttle_forcemove=1'>Teleport</a><br>
<a href='?src=\ref[src];shuttle_supercharge=1'>Make movement instant</a><br>
<a href='?src=\ref[src];shuttle_show_overlay=1'>Draw outline</a>
<hr>
<a href='?src=\ref[src];shuttle_lockdown=1'>[selected_shuttle.lockdown ? "Lift lockdown" : "Lock down"]</a><br>
<a href='?src=\ref[src];shuttle_reset=1'>Reset</a><br>
<a href='?src=\ref[src];shuttle_delete=1'>Delete</a>
<hr>
"}
//The following commands don't need a selected shuttle
dat += {"
<a href='?src=\ref[src];shuttle_shuttlify=1'>Turn current area into a shuttle</a><br>
<a href='?src=\ref[src];shuttle_mass_lockdown=1'>Lock down all shuttles</a>
"}
usr << browse(dat, "window=shuttlemagic")
/////////////////////////////////////////////////////////////////////////////////////////////////admins2.dm merge
//i.e. buttons/verbs
/datum/admins/proc/restart()
set category = "Server"
set name = "Restart"
set desc="Restarts the world"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/restart() called tick#: [world.time]")
if (!usr.client.holder)
return
var/confirm = alert("Restart the game world?", "Restart", "Yes", "Cancel")
if(confirm == "Cancel")
return
if(confirm == "Yes")
world << "<span class='warning'><b>Restarting world!</b> <span class='notice'>Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key]!</span>"
log_admin("[key_name(usr)] initiated a reboot.")
feedback_set_details("end_error","admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]")
feedback_add_details("admin_verb","R") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(blackbox)
blackbox.save_all_data_to_sql()
CallHook("Reboot",list())
if (watchdog.waiting)
world << "<span class='notice'><B>Server will shut down for an automatic update in a few seconds.</B></span>"
watchdog.signal_ready()
return
sleep(50)
world.Reboot()
/datum/admins/proc/announce()
set category = "Special Verbs"
set name = "Announce"
set desc="Announce your desires to the world"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/announce() called tick#: [world.time]")
if(!check_rights(0)) return
var/message = input("Global message to send:", "Admin Announce", null, null) as message
if(message)
if(!check_rights(R_SERVER,0))
message = adminscrub(message,500)
world << "<span class='notice'><b>[usr.client.holder.fakekey ? "Administrator" : usr.key] Announces:</b>\n \t [message]</span>"
log_admin("Announce: [key_name(usr)] : [message]")
feedback_add_details("admin_verb","A") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleooc()
set category = "Server"
set desc="Globally Toggles OOC"
set name="Toggle OOC"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/toggleooc() called tick#: [world.time]")
ooc_allowed = !( ooc_allowed )
if (ooc_allowed)
world << "<B>The OOC channel has been globally enabled!</B>"
else
world << "<B>The OOC channel has been globally disabled!</B>"
log_admin("[key_name(usr)] toggled OOC.")
message_admins("[key_name_admin(usr)] toggled OOC.", 1)
feedback_add_details("admin_verb","TOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleoocdead()
set category = "Server"
set desc="Toggle dis bitch"
set name="Toggle Dead OOC"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/toggleoocdead() called tick#: [world.time]")
dooc_allowed = !( dooc_allowed )
log_admin("[key_name(usr)] toggled OOC.")
message_admins("[key_name_admin(usr)] toggled Dead OOC.", 1)
feedback_add_details("admin_verb","TDOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggletraitorscaling()
set category = "Server"
set desc="Toggle traitor scaling"
set name="Toggle Traitor Scaling"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/toggletraitorscaling() called tick#: [world.time]")
traitor_scaling = !traitor_scaling
log_admin("[key_name(usr)] toggled Traitor Scaling to [traitor_scaling].")
message_admins("[key_name_admin(usr)] toggled Traitor Scaling [traitor_scaling ? "on" : "off"].", 1)
feedback_add_details("admin_verb","TTS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/startnow()
set category = "Server"
set desc="Start the round RIGHT NOW"
set name="Start Now"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/startnow() called tick#: [world.time]")
if(!ticker)
alert("Unable to start the game as it is not set up.")
return
if(ticker.current_state == GAME_STATE_PREGAME)
ticker.current_state = GAME_STATE_SETTING_UP
log_admin("[usr.key] has started the game.")
message_admins("<font color='blue'>[usr.key] has started the game.</font>")
feedback_add_details("admin_verb","SN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return 1
else
usr << "<font color='red'>Error: Start Now: Game has already started.</font>"
return 0
/datum/admins/proc/toggleenter()
set category = "Server"
set desc="People can't enter"
set name="Toggle Entering"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/toggleenter() called tick#: [world.time]")
enter_allowed = !( enter_allowed )
if (!( enter_allowed ))
world << "<B>New players may no longer enter the game.</B>"
else
world << "<B>New players may now enter the game.</B>"
log_admin("[key_name(usr)] toggled new player game entering.")
message_admins("<span class='notice'>[key_name_admin(usr)] toggled new player game entering.</span>", 1)
world.update_status()
feedback_add_details("admin_verb","TE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleAI()
set category = "Server"
set desc="People can't be AI"
set name="Toggle AI"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/toggleAI() called tick#: [world.time]")
config.allow_ai = !( config.allow_ai )
if (!( config.allow_ai ))
world << "<B>The AI job is no longer chooseable.</B>"
else
world << "<B>The AI job is chooseable now.</B>"
log_admin("[key_name(usr)] toggled AI allowed.")
world.update_status()
feedback_add_details("admin_verb","TAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleaban()
set category = "Server"
set desc="Respawn basically"
set name="Toggle Respawn"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/toggleaban() called tick#: [world.time]")
abandon_allowed = !( abandon_allowed )
if (abandon_allowed)
world << "<B>You may now respawn.</B>"
else
world << "<B>You may no longer respawn :(</B>"
message_admins("<span class='notice'>[key_name_admin(usr)] toggled respawn to [abandon_allowed ? "On" : "Off"].</span>", 1)
log_admin("[key_name(usr)] toggled respawn to [abandon_allowed ? "On" : "Off"].")
world.update_status()
feedback_add_details("admin_verb","TR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggle_aliens()
set category = "Server"
set desc="Toggle alien mobs"
set name="Toggle Aliens"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/toggle_aliens() called tick#: [world.time]")
aliens_allowed = !aliens_allowed
log_admin("[key_name(usr)] toggled Aliens to [aliens_allowed].")
message_admins("[key_name_admin(usr)] toggled Aliens [aliens_allowed ? "on" : "off"].", 1)
feedback_add_details("admin_verb","TA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
#define LOBBY_TICKING_STOPPED 0
#define LOBBY_TICKING_RESTARTED 2
/datum/admins/proc/delay()
set category = "Server"
set desc="Delay the game start/end"
set name="Delay"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/delay() called tick#: [world.time]")
if(!check_rights(R_ADMIN)) return
if (!ticker || ticker.current_state != GAME_STATE_PREGAME)
if(ticker.delay_end == 2)
world << "<font size=4><span class='danger'>World Reboot triggered by [key_name(usr)]!</font></span>"
log_admin("<font size=4><span class='danger'>World Reboot triggered by [key_name(usr)]!</font></span>")
if(watchdog.waiting)
watchdog.signal_ready()
else
world.Reboot()
ticker.delay_end = !ticker.delay_end
log_admin("[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].")
message_admins("<span class='notice'>[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].</span>", 1)
return //alert("Round end delayed", null, null, null, null, null)
if (!( going ))
going = LOBBY_TICKING_RESTARTED
ticker.pregame_timeleft = world.timeofday + ticker.remaining_time
world << "<b>The game will start soon.</b>"
log_admin("[key_name(usr)] removed the delay.")
else
going = LOBBY_TICKING_STOPPED
world << "<b>The game start has been delayed.</b>"
log_admin("[key_name(usr)] delayed the game.")
feedback_add_details("admin_verb","DELAY") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
#undef LOBBY_TICKING_STOPPED
#undef LOBBY_TICKING_RESTARTED
/datum/admins/proc/adjump()
set category = "Server"
set desc="Toggle admin jumping"
set name="Toggle Jump"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/adjump() called tick#: [world.time]")
config.allow_admin_jump = !(config.allow_admin_jump)
message_admins("<span class='notice'>Toggled admin jumping to [config.allow_admin_jump].</span>")
feedback_add_details("admin_verb","TJ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/adspawn()
set category = "Server"
set desc="Toggle admin spawning"
set name="Toggle Spawn"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/adspawn() called tick#: [world.time]")
config.allow_admin_spawning = !(config.allow_admin_spawning)
message_admins("<span class='notice'>Toggled admin item spawning to [config.allow_admin_spawning].</span>")
feedback_add_details("admin_verb","TAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/adrev()
set category = "Server"
set desc="Toggle admin revives"
set name="Toggle Revive"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/adrev() called tick#: [world.time]")
config.allow_admin_rev = !(config.allow_admin_rev)
message_admins("<span class='notice'>Toggled reviving to [config.allow_admin_rev].</span>")
feedback_add_details("admin_verb","TAR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/immreboot()
set category = "Server"
set desc="Reboots the server post haste"
set name="Immediate Reboot"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/immreboot() called tick#: [world.time]")
if(!usr.client.holder) return
if( alert("Reboot server?",,"Yes","No") == "No")
return
world << "<span class='warning'><b>Rebooting world!</b> <span class='notice'>Initiated by [usr.client.holder.fakekey ? "Admin" : usr.key]!</span>"
log_admin("[key_name(usr)] initiated an immediate reboot.")
feedback_set_details("end_error","immediate admin reboot - by [usr.key] [usr.client.holder.fakekey ? "(stealth)" : ""]")
feedback_add_details("admin_verb","IR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(blackbox)
blackbox.save_all_data_to_sql()
CallHook("Reboot",list())
if (watchdog.waiting)
world << "<span class='notice'><B>Server will shut down for an automatic update in a few seconds.</B></span>"
watchdog.signal_ready()
return
world.Reboot()
/datum/admins/proc/unprison(var/mob/M in mob_list)
set category = "Admin"
set name = "Unprison"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/unprison() called tick#: [world.time]")
if (M.z == 2)
if (config.allow_admin_jump)
M.loc = pick(latejoin)
message_admins("[key_name_admin(usr)] has unprisoned [key_name_admin(M)]", 1)
log_admin("[key_name(usr)] has unprisoned [key_name(M)]")
else
alert("Admin jumping disabled")
else
alert("[M.name] is not prisoned.")
feedback_add_details("admin_verb","UP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
////////////////////////////////////////////////////////////////////////////////////////////////ADMIN HELPER PROCS
/proc/is_special_character(mob/M as mob) // returns 1 for specail characters and 2 for heroes of gamemode
//writepanic("[__FILE__].[__LINE__] (no type)([usr ? usr.ckey : ""]) \\/proc/is_special_character() called tick#: [world.time]")
if(!ticker || !ticker.mode)
return 0
if (!istype(M))
return 0
if(isrev(M) || isrevhead(M))
if (ticker.mode.config_tag == "revolution")
return 2
return 1
if(iscult(M))
if (ticker.mode.config_tag == "cult")
return 2
return 1
if(ismalf(M))
if (ticker.mode.config_tag == "malfunction")
return 2
return 1
if(isnukeop(M))
if (ticker.mode.config_tag == "nuclear")
return 2
return 1
if(iswizard(M))
if (ticker.mode.config_tag == "wizard")
return 2
return 1
if(ischangeling(M))
if (ticker.mode.config_tag == "changeling")
return 2
return 1
if(isborer(M))
if (ticker.mode.config_tag == "borer")
return 2
return 1
if(isbadmonkey(M))
if (ticker.mode.config_tag == "monkey")
return 2
return 1
if(isrobot(M))
var/mob/living/silicon/robot/R = M
if(R.emagged)
return 1
if(M.mind&&M.mind.special_role)//If they have a mind and special role, they are some type of traitor or antagonist.
return 1
return 0
/*
/datum/admins/proc/get_sab_desc(var/target)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/get_sab_desc() called tick#: [world.time]")
switch(target)
if(1)
return "Destroy at least 70% of the plasma canisters on the station"
if(2)
return "Destroy the AI"
if(3)
var/count = 0
for(var/mob/living/carbon/monkey/Monkey in world)
if(Monkey.z == 1)
count++
return "Kill all [count] of the monkeys on the station"
if(4)
return "Cut power to at least 80% of the station"
else
return "Error: Invalid sabotage target: [target]"
*/
/datum/admins/proc/spawn_atom(var/object as text)
set category = "Debug"
set desc = "(atom path) Spawn an atom"
set name = "Spawn"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/spawn_atom() called tick#: [world.time]")
if(!check_rights(R_SPAWN)) return
var/list/matches = new()
for(var/path in typesof(/atom))
if(findtext("[path]", object))
matches += path
if(matches.len==0)
return
var/chosen
if(matches.len==1)
chosen = matches[1]
else
chosen = input("Select an atom type", "Spawn Atom", matches[1]) as null|anything in matches
if(!chosen)
return
if(ispath(chosen,/turf))
var/turf/T = get_turf(usr.loc)
T.ChangeTurf(chosen)
else
new chosen(usr.loc)
log_admin("[key_name(usr)] spawned [chosen] at ([usr.x],[usr.y],[usr.z])")
feedback_add_details("admin_verb","SA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/show_traitor_panel(var/mob/M in mob_list)
set category = "Admin"
set desc = "Edit mobs's memory and role"
set name = "Show Traitor Panel"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/show_traitor_panel() called tick#: [world.time]")
if(!istype(M))
usr << "This can only be used on instances of type /mob"
return
if(!M.mind)
usr << "This mob has no mind!"
return
M.mind.edit_memory()
feedback_add_details("admin_verb","STP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggletintedweldhelmets()
set category = "Debug"
set desc="Reduces view range when wearing welding helmets"
set name="Toggle tinted welding helmes"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/toggletintedweldhelmets() called tick#: [world.time]")
tinted_weldhelh = !( tinted_weldhelh )
if (tinted_weldhelh)
world << "<B>The tinted_weldhelh has been enabled!</B>"
else
world << "<B>The tinted_weldhelh has been disabled!</B>"
log_admin("[key_name(usr)] toggled tinted_weldhelh.")
message_admins("[key_name_admin(usr)] toggled tinted_weldhelh.", 1)
feedback_add_details("admin_verb","TTWH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleguests()
set category = "Server"
set desc="Guests can't enter"
set name="Toggle guests"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/toggleguests() called tick#: [world.time]")
guests_allowed = !( guests_allowed )
if (!( guests_allowed ))
world << "<B>Guests may no longer enter the game.</B>"
else
world << "<B>Guests may now enter the game.</B>"
log_admin("[key_name(usr)] toggled guests game entering [guests_allowed?"":"dis"]allowed.")
message_admins("<span class='notice'>[key_name_admin(usr)] toggled guests game entering [guests_allowed?"":"dis"]allowed.</span>", 1)
feedback_add_details("admin_verb","TGU") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/unjobban_panel()
set name = "Unjobban Panel"
set category = "Admin"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/client/proc/unjobban_panel() called tick#: [world.time]")
if (src.holder)
src.holder.unjobbanpanel()
feedback_add_details("admin_verb","UJBP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/datum/admins/proc/output_ai_laws()
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/output_ai_laws() called tick#: [world.time]")
var/ai_number = 0
for(var/mob/living/silicon/S in mob_list)
ai_number++
if(isAI(S))
usr << "<b>AI [key_name(S, usr)]'s laws:</b>"
else if(isrobot(S))
var/mob/living/silicon/robot/R = S
usr << "<b>CYBORG [key_name(S, usr)] [R.connected_ai?"(Slaved to: [R.connected_ai])":"(Independant)"]: laws:</b>"
else if (ispAI(S))
usr << "<b>pAI [key_name(S, usr)]'s laws:</b>"
else
usr << "<b>SOMETHING SILICON [key_name(S, usr)]'s laws:</b>"
if (S.laws == null)
usr << "[key_name(S, usr)]'s laws are null?? Contact a coder."
else
S.laws.show_laws(usr)
if(!ai_number)
usr << "<b>No AIs located</b>" //Just so you know the thing is actually working and not just ignoring you.
/datum/admins/proc/show_skills(var/mob/living/carbon/human/M as mob in mob_list)
set category = "Admin"
set name = "Show Skills"
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/show_skills() called tick#: [world.time]")
if (!istype(src,/datum/admins))
src = usr.client.holder
if (!istype(src,/datum/admins))
usr << "Error: you are not an admin!"
return
show_skill_window(usr, M)
return
/client/proc/update_mob_sprite(mob/living/carbon/human/H as mob in mob_list)
set category = "Admin"
set name = "Update Mob Sprite"
set desc = "Should fix any mob sprite update errors."
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/client/proc/update_mob_sprite() called tick#: [world.time]")
if (!holder)
src << "Only administrators may use this command."
return
if(istype(H))
H.regenerate_icons()
//
//
//ALL DONE
//*********************************************************************************************************
//TO-DO:
//
//
/**********************Administration Shuttle**************************/
var/admin_shuttle_location = 0 // 0 = centcom 13, 1 = station
proc/move_admin_shuttle()
//writepanic("[__FILE__].[__LINE__] \\/proc/move_admin_shuttle() called tick#: [world.time]")
var/area/fromArea
var/area/toArea
if (admin_shuttle_location == 1)
fromArea = locate(/area/shuttle/administration/station)
toArea = locate(/area/shuttle/administration/centcom)
else
fromArea = locate(/area/shuttle/administration/centcom)
toArea = locate(/area/shuttle/administration/station)
fromArea.move_contents_to(toArea)
if (admin_shuttle_location)
admin_shuttle_location = 0
else
admin_shuttle_location = 1
return
/**********************Alien ship**************************/
var/alien_ship_location = 1 // 0 = base , 1 = mine
proc/move_alien_ship()
//writepanic("[__FILE__].[__LINE__] \\/proc/move_alien_ship() called tick#: [world.time]")
var/area/fromArea
var/area/toArea
if (alien_ship_location == 1)
fromArea = locate(/area/shuttle/alien/mine)
toArea = locate(/area/shuttle/alien/base)
else
fromArea = locate(/area/shuttle/alien/base)
toArea = locate(/area/shuttle/alien/mine)
fromArea.move_contents_to(toArea)
if (alien_ship_location)
alien_ship_location = 0
else
alien_ship_location = 1
return
proc/formatJumpTo(location, where = "")
//writepanic("[__FILE__].[__LINE__] \\/proc/formatJumpTo() called tick#: [world.time]")
var/turf/loc
if (isturf(location))
loc = location
else
loc = get_turf(location)
if (where == "")
where = formatLocation(loc)
return "<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[loc ? loc.x : "mystery"];Y=[loc ? loc.y : "mystery"];Z=[loc ? loc.z : "mystery"]'>[where]</a>"
proc/formatLocation(location)
//writepanic("[__FILE__].[__LINE__] \\/proc/formatLocation() called tick#: [world.time]")
var/turf/loc
if (isturf(location))
loc = location
else
loc = get_turf(location)
var/area/A = get_area(location)
var/answer = "[istype(A) ? "[A.name]" : "UNKNOWN"] - [istype(loc) ? "[loc.x],[loc.y],[loc.z]" : "UNKNOWN"]"
return answer
proc/formatPlayerPanel(var/mob/U,var/text="PP")
//writepanic("[__FILE__].[__LINE__] \\/proc/formatPlayerPanel() called tick#: [world.time]")
return "<A HREF='?_src_=holder;adminplayeropts=\ref[U]'>[text]</A>"
//Credit to MrStonedOne from TG for this QoL improvement
//returns 1 to let the dragdrop code know we are trapping this event
//returns 0 if we don't plan to trap the event
/datum/admins/proc/cmd_ghost_drag(var/mob/dead/observer/frommob, var/mob/living/tomob)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/admins/proc/cmd_ghost_drag() called tick#: [world.time]")
//if we couldn't do it manually, we can't do it here - the 0 means no message is displayed for failure
if (!check_rights(R_VAREDIT, 0))
return 0
if (!frommob.ckey)
return 0
var/question = ""
if (tomob.ckey)
question = "This mob already has a user ([tomob.key]) in control of it! "
question += "Are you sure you want to place [frommob.name]([frommob.key]) in control of [tomob.name]?"
if(alert(question, "Place ghost in control of mob?", "Yes", "No") != "Yes")
return 1
if (!frommob || !tomob) //make sure the mobs don't go away while we waited for a response
return 1
tomob.ghostize(0) //boot the old mob out
message_admins("<span class='adminnotice'>[key_name_admin(usr)] has put [frommob.ckey] in control of [tomob.name].</span>")
log_admin("[key_name(usr)] stuffed [frommob.ckey] into [tomob.name].")
feedback_add_details("admin_verb","CGD")
tomob.ckey = frommob.ckey
qdel(frommob)
return 1