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dd8d1f6ac292d1bb0de9b68f3df7277381083174
vgstation13/code/modules/projectiles
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giacomand@gmail.com dd8d1f6ac2 -You can now target non-dense objects with a projectile.
-Added bullet_acts for computers, canisters and windoors.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4953 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-24 21:56:00 +00:00
..
ammunition
Gyropistol now uses magazines.
2012-09-02 19:44:06 +00:00
guns
-Made all contructs children of /mob/living/simple_animal/construct and changed the type paths as needed
2012-10-04 22:08:27 +00:00
projectile
Fixes issue 1001.
2012-10-17 14:27:23 +00:00
ammunition.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
gun.dm
-You can now target non-dense objects with a projectile.
2012-10-24 21:56:00 +00:00
projectile.dm
-You can now target non-dense objects with a projectile.
2012-10-24 21:56:00 +00:00
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