mirror of
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Replaced mob/var/original_name with datum/mind/var/name. Halved the speak-chances of every simple-animal because that constant squeaking was insufferable. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4346 316c924e-a436-60f5-8080-3fe189b3f50e
431 lines
13 KiB
Plaintext
431 lines
13 KiB
Plaintext
//Cloning revival method.
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//The pod handles the actual cloning while the computer manages the clone profiles
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//Potential replacement for genetics revives or something I dunno (?)
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/obj/machinery/clonepod
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anchored = 1
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name = "cloning pod"
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desc = "An electronically-lockable pod for growing organic tissue."
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density = 1
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icon = 'icons/obj/cloning.dmi'
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icon_state = "pod_0"
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req_access = list(access_genetics) //For premature unlocking.
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var/mob/living/occupant
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var/heal_level = 90 //The clone is released once its health reaches this level.
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var/locked = 0
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var/obj/machinery/computer/cloning/connected = null //So we remember the connected clone machine.
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var/mess = 0 //Need to clean out it if it's full of exploded clone.
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var/attempting = 0 //One clone attempt at a time thanks
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var/eject_wait = 0 //Don't eject them as soon as they are created fuckkk
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//The return of data disks?? Just for transferring between genetics machine/cloning machine.
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//TO-DO: Make the genetics machine accept them.
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/obj/item/weapon/disk/data
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name = "Cloning Data Disk"
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icon = 'icons/obj/cloning.dmi'
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icon_state = "datadisk0" //Gosh I hope syndies don't mistake them for the nuke disk.
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item_state = "card-id"
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w_class = 1.0
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var/data = ""
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var/ue = 0
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var/data_type = "ui" //ui|se
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var/owner = "God Emperor of Mankind"
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var/read_only = 0 //Well,it's still a floppy disk
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/obj/item/weapon/disk/data/demo
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name = "data disk - 'God Emperor of Mankind'"
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data = "066000033000000000AF00330660FF4DB002690"
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//data = "0C80C80C80C80C80C8000000000000161FBDDEF" - Farmer Jeff
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ue = 1
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read_only = 1
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/obj/item/weapon/disk/data/monkey
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name = "data disk - 'Mr. Muggles'"
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data_type = "se"
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data = "0983E840344C39F4B059D5145FC5785DC6406A4FFF"
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read_only = 1
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//Find a dead mob with a brain and client.
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/proc/find_dead_player(var/find_key)
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if (isnull(find_key))
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return
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var/mob/selected = null
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for(var/mob/M in player_list)
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//Dead people only thanks!
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if ((M.stat != 2) || (!M.client))
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continue
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//They need a brain!
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if ((istype(M, /mob/living/carbon/human)) && (M:brain_op_stage >= 4.0))
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continue
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if (M.ckey == find_key)
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selected = M
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break
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return selected
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//Disk stuff.
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/obj/item/weapon/disk/data/New()
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..()
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var/diskcolor = pick(0,1,2)
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src.icon_state = "datadisk[diskcolor]"
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/obj/item/weapon/disk/data/attack_self(mob/user as mob)
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src.read_only = !src.read_only
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user << "You flip the write-protect tab to [src.read_only ? "protected" : "unprotected"]."
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/obj/item/weapon/disk/data/examine()
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set src in oview(5)
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..()
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usr << text("The write-protect tab is set to [src.read_only ? "protected" : "unprotected"].")
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return
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//Health Tracker Implant
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/obj/item/weapon/implant/health
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name = "health implant"
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var/healthstring = ""
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/obj/item/weapon/implant/health/proc/sensehealth()
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if (!src.implanted)
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return "ERROR"
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else
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if(isliving(src.implanted))
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var/mob/living/L = src.implanted
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src.healthstring = "[round(L.getOxyLoss())] - [round(L.getFireLoss())] - [round(L.getToxLoss())] - [round(L.getBruteLoss())]"
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if (!src.healthstring)
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src.healthstring = "ERROR"
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return src.healthstring
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/obj/machinery/clonepod/attack_ai(mob/user as mob)
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return attack_hand(user)
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/obj/machinery/clonepod/attack_paw(mob/user as mob)
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return attack_hand(user)
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/obj/machinery/clonepod/attack_hand(mob/user as mob)
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if ((isnull(src.occupant)) || (stat & NOPOWER))
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return
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if ((!isnull(src.occupant)) && (src.occupant.stat != 2))
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var/completion = (100 * ((src.occupant.health + 100) / (src.heal_level + 100)))
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user << "Current clone cycle is [round(completion)]% complete."
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return
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//Clonepod
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//Start growing a human clone in the pod!
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/obj/machinery/clonepod/proc/growclone(var/ckey, var/clonename, var/ui, var/se, var/mindref, var/mrace, var/UI, var/datum/changeling/changelingClone)
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if(mess || attempting)
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return 0
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var/datum/mind/clonemind = locate(mindref)
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if(!istype(clonemind,/datum/mind)) //not a mind
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return 0
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if( clonemind.current && clonemind.current.stat != DEAD ) //mind is associated with a non-dead body
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return 0
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if(clonemind.active) //somebody is using that mind
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if( ckey(clonemind.key)!=ckey )
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return 0
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else
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for(var/mob/dead/observer/G in player_list)
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if(G.ckey == ckey)
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if(G.can_reenter_corpse)
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break
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else
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return 0
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src.heal_level = rand(75,100) //Randomizes what health the clone is when ejected
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src.attempting = 1 //One at a time!!
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src.locked = 1
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src.eject_wait = 1
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spawn(30)
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src.eject_wait = 0
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var/mob/living/carbon/human/H = new /mob/living/carbon/human(src)
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occupant = H
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H.UI = UI // set interface preference
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if(!clonename) //to prevent null names
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clonename = "clone ([rand(0,999)])"
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H.real_name = clonename
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src.icon_state = "pod_1"
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//Get the clone body ready
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H.adjustCloneLoss(190) //new damage var so you can't eject a clone early then stab them to abuse the current damage system --NeoFite
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H.adjustBrainLoss(heal_level)
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H.Paralyse(4)
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//Here let's calculate their health so the pod doesn't immediately eject them!!!
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H.updatehealth()
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clonemind.transfer_to(H)
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H.ckey = ckey
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H << "<span class='notice'><b>Consciousness slowly creeps over you as your body regenerates.</b><br><i>So this is what cloning feels like. I wonder what happened to the old me... My memories are kinda fuzzy.</i></span>"
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// -- Mode/mind specific stuff goes here
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switch(ticker.mode.name)
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if("revolution")
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if((H.mind in ticker.mode:revolutionaries) || (H.mind in ticker.mode:head_revolutionaries))
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ticker.mode.update_all_rev_icons() //So the icon actually appears
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if("nuclear emergency")
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if(H.mind in ticker.mode.syndicates)
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ticker.mode.update_all_synd_icons()
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if("cult")
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if (H.mind in ticker.mode.cult)
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ticker.mode.add_cultist(src.occupant.mind)
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ticker.mode.update_all_cult_icons() //So the icon actually appears
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if (changelingClone && H.mind in ticker.mode.changelings)
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H.changeling = changelingClone
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H.make_changeling()
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// -- End mode specific stuff
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if(!H.dna)
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H.dna = new /datum/dna()
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if(ui)
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H.dna.uni_identity = ui
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updateappearance(H, ui)
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if(se)
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H.dna.struc_enzymes = se
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randmutb(H) //Sometimes the clones come out wrong.
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H.f_style = "Shaved"
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H.h_style = pick("Bedhead", "Bedhead 2", "Bedhead 3")
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H.mutantrace = mrace
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H.update_mutantrace()
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H.suiciding = 0
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src.attempting = 0
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return 1
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//Grow clones to maturity then kick them out. FREELOADERS
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/obj/machinery/clonepod/process()
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if(stat & NOPOWER) //Autoeject if power is lost
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if (src.occupant)
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src.locked = 0
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src.go_out()
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return
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if((src.occupant) && (src.occupant.loc == src))
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if((src.occupant.stat == DEAD) || (src.occupant.suiciding) || !occupant.key) //Autoeject corpses and suiciding dudes.
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src.locked = 0
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src.go_out()
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src.connected_message("Clone Rejected: Deceased.")
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return
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else if(src.occupant.health < src.heal_level)
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src.occupant.Paralyse(4)
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//Slowly get that clone healed and finished.
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src.occupant.adjustCloneLoss(-2)
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//Premature clones may have brain damage.
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src.occupant.adjustBrainLoss(-1)
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//So clones don't die of oxyloss in a running pod.
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if (src.occupant.reagents.get_reagent_amount("inaprovaline") < 30)
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src.occupant.reagents.add_reagent("inaprovaline", 60)
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//Also heal some oxyloss ourselves because inaprovaline is so bad at preventing it!!
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src.occupant.adjustOxyLoss(-4)
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use_power(7500) //This might need tweaking.
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return
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else if((src.occupant.health >= src.heal_level) && (!src.eject_wait))
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src.connected_message("Cloning Process Complete.")
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src.locked = 0
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src.go_out()
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return
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else if ((!src.occupant) || (src.occupant.loc != src))
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src.occupant = null
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if (src.locked)
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src.locked = 0
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if (!src.mess)
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icon_state = "pod_0"
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use_power(200)
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return
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return
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//Let's unlock this early I guess. Might be too early, needs tweaking.
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/obj/machinery/clonepod/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if (istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda))
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if (!src.check_access(W))
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user << "\red Access Denied."
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return
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if ((!src.locked) || (isnull(src.occupant)))
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return
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if ((src.occupant.health < -20) && (src.occupant.stat != 2))
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user << "\red Access Refused."
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return
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else
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src.locked = 0
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user << "System unlocked."
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else if (istype(W, /obj/item/weapon/card/emag))
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if (isnull(src.occupant))
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return
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user << "You force an emergency ejection."
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src.locked = 0
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src.go_out()
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return
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else
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..()
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//Put messages in the connected computer's temp var for display.
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/obj/machinery/clonepod/proc/connected_message(var/message)
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if ((isnull(src.connected)) || (!istype(src.connected, /obj/machinery/computer/cloning)))
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return 0
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if (!message)
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return 0
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src.connected.temp = message
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src.connected.updateUsrDialog()
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return 1
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/obj/machinery/clonepod/verb/eject()
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set name = "Eject Cloner"
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set category = "Object"
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set src in oview(1)
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if (usr.stat != 0)
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return
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src.go_out()
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add_fingerprint(usr)
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return
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/obj/machinery/clonepod/proc/go_out()
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if (src.locked)
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return
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if (src.mess) //Clean that mess and dump those gibs!
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src.mess = 0
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gibs(src.loc)
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src.icon_state = "pod_0"
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/*
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for(var/obj/O in src)
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O.loc = src.loc
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*/
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return
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if (!(src.occupant))
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return
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/*
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for(var/obj/O in src)
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O.loc = src.loc
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*/
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if (src.occupant.client)
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src.occupant.client.eye = src.occupant.client.mob
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src.occupant.client.perspective = MOB_PERSPECTIVE
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src.occupant.loc = src.loc
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src.icon_state = "pod_0"
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src.eject_wait = 0 //If it's still set somehow.
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domutcheck(src.occupant) //Waiting until they're out before possible monkeyizing.
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src.occupant = null
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return
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/obj/machinery/clonepod/proc/malfunction()
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if(src.occupant)
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src.connected_message("Critical Error!")
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src.mess = 1
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src.icon_state = "pod_g"
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src.occupant.ghostize()
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spawn(5)
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del(src.occupant)
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return
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/obj/machinery/clonepod/relaymove(mob/user as mob)
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if (user.stat)
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return
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src.go_out()
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return
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/obj/machinery/clonepod/emp_act(severity)
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if(prob(100/severity)) malfunction()
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..()
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/obj/machinery/clonepod/ex_act(severity)
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switch(severity)
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if(1.0)
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for(var/atom/movable/A as mob|obj in src)
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A.loc = src.loc
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ex_act(severity)
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del(src)
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return
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if(2.0)
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if (prob(50))
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for(var/atom/movable/A as mob|obj in src)
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A.loc = src.loc
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ex_act(severity)
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del(src)
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return
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if(3.0)
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if (prob(25))
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for(var/atom/movable/A as mob|obj in src)
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A.loc = src.loc
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ex_act(severity)
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del(src)
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return
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else
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return
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/*
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* Diskette Box
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*/
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/obj/item/weapon/storage/diskbox
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name = "Diskette Box"
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icon_state = "disk_kit"
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item_state = "syringe_kit"
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foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
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/obj/item/weapon/storage/diskbox/New()
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..()
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new /obj/item/weapon/disk/data(src)
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new /obj/item/weapon/disk/data(src)
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new /obj/item/weapon/disk/data(src)
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new /obj/item/weapon/disk/data(src)
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new /obj/item/weapon/disk/data(src)
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new /obj/item/weapon/disk/data(src)
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new /obj/item/weapon/disk/data(src)
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/*
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* Manual -- A big ol' manual.
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*/
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/obj/item/weapon/paper/Cloning
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name = "paper - 'H-87 Cloning Apparatus Manual"
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info = {"<h4>Getting Started</h4>
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Congratulations, your station has purchased the H-87 industrial cloning device!<br>
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Using the H-87 is almost as simple as brain surgery! Simply insert the target humanoid into the scanning chamber and select the scan option to create a new profile!<br>
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<b>That's all there is to it!</b><br>
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<i>Notice, cloning system cannot scan inorganic life or small primates. Scan may fail if subject has suffered extreme brain damage.</i><br>
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<p>Clone profiles may be viewed through the profiles menu. Scanning implants a complementary HEALTH MONITOR IMPLANT into the subject, which may be viewed from each profile.
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Profile Deletion has been restricted to \[Station Head\] level access.</p>
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<h4>Cloning from a profile</h4>
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Cloning is as simple as pressing the CLONE option at the bottom of the desired profile.<br>
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Per your company's EMPLOYEE PRIVACY RIGHTS agreement, the H-87 has been blocked from cloning crewmembers while they are still alive.<br>
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<br>
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<p>The provided CLONEPOD SYSTEM will produce the desired clone. Standard clone maturation times (With SPEEDCLONE technology) are roughly 90 seconds.
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The cloning pod may be unlocked early with any \[Medical Researcher\] ID after initial maturation is complete.</p><br>
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<i>Please note that resulting clones may have a small DEVELOPMENTAL DEFECT as a result of genetic drift.</i><br>
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<h4>Profile Management</h4>
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<p>The H-87 (as well as your station's standard genetics machine) can accept STANDARD DATA DISKETTES.
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These diskettes are used to transfer genetic information between machines and profiles.
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A load/save dialog will become available in each profile if a disk is inserted.</p><br>
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<i>A good diskette is a great way to counter aforementioned genetic drift!</i><br>
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<br>
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<font size=1>This technology produced under license from Thinktronic Systems, LTD.</font>"}
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//SOME SCRAPS I GUESS
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/* EMP grenade/spell effect
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if(istype(A, /obj/machinery/clonepod))
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A:malfunction()
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*/ |