mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 10:21:11 +00:00
Added in code to debug ZAS tile interactions, currently in the unchecked "Debug" file. The blasted FloodFill proc now works properly, and zones are connecting right (Should finally fix that damn part of medbay not connecting to the hallway) Plasma can contaminate again. The master controller and world startup code has been reworked for faster server boots. Fixed a runtime originating from a Away Mission map trying to create objects of type "null"