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257 lines
9.3 KiB
Plaintext
257 lines
9.3 KiB
Plaintext
#define SAVEFILE_VERSION_MIN 8
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#define SAVEFILE_VERSION_MAX 9
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//handles converting savefiles to new formats
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//MAKE SURE YOU KEEP THIS UP TO DATE!
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//If the sanity checks are capable of handling any issues. Only increase SAVEFILE_VERSION_MAX,
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//this will mean that savefile_version will still be over SAVEFILE_VERSION_MIN, meaning
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//this savefile update doesn't run everytime we load from the savefile.
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//This is mainly for format changes, such as the bitflags in toggles changing order or something.
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//if a file can't be updated, return 0 to delete it and start again
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//if a file was updated, return 1
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/datum/preferences/proc/savefile_update()
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if(savefile_version < 8) //lazily delete everything + additional files so they can be saved in the new format
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for(var/ckey in preferences_datums)
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var/datum/preferences/D = preferences_datums[ckey]
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if(D == src)
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var/delpath = "data/player_saves/[copytext(ckey,1,2)]/[ckey]/"
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if(delpath && fexists(delpath))
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fdel(delpath)
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break
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return 0
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if(savefile_version == SAVEFILE_VERSION_MAX) //update successful.
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save_preferences()
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save_character()
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return 1
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return 0
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/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
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if(!ckey) return
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path = "data/player_saves/[copytext(ckey,1,2)]/[ckey]/[filename]"
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savefile_version = SAVEFILE_VERSION_MAX
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/datum/preferences/proc/load_preferences()
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if(!path) return 0
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if(!fexists(path)) return 0
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var/savefile/S = new /savefile(path)
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if(!S) return 0
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S.cd = "/"
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S["version"] >> savefile_version
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//Conversion
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if(!savefile_version || !isnum(savefile_version) || savefile_version < SAVEFILE_VERSION_MIN || savefile_version > SAVEFILE_VERSION_MAX)
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if(!savefile_update()) //handles updates
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savefile_version = SAVEFILE_VERSION_MAX
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save_preferences()
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save_character()
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return 0
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//general preferences
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S["ooccolor"] >> ooccolor
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S["lastchangelog"] >> lastchangelog
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S["UI_style"] >> UI_style
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S["be_special"] >> be_special
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S["default_slot"] >> default_slot
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S["toggles"] >> toggles
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//Sanitize
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ooccolor = sanitize_hexcolor(ooccolor, initial(ooccolor))
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lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
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UI_style = sanitize_inlist(UI_style, list("Midnight","Orange","old"), initial(UI_style))
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be_special = sanitize_integer(be_special, 0, 65535, initial(be_special))
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default_slot = sanitize_integer(default_slot, 1, MAX_SAVE_SLOTS, initial(default_slot))
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toggles = sanitize_integer(toggles, 0, 65535, initial(toggles))
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return 1
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/datum/preferences/proc/save_preferences()
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if(!path) return 0
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var/savefile/S = new /savefile(path)
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if(!S) return 0
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S.cd = "/"
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S["version"] << savefile_version
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//general preferences
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S["ooccolor"] << ooccolor
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S["lastchangelog"] << lastchangelog
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S["UI_style"] << UI_style
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S["be_special"] << be_special
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S["default_slot"] << default_slot
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S["toggles"] << toggles
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return 1
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/datum/preferences/proc/load_character(slot)
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if(!path) return 0
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if(!fexists(path)) return 0
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var/savefile/S = new /savefile(path)
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if(!S) return 0
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S.cd = "/"
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if(!slot) slot = default_slot
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slot = sanitize_integer(slot, 1, MAX_SAVE_SLOTS, initial(default_slot))
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if(slot != default_slot)
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default_slot = slot
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S["default_slot"] << slot
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S.cd = "/character[slot]"
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//Character
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S["OOC_Notes"] >> metadata
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S["real_name"] >> real_name
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S["name_is_always_random"] >> be_random_name
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S["gender"] >> gender
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S["age"] >> age
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S["species"] >> species
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//colors to be consolidated into hex strings (requires some work with dna code)
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S["hair_red"] >> r_hair
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S["hair_green"] >> g_hair
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S["hair_blue"] >> b_hair
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S["facial_red"] >> r_facial
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S["facial_green"] >> g_facial
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S["facial_blue"] >> b_facial
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S["skin_tone"] >> s_tone
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S["hair_style_name"] >> h_style
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S["facial_style_name"] >> f_style
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S["eyes_red"] >> r_eyes
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S["eyes_green"] >> g_eyes
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S["eyes_blue"] >> b_eyes
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S["underwear"] >> underwear
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S["backbag"] >> backbag
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S["b_type"] >> b_type
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//Jobs
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S["alternate_option"] >> alternate_option
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S["job_civilian_high"] >> job_civilian_high
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S["job_civilian_med"] >> job_civilian_med
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S["job_civilian_low"] >> job_civilian_low
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S["job_medsci_high"] >> job_medsci_high
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S["job_medsci_med"] >> job_medsci_med
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S["job_medsci_low"] >> job_medsci_low
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S["job_engsec_high"] >> job_engsec_high
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S["job_engsec_med"] >> job_engsec_med
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S["job_engsec_low"] >> job_engsec_low
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//Miscellaneous
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S["flavor_text"] >> flavor_text
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S["med_record"] >> med_record
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S["sec_record"] >> sec_record
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S["be_special"] >> be_special
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S["disabilities"] >> disabilities
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S["player_alt_titles"] >> player_alt_titles
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S["used_skillpoints"] >> used_skillpoints
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S["skills"] >> skills
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S["skill_specialization"] >> skill_specialization
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S["organ_data"] >> organ_data
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S["nanotrasen_relation"] >> nanotrasen_relation
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//S["skin_style"] >> skin_style
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//Sanitize
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metadata = sanitize_text(metadata, initial(metadata))
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real_name = reject_bad_name(real_name)
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if(isnull(species)) species = "Human"
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if(isnull(nanotrasen_relation)) nanotrasen_relation = initial(nanotrasen_relation)
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if(!real_name) real_name = random_name()
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be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name))
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gender = sanitize_gender(gender)
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age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age))
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r_hair = sanitize_integer(r_hair, 0, 255, initial(r_hair))
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g_hair = sanitize_integer(g_hair, 0, 255, initial(g_hair))
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b_hair = sanitize_integer(b_hair, 0, 255, initial(b_hair))
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r_facial = sanitize_integer(r_facial, 0, 255, initial(r_facial))
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g_facial = sanitize_integer(g_facial, 0, 255, initial(g_facial))
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b_facial = sanitize_integer(b_facial, 0, 255, initial(b_facial))
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s_tone = sanitize_integer(s_tone, -185, 34, initial(s_tone))
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h_style = sanitize_inlist(h_style, hair_styles_list, initial(h_style))
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f_style = sanitize_inlist(f_style, facial_hair_styles_list, initial(f_style))
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r_eyes = sanitize_integer(r_eyes, 0, 255, initial(r_eyes))
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g_eyes = sanitize_integer(g_eyes, 0, 255, initial(g_eyes))
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b_eyes = sanitize_integer(b_eyes, 0, 255, initial(b_eyes))
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underwear = sanitize_integer(underwear, 1, underwear_m.len, initial(underwear))
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backbag = sanitize_integer(backbag, 1, backbaglist.len, initial(backbag))
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b_type = sanitize_text(b_type, initial(b_type))
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alternate_option = sanitize_integer(alternate_option, 0, 2, initial(alternate_option))
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job_civilian_high = sanitize_integer(job_civilian_high, 0, 65535, initial(job_civilian_high))
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job_civilian_med = sanitize_integer(job_civilian_med, 0, 65535, initial(job_civilian_med))
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job_civilian_low = sanitize_integer(job_civilian_low, 0, 65535, initial(job_civilian_low))
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job_medsci_high = sanitize_integer(job_medsci_high, 0, 65535, initial(job_medsci_high))
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job_medsci_med = sanitize_integer(job_medsci_med, 0, 65535, initial(job_medsci_med))
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job_medsci_low = sanitize_integer(job_medsci_low, 0, 65535, initial(job_medsci_low))
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job_engsec_high = sanitize_integer(job_engsec_high, 0, 65535, initial(job_engsec_high))
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job_engsec_med = sanitize_integer(job_engsec_med, 0, 65535, initial(job_engsec_med))
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job_engsec_low = sanitize_integer(job_engsec_low, 0, 65535, initial(job_engsec_low))
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if(!skills) skills = list()
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if(!used_skillpoints) used_skillpoints= 0
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if(isnull(disabilities)) disabilities = 0
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if(!player_alt_titles) player_alt_titles = new()
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if(!organ_data) src.organ_data = list()
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//if(!skin_style) skin_style = "Default"
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return 1
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/datum/preferences/proc/save_character()
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if(!path) return 0
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var/savefile/S = new /savefile(path)
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if(!S) return 0
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S.cd = "/character[default_slot]"
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//Character
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S["OOC_Notes"] << metadata
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S["real_name"] << real_name
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S["name_is_always_random"] << be_random_name
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S["gender"] << gender
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S["age"] << age
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S["species"] << species
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S["hair_red"] << r_hair
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S["hair_green"] << g_hair
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S["hair_blue"] << b_hair
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S["facial_red"] << r_facial
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S["facial_green"] << g_facial
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S["facial_blue"] << b_facial
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S["skin_tone"] << s_tone
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S["hair_style_name"] << h_style
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S["facial_style_name"] << f_style
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S["eyes_red"] << r_eyes
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S["eyes_green"] << g_eyes
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S["eyes_blue"] << b_eyes
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S["underwear"] << underwear
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S["backbag"] << backbag
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S["b_type"] << b_type
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//Jobs
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S["alternate_option"] << alternate_option
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S["job_civilian_high"] << job_civilian_high
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S["job_civilian_med"] << job_civilian_med
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S["job_civilian_low"] << job_civilian_low
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S["job_medsci_high"] << job_medsci_high
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S["job_medsci_med"] << job_medsci_med
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S["job_medsci_low"] << job_medsci_low
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S["job_engsec_high"] << job_engsec_high
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S["job_engsec_med"] << job_engsec_med
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S["job_engsec_low"] << job_engsec_low
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//Miscellaneous
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S["flavor_text"] << flavor_text
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S["med_record"] << med_record
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S["sec_record"] << sec_record
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S["player_alt_titles"] << player_alt_titles
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S["be_special"] << be_special
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S["disabilities"] << disabilities
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S["used_skillpoints"] << used_skillpoints
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S["skills"] << skills
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S["skill_specialization"] << skill_specialization
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S["organ_data"] << organ_data
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S["nanotrasen_relation"] << nanotrasen_relation
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//S["skin_style"] << skin_style
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return 1
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#undef SAVEFILE_VERSION_MAX
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#undef SAVEFILE_VERSION_MIN
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