Files
vgstation13/code/modules/media/machinery.dm
ShiftyRail 10a2cac0cd Adds a crossfade mode to songs for the jukebox. (#26355)
* Adds a crossfade mode to songs for the jukebox.

* mmm

* Tentative fix

* _

* last fixes

* better

* comments

* no

* fuck wmp

* It usually works better if it compiles
2020-05-20 22:20:24 -05:00

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// Machinery serving as a media source.
/obj/machinery/media
var/playing=0
var/media_url=""
var/media_start_time=0
var/media_finish_time = 0
var/volume = 1 // 0 - 1 for ease of coding.
var/area/master_area
var/list/obj/machinery/media/transmitter/hooked = list()
var/exclusive_hook=null // Disables output to the room
// Media system autolink.
var/id_tag = "???"
/obj/machinery/media/proc/hookMediaOutput(var/obj/machinery/media/transmitter/T, exclusive=0)
if(exclusive)
exclusive_hook=T
hooked.Add(T)
return 1
/obj/machinery/media/proc/unhookMediaOutput(var/obj/machinery/media/transmitter/T)
if(exclusive_hook==T)
exclusive_hook=null
hooked.Remove(T)
return 1
// Notify everyone in the area of new music.
// YOU MUST SET MEDIA_URL AND MEDIA_START_TIME YOURSELF!
/obj/machinery/media/proc/update_music()
// Broadcasting shit
for(var/obj/machinery/media/transmitter/T in hooked)
// testing("[src] Writing media to [T].")
T.broadcast(media_url,media_start_time)
if(exclusive_hook)
disconnect_media_source() // Just to be sure.
return
update_media_source()
// Bail if we lost connection to master.
if(!master_area)
return
// Send update to clients.
for(var/mob/M in mobs_in_area(master_area))
if(M && M.client)
M.update_music()
/obj/machinery/media/proc/update_media_source()
var/area/A = get_area(src)
if(!A)
return
// Check if there's a media source already.
if(A.media_source && A.media_source!=src) //if it does, the new media source replaces it. basically, the last media source arrived gets played on top.
A.media_source.disconnect_media_source()//you can turn a media source off and on for it to come back on top.
A.media_source=src
master_area=A
return
// Update Media Source.
if(!A.media_source)
A.media_source=src
master_area=A
/obj/machinery/media/proc/disconnect_media_source()
var/area/A = get_area(src)
// Sanity
if(!A)
master_area=null
return
// Check if there's a media source already.
if(A && A.media_source && A.media_source!=src)
master_area=null
return
// Update Media Source.
A.media_source=null
// Clients
for(var/mob/M in mobs_in_area(A))
if(M && M.client)
M.update_music()
master_area=null
/obj/machinery/media/Move(NewLoc, Dir = 0, step_x = 0, step_y = 0, glide_size_override = 0)
..()
if(anchored)
update_music()
/obj/machinery/media/forceMove(atom/destination, no_tp=0, harderforce = FALSE, glide_size_override = 0)
disconnect_media_source()
..()
if(anchored)
update_music()
/obj/machinery/media/New()
..()
if(istype(src, /obj/machinery/media/jukebox/superjuke/adminbus))//the point here is to have update_media_source() not proc on adminbus/New(), without affecting the rest of its inheritance.
return
update_media_source()
/obj/machinery/media/Destroy()
disconnect_media_source()
..()