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vgstation13/code/modules/research/designs/boards
Pieter-Jan Briers a3a8c9d97c Xenoarch overhaul/rework thing. (#26005)
* Xenoarch overhaul/rework thing.

Cuts out a bunch of stupid crap from xenoarch in the interest of making it less painful and less confusing.

Fixed stupidity in the find excavation code so it's actually possible to 100% reliably dig stuff up cleanly.

Suspension field generators are no longer necessary and have been removed from all maps. They can still be bought from cargo because you can use them on people and jkn would kill me if I removed that.

You no longer need to heat density separated sample when processing samples. As soon as you mix the lithium sodium tungstate with the ground rock you can throw it into the analysis machines. This makes it *significantly* more streamlined to process samples and also means you aren't basically forced to use a laser scalpel to get anything done.

Distances have all been fixed to be 100cm instead of 200cm per tile.

RP spectrometry machines have been removed and the space on the maps has been replaced with some free space so do whatever with it. As an extension of this I re-mapped the outpost-y sections of roid a bit so that the anomaly/sample lab have the HI/FTS because they were previously in the spectrometry lab.

Fixed artifact destructions not correctly being logged in all cases.

Moved the digsite locator to its own file.

Also fixes #25854

* Forgot to commit roid

* Update excdrill not correctly being divided by 2.

* 1cm brush.

* Typo
2020-03-20 13:24:46 -03:00
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2019-04-18 09:54:56 -04:00