mirror of
https://github.com/vgstation-coders/vgstation13.git
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* wall and floor and overlay icons * HOLY SHIT PLANEMASTERS ARE AMAZING <3 LUMMOX * nevermind shit is fucked i hate byond * apc hackin tweaks start now * attack_ai is overridden almost everywhere for zero reason * more attack_ai shit * more shit * FORCEDISABLE pt. 1 * FORCEDISABLE pt 2 * more forcedisable 3 * 3.1 * end of forcedisable * remove all hackview shit, cleanup * better apc hacking, lots of fixes, and UI! * more machine ability, lots of cleanup, radial lock updating, modules and active modules * movable ui elements * ADVANCED hologrmas * more SHIT * SHUNTSHUNTSHUNT * fig congflgighgsa * more testing * fuck * commit 2 * holo fixes * fake APC images! * lots of stuff * fixes and cleanup and vomit * More abilities. AI Control fixes and cleanup * fixes * fix * clear another warning * remove comment fix numbers * raise price * raise price * fix * 1 autoborger limit * remove undocumented change * handle at bot level * order of operations * dont call ert * decrease * fix unit test * icon check please work * remove unused icons, comment out chem dispenser drain * comment out firewall, add disable to turrets * remove unused wall icons * Sort mob list, humans appear at the top * fix sorting, fix hologram bug * hologram tweaks, stupid fucking alert APC name * qdel * raise ever so slightly * revert * Delete broken_hand_icons.txt * Update setup.dm * Create setup.dm * attack_self * fix filter icon, delete unused file, remove forcedisable from magtape deck * accidental change * mousedropfrom recharge station * oh rite * fixo * remove useless code * aaahhh * remove rig meal, made obsolete by emag * fffffshhhhhhwooooop * typo!
63 lines
2.0 KiB
Plaintext
63 lines
2.0 KiB
Plaintext
/mob/Logout()
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SStgui.on_logout(src)
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nanomanager.close_user_uis(src)
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if (isobj(loc))
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var/obj/location = loc
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location.on_logout(src)
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if((flags & HEAR) && !(flags & HEAR_ALWAYS))
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if(virtualhearer)
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qdel(virtualhearer)
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virtualhearer = null
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world.log << "[src] logout"
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remove_spell_channeling() //remove spell channeling before we log out
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nanomanager.user_logout(src) // this is used to clean up (remove) this user's Nano UIs
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player_list -= src
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log_access("Logout: [key_name(src)] ([formatLocation(loc)])")
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clear_fullscreens(FALSE, 0)
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RemoveAllUIs() // Removes mind UIs
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if(client)
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for(var/datum/radial_menu/R in client.radial_menus)
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R.finish()
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remove_screen_objs() //Used to remove hud elements
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if (src in science_goggles_wearers)
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science_goggles_wearers.Remove(src)
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if (client)
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for (var/obj/item/I in infected_items)
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client.images -= I.pathogen
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for (var/mob/living/L in infected_contact_mobs)
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client.images -= L.pathogen
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for (var/obj/effect/pathogen_cloud/C in pathogen_clouds)
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client.images -= C.pathogen
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for (var/obj/effect/decal/cleanable/C in infected_cleanables)
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client.images -= C.pathogen
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if(client && client.media)
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client.media.stop_music()
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if(admin_datums[src.ckey])
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message_admins("Admin logout: [key_name(src)]")
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if (ticker && ticker.current_state == GAME_STATE_PLAYING) //Only report this stuff if we are currently playing.
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var/admins_number = admins.len
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var/admin_number_afk = get_afk_admins()
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var/available_admins = admins_number - admin_number_afk
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if(available_admins == 0) // Apparently the admin logging out is no longer an admin at this point, so we have to check this towards 0 and not towards 1. Awell.
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send2adminirc("[key_name(src, showantag = FALSE)] logged out - no more non-AFK admins online. - [admin_number_afk] AFK.")
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send2admindiscord("[key_name(src, showantag = FALSE)] logged out. **No more non-AFK admins online.** - **[admin_number_afk]** AFK", TRUE)
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INVOKE_EVENT(src, /event/logout, "user" = src)
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..()
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