Files
vgstation13/code/game/machinery/doors/poddoor.dm
2016-03-13 18:39:44 +01:00

429 lines
8.8 KiB
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var/list/poddoors = list()
/obj/machinery/door/poddoor
name = "Podlock"
desc = "Why it no open!!!"
icon = 'icons/obj/doors/rapid_pdoor.dmi'
icon_state = "pdoor1"
explosion_resistance = 25//used by the old deprecated explosion_recursive.dm
explosion_block = 3
penetration_dampening = 20
var/id_tag = 1.0
prefix = "r_"
animation_delay = 18
animation_delay_2 = 5
/obj/machinery/door/poddoor/preopen
icon_state = "pdoor0"
density = 0
opacity = 0
/obj/machinery/door/poddoor/New()
. = ..()
if(density)
layer = 3.3 //to override door.New() proc
else
layer = initial(layer)
poddoors += src
return
/obj/machinery/door/poddoor/Destroy()
poddoors -= src
..()
/obj/machinery/door/poddoor/Bumped(atom/AM)
if(!density)
return ..()
else
return 0
/obj/machinery/door/poddoor/attackby(obj/item/weapon/C as obj, mob/user as mob)
src.add_fingerprint(user)
if (!( iscrowbar(C) || (istype(C, /obj/item/weapon/fireaxe) && C.wielded == 1) ))
return
if ((src.density && (stat & NOPOWER) && !( src.operating )))
spawn( 0 )
src.operating = 1
flick("pdoorc0", src)
src.icon_state = "pdoor0"
src.set_opacity(0)
sleep(15)
src.density = 0
src.operating = 0
return
return
/obj/machinery/door/poddoor/open()
if (src.operating == 1) //doors can still open when emag-disabled
return
if (!ticker)
return 0
if(!src.operating) //in case of emag
src.operating = 1
flick("pdoorc0", src)
src.icon_state = "pdoor0"
src.set_opacity(0)
sleep(10)
layer = initial(layer)
src.density = 0
update_nearby_tiles()
if(operating == 1) //emag again
src.operating = 0
if(autoclose)
spawn(150)
autoclose()
return 1
/obj/machinery/door/poddoor/close()
if (src.operating)
return
src.operating = 1
layer = 3.3
flick("pdoorc1", src)
src.icon_state = "pdoor1"
src.density = 1
src.set_opacity(initial(opacity))
update_nearby_tiles()
sleep(10)
src.operating = 0
return
/obj/machinery/door/poddoor/ex_act(severity)//Wouldn't it make sense for "Blast Doors" to actually handle explosions better than other doors?
switch(severity)
if(1.0)
if(prob(80))
qdel(src)
else
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(2, 1, src)
s.start()
if(2.0)
if(prob(20))
qdel(src)
else
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(2, 1, src)
s.start()
if(3.0)
if(prob(80))
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(2, 1, src)
s.start()
return
/*
/obj/machinery/door/poddoor/two_tile_hor/open()
if (src.operating == 1) //doors can still open when emag-disabled
return
if (!ticker)
return 0
if(!src.operating) //in case of emag
src.operating = 1
flick("pdoorc0", src)
src.icon_state = "pdoor0"
src.SetOpacity(0)
f1.SetOpacity(0)
f2.SetOpacity(0)
sleep(10)
src.density = 0
f1.density = 0
f2.density = 0
update_nearby_tiles()
if(operating == 1) //emag again
src.operating = 0
if(autoclose)
spawn(150)
autoclose()
return 1
/obj/machinery/door/poddoor/two_tile_hor/close()
if (src.operating)
return
src.operating = 1
flick("pdoorc1", src)
src.icon_state = "pdoor1"
src.density = 1
f1.density = 1
f2.density = 1
sleep(10)
src.SetOpacity(initial(opacity))
f1.SetOpacity(initial(opacity))
f2.SetOpacity(initial(opacity))
update_nearby_tiles()
src.operating = 0
return
/obj/machinery/door/poddoor/four_tile_hor/open()
if (src.operating == 1) //doors can still open when emag-disabled
return
if (!ticker)
return 0
if(!src.operating) //in case of emag
src.operating = 1
flick("pdoorc0", src)
src.icon_state = "pdoor0"
sleep(10)
src.density = 0
src.sd_SetOpacity(0)
f1.density = 0
f1.sd_SetOpacity(0)
f2.density = 0
f2.sd_SetOpacity(0)
f3.density = 0
f3.sd_SetOpacity(0)
f4.density = 0
f4.sd_SetOpacity(0)
update_nearby_tiles()
if(operating == 1) //emag again
src.operating = 0
if(autoclose)
spawn(150)
autoclose()
return 1
/obj/machinery/door/poddoor/four_tile_hor/close()
if (src.operating)
return
src.operating = 1
flick("pdoorc1", src)
src.icon_state = "pdoor1"
src.density = 1
f1.density = 1
f1.sd_SetOpacity(1)
f2.density = 1
f2.sd_SetOpacity(1)
f3.density = 1
f3.sd_SetOpacity(1)
f4.density = 1
f4.sd_SetOpacity(1)
if (src.visible)
src.sd_SetOpacity(1)
update_nearby_tiles()
sleep(10)
src.operating = 0
return
/obj/machinery/door/poddoor/two_tile_ver/open()
if (src.operating == 1) //doors can still open when emag-disabled
return
if (!ticker)
return 0
if(!src.operating) //in case of emag
src.operating = 1
flick("pdoorc0", src)
src.icon_state = "pdoor0"
sleep(10)
src.density = 0
src.sd_SetOpacity(0)
f1.density = 0
f1.sd_SetOpacity(0)
f2.density = 0
f2.sd_SetOpacity(0)
update_nearby_tiles()
if(operating == 1) //emag again
src.operating = 0
if(autoclose)
spawn(150)
autoclose()
return 1
/obj/machinery/door/poddoor/two_tile_ver/close()
if (src.operating)
return
src.operating = 1
flick("pdoorc1", src)
src.icon_state = "pdoor1"
src.density = 1
f1.density = 1
f1.sd_SetOpacity(1)
f2.density = 1
f2.sd_SetOpacity(1)
if (src.visible)
src.sd_SetOpacity(1)
update_nearby_tiles()
sleep(10)
src.operating = 0
return
/obj/machinery/door/poddoor/four_tile_ver/open()
if (src.operating == 1) //doors can still open when emag-disabled
return
if (!ticker)
return 0
if(!src.operating) //in case of emag
src.operating = 1
flick("pdoorc0", src)
src.icon_state = "pdoor0"
sleep(10)
src.density = 0
src.sd_SetOpacity(0)
f1.density = 0
f1.sd_SetOpacity(0)
f2.density = 0
f2.sd_SetOpacity(0)
f3.density = 0
f3.sd_SetOpacity(0)
f4.density = 0
f4.sd_SetOpacity(0)
update_nearby_tiles()
if(operating == 1) //emag again
src.operating = 0
if(autoclose)
spawn(150)
autoclose()
return 1
/obj/machinery/door/poddoor/four_tile_ver/close()
if (src.operating)
return
src.operating = 1
flick("pdoorc1", src)
src.icon_state = "pdoor1"
src.density = 1
f1.density = 1
f1.sd_SetOpacity(1)
f2.density = 1
f2.sd_SetOpacity(1)
f3.density = 1
f3.sd_SetOpacity(1)
f4.density = 1
f4.sd_SetOpacity(1)
if (src.visible)
src.sd_SetOpacity(1)
update_nearby_tiles()
sleep(10)
src.operating = 0
return
/obj/machinery/door/poddoor/two_tile_hor
var/obj/machinery/door/poddoor/filler_object/f1
var/obj/machinery/door/poddoor/filler_object/f2
icon = 'icons/obj/doors/1x2blast_hor.dmi'
New()
..()
f1 = new/obj/machinery/door/poddoor/filler_object (src.loc)
f2 = new/obj/machinery/door/poddoor/filler_object (get_step(src,EAST))
f1.density = density
f2.density = density
f1.sd_SetOpacity(opacity)
f2.sd_SetOpacity(opacity)
Destroy()
del f1
del f2
..()
/obj/machinery/door/poddoor/two_tile_ver
var/obj/machinery/door/poddoor/filler_object/f1
var/obj/machinery/door/poddoor/filler_object/f2
icon = 'icons/obj/doors/1x2blast_vert.dmi'
New()
..()
f1 = new/obj/machinery/door/poddoor/filler_object (src.loc)
f2 = new/obj/machinery/door/poddoor/filler_object (get_step(src,NORTH))
f1.density = density
f2.density = density
f1.sd_SetOpacity(opacity)
f2.sd_SetOpacity(opacity)
Destroy()
del f1
del f2
..()
/obj/machinery/door/poddoor/four_tile_hor
var/obj/machinery/door/poddoor/filler_object/f1
var/obj/machinery/door/poddoor/filler_object/f2
var/obj/machinery/door/poddoor/filler_object/f3
var/obj/machinery/door/poddoor/filler_object/f4
icon = 'icons/obj/doors/1x4blast_hor.dmi'
New()
..()
f1 = new/obj/machinery/door/poddoor/filler_object (src.loc)
f2 = new/obj/machinery/door/poddoor/filler_object (get_step(f1,EAST))
f3 = new/obj/machinery/door/poddoor/filler_object (get_step(f2,EAST))
f4 = new/obj/machinery/door/poddoor/filler_object (get_step(f3,EAST))
f1.density = density
f2.density = density
f3.density = density
f4.density = density
f1.sd_SetOpacity(opacity)
f2.sd_SetOpacity(opacity)
f4.sd_SetOpacity(opacity)
f3.sd_SetOpacity(opacity)
Destroy()
del f1
del f2
del f3
del f4
..()
/obj/machinery/door/poddoor/four_tile_ver
var/obj/machinery/door/poddoor/filler_object/f1
var/obj/machinery/door/poddoor/filler_object/f2
var/obj/machinery/door/poddoor/filler_object/f3
var/obj/machinery/door/poddoor/filler_object/f4
icon = 'icons/obj/doors/1x4blast_vert.dmi'
New()
..()
f1 = new/obj/machinery/door/poddoor/filler_object (src.loc)
f2 = new/obj/machinery/door/poddoor/filler_object (get_step(f1,NORTH))
f3 = new/obj/machinery/door/poddoor/filler_object (get_step(f2,NORTH))
f4 = new/obj/machinery/door/poddoor/filler_object (get_step(f3,NORTH))
f1.density = density
f2.density = density
f3.density = density
f4.density = density
f1.sd_SetOpacity(opacity)
f2.sd_SetOpacity(opacity)
f4.sd_SetOpacity(opacity)
f3.sd_SetOpacity(opacity)
Destroy()
del f1
del f2
del f3
del f4
..()
*/
/obj/machinery/door/poddoor/filler_object
name = ""
icon_state = ""