Files
vgstation13/SQL/players2.sql
JustSumBody f8bfd6d83a Ports TG's port of Goon's tooltips (#11560)
* ports TG's port of Goon's tooltips

* Detailed spell tooltips

* redundancy

* Deaf vines and range

* This is how ZAS was broken

* how do so few people know about this

* hey is this how i do it(tooltip toggling/prefs)

* what is sql even

* more like migrain-tions
2016-08-26 11:51:36 -05:00

126 lines
3.5 KiB
SQL

-- Table: players
CREATE TABLE players (
ID INTEGER PRIMARY KEY AUTOINCREMENT,
player_ckey TEXT NOT NULL,
player_slot INTEGER NOT NULL,
ooc_notes TEXT,
real_name TEXT,
random_name INTEGER,
gender TEXT,
age INTEGER,
species TEXT,
language TEXT,
flavor_text TEXT,
med_record TEXT,
sec_record TEXT,
gen_record TEXT,
player_alt_titles TEXT,
be_special TEXT,
disabilities INTEGER,
nanotrasen_relation TEXT,
UNIQUE ( player_ckey, player_slot )
);
-- Table: body
CREATE TABLE body (
ID INTEGER PRIMARY KEY AUTOINCREMENT,
player_ckey TEXT NOT NULL,
player_slot INTEGER NOT NULL,
hair_red INTEGER,
hair_green INTEGER,
hair_blue INTEGER,
facial_red INTEGER,
facial_green INTEGER,
facial_blue INTEGER,
skin_tone INTEGER,
hair_style_name TEXT,
facial_style_name TEXT,
eyes_red INTEGER,
eyes_green INTEGER,
eyes_blue INTEGER,
underwear INTEGER,
backbag INTEGER,
b_type TEXT,
FOREIGN KEY ( player_ckey, player_slot ) REFERENCES players ( player_ckey, player_slot ) ON DELETE CASCADE,
UNIQUE ( player_ckey, player_slot )
);
-- Table: jobs
CREATE TABLE jobs (
ID INTEGER PRIMARY KEY AUTOINCREMENT,
player_ckey TEXT NOT NULL,
player_slot INTEGER NOT NULL,
alternate_option INTEGER,
job_civilian_high INTEGER,
job_civilian_med INTEGER,
job_civilian_low INTEGER,
job_medsci_high INTEGER,
job_medsci_med INTEGER,
job_medsci_low INTEGER,
job_engsec_high INTEGER,
job_engsec_med INTEGER,
job_engsec_low INTEGER,
FOREIGN KEY ( player_ckey, player_slot ) REFERENCES players ( player_ckey, player_slot ) ON DELETE CASCADE,
UNIQUE ( player_ckey, player_slot )
);
-- Table: limbs
CREATE TABLE limbs (
ID INTEGER PRIMARY KEY AUTOINCREMENT,
player_ckey TEXT NOT NULL,
player_slot INTEGER NOT NULL,
l_arm TEXT,
r_arm TEXT,
l_leg TEXT,
r_leg TEXT,
l_foot TEXT,
r_foot TEXT,
l_hand TEXT,
r_hand TEXT,
heart TEXT,
eyes TEXT,
FOREIGN KEY ( player_ckey, player_slot ) REFERENCES players ( player_ckey, player_slot ) ON DELETE CASCADE,
UNIQUE ( player_ckey, player_slot )
);
-- Table: client
CREATE TABLE client (
ID INTEGER NOT NULL
PRIMARY KEY AUTOINCREMENT,
ckey INTEGER UNIQUE,
ooc_color TEXT,
lastchangelog TEXT,
UI_style TEXT,
default_slot INTEGER,
toggles INTEGER,
UI_style_color TEXT,
UI_style_alpha INTEGER,
randomslot INTEGER,
volume INTEGER,
special INTEGER,
warns INTEGER,
warnbans INTEGER,
usewmp INTEGER,
usenanoui INTEGER,
tooltips INTEGER,
space_parallax INTEGER,
space_dust INTEGER,
parallax_speed INTEGER
);
-- Table: client_roles
CREATE TABLE client_roles (
ckey TEXT NOT NULL,
slot INTEGER NOT NULL,
role TEXT NOT NULL,
preference INTEGER NOT NULL,
PRIMARY KEY ( ckey, slot, role ),
FOREIGN KEY ( ckey, slot ) REFERENCES players ( player_ckey, player_slot ) ON DELETE CASCADE
);