mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 18:32:03 +00:00
* Fixing some bugs. Security belts can hold holobadges. Not really a bug, but sood listed it under the bug fix milestone so whatever. Fixes #10844 Borer eggs don't break if nobody was found anymore. Fixes #10696 Can't leave the derelict as MoMMI in a locker through a teleporter anymore. Fixes #10049 Airlocks without power don't blink the access denied animation and sound. Fixes #9484 Fixes goonchat gaining focus when clicking on links. Fixes #9112 Cloning console sprite correctly updates when losing power now. Fixes #9015 Pathogenic incubator caps at 100% growth. Note that it still consumes virus food. Fixes #7402 Protolathe reagents are gone, not like it had any designs that took reagents anyways. Fixes #8365 Cryo tubes don't break ventcrawling anymore, and correctly have an internal atmosphere so a raging plasmafire can be avoided inside them. Fixes #6257 Fixes #11689 * More fixes and some cleanup. You can no longer use the bluespace tunneler to get to Central Command, fixes #11836 Setting frequency on a digital valve no longer makes it impossible to unwrench the valve. Forever. Fixes #11837 Holomaps don't appear above everything anymore, back to how it was before waffle pipes. Fixes #11830 * Forgot the changelog. * Fixing vents and scrubbers, fixes #11838 * Teleports cleanup