@@ -0,0 +1,175 @@
|
||||
/obj/item/stack/medical
|
||||
name = "medical pack"
|
||||
singular_name = "medical pack"
|
||||
icon = 'icons/obj/stack_objects.dmi'
|
||||
amount = 6
|
||||
max_amount = 6
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
full_w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
resistance_flags = FLAMMABLE
|
||||
max_integrity = 40
|
||||
novariants = FALSE
|
||||
var/heal_brute = 0
|
||||
var/heal_burn = 0
|
||||
var/stop_bleeding = 0
|
||||
var/self_delay = 50
|
||||
|
||||
/obj/item/stack/medical/attack(mob/living/M, mob/user)
|
||||
if(M.stat == DEAD && !stop_bleeding)
|
||||
var/t_him = "it"
|
||||
if(M.gender == MALE)
|
||||
t_him = "him"
|
||||
else if(M.gender == FEMALE)
|
||||
t_him = "her"
|
||||
to_chat(user, "<span class='danger'>\The [M] is dead, you cannot help [t_him]!</span>")
|
||||
return
|
||||
|
||||
if(!iscarbon(M) && !isanimal(M))
|
||||
to_chat(user, "<span class='danger'>You don't know how to apply \the [src] to [M]!</span>")
|
||||
return 1
|
||||
|
||||
var/obj/item/bodypart/affecting
|
||||
if(iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
affecting = C.get_bodypart(check_zone(user.zone_selected))
|
||||
if(!affecting) //Missing limb?
|
||||
to_chat(user, "<span class='warning'>[C] doesn't have \a [parse_zone(user.zone_selected)]!</span>")
|
||||
return
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
if(stop_bleeding)
|
||||
if(H.bleedsuppress)
|
||||
to_chat(user, "<span class='warning'>[H]'s bleeding is already bandaged!</span>")
|
||||
return
|
||||
else if(!H.bleed_rate)
|
||||
to_chat(user, "<span class='warning'>[H] isn't bleeding!</span>")
|
||||
return
|
||||
|
||||
|
||||
if(isliving(M))
|
||||
if(!M.can_inject(user, 1))
|
||||
return
|
||||
|
||||
if(user)
|
||||
if (M != user)
|
||||
if (isanimal(M))
|
||||
var/mob/living/simple_animal/critter = M
|
||||
if (!(critter.healable))
|
||||
to_chat(user, "<span class='notice'> You cannot use [src] on [M]!</span>")
|
||||
return
|
||||
else if (critter.health == critter.maxHealth)
|
||||
to_chat(user, "<span class='notice'> [M] is at full health.</span>")
|
||||
return
|
||||
else if(src.heal_brute < 1)
|
||||
to_chat(user, "<span class='notice'> [src] won't help [M] at all.</span>")
|
||||
return
|
||||
user.visible_message("<span class='green'>[user] applies [src] on [M].</span>", "<span class='green'>You apply [src] on [M].</span>")
|
||||
else
|
||||
var/t_himself = "itself"
|
||||
if(user.gender == MALE)
|
||||
t_himself = "himself"
|
||||
else if(user.gender == FEMALE)
|
||||
t_himself = "herself"
|
||||
user.visible_message("<span class='notice'>[user] starts to apply [src] on [t_himself]...</span>", "<span class='notice'>You begin applying [src] on yourself...</span>")
|
||||
if(!do_mob(user, M, self_delay, extra_checks=CALLBACK(M, /mob/living/proc/can_inject,user,1)))
|
||||
return
|
||||
user.visible_message("<span class='green'>[user] applies [src] on [t_himself].</span>", "<span class='green'>You apply [src] on yourself.</span>")
|
||||
|
||||
|
||||
if(iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
affecting = C.get_bodypart(check_zone(user.zone_selected))
|
||||
if(!affecting) //Missing limb?
|
||||
to_chat(user, "<span class='warning'>[C] doesn't have \a [parse_zone(user.zone_selected)]!</span>")
|
||||
return
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
if(stop_bleeding)
|
||||
if(!H.bleedsuppress) //so you can't stack bleed suppression
|
||||
H.suppress_bloodloss(stop_bleeding)
|
||||
if(affecting.status == BODYPART_ORGANIC) //Limb must be organic to be healed - RR
|
||||
if(affecting.heal_damage(heal_brute, heal_burn))
|
||||
C.update_damage_overlays()
|
||||
else
|
||||
to_chat(user, "<span class='notice'>Medicine won't work on a robotic limb!</span>")
|
||||
else
|
||||
M.heal_bodypart_damage((src.heal_brute/2), (src.heal_burn/2))
|
||||
|
||||
use(1)
|
||||
|
||||
|
||||
|
||||
/obj/item/stack/medical/bruise_pack
|
||||
name = "bruise pack"
|
||||
singular_name = "bruise pack"
|
||||
desc = "A therapeutic gel pack and bandages designed to treat blunt-force trauma."
|
||||
icon_state = "brutepack"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
heal_brute = 40
|
||||
self_delay = 20
|
||||
grind_results = list("styptic_powder" = 10)
|
||||
|
||||
/obj/item/stack/medical/bruise_pack/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is bludgeoning [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return (BRUTELOSS)
|
||||
|
||||
/obj/item/stack/medical/gauze
|
||||
name = "medical gauze"
|
||||
desc = "A roll of elastic cloth that is extremely effective at stopping bleeding, but does not heal wounds."
|
||||
gender = PLURAL
|
||||
singular_name = "medical gauze"
|
||||
icon_state = "gauze"
|
||||
stop_bleeding = 1800
|
||||
self_delay = 20
|
||||
max_amount = 12
|
||||
|
||||
|
||||
/obj/item/stack/medical/gauze/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/wirecutters) || I.get_sharpness())
|
||||
if(get_amount() < 2)
|
||||
to_chat(user, "<span class='warning'>You need at least two gauzes to do this!</span>")
|
||||
return
|
||||
new /obj/item/stack/sheet/cloth(user.drop_location())
|
||||
user.visible_message("[user] cuts [src] into pieces of cloth with [I].", \
|
||||
"<span class='notice'>You cut [src] into pieces of cloth with [I].</span>", \
|
||||
"<span class='italics'>You hear cutting.</span>")
|
||||
use(2)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/medical/gauze/suicide_act(mob/living/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins tightening \the [src] around [user.p_their()] neck! It looks like [user.p_they()] forgot how to use medical supplies!</span>")
|
||||
return OXYLOSS
|
||||
|
||||
/obj/item/stack/medical/gauze/improvised
|
||||
name = "improvised gauze"
|
||||
singular_name = "improvised gauze"
|
||||
desc = "A roll of cloth roughly cut from something that can stop bleeding, but does not heal wounds."
|
||||
stop_bleeding = 900
|
||||
|
||||
/obj/item/stack/medical/gauze/cyborg
|
||||
materials = list()
|
||||
is_cyborg = 1
|
||||
cost = 250
|
||||
|
||||
/obj/item/stack/medical/ointment
|
||||
name = "ointment"
|
||||
desc = "Used to treat those nasty burn wounds."
|
||||
gender = PLURAL
|
||||
singular_name = "ointment"
|
||||
icon_state = "ointment"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
heal_burn = 40
|
||||
self_delay = 20
|
||||
grind_results = list("silver_sulfadiazine" = 10)
|
||||
|
||||
/obj/item/stack/medical/ointment/suicide_act(mob/living/user)
|
||||
user.visible_message("<span class='suicide'>[user] is squeezing \the [src] into [user.p_their()] mouth! [user.p_do(TRUE)]n't [user.p_they()] know that stuff is toxic?</span>")
|
||||
return TOXLOSS
|
||||
|
||||
/obj/item/stack/medical/get_belt_overlay()
|
||||
return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "pouch")
|
||||
@@ -0,0 +1,248 @@
|
||||
/obj/item/stack/sheet/animalhide
|
||||
name = "hide"
|
||||
desc = "Something went wrong."
|
||||
icon_state = "sheet-hide"
|
||||
item_state = "sheet-hide"
|
||||
novariants = TRUE
|
||||
|
||||
/obj/item/stack/sheet/animalhide/human
|
||||
name = "human skin"
|
||||
desc = "The by-product of human farming."
|
||||
singular_name = "human skin piece"
|
||||
novariants = FALSE
|
||||
|
||||
GLOBAL_LIST_INIT(human_recipes, list( \
|
||||
new/datum/stack_recipe("bloated human costume", /obj/item/clothing/suit/hooded/bloated_human, 5), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/animalhide/human/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.human_recipes
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/animalhide/generic
|
||||
name = "skin"
|
||||
desc = "A piece of skin."
|
||||
singular_name = "skin piece"
|
||||
novariants = FALSE
|
||||
|
||||
/obj/item/stack/sheet/animalhide/corgi
|
||||
name = "corgi hide"
|
||||
desc = "The by-product of corgi farming."
|
||||
singular_name = "corgi hide piece"
|
||||
icon_state = "sheet-corgi"
|
||||
item_state = "sheet-corgi"
|
||||
|
||||
|
||||
GLOBAL_LIST_INIT(gondola_recipes, list ( \
|
||||
new/datum/stack_recipe("gondola mask", /obj/item/clothing/mask/gondola, 1), \
|
||||
new/datum/stack_recipe("gondola suit", /obj/item/clothing/under/gondola, 2), \
|
||||
new/datum/stack_recipe("gondola bedsheet", /obj/item/bedsheet/gondola, 1), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/animalhide/gondola
|
||||
name = "gondola hide"
|
||||
desc = "The extremely valuable product of gondola hunting."
|
||||
singular_name = "gondola hide piece"
|
||||
icon_state = "sheet-gondola"
|
||||
item_state = "sheet-gondola"
|
||||
|
||||
/obj/item/stack/sheet/animalhide/gondola/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.gondola_recipes
|
||||
return ..()
|
||||
|
||||
GLOBAL_LIST_INIT(corgi_recipes, list ( \
|
||||
new/datum/stack_recipe("corgi costume", /obj/item/clothing/suit/hooded/ian_costume, 3), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/animalhide/corgi/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.corgi_recipes
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/animalhide/cat
|
||||
name = "cat hide"
|
||||
desc = "The by-product of cat farming."
|
||||
singular_name = "cat hide piece"
|
||||
icon_state = "sheet-cat"
|
||||
item_state = "sheet-cat"
|
||||
|
||||
/obj/item/stack/sheet/animalhide/monkey
|
||||
name = "monkey hide"
|
||||
desc = "The by-product of monkey farming."
|
||||
singular_name = "monkey hide piece"
|
||||
icon_state = "sheet-monkey"
|
||||
icon_state = "sheet-monkey"
|
||||
|
||||
GLOBAL_LIST_INIT(monkey_recipes, list ( \
|
||||
new/datum/stack_recipe("monkey mask", /obj/item/clothing/mask/gas/monkeymask, 1), \
|
||||
new/datum/stack_recipe("monkey suit", /obj/item/clothing/suit/monkeysuit, 2), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/animalhide/monkey/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.monkey_recipes
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/animalhide/lizard
|
||||
name = "lizard skin"
|
||||
desc = "Sssssss..."
|
||||
singular_name = "lizard skin piece"
|
||||
icon_state = "sheet-lizard"
|
||||
item_state = "sheet-lizard"
|
||||
|
||||
/obj/item/stack/sheet/animalhide/xeno
|
||||
name = "alien hide"
|
||||
desc = "The skin of a terrible creature."
|
||||
singular_name = "alien hide piece"
|
||||
icon_state = "sheet-xeno"
|
||||
item_state = "sheet-xeno"
|
||||
|
||||
GLOBAL_LIST_INIT(xeno_recipes, list ( \
|
||||
new/datum/stack_recipe("alien helmet", /obj/item/clothing/head/xenos, 1), \
|
||||
new/datum/stack_recipe("alien suit", /obj/item/clothing/suit/xenos, 2), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/animalhide/xeno/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.xeno_recipes
|
||||
return ..()
|
||||
|
||||
//don't see anywhere else to put these, maybe together they could be used to make the xenos suit?
|
||||
/obj/item/stack/sheet/xenochitin
|
||||
name = "alien chitin"
|
||||
desc = "A piece of the hide of a terrible creature."
|
||||
singular_name = "alien hide piece"
|
||||
icon = 'icons/mob/alien.dmi'
|
||||
icon_state = "chitin"
|
||||
novariants = TRUE
|
||||
|
||||
/obj/item/xenos_claw
|
||||
name = "alien claw"
|
||||
desc = "The claw of a terrible creature."
|
||||
icon = 'icons/mob/alien.dmi'
|
||||
icon_state = "claw"
|
||||
|
||||
/obj/item/weed_extract
|
||||
name = "weed extract"
|
||||
desc = "A piece of slimy, purplish weed."
|
||||
icon = 'icons/mob/alien.dmi'
|
||||
icon_state = "weed_extract"
|
||||
|
||||
/obj/item/stack/sheet/hairlesshide
|
||||
name = "hairless hide"
|
||||
desc = "This hide was stripped of its hair, but still needs washing and tanning."
|
||||
singular_name = "hairless hide piece"
|
||||
icon_state = "sheet-hairlesshide"
|
||||
item_state = "sheet-hairlesshide"
|
||||
|
||||
/obj/item/stack/sheet/wetleather
|
||||
name = "wet leather"
|
||||
desc = "This leather has been cleaned but still needs to be dried."
|
||||
singular_name = "wet leather piece"
|
||||
icon_state = "sheet-wetleather"
|
||||
item_state = "sheet-wetleather"
|
||||
var/wetness = 30 //Reduced when exposed to high temperautres
|
||||
var/drying_threshold_temperature = 500 //Kelvin to start drying
|
||||
|
||||
/*
|
||||
* Leather SHeet
|
||||
*/
|
||||
/obj/item/stack/sheet/leather
|
||||
name = "leather"
|
||||
desc = "The by-product of mob grinding."
|
||||
singular_name = "leather piece"
|
||||
icon_state = "sheet-leather"
|
||||
item_state = "sheet-leather"
|
||||
|
||||
GLOBAL_LIST_INIT(leather_recipes, list ( \
|
||||
new/datum/stack_recipe("wallet", /obj/item/storage/wallet, 1), \
|
||||
new/datum/stack_recipe("muzzle", /obj/item/clothing/mask/muzzle, 2), \
|
||||
new/datum/stack_recipe("botany gloves", /obj/item/clothing/gloves/botanic_leather, 3), \
|
||||
new/datum/stack_recipe("toolbelt", /obj/item/storage/belt/utility, 4), \
|
||||
new/datum/stack_recipe("leather satchel", /obj/item/storage/backpack/satchel/leather, 5), \
|
||||
new/datum/stack_recipe("bandolier", /obj/item/storage/belt/bandolier, 5), \
|
||||
new/datum/stack_recipe("leather jacket", /obj/item/clothing/suit/jacket/leather, 7), \
|
||||
new/datum/stack_recipe("leather shoes", /obj/item/clothing/shoes/laceup, 2), \
|
||||
new/datum/stack_recipe("leather overcoat", /obj/item/clothing/suit/jacket/leather/overcoat, 10), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/leather/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.leather_recipes
|
||||
return ..()
|
||||
|
||||
/*
|
||||
* Sinew
|
||||
*/
|
||||
/obj/item/stack/sheet/sinew
|
||||
name = "watcher sinew"
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
desc = "Long stringy filaments which presumably came from a watcher's wings."
|
||||
singular_name = "watcher sinew"
|
||||
icon_state = "sinew"
|
||||
novariants = TRUE
|
||||
|
||||
|
||||
GLOBAL_LIST_INIT(sinew_recipes, list ( \
|
||||
new/datum/stack_recipe("sinew restraints", /obj/item/restraints/handcuffs/sinew, 1), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/sinew/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.sinew_recipes
|
||||
return ..()
|
||||
|
||||
/*
|
||||
* Plates
|
||||
*/
|
||||
/obj/item/stack/sheet/animalhide/goliath_hide
|
||||
name = "goliath hide plates"
|
||||
desc = "Pieces of a goliath's rocky hide, these might be able to make your suit a bit more durable to attack from the local fauna."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "goliath_hide"
|
||||
singular_name = "hide plate"
|
||||
max_amount = 6
|
||||
novariants = FALSE
|
||||
item_flags = NOBLUDGEON
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
layer = MOB_LAYER
|
||||
|
||||
|
||||
/obj/item/stack/sheet/animalhide/ashdrake
|
||||
name = "ash drake hide"
|
||||
desc = "The strong, scaled hide of an ash drake."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "dragon_hide"
|
||||
singular_name = "drake plate"
|
||||
max_amount = 10
|
||||
novariants = FALSE
|
||||
item_flags = NOBLUDGEON
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
layer = MOB_LAYER
|
||||
|
||||
|
||||
//Step one - dehairing.
|
||||
|
||||
/obj/item/stack/sheet/animalhide/attackby(obj/item/W, mob/user, params)
|
||||
if(W.get_sharpness())
|
||||
playsound(loc, 'sound/weapons/slice.ogg', 50, 1, -1)
|
||||
user.visible_message("[user] starts cutting hair off \the [src].", "<span class='notice'>You start cutting the hair off \the [src]...</span>", "<span class='italics'>You hear the sound of a knife rubbing against flesh.</span>")
|
||||
if(do_after(user, 50, target = src))
|
||||
to_chat(user, "<span class='notice'>You cut the hair from this [src.singular_name].</span>")
|
||||
new /obj/item/stack/sheet/hairlesshide(user.drop_location(), 1)
|
||||
use(1)
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
//Step two - washing..... it's actually in washing machine code.
|
||||
|
||||
//Step three - drying
|
||||
/obj/item/stack/sheet/wetleather/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
|
||||
..()
|
||||
if(exposed_temperature >= drying_threshold_temperature)
|
||||
wetness--
|
||||
if(wetness == 0)
|
||||
new /obj/item/stack/sheet/leather(drop_location(), 1)
|
||||
wetness = initial(wetness)
|
||||
use(1)
|
||||
|
||||
/obj/item/stack/sheet/wetleather/microwave_act(obj/machinery/microwave/MW)
|
||||
..()
|
||||
new /obj/item/stack/sheet/leather(drop_location(), amount)
|
||||
qdel(src)
|
||||
@@ -0,0 +1,409 @@
|
||||
/*
|
||||
Mineral Sheets
|
||||
Contains:
|
||||
- Sandstone
|
||||
- Sandbags
|
||||
- Diamond
|
||||
- Snow
|
||||
- Uranium
|
||||
- Plasma
|
||||
- Gold
|
||||
- Silver
|
||||
- Clown
|
||||
- Titanium
|
||||
- Plastitanium
|
||||
Others:
|
||||
- Adamantine
|
||||
- Mythril
|
||||
- Enriched Uranium
|
||||
- Abductor
|
||||
*/
|
||||
|
||||
/obj/item/stack/sheet/mineral/Initialize(mapload)
|
||||
pixel_x = rand(-4, 4)
|
||||
pixel_y = rand(-4, 4)
|
||||
. = ..()
|
||||
|
||||
/*
|
||||
* Sandstone
|
||||
*/
|
||||
|
||||
GLOBAL_LIST_INIT(sandstone_recipes, list ( \
|
||||
new/datum/stack_recipe("pile of dirt", /obj/machinery/hydroponics/soil, 3, time = 10, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("sandstone door", /obj/structure/mineral_door/sandstone, 10, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("aesthetic volcanic floor tile", /obj/item/stack/tile/basalt, 2, 2, 4, 20), \
|
||||
new/datum/stack_recipe("Assistant Statue", /obj/structure/statue/sandstone/assistant, 5, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("Breakdown into sand", /obj/item/stack/ore/glass, 1, one_per_turf = 0, on_floor = 1) \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/sandstone
|
||||
name = "sandstone brick"
|
||||
desc = "This appears to be a combination of both sand and stone."
|
||||
singular_name = "sandstone brick"
|
||||
icon_state = "sheet-sandstone"
|
||||
item_state = "sheet-sandstone"
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
materials = list(MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
|
||||
sheettype = "sandstone"
|
||||
merge_type = /obj/item/stack/sheet/mineral/sandstone
|
||||
|
||||
/obj/item/stack/sheet/mineral/sandstone/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.sandstone_recipes
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/sheet/mineral/sandstone/thirty
|
||||
amount = 30
|
||||
|
||||
/*
|
||||
* Sandbags
|
||||
*/
|
||||
|
||||
/obj/item/stack/sheet/mineral/sandbags
|
||||
name = "sandbags"
|
||||
icon_state = "sandbags"
|
||||
singular_name = "sandbag"
|
||||
layer = LOW_ITEM_LAYER
|
||||
novariants = TRUE
|
||||
merge_type = /obj/item/stack/sheet/mineral/sandbags
|
||||
|
||||
GLOBAL_LIST_INIT(sandbag_recipes, list ( \
|
||||
new/datum/stack_recipe("sandbags", /obj/structure/barricade/sandbags, 1, time = 25, one_per_turf = 1, on_floor = 1), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/sandbags/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.sandbag_recipes
|
||||
. = ..()
|
||||
|
||||
/obj/item/emptysandbag
|
||||
name = "empty sandbag"
|
||||
desc = "A bag to be filled with sand."
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "sandbag"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
/obj/item/emptysandbag/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/stack/ore/glass))
|
||||
var/obj/item/stack/ore/glass/G = W
|
||||
to_chat(user, "<span class='notice'>You fill the sandbag.</span>")
|
||||
var/obj/item/stack/sheet/mineral/sandbags/I = new /obj/item/stack/sheet/mineral/sandbags(drop_location())
|
||||
qdel(src)
|
||||
if (Adjacent(user) && !issilicon(user))
|
||||
user.put_in_hands(I)
|
||||
G.use(1)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/*
|
||||
* Diamond
|
||||
*/
|
||||
/obj/item/stack/sheet/mineral/diamond
|
||||
name = "diamond"
|
||||
icon_state = "sheet-diamond"
|
||||
item_state = "sheet-diamond"
|
||||
singular_name = "diamond"
|
||||
sheettype = "diamond"
|
||||
materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
|
||||
novariants = TRUE
|
||||
grind_results = list("carbon" = 20)
|
||||
point_value = 25
|
||||
merge_type = /obj/item/stack/sheet/mineral/diamond
|
||||
|
||||
GLOBAL_LIST_INIT(diamond_recipes, list ( \
|
||||
new/datum/stack_recipe("diamond door", /obj/structure/mineral_door/transparent/diamond, 10, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("diamond tile", /obj/item/stack/tile/mineral/diamond, 1, 4, 20), \
|
||||
new/datum/stack_recipe("Captain Statue", /obj/structure/statue/diamond/captain, 5, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("AI Hologram Statue", /obj/structure/statue/diamond/ai1, 5, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("AI Core Statue", /obj/structure/statue/diamond/ai2, 5, one_per_turf = 1, on_floor = 1), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/diamond/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.diamond_recipes
|
||||
. = ..()
|
||||
|
||||
/*
|
||||
* Uranium
|
||||
*/
|
||||
/obj/item/stack/sheet/mineral/uranium
|
||||
name = "uranium"
|
||||
icon_state = "sheet-uranium"
|
||||
item_state = "sheet-uranium"
|
||||
singular_name = "uranium sheet"
|
||||
sheettype = "uranium"
|
||||
materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
|
||||
novariants = TRUE
|
||||
grind_results = list("uranium" = 20)
|
||||
point_value = 20
|
||||
merge_type = /obj/item/stack/sheet/mineral/uranium
|
||||
|
||||
GLOBAL_LIST_INIT(uranium_recipes, list ( \
|
||||
new/datum/stack_recipe("uranium door", /obj/structure/mineral_door/uranium, 10, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("uranium tile", /obj/item/stack/tile/mineral/uranium, 1, 4, 20), \
|
||||
new/datum/stack_recipe("Nuke Statue", /obj/structure/statue/uranium/nuke, 5, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("Engineer Statue", /obj/structure/statue/uranium/eng, 5, one_per_turf = 1, on_floor = 1), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/uranium/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.uranium_recipes
|
||||
. = ..()
|
||||
|
||||
/*
|
||||
* Plasma
|
||||
*/
|
||||
/obj/item/stack/sheet/mineral/plasma
|
||||
name = "solid plasma"
|
||||
icon_state = "sheet-plasma"
|
||||
item_state = "sheet-plasma"
|
||||
singular_name = "plasma sheet"
|
||||
sheettype = "plasma"
|
||||
resistance_flags = FLAMMABLE
|
||||
max_integrity = 100
|
||||
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
|
||||
grind_results = list("plasma" = 20)
|
||||
point_value = 20
|
||||
merge_type = /obj/item/stack/sheet/mineral/plasma
|
||||
|
||||
/obj/item/stack/sheet/mineral/plasma/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins licking \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return TOXLOSS//dont you kids know that stuff is toxic?
|
||||
|
||||
GLOBAL_LIST_INIT(plasma_recipes, list ( \
|
||||
new/datum/stack_recipe("plasma door", /obj/structure/mineral_door/transparent/plasma, 10, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("plasma tile", /obj/item/stack/tile/mineral/plasma, 1, 4, 20), \
|
||||
new/datum/stack_recipe("Scientist Statue", /obj/structure/statue/plasma/scientist, 5, one_per_turf = 1, on_floor = 1), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/plasma/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.plasma_recipes
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/sheet/mineral/plasma/attackby(obj/item/W as obj, mob/user as mob, params)
|
||||
if(W.get_temperature() > 300)//If the temperature of the object is over 300, then ignite
|
||||
var/turf/T = get_turf(src)
|
||||
message_admins("Plasma sheets ignited by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(T)]")
|
||||
log_game("Plasma sheets ignited by [key_name(user)] in [AREACOORD(T)]")
|
||||
fire_act(W.get_temperature())
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/mineral/plasma/fire_act(exposed_temperature, exposed_volume)
|
||||
atmos_spawn_air("plasma=[amount*10];TEMP=[exposed_temperature]")
|
||||
qdel(src)
|
||||
|
||||
/*
|
||||
* Gold
|
||||
*/
|
||||
/obj/item/stack/sheet/mineral/gold
|
||||
name = "gold"
|
||||
icon_state = "sheet-gold"
|
||||
item_state = "sheet-gold"
|
||||
singular_name = "gold bar"
|
||||
sheettype = "gold"
|
||||
materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT)
|
||||
grind_results = list("gold" = 20)
|
||||
point_value = 20
|
||||
merge_type = /obj/item/stack/sheet/mineral/gold
|
||||
|
||||
GLOBAL_LIST_INIT(gold_recipes, list ( \
|
||||
new/datum/stack_recipe("golden door", /obj/structure/mineral_door/gold, 10, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("gold tile", /obj/item/stack/tile/mineral/gold, 1, 4, 20), \
|
||||
new/datum/stack_recipe("HoS Statue", /obj/structure/statue/gold/hos, 5, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("HoP Statue", /obj/structure/statue/gold/hop, 5, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("CE Statue", /obj/structure/statue/gold/ce, 5, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("RD Statue", /obj/structure/statue/gold/rd, 5, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("Simple Crown", /obj/item/clothing/head/crown, 5), \
|
||||
new/datum/stack_recipe("CMO Statue", /obj/structure/statue/gold/cmo, 5, one_per_turf = 1, on_floor = 1), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/gold/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.gold_recipes
|
||||
. = ..()
|
||||
|
||||
/*
|
||||
* Silver
|
||||
*/
|
||||
/obj/item/stack/sheet/mineral/silver
|
||||
name = "silver"
|
||||
icon_state = "sheet-silver"
|
||||
item_state = "sheet-silver"
|
||||
singular_name = "silver bar"
|
||||
sheettype = "silver"
|
||||
materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
|
||||
grind_results = list("silver" = 20)
|
||||
point_value = 20
|
||||
merge_type = /obj/item/stack/sheet/mineral/silver
|
||||
tableVariant = /obj/structure/table/optable
|
||||
|
||||
GLOBAL_LIST_INIT(silver_recipes, list ( \
|
||||
new/datum/stack_recipe("silver door", /obj/structure/mineral_door/silver, 10, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("silver tile", /obj/item/stack/tile/mineral/silver, 1, 4, 20), \
|
||||
new/datum/stack_recipe("Med Officer Statue", /obj/structure/statue/silver/md, 5, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("Janitor Statue", /obj/structure/statue/silver/janitor, 5, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("Sec Officer Statue", /obj/structure/statue/silver/sec, 5, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("Sec Borg Statue", /obj/structure/statue/silver/secborg, 5, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("Med Borg Statue", /obj/structure/statue/silver/medborg, 5, one_per_turf = 1, on_floor = 1), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/silver/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.silver_recipes
|
||||
. = ..()
|
||||
|
||||
/*
|
||||
* Clown
|
||||
*/
|
||||
/obj/item/stack/sheet/mineral/bananium
|
||||
name = "bananium"
|
||||
icon_state = "sheet-bananium"
|
||||
item_state = "sheet-bananium"
|
||||
singular_name = "bananium sheet"
|
||||
sheettype = "bananium"
|
||||
materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
|
||||
novariants = TRUE
|
||||
grind_results = list("banana" = 20)
|
||||
point_value = 50
|
||||
merge_type = /obj/item/stack/sheet/mineral/bananium
|
||||
|
||||
GLOBAL_LIST_INIT(bananium_recipes, list ( \
|
||||
new/datum/stack_recipe("bananium tile", /obj/item/stack/tile/mineral/bananium, 1, 4, 20), \
|
||||
new/datum/stack_recipe("Clown Statue", /obj/structure/statue/bananium/clown, 5, one_per_turf = 1, on_floor = 1), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/bananium/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.bananium_recipes
|
||||
. = ..()
|
||||
|
||||
/*
|
||||
* Titanium
|
||||
*/
|
||||
/obj/item/stack/sheet/mineral/titanium
|
||||
name = "titanium"
|
||||
icon_state = "sheet-titanium"
|
||||
item_state = "sheet-titanium"
|
||||
singular_name = "titanium sheet"
|
||||
force = 5
|
||||
throwforce = 5
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
sheettype = "titanium"
|
||||
materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT)
|
||||
point_value = 20
|
||||
merge_type = /obj/item/stack/sheet/mineral/titanium
|
||||
|
||||
GLOBAL_LIST_INIT(titanium_recipes, list ( \
|
||||
new/datum/stack_recipe("titanium tile", /obj/item/stack/tile/mineral/titanium, 1, 4, 20), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/titanium/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.titanium_recipes
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/sheet/mineral/titanium/fifty
|
||||
amount = 50
|
||||
|
||||
|
||||
/*
|
||||
* Plastitanium
|
||||
*/
|
||||
/obj/item/stack/sheet/mineral/plastitanium
|
||||
name = "plastitanium"
|
||||
icon_state = "sheet-plastitanium"
|
||||
item_state = "sheet-plastitanium"
|
||||
singular_name = "plastitanium sheet"
|
||||
force = 5
|
||||
throwforce = 5
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
sheettype = "plastitanium"
|
||||
materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT, MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
|
||||
point_value = 45
|
||||
merge_type = /obj/item/stack/sheet/mineral/plastitanium
|
||||
|
||||
GLOBAL_LIST_INIT(plastitanium_recipes, list ( \
|
||||
new/datum/stack_recipe("plastitanium tile", /obj/item/stack/tile/mineral/plastitanium, 1, 4, 20), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/plastitanium/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.plastitanium_recipes
|
||||
. = ..()
|
||||
|
||||
|
||||
/*
|
||||
* Snow
|
||||
*/
|
||||
/obj/item/stack/sheet/mineral/snow
|
||||
name = "snow"
|
||||
icon_state = "sheet-snow"
|
||||
item_state = "sheet-snow"
|
||||
singular_name = "snow block"
|
||||
force = 1
|
||||
throwforce = 2
|
||||
grind_results = list("ice" = 20)
|
||||
merge_type = /obj/item/stack/sheet/mineral/snow
|
||||
|
||||
GLOBAL_LIST_INIT(snow_recipes, list ( \
|
||||
new/datum/stack_recipe("Snow Wall", /turf/closed/wall/mineral/snow, 5, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("Snowman", /obj/structure/statue/snow/snowman, 5, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("Snowball", /obj/item/toy/snowball, 1), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/snow/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.snow_recipes
|
||||
. = ..()
|
||||
|
||||
/****************************** Others ****************************/
|
||||
|
||||
/*
|
||||
* Adamantine
|
||||
*/
|
||||
GLOBAL_LIST_INIT(adamantine_recipes, list(
|
||||
new /datum/stack_recipe("incomplete servant golem shell", /obj/item/golem_shell/servant, req_amount=1, res_amount=1),
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/adamantine
|
||||
name = "adamantine"
|
||||
icon_state = "sheet-adamantine"
|
||||
item_state = "sheet-adamantine"
|
||||
singular_name = "adamantine sheet"
|
||||
merge_type = /obj/item/stack/sheet/mineral/adamantine
|
||||
|
||||
/obj/item/stack/sheet/mineral/adamantine/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.adamantine_recipes
|
||||
. = ..()
|
||||
|
||||
/*
|
||||
* Mythril
|
||||
*/
|
||||
/obj/item/stack/sheet/mineral/mythril
|
||||
name = "mythril"
|
||||
icon_state = "sheet-mythril"
|
||||
item_state = "sheet-mythril"
|
||||
singular_name = "mythril sheet"
|
||||
novariants = TRUE
|
||||
merge_type = /obj/item/stack/sheet/mineral/mythril
|
||||
|
||||
/*
|
||||
* Alien Alloy
|
||||
*/
|
||||
/obj/item/stack/sheet/mineral/abductor
|
||||
name = "alien alloy"
|
||||
icon = 'icons/obj/abductor.dmi'
|
||||
icon_state = "sheet-abductor"
|
||||
item_state = "sheet-abductor"
|
||||
singular_name = "alien alloy sheet"
|
||||
sheettype = "abductor"
|
||||
merge_type = /obj/item/stack/sheet/mineral/abductor
|
||||
|
||||
GLOBAL_LIST_INIT(abductor_recipes, list ( \
|
||||
new/datum/stack_recipe("alien bed", /obj/structure/bed/abductor, 2, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("alien locker", /obj/structure/closet/abductor, 2, time = 15, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("alien table frame", /obj/structure/table_frame/abductor, 1, time = 15, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("alien airlock assembly", /obj/structure/door_assembly/door_assembly_abductor, 4, time = 20, one_per_turf = 1, on_floor = 1), \
|
||||
null, \
|
||||
new/datum/stack_recipe("alien floor tile", /obj/item/stack/tile/mineral/abductor, 1, 4, 20), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/abductor/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.abductor_recipes
|
||||
. = ..()
|
||||
@@ -0,0 +1,699 @@
|
||||
/* Diffrent misc types of sheets
|
||||
* Contains:
|
||||
* Metal
|
||||
* Plasteel
|
||||
* Wood
|
||||
* Cloth
|
||||
* Plastic
|
||||
* Cardboard
|
||||
* Paper Frames
|
||||
* Runed Metal (cult)
|
||||
* Brass (clockwork cult)
|
||||
* Bronze (bake brass)
|
||||
* Cotton/Duracotton
|
||||
*/
|
||||
|
||||
/*
|
||||
* Metal
|
||||
*/
|
||||
GLOBAL_LIST_INIT(metal_recipes, list ( \
|
||||
new/datum/stack_recipe("stool", /obj/structure/chair/stool, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("bar stool", /obj/structure/chair/stool/bar, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("chair", /obj/structure/chair, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("bed", /obj/structure/bed, 2, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
//CIT CHANGE - adds sofas to metal recipe list
|
||||
new/datum/stack_recipe_list("sofas", list( \
|
||||
new /datum/stack_recipe("sofa (middle)", /obj/structure/chair/sofa, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new /datum/stack_recipe("sofa (left)", /obj/structure/chair/sofa/left, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new /datum/stack_recipe("sofa (right)", /obj/structure/chair/sofa/right, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new /datum/stack_recipe("sofa (corner)", /obj/structure/chair/sofa/corner, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
)), \
|
||||
//END OF CIT CHANGES
|
||||
null, \
|
||||
new/datum/stack_recipe_list("office chairs", list( \
|
||||
new/datum/stack_recipe("dark office chair", /obj/structure/chair/office/dark, 5, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("light office chair", /obj/structure/chair/office/light, 5, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
)), \
|
||||
new/datum/stack_recipe_list("comfy chairs", list( \
|
||||
new/datum/stack_recipe("beige comfy chair", /obj/structure/chair/comfy/beige, 2, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("black comfy chair", /obj/structure/chair/comfy/black, 2, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("brown comfy chair", /obj/structure/chair/comfy/brown, 2, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("lime comfy chair", /obj/structure/chair/comfy/lime, 2, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("teal comfy chair", /obj/structure/chair/comfy/teal, 2, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
)), \
|
||||
null, \
|
||||
new/datum/stack_recipe("rack parts", /obj/item/rack_parts), \
|
||||
new/datum/stack_recipe("closet", /obj/structure/closet, 2, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new/datum/stack_recipe("canister", /obj/machinery/portable_atmospherics/canister, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new/datum/stack_recipe("floor tile", /obj/item/stack/tile/plasteel, 1, 4, 20), \
|
||||
new/datum/stack_recipe("metal rod", /obj/item/stack/rods, 1, 2, 60), \
|
||||
null, \
|
||||
new/datum/stack_recipe("wall girders", /obj/structure/girder, 2, time = 40, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new/datum/stack_recipe("computer frame", /obj/structure/frame/computer, 5, time = 25, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("modular console", /obj/machinery/modular_computer/console/buildable/, 10, time = 25, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("machine frame", /obj/structure/frame/machine, 5, time = 25, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new /datum/stack_recipe_list("airlock assemblies", list( \
|
||||
new /datum/stack_recipe("standard airlock assembly", /obj/structure/door_assembly, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("public airlock assembly", /obj/structure/door_assembly/door_assembly_public, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("command airlock assembly", /obj/structure/door_assembly/door_assembly_com, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("security airlock assembly", /obj/structure/door_assembly/door_assembly_sec, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("engineering airlock assembly", /obj/structure/door_assembly/door_assembly_eng, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("mining airlock assembly", /obj/structure/door_assembly/door_assembly_min, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("atmospherics airlock assembly", /obj/structure/door_assembly/door_assembly_atmo, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("research airlock assembly", /obj/structure/door_assembly/door_assembly_research, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("freezer airlock assembly", /obj/structure/door_assembly/door_assembly_fre, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("science airlock assembly", /obj/structure/door_assembly/door_assembly_science, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("medical airlock assembly", /obj/structure/door_assembly/door_assembly_med, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("virology airlock assembly", /obj/structure/door_assembly/door_assembly_viro, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("maintenance airlock assembly", /obj/structure/door_assembly/door_assembly_mai, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("external airlock assembly", /obj/structure/door_assembly/door_assembly_ext, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("external maintenance airlock assembly", /obj/structure/door_assembly/door_assembly_extmai, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("airtight hatch assembly", /obj/structure/door_assembly/door_assembly_hatch, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new /datum/stack_recipe("maintenance hatch assembly", /obj/structure/door_assembly/door_assembly_mhatch, 4, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
)), \
|
||||
null, \
|
||||
new/datum/stack_recipe("firelock frame", /obj/structure/firelock_frame, 3, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("turret frame", /obj/machinery/porta_turret_construct, 5, time = 25, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("meatspike frame", /obj/structure/kitchenspike_frame, 5, time = 25, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("reflector frame", /obj/structure/reflector, 5, time = 25, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new/datum/stack_recipe("grenade casing", /obj/item/grenade/chem_grenade), \
|
||||
new/datum/stack_recipe("light fixture frame", /obj/item/wallframe/light_fixture, 2), \
|
||||
new/datum/stack_recipe("small light fixture frame", /obj/item/wallframe/light_fixture/small, 1), \
|
||||
null, \
|
||||
new/datum/stack_recipe("apc frame", /obj/item/wallframe/apc, 2), \
|
||||
new/datum/stack_recipe("air alarm frame", /obj/item/wallframe/airalarm, 2), \
|
||||
new/datum/stack_recipe("fire alarm frame", /obj/item/wallframe/firealarm, 2), \
|
||||
new/datum/stack_recipe("extinguisher cabinet frame", /obj/item/wallframe/extinguisher_cabinet, 2), \
|
||||
new/datum/stack_recipe("button frame", /obj/item/wallframe/button, 1), \
|
||||
null, \
|
||||
new/datum/stack_recipe("iron door", /obj/structure/mineral_door/iron, 20, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("floodlight frame", /obj/structure/floodlight_frame, 5, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/metal
|
||||
name = "metal"
|
||||
desc = "Sheets made out of metal."
|
||||
singular_name = "metal sheet"
|
||||
icon_state = "sheet-metal"
|
||||
item_state = "sheet-metal"
|
||||
materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT)
|
||||
throwforce = 10
|
||||
flags_1 = CONDUCT_1
|
||||
resistance_flags = FIRE_PROOF
|
||||
merge_type = /obj/item/stack/sheet/metal
|
||||
grind_results = list("iron" = 20)
|
||||
point_value = 2
|
||||
tableVariant = /obj/structure/table
|
||||
|
||||
/obj/item/stack/sheet/metal/ratvar_act()
|
||||
new /obj/item/stack/tile/brass(loc, amount)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/stack/sheet/metal/narsie_act()
|
||||
new /obj/item/stack/sheet/runed_metal(loc, amount)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/stack/sheet/metal/fifty
|
||||
amount = 50
|
||||
|
||||
/obj/item/stack/sheet/metal/twenty
|
||||
amount = 20
|
||||
|
||||
/obj/item/stack/sheet/metal/ten
|
||||
amount = 10
|
||||
|
||||
/obj/item/stack/sheet/metal/five
|
||||
amount = 5
|
||||
|
||||
/obj/item/stack/sheet/metal/cyborg
|
||||
materials = list()
|
||||
is_cyborg = 1
|
||||
cost = 500
|
||||
|
||||
/obj/item/stack/sheet/metal/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.metal_recipes
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/metal/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins whacking [user.p_them()]self over the head with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return BRUTELOSS
|
||||
|
||||
/*
|
||||
* Plasteel
|
||||
*/
|
||||
GLOBAL_LIST_INIT(plasteel_recipes, list ( \
|
||||
new/datum/stack_recipe("AI core", /obj/structure/AIcore, 4, time = 50, one_per_turf = TRUE), \
|
||||
new/datum/stack_recipe("bomb assembly", /obj/machinery/syndicatebomb/empty, 10, time = 50), \
|
||||
null, \
|
||||
new /datum/stack_recipe_list("airlock assemblies", list( \
|
||||
new/datum/stack_recipe("high security airlock assembly", /obj/structure/door_assembly/door_assembly_highsecurity, 6, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("vault door assembly", /obj/structure/door_assembly/door_assembly_vault, 8, time = 50, one_per_turf = 1, on_floor = 1), \
|
||||
)), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/plasteel
|
||||
name = "plasteel"
|
||||
singular_name = "plasteel sheet"
|
||||
desc = "This sheet is an alloy of iron and plasma."
|
||||
icon_state = "sheet-plasteel"
|
||||
item_state = "sheet-metal"
|
||||
materials = list(MAT_METAL=2000, MAT_PLASMA=2000)
|
||||
throwforce = 10
|
||||
flags_1 = CONDUCT_1
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 80)
|
||||
resistance_flags = FIRE_PROOF
|
||||
merge_type = /obj/item/stack/sheet/plasteel
|
||||
grind_results = list("iron" = 20, "plasma" = 20)
|
||||
point_value = 23
|
||||
tableVariant = /obj/structure/table/reinforced
|
||||
|
||||
/obj/item/stack/sheet/plasteel/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.plasteel_recipes
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/plasteel/twenty
|
||||
amount = 20
|
||||
|
||||
/obj/item/stack/sheet/plasteel/fifty
|
||||
amount = 50
|
||||
|
||||
/*
|
||||
* Wood
|
||||
*/
|
||||
GLOBAL_LIST_INIT(wood_recipes, list ( \
|
||||
new/datum/stack_recipe("wooden sandals", /obj/item/clothing/shoes/sandal, 1), \
|
||||
new/datum/stack_recipe("tiki mask", /obj/item/clothing/mask/gas/tiki_mask, 2), \
|
||||
new/datum/stack_recipe("wood floor tile", /obj/item/stack/tile/wood, 1, 4, 20), \
|
||||
new/datum/stack_recipe("wood table frame", /obj/structure/table_frame/wood, 2, time = 10), \
|
||||
null, \
|
||||
new/datum/stack_recipe_list("pews", list(
|
||||
new /datum/stack_recipe("pew (middle)", /obj/structure/chair/pew, 3, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
new /datum/stack_recipe("pew (left)", /obj/structure/chair/pew/left, 3, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
new /datum/stack_recipe("pew (right)", /obj/structure/chair/pew/right, 3, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
)),
|
||||
null, \
|
||||
new/datum/stack_recipe("rifle stock", /obj/item/weaponcrafting/stock, 10, time = 40), \
|
||||
new/datum/stack_recipe("rolling pin", /obj/item/kitchen/rollingpin, 2, time = 30), \
|
||||
new/datum/stack_recipe("wooden buckler", /obj/item/shield/riot/buckler, 20, time = 40), \
|
||||
new/datum/stack_recipe("baseball bat", /obj/item/melee/baseball_bat, 5, time = 15),\
|
||||
null, \
|
||||
new/datum/stack_recipe("wooden chair", /obj/structure/chair/wood/, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("winged wooden chair", /obj/structure/chair/wood/wings, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("plywood chair", /obj/structure/chair/comfy/plywood, 4, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new/datum/stack_recipe("wooden barricade", /obj/structure/barricade/wooden, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("wooden door", /obj/structure/mineral_door/wood, 10, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("rustic wooden door", /obj/structure/mineral_door/woodrustic, 10, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new/datum/stack_recipe("wooden barrel", /obj/structure/fermenting_barrel, 10, time = 20, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
new/datum/stack_recipe("coffin", /obj/structure/closet/crate/coffin, 5, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("book case", /obj/structure/bookcase, 4, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("drying rack", /obj/machinery/smartfridge/drying_rack, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("dog bed", /obj/structure/bed/dogbed, 10, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("dresser", /obj/structure/dresser, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("ore box", /obj/structure/ore_box, 4, time = 50, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
new/datum/stack_recipe("wooden crate", /obj/structure/closet/crate/wooden, 6, time = 50, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
new/datum/stack_recipe("display case chassis", /obj/structure/displaycase_chassis, 5, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("loom", /obj/structure/loom, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("apiary", /obj/structure/beebox, 40, time = 50),\
|
||||
null, \
|
||||
new/datum/stack_recipe("picture frame", /obj/item/wallframe/picture, 1, time = 10),\
|
||||
new/datum/stack_recipe("honey frame", /obj/item/honey_frame, 5, time = 10),\
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/wood
|
||||
name = "wooden plank"
|
||||
desc = "One can only guess that this is a bunch of wood."
|
||||
singular_name = "wood plank"
|
||||
icon_state = "sheet-wood"
|
||||
item_state = "sheet-wood"
|
||||
icon = 'icons/obj/stack_objects.dmi'
|
||||
sheettype = "wood"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
|
||||
resistance_flags = FLAMMABLE
|
||||
merge_type = /obj/item/stack/sheet/mineral/wood
|
||||
novariants = TRUE
|
||||
grind_results = list("carbon" = 20)
|
||||
|
||||
/obj/item/stack/sheet/mineral/wood/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.wood_recipes
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/mineral/wood/fifty
|
||||
amount = 50
|
||||
|
||||
/*
|
||||
* Cloth
|
||||
*/
|
||||
GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
new/datum/stack_recipe("grey jumpsuit", /obj/item/clothing/under/color/grey, 3), \
|
||||
new/datum/stack_recipe("black shoes", /obj/item/clothing/shoes/sneakers/black, 2), \
|
||||
null, \
|
||||
new/datum/stack_recipe("backpack", /obj/item/storage/backpack, 4), \
|
||||
new/datum/stack_recipe("duffel bag", /obj/item/storage/backpack/duffelbag, 6), \
|
||||
null, \
|
||||
new/datum/stack_recipe("plant bag", /obj/item/storage/bag/plants, 4), \
|
||||
new/datum/stack_recipe("book bag", /obj/item/storage/bag/books, 4), \
|
||||
new/datum/stack_recipe("mining satchel", /obj/item/storage/bag/ore, 4), \
|
||||
new/datum/stack_recipe("chemistry bag", /obj/item/storage/bag/chemistry, 4), \
|
||||
new/datum/stack_recipe("bio bag", /obj/item/storage/bag/bio, 4), \
|
||||
null, \
|
||||
new/datum/stack_recipe("improvised gauze", /obj/item/stack/medical/gauze/improvised, 1, 2, 6), \
|
||||
new/datum/stack_recipe("rag", /obj/item/reagent_containers/rag, 1), \
|
||||
new/datum/stack_recipe("towel", /obj/item/reagent_containers/rag/towel, 3), \
|
||||
new/datum/stack_recipe("bedsheet", /obj/item/bedsheet, 3), \
|
||||
new/datum/stack_recipe("empty sandbag", /obj/item/emptysandbag, 4), \
|
||||
null, \
|
||||
new/datum/stack_recipe("fingerless gloves", /obj/item/clothing/gloves/fingerless, 1),\
|
||||
new/datum/stack_recipe("white gloves", /obj/item/clothing/gloves/color/white, 1),\
|
||||
new/datum/stack_recipe("black gloves", /obj/item/clothing/gloves/color/black, 3), \
|
||||
null, \
|
||||
new/datum/stack_recipe("blindfold", /obj/item/clothing/glasses/sunglasses/blindfold, 2), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/cloth
|
||||
name = "cloth"
|
||||
desc = "Is it cotton? Linen? Denim? Burlap? Canvas? You can't tell."
|
||||
singular_name = "cloth roll"
|
||||
icon_state = "sheet-cloth"
|
||||
item_state = "sheet-cloth"
|
||||
resistance_flags = FLAMMABLE
|
||||
force = 0
|
||||
throwforce = 0
|
||||
pull_effort = 90
|
||||
is_fabric = TRUE
|
||||
loom_result = /obj/item/stack/sheet/silk
|
||||
merge_type = /obj/item/stack/sheet/cloth
|
||||
|
||||
/obj/item/stack/sheet/cloth/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.cloth_recipes
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/cloth/ten
|
||||
amount = 10
|
||||
|
||||
/obj/item/stack/sheet/cloth/thirty
|
||||
amount = 30
|
||||
|
||||
/obj/item/stack/sheet/silk
|
||||
name = "silk"
|
||||
desc = "A long soft material. This one is just made out of cotton rather then any spiders or wyrms"
|
||||
singular_name = "silk sheet"
|
||||
icon_state = "sheet-silk"
|
||||
item_state = "sheet-cloth"
|
||||
novariants = TRUE
|
||||
merge_type = /obj/item/stack/sheet/silk
|
||||
|
||||
//obj/item/stack/sheet/silk/Initialize(mapload, new_amount, merge = TRUE)
|
||||
// recipes = GLOB.silk_recipes
|
||||
// return ..()
|
||||
|
||||
//Durathread fuck slash-asterisk comments
|
||||
GLOBAL_LIST_INIT(durathread_recipes, list ( \
|
||||
new/datum/stack_recipe("durathread jumpsuit", /obj/item/clothing/under/durathread, 4, time = 40),
|
||||
new/datum/stack_recipe("durathread beret", /obj/item/clothing/head/beret/durathread, 2, time = 40), \
|
||||
new/datum/stack_recipe("durathread beanie", /obj/item/clothing/head/beanie/durathread, 2, time = 40), \
|
||||
new/datum/stack_recipe("durathread bandana", /obj/item/clothing/mask/bandana/durathread, 1, time = 25), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/durathread
|
||||
name = "durathread"
|
||||
desc = "A fabric sown from incredibly durable threads, known for its usefulness in armor production."
|
||||
singular_name = "durathread roll"
|
||||
icon_state = "sheet-durathread"
|
||||
item_state = "sheet-cloth"
|
||||
resistance_flags = FLAMMABLE
|
||||
force = 0
|
||||
throwforce = 0
|
||||
merge_type = /obj/item/stack/sheet/durathread
|
||||
|
||||
/obj/item/stack/sheet/durathread/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.durathread_recipes
|
||||
return ..()
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Cardboard
|
||||
*/
|
||||
GLOBAL_LIST_INIT(cardboard_recipes, list ( \
|
||||
new/datum/stack_recipe("box", /obj/item/storage/box), \
|
||||
new/datum/stack_recipe("sec box", /obj/item/storage/box/seclooking), \
|
||||
new/datum/stack_recipe("light tubes", /obj/item/storage/box/lights/tubes), \
|
||||
new/datum/stack_recipe("light bulbs", /obj/item/storage/box/lights/bulbs), \
|
||||
new/datum/stack_recipe("mouse traps", /obj/item/storage/box/mousetraps), \
|
||||
new/datum/stack_recipe("pizza box", /obj/item/pizzabox), \
|
||||
new/datum/stack_recipe("power cell", /obj/item/storage/box/cells), \
|
||||
new/datum/stack_recipe("02", /obj/item/storage/box/otwo), \
|
||||
null, \
|
||||
new/datum/stack_recipe("lethal ammo box", /obj/item/storage/box/lethalshot), \
|
||||
new/datum/stack_recipe("rubber shot ammo box", /obj/item/storage/box/rubbershot), \
|
||||
new/datum/stack_recipe("bean bag ammo box", /obj/item/storage/box/beanbag), \
|
||||
new/datum/stack_recipe("12g ammo box", /obj/item/storage/box/lethalslugs), \
|
||||
new/datum/stack_recipe("stun slug ammo box", /obj/item/storage/box/stunslug), \
|
||||
new/datum/stack_recipe("tech shell ammo box", /obj/item/storage/box/techsslug), \
|
||||
new/datum/stack_recipe("incendiary ammo box", /obj/item/storage/box/fireshot), \
|
||||
new/datum/stack_recipe("firing pins", /obj/item/storage/box/firingpins), \
|
||||
new/datum/stack_recipe("loose ammo", /obj/item/storage/box/ammoshells), \
|
||||
null, \
|
||||
new/datum/stack_recipe("cardborg suit", /obj/item/clothing/suit/cardborg, 3), \
|
||||
new/datum/stack_recipe("cardborg helmet", /obj/item/clothing/head/cardborg), \
|
||||
new/datum/stack_recipe("folder", /obj/item/folder), \
|
||||
new/datum/stack_recipe("large box", /obj/structure/closet/cardboard, 4), \
|
||||
new/datum/stack_recipe("cardboard cutout", /obj/item/cardboard_cutout, 5), \
|
||||
null, \
|
||||
new/datum/stack_recipe("colored brown", /obj/item/storage/box/brown), \
|
||||
new/datum/stack_recipe("colored green", /obj/item/storage/box/green), \
|
||||
new/datum/stack_recipe("colored red", /obj/item/storage/box/blue), \
|
||||
new/datum/stack_recipe("colored blue", /obj/item/storage/box/red), \
|
||||
new/datum/stack_recipe("colored yellow", /obj/item/storage/box/yellow), \
|
||||
new/datum/stack_recipe("colored pink", /obj/item/storage/box/pink), \
|
||||
new/datum/stack_recipe("colored purple", /obj/item/storage/box/purple), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/cardboard //BubbleWrap //it's cardboard you fuck
|
||||
name = "cardboard"
|
||||
desc = "Large sheets of card, like boxes folded flat."
|
||||
singular_name = "cardboard sheet"
|
||||
icon_state = "sheet-card"
|
||||
item_state = "sheet-card"
|
||||
resistance_flags = FLAMMABLE
|
||||
force = 0
|
||||
throwforce = 0
|
||||
merge_type = /obj/item/stack/sheet/cardboard
|
||||
novariants = TRUE
|
||||
|
||||
/obj/item/stack/sheet/cardboard/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.cardboard_recipes
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/cardboard/fifty
|
||||
amount = 50
|
||||
|
||||
/obj/item/stack/sheet/cardboard/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/stamp/clown) && !istype(loc, /obj/item/storage))
|
||||
var/atom/droploc = drop_location()
|
||||
if(use(1))
|
||||
playsound(I, 'sound/items/bikehorn.ogg', 50, 1, -1)
|
||||
to_chat(user, "<span class='notice'>You stamp the cardboard! Its a clown box! Honk!</span>")
|
||||
if (amount >= 0)
|
||||
new/obj/item/storage/box/clown(droploc) //bugfix
|
||||
else
|
||||
. = ..()
|
||||
|
||||
|
||||
/*
|
||||
* Runed Metal
|
||||
*/
|
||||
|
||||
GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
|
||||
new/datum/stack_recipe("runed door", /obj/machinery/door/airlock/cult, 1, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("runed girder", /obj/structure/girder/cult, 1, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("pylon", /obj/structure/destructible/cult/pylon, 4, time = 40, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("forge", /obj/structure/destructible/cult/forge, 3, time = 40, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("archives", /obj/structure/destructible/cult/tome, 3, time = 40, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("altar", /obj/structure/destructible/cult/talisman, 3, time = 40, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/runed_metal
|
||||
name = "runed metal"
|
||||
desc = "Sheets of cold metal with shifting inscriptions writ upon them."
|
||||
singular_name = "runed metal sheet"
|
||||
icon_state = "sheet-runed"
|
||||
item_state = "sheet-runed"
|
||||
icon = 'icons/obj/stack_objects.dmi'
|
||||
sheettype = "runed"
|
||||
merge_type = /obj/item/stack/sheet/runed_metal
|
||||
novariants = TRUE
|
||||
grind_results = list("iron" = 5, "blood" = 15)
|
||||
|
||||
/obj/item/stack/sheet/runed_metal/ratvar_act()
|
||||
new /obj/item/stack/tile/brass(loc, amount)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/stack/sheet/runed_metal/attack_self(mob/living/user)
|
||||
if(!iscultist(user))
|
||||
to_chat(user, "<span class='warning'>Only one with forbidden knowledge could hope to work this metal...</span>")
|
||||
return
|
||||
var/turf/T = get_turf(user) //we may have moved. adjust as needed...
|
||||
var/area/A = get_area(user)
|
||||
if((!is_station_level(T.z) && !is_mining_level(T.z)) || (A && !A.blob_allowed))
|
||||
to_chat(user, "<span class='warning'>The veil is not weak enough here.</span>")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/runed_metal/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.runed_metal_recipes
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/runed_metal/fifty
|
||||
amount = 50
|
||||
|
||||
/obj/item/stack/sheet/runed_metal/ten
|
||||
amount = 10
|
||||
|
||||
/obj/item/stack/sheet/runed_metal/five
|
||||
amount = 5
|
||||
|
||||
/*
|
||||
* Brass
|
||||
*/
|
||||
GLOBAL_LIST_INIT(brass_recipes, list ( \
|
||||
new/datum/stack_recipe("wall gear", /obj/structure/destructible/clockwork/wall_gear, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null,
|
||||
new/datum/stack_recipe("brass pinion airlock", /obj/machinery/door/airlock/clockwork, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("brass pinion airlock - windowed", /obj/machinery/door/airlock/clockwork/brass, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("brass windoor", /obj/machinery/door/window/clockwork, 2, time = 30, on_floor = TRUE, window_checks = TRUE), \
|
||||
null,
|
||||
new/datum/stack_recipe("brass reflector", /obj/structure/destructible/clockwork/reflector, 10, time = 100, one_per_turf = TRUE, on_floor = TRUE, window_checks = TRUE), \
|
||||
null,
|
||||
new/datum/stack_recipe("brass window - directional", /obj/structure/window/reinforced/clockwork/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \
|
||||
new/datum/stack_recipe("brass window - fulltile", /obj/structure/window/reinforced/clockwork/fulltile/unanchored, 2, time = 0, on_floor = TRUE, window_checks = TRUE), \
|
||||
new/datum/stack_recipe("brass chair", /obj/structure/chair/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("brass bar stool", /obj/structure/chair/stool/bar/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("brass stool", /obj/structure/chair/stool/brass, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("brass table frame", /obj/structure/table_frame/brass, 1, time = 5, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null,
|
||||
new/datum/stack_recipe("sender - pressure sensor", /obj/structure/destructible/clockwork/trap/trigger/pressure_sensor, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("sender - mech sensor", /obj/structure/destructible/clockwork/trap/trigger/pressure_sensor/mech, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("sender - lever", /obj/structure/destructible/clockwork/trap/trigger/lever, 1, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("sender - repeater", /obj/structure/destructible/clockwork/trap/trigger/repeater, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null,
|
||||
new/datum/stack_recipe("receiver - brass skewer", /obj/structure/destructible/clockwork/trap/brass_skewer, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_ADJACENT), \
|
||||
new/datum/stack_recipe("receiver - steam vent", /obj/structure/destructible/clockwork/trap/steam_vent, 3, time = 30, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
|
||||
new/datum/stack_recipe("receiver - power nullifier", /obj/structure/destructible/clockwork/trap/power_nullifier, 5, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
|
||||
null,
|
||||
new/datum/stack_recipe("brass flask", /obj/item/reagent_containers/food/drinks/bottle/holyoil/empty), \
|
||||
|
||||
))
|
||||
|
||||
/obj/item/stack/tile/brass
|
||||
name = "brass"
|
||||
desc = "Sheets made out of brass."
|
||||
singular_name = "brass sheet"
|
||||
icon_state = "sheet-brass"
|
||||
item_state = "sheet-brass"
|
||||
icon = 'icons/obj/stack_objects.dmi'
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
throwforce = 10
|
||||
max_amount = 50
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
turf_type = /turf/open/floor/clockwork
|
||||
novariants = FALSE
|
||||
grind_results = list("iron" = 5, "teslium" = 15, "holyoil" = 1)
|
||||
merge_type = /obj/item/stack/tile/brass
|
||||
tableVariant = /obj/structure/table/reinforced/brass
|
||||
|
||||
/obj/item/stack/tile/brass/narsie_act()
|
||||
new /obj/item/stack/sheet/runed_metal(loc, amount)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/stack/tile/brass/attack_self(mob/living/user)
|
||||
if(!is_servant_of_ratvar(user))
|
||||
to_chat(user, "<span class='danger'>[src] seems far too fragile and rigid to build with.</span>") //haha that's because it's actually replicant alloy you DUMMY
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/stack/tile/brass/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.brass_recipes
|
||||
. = ..()
|
||||
pixel_x = 0
|
||||
pixel_y = 0
|
||||
|
||||
/obj/item/stack/tile/brass/fifty
|
||||
amount = 50
|
||||
|
||||
/*
|
||||
* Bronze
|
||||
*/
|
||||
|
||||
GLOBAL_LIST_INIT(bronze_recipes, list ( \
|
||||
new/datum/stack_recipe("wall gear", /obj/structure/girder/bronze, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null,
|
||||
new/datum/stack_recipe("bronze hat", /obj/item/clothing/head/bronze), \
|
||||
new/datum/stack_recipe("bronze suit", /obj/item/clothing/suit/bronze), \
|
||||
new/datum/stack_recipe("bronze boots", /obj/item/clothing/shoes/bronze), \
|
||||
null,
|
||||
new/datum/stack_recipe("bronze chair", /obj/structure/chair/bronze, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("bronze bar stool", /obj/structure/chair/stool/bar/bronze, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("bronze stool", /obj/structure/chair/stool/bronze, 1, time = 0, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
))
|
||||
|
||||
/obj/item/stack/tile/bronze
|
||||
name = "brass"
|
||||
desc = "On closer inspection, what appears to be wholly-unsuitable-for-building brass is actually more structurally stable bronze."
|
||||
singular_name = "bronze sheet"
|
||||
icon_state = "sheet-brass"
|
||||
item_state = "sheet-brass"
|
||||
icon = 'icons/obj/stack_objects.dmi'
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
throwforce = 10
|
||||
max_amount = 50
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
turf_type = /turf/open/floor/bronze
|
||||
novariants = FALSE
|
||||
grind_results = list("iron" = 5, "copper" = 3) //we have no "tin" reagent so this is the closest thing
|
||||
merge_type = /obj/item/stack/tile/bronze
|
||||
tableVariant = /obj/structure/table/bronze
|
||||
|
||||
/obj/item/stack/tile/bronze/attack_self(mob/living/user)
|
||||
if(is_servant_of_ratvar(user)) //still lets them build with it, just gives a message
|
||||
to_chat(user, "<span class='danger'>Wha... what is this cheap imitation crap? This isn't brass at all!</span>")
|
||||
..()
|
||||
|
||||
/obj/item/stack/tile/bronze/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.bronze_recipes
|
||||
. = ..()
|
||||
pixel_x = 0
|
||||
pixel_y = 0
|
||||
|
||||
/obj/item/stack/tile/bronze/thirty
|
||||
amount = 30
|
||||
|
||||
/*
|
||||
* Lesser and Greater gems - unused
|
||||
*/
|
||||
/obj/item/stack/sheet/lessergem
|
||||
name = "lesser gems"
|
||||
desc = "Rare kind of gems which are only gained by blood sacrifice to minor deities. They are needed in crafting powerful objects."
|
||||
singular_name = "lesser gem"
|
||||
icon_state = "sheet-lessergem"
|
||||
item_state = "sheet-lessergem"
|
||||
novariants = TRUE
|
||||
|
||||
|
||||
/obj/item/stack/sheet/greatergem
|
||||
name = "greater gems"
|
||||
desc = "Rare kind of gems which are only gained by blood sacrifice to minor deities. They are needed in crafting powerful objects."
|
||||
singular_name = "greater gem"
|
||||
icon_state = "sheet-greatergem"
|
||||
item_state = "sheet-greatergem"
|
||||
novariants = TRUE
|
||||
|
||||
/*
|
||||
* Bones
|
||||
*/
|
||||
/obj/item/stack/sheet/bone
|
||||
name = "bones"
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "bone"
|
||||
item_state = "sheet-bone"
|
||||
singular_name = "bone"
|
||||
desc = "Someone's been drinking their milk."
|
||||
force = 7
|
||||
throwforce = 5
|
||||
max_amount = 12
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
grind_results = list("carbon" = 10)
|
||||
merge_type = /obj/item/stack/sheet/bone
|
||||
|
||||
GLOBAL_LIST_INIT(plastic_recipes, list(
|
||||
new /datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
|
||||
new /datum/stack_recipe("water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/empty), \
|
||||
new /datum/stack_recipe("large water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/large/empty,3), \
|
||||
new /datum/stack_recipe("wet floor sign", /obj/item/caution, 2)))
|
||||
|
||||
/obj/item/stack/sheet/plastic
|
||||
name = "plastic"
|
||||
desc = "Compress dinosaur over millions of years, then refine, split and mold, and voila! You have plastic."
|
||||
singular_name = "plastic sheet"
|
||||
icon_state = "sheet-plastic"
|
||||
item_state = "sheet-plastic"
|
||||
materials = list(MAT_PLASTIC=MINERAL_MATERIAL_AMOUNT)
|
||||
throwforce = 7
|
||||
merge_type = /obj/item/stack/sheet/plastic
|
||||
|
||||
/obj/item/stack/sheet/plastic/fifty
|
||||
amount = 50
|
||||
|
||||
/obj/item/stack/sheet/plastic/five
|
||||
amount = 5
|
||||
|
||||
/obj/item/stack/sheet/plastic/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.plastic_recipes
|
||||
. = ..()
|
||||
|
||||
GLOBAL_LIST_INIT(paperframe_recipes, list(
|
||||
new /datum/stack_recipe("paper frame separator", /obj/structure/window/paperframe, 2, one_per_turf = TRUE, on_floor = TRUE, time = 10), \
|
||||
new /datum/stack_recipe("paper frame door", /obj/structure/mineral_door/paperframe, 3, one_per_turf = TRUE, on_floor = TRUE, time = 10 )))
|
||||
|
||||
/obj/item/stack/sheet/paperframes
|
||||
name = "paper frames"
|
||||
desc = "A thin wooden frame with paper attached."
|
||||
singular_name = "paper frame"
|
||||
icon_state = "sheet-paper"
|
||||
item_state = "sheet-paper"
|
||||
merge_type = /obj/item/stack/sheet/paperframes
|
||||
resistance_flags = FLAMMABLE
|
||||
merge_type = /obj/item/stack/sheet/paperframes
|
||||
|
||||
/obj/item/stack/sheet/paperframes/Initialize()
|
||||
recipes = GLOB.paperframe_recipes
|
||||
. = ..()
|
||||
/obj/item/stack/sheet/paperframes/five
|
||||
amount = 5
|
||||
/obj/item/stack/sheet/paperframes/twenty
|
||||
amount = 20
|
||||
/obj/item/stack/sheet/paperframes/fifty
|
||||
amount = 50
|
||||
|
||||
|
||||
//durathread and cotton raw
|
||||
/obj/item/stack/sheet/cotton
|
||||
name = "raw cotton bundle"
|
||||
desc = "A bundle of raw cotton ready to be spun on the loom."
|
||||
singular_name = "raw cotton ball"
|
||||
icon_state = "sheet-cotton"
|
||||
is_fabric = TRUE
|
||||
resistance_flags = FLAMMABLE
|
||||
force = 0
|
||||
throwforce = 0
|
||||
merge_type = /obj/item/stack/sheet/cotton
|
||||
pull_effort = 30
|
||||
loom_result = /obj/item/stack/sheet/cloth
|
||||
|
||||
/obj/item/stack/sheet/cotton/ten
|
||||
amount = 10
|
||||
|
||||
/obj/item/stack/sheet/cotton/thirty
|
||||
amount = 30
|
||||
|
||||
/obj/item/stack/sheet/cotton/durathread
|
||||
name = "raw durathread bundle"
|
||||
desc = "A bundle of raw durathread ready to be spun on the loom."
|
||||
singular_name = "raw durathread ball"
|
||||
icon_state = "sheet-durathreadraw"
|
||||
merge_type = /obj/item/stack/sheet/cotton/durathread
|
||||
pull_effort = 70
|
||||
loom_result = /obj/item/stack/sheet/durathread
|
||||
|
||||
|
||||
@@ -0,0 +1,440 @@
|
||||
/* Stack type objects!
|
||||
* Contains:
|
||||
* Stacks
|
||||
* Recipe datum
|
||||
* Recipe list datum
|
||||
*/
|
||||
|
||||
/*
|
||||
* Stacks
|
||||
*/
|
||||
/obj/item/stack
|
||||
icon = 'icons/obj/stack_objects.dmi'
|
||||
gender = PLURAL
|
||||
var/list/datum/stack_recipe/recipes
|
||||
var/singular_name
|
||||
var/amount = 1
|
||||
var/max_amount = 50 //also see stack recipes initialisation, param "max_res_amount" must be equal to this max_amount
|
||||
var/is_cyborg = 0 // It's 1 if module is used by a cyborg, and uses its storage
|
||||
var/datum/robot_energy_storage/source
|
||||
var/cost = 1 // How much energy from storage it costs
|
||||
var/merge_type = null // This path and its children should merge with this stack, defaults to src.type
|
||||
var/full_w_class = WEIGHT_CLASS_NORMAL //The weight class the stack should have at amount > 2/3rds max_amount
|
||||
var/novariants = TRUE //Determines whether the item should update it's sprites based on amount.
|
||||
//NOTE: When adding grind_results, the amounts should be for an INDIVIDUAL ITEM - these amounts will be multiplied by the stack size in on_grind()
|
||||
var/obj/structure/table/tableVariant // we tables now (stores table variant to be built from this stack)
|
||||
|
||||
/obj/item/stack/on_grind()
|
||||
for(var/i in 1 to grind_results.len) //This should only call if it's ground, so no need to check if grind_results exists
|
||||
grind_results[grind_results[i]] *= get_amount() //Gets the key at position i, then the reagent amount of that key, then multiplies it by stack size
|
||||
|
||||
/obj/item/stack/grind_requirements()
|
||||
if(is_cyborg)
|
||||
to_chat(usr, "<span class='danger'>[src] is electronically synthesized in your chassis and can't be ground up!</span>")
|
||||
return
|
||||
return TRUE
|
||||
|
||||
/obj/item/stack/Initialize(mapload, new_amount, merge = TRUE)
|
||||
. = ..()
|
||||
if(new_amount != null)
|
||||
amount = new_amount
|
||||
while(amount > max_amount)
|
||||
amount -= max_amount
|
||||
new type(loc, max_amount, FALSE)
|
||||
if(!merge_type)
|
||||
merge_type = type
|
||||
if(merge)
|
||||
for(var/obj/item/stack/S in loc)
|
||||
if(S.merge_type == merge_type)
|
||||
merge(S)
|
||||
update_weight()
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/proc/update_weight()
|
||||
if(amount <= (max_amount * (1/3)))
|
||||
w_class = CLAMP(full_w_class-2, WEIGHT_CLASS_TINY, full_w_class)
|
||||
else if (amount <= (max_amount * (2/3)))
|
||||
w_class = CLAMP(full_w_class-1, WEIGHT_CLASS_TINY, full_w_class)
|
||||
else
|
||||
w_class = full_w_class
|
||||
|
||||
/obj/item/stack/update_icon()
|
||||
if(novariants)
|
||||
return ..()
|
||||
if(amount <= (max_amount * (1/3)))
|
||||
icon_state = initial(icon_state)
|
||||
else if (amount <= (max_amount * (2/3)))
|
||||
icon_state = "[initial(icon_state)]_2"
|
||||
else
|
||||
icon_state = "[initial(icon_state)]_3"
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/stack/Destroy()
|
||||
if (usr && usr.machine==src)
|
||||
usr << browse(null, "window=stack")
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/examine(mob/user)
|
||||
..()
|
||||
if (is_cyborg)
|
||||
if(singular_name)
|
||||
to_chat(user, "There is enough energy for [get_amount()] [singular_name]\s.")
|
||||
else
|
||||
to_chat(user, "There is enough energy for [get_amount()].")
|
||||
return
|
||||
if(singular_name)
|
||||
if(get_amount()>1)
|
||||
to_chat(user, "There are [get_amount()] [singular_name]\s in the stack.")
|
||||
else
|
||||
to_chat(user, "There is [get_amount()] [singular_name] in the stack.")
|
||||
else if(get_amount()>1)
|
||||
to_chat(user, "There are [get_amount()] in the stack.")
|
||||
else
|
||||
to_chat(user, "There is [get_amount()] in the stack.")
|
||||
to_chat(user, "<span class='notice'>Alt-click to take a custom amount.</span>")
|
||||
|
||||
/obj/item/stack/proc/get_amount()
|
||||
if(is_cyborg)
|
||||
. = round(source.energy / cost)
|
||||
else
|
||||
. = (amount)
|
||||
|
||||
/obj/item/stack/attack_self(mob/user)
|
||||
interact(user)
|
||||
|
||||
/obj/item/stack/interact(mob/user, sublist)
|
||||
ui_interact(user, sublist)
|
||||
|
||||
/obj/item/stack/ui_interact(mob/user, recipes_sublist)
|
||||
. = ..()
|
||||
if (!recipes)
|
||||
return
|
||||
if (!src || get_amount() <= 0)
|
||||
user << browse(null, "window=stack")
|
||||
user.set_machine(src) //for correct work of onclose
|
||||
var/list/recipe_list = recipes
|
||||
if (recipes_sublist && recipe_list[recipes_sublist] && istype(recipe_list[recipes_sublist], /datum/stack_recipe_list))
|
||||
var/datum/stack_recipe_list/srl = recipe_list[recipes_sublist]
|
||||
recipe_list = srl.recipes
|
||||
var/t1 = "Amount Left: [get_amount()]<br>"
|
||||
for(var/i in 1 to length(recipe_list))
|
||||
var/E = recipe_list[i]
|
||||
if (isnull(E))
|
||||
t1 += "<hr>"
|
||||
continue
|
||||
if (i>1 && !isnull(recipe_list[i-1]))
|
||||
t1+="<br>"
|
||||
|
||||
if (istype(E, /datum/stack_recipe_list))
|
||||
var/datum/stack_recipe_list/srl = E
|
||||
t1 += "<a href='?src=[REF(src)];sublist=[i]'>[srl.title]</a>"
|
||||
|
||||
if (istype(E, /datum/stack_recipe))
|
||||
var/datum/stack_recipe/R = E
|
||||
var/max_multiplier = round(get_amount() / R.req_amount)
|
||||
var/title
|
||||
var/can_build = 1
|
||||
can_build = can_build && (max_multiplier>0)
|
||||
|
||||
if (R.res_amount>1)
|
||||
title+= "[R.res_amount]x [R.title]\s"
|
||||
else
|
||||
title+= "[R.title]"
|
||||
title+= " ([R.req_amount] [singular_name]\s)"
|
||||
if (can_build)
|
||||
t1 += text("<A href='?src=[REF(src)];sublist=[recipes_sublist];make=[i];multiplier=1'>[title]</A> ")
|
||||
else
|
||||
t1 += text("[]", title)
|
||||
continue
|
||||
if (R.max_res_amount>1 && max_multiplier>1)
|
||||
max_multiplier = min(max_multiplier, round(R.max_res_amount/R.res_amount))
|
||||
t1 += " |"
|
||||
var/list/multipliers = list(5,10,25)
|
||||
for (var/n in multipliers)
|
||||
if (max_multiplier>=n)
|
||||
t1 += " <A href='?src=[REF(src)];make=[i];multiplier=[n]'>[n*R.res_amount]x</A>"
|
||||
if (!(max_multiplier in multipliers))
|
||||
t1 += " <A href='?src=[REF(src)];make=[i];multiplier=[max_multiplier]'>[max_multiplier*R.res_amount]x</A>"
|
||||
|
||||
var/datum/browser/popup = new(user, "stack", name, 400, 400)
|
||||
popup.set_content(t1)
|
||||
popup.open(0)
|
||||
onclose(user, "stack")
|
||||
|
||||
/obj/item/stack/Topic(href, href_list)
|
||||
..()
|
||||
if (usr.restrained() || usr.stat || usr.get_active_held_item() != src)
|
||||
return
|
||||
if (href_list["sublist"] && !href_list["make"])
|
||||
interact(usr, text2num(href_list["sublist"]))
|
||||
if (href_list["make"])
|
||||
if (get_amount() < 1 && !is_cyborg)
|
||||
qdel(src)
|
||||
|
||||
var/list/recipes_list = recipes
|
||||
if (href_list["sublist"])
|
||||
var/datum/stack_recipe_list/srl = recipes_list[text2num(href_list["sublist"])]
|
||||
recipes_list = srl.recipes
|
||||
var/datum/stack_recipe/R = recipes_list[text2num(href_list["make"])]
|
||||
var/multiplier = text2num(href_list["multiplier"])
|
||||
if (!multiplier ||(multiplier <= 0)) //href protection
|
||||
return
|
||||
if(!building_checks(R, multiplier))
|
||||
return
|
||||
if (R.time)
|
||||
usr.visible_message("<span class='notice'>[usr] starts building [R.title].</span>", "<span class='notice'>You start building [R.title]...</span>")
|
||||
if (!do_after(usr, R.time, target = usr))
|
||||
return
|
||||
if(!building_checks(R, multiplier))
|
||||
return
|
||||
|
||||
var/obj/O
|
||||
if(R.max_res_amount > 1) //Is it a stack?
|
||||
O = new R.result_type(usr.drop_location(), R.res_amount * multiplier)
|
||||
else
|
||||
O = new R.result_type(usr.drop_location())
|
||||
O.setDir(usr.dir)
|
||||
use(R.req_amount * multiplier)
|
||||
|
||||
//START: oh fuck i'm so sorry
|
||||
if(istype(O, /obj/structure/windoor_assembly))
|
||||
var/obj/structure/windoor_assembly/W = O
|
||||
W.ini_dir = W.dir
|
||||
else if(istype(O, /obj/structure/window))
|
||||
var/obj/structure/window/W = O
|
||||
W.ini_dir = W.dir
|
||||
//END: oh fuck i'm so sorry
|
||||
|
||||
else if(istype(O, /obj/item/restraints/handcuffs/cable))
|
||||
var/obj/item/cuffs = O
|
||||
cuffs.item_color = item_color
|
||||
cuffs.update_icon()
|
||||
|
||||
if (QDELETED(O))
|
||||
return //It's a stack and has already been merged
|
||||
|
||||
if (isitem(O))
|
||||
usr.put_in_hands(O)
|
||||
O.add_fingerprint(usr)
|
||||
|
||||
//BubbleWrap - so newly formed boxes are empty
|
||||
if ( istype(O, /obj/item/storage) )
|
||||
for (var/obj/item/I in O)
|
||||
qdel(I)
|
||||
//BubbleWrap END
|
||||
|
||||
/obj/item/stack/proc/building_checks(datum/stack_recipe/R, multiplier)
|
||||
if (get_amount() < R.req_amount*multiplier)
|
||||
if (R.req_amount*multiplier>1)
|
||||
to_chat(usr, "<span class='warning'>You haven't got enough [src] to build \the [R.req_amount*multiplier] [R.title]\s!</span>")
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>You haven't got enough [src] to build \the [R.title]!</span>")
|
||||
return FALSE
|
||||
var/turf/T = get_turf(usr)
|
||||
|
||||
var/obj/D = R.result_type
|
||||
if(R.window_checks && !valid_window_location(T, initial(D.dir) == FULLTILE_WINDOW_DIR ? FULLTILE_WINDOW_DIR : usr.dir))
|
||||
to_chat(usr, "<span class='warning'>The [R.title] won't fit here!</span>")
|
||||
return FALSE
|
||||
if(R.one_per_turf && (locate(R.result_type) in T))
|
||||
to_chat(usr, "<span class='warning'>There is another [R.title] here!</span>")
|
||||
return FALSE
|
||||
if(R.on_floor)
|
||||
if(!isfloorturf(T))
|
||||
to_chat(usr, "<span class='warning'>\The [R.title] must be constructed on the floor!</span>")
|
||||
return FALSE
|
||||
for(var/obj/AM in T)
|
||||
if(istype(AM,/obj/structure/grille))
|
||||
continue
|
||||
if(istype(AM,/obj/structure/table))
|
||||
continue
|
||||
if(istype(AM,/obj/structure/window))
|
||||
var/obj/structure/window/W = AM
|
||||
if(!W.fulltile)
|
||||
continue
|
||||
if(AM.density)
|
||||
to_chat(usr, "<span class='warning'>Theres a [AM.name] here. You cant make a [R.title] here!</span>")
|
||||
return FALSE
|
||||
if(R.placement_checks)
|
||||
switch(R.placement_checks)
|
||||
if(STACK_CHECK_CARDINALS)
|
||||
var/turf/step
|
||||
for(var/direction in GLOB.cardinals)
|
||||
step = get_step(T, direction)
|
||||
if(locate(R.result_type) in step)
|
||||
to_chat(usr, "<span class='warning'>\The [R.title] must not be built directly adjacent to another!</span>")
|
||||
return FALSE
|
||||
if(STACK_CHECK_ADJACENT)
|
||||
if(locate(R.result_type) in range(1, T))
|
||||
to_chat(usr, "<span class='warning'>\The [R.title] must be constructed at least one tile away from others of its type!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/item/stack/use(used, transfer = FALSE, check = TRUE) // return 0 = borked; return 1 = had enough
|
||||
if(check && zero_amount())
|
||||
return FALSE
|
||||
if (is_cyborg)
|
||||
return source.use_charge(used * cost)
|
||||
if (amount < used)
|
||||
return FALSE
|
||||
amount -= used
|
||||
if(check)
|
||||
zero_amount()
|
||||
update_icon()
|
||||
update_weight()
|
||||
return TRUE
|
||||
|
||||
/obj/item/stack/tool_use_check(mob/living/user, amount)
|
||||
if(get_amount() < amount)
|
||||
if(singular_name)
|
||||
if(amount > 1)
|
||||
to_chat(user, "<span class='warning'>You need at least [amount] [singular_name]\s to do this!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need at least [amount] [singular_name] to do this!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need at least [amount] to do this!</span>")
|
||||
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/obj/item/stack/proc/zero_amount()
|
||||
if(is_cyborg)
|
||||
return source.energy < cost
|
||||
if(amount < 1)
|
||||
qdel(src)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/obj/item/stack/proc/add(amount)
|
||||
if (is_cyborg)
|
||||
source.add_charge(amount * cost)
|
||||
else
|
||||
src.amount += amount
|
||||
update_icon()
|
||||
update_weight()
|
||||
|
||||
/obj/item/stack/proc/merge(obj/item/stack/S) //Merge src into S, as much as possible
|
||||
if(QDELETED(S) || QDELETED(src) || S == src) //amusingly this can cause a stack to consume itself, let's not allow that.
|
||||
return
|
||||
var/transfer = get_amount()
|
||||
if(S.is_cyborg)
|
||||
transfer = min(transfer, round((S.source.max_energy - S.source.energy) / S.cost))
|
||||
else
|
||||
transfer = min(transfer, S.max_amount - S.amount)
|
||||
if(pulledby)
|
||||
pulledby.start_pulling(S)
|
||||
S.copy_evidences(src)
|
||||
use(transfer, TRUE)
|
||||
S.add(transfer)
|
||||
return transfer
|
||||
|
||||
/obj/item/stack/Crossed(obj/o)
|
||||
if(istype(o, merge_type) && !o.throwing)
|
||||
merge(o)
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/hitby(atom/movable/AM, skip, hitpush)
|
||||
if(istype(AM, merge_type))
|
||||
merge(AM)
|
||||
. = ..()
|
||||
|
||||
//ATTACK HAND IGNORING PARENT RETURN VALUE
|
||||
/obj/item/stack/attack_hand(mob/user)
|
||||
if(user.get_inactive_held_item() == src)
|
||||
if(zero_amount())
|
||||
return
|
||||
return change_stack(user,1)
|
||||
else
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/AltClick(mob/living/user)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
return
|
||||
if(is_cyborg)
|
||||
return
|
||||
else
|
||||
if(zero_amount())
|
||||
return
|
||||
//get amount from user
|
||||
var/max = get_amount()
|
||||
var/stackmaterial = round(input(user,"How many sheets do you wish to take out of this stack? (Maximum [max])") as null|num)
|
||||
max = get_amount()
|
||||
stackmaterial = min(max, stackmaterial)
|
||||
if(stackmaterial == null || stackmaterial <= 0 || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
return
|
||||
else
|
||||
change_stack(user, stackmaterial)
|
||||
to_chat(user, "<span class='notice'>You take [stackmaterial] sheets out of the stack</span>")
|
||||
|
||||
/obj/item/stack/proc/change_stack(mob/user, amount)
|
||||
if(!use(amount, TRUE, FALSE))
|
||||
return FALSE
|
||||
var/obj/item/stack/F = new type(user? user : drop_location(), amount, FALSE)
|
||||
. = F
|
||||
F.copy_evidences(src)
|
||||
if(user)
|
||||
if(!user.put_in_hands(F, merge_stacks = FALSE))
|
||||
F.forceMove(user.drop_location())
|
||||
add_fingerprint(user)
|
||||
F.add_fingerprint(user)
|
||||
zero_amount()
|
||||
|
||||
/obj/item/stack/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, merge_type))
|
||||
var/obj/item/stack/S = W
|
||||
if(merge(S))
|
||||
to_chat(user, "<span class='notice'>Your [S.name] stack now contains [S.get_amount()] [S.singular_name]\s.</span>")
|
||||
else
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/proc/copy_evidences(obj/item/stack/from)
|
||||
blood_DNA = from.blood_DNA
|
||||
fingerprints = from.fingerprints
|
||||
fingerprintshidden = from.fingerprintshidden
|
||||
fingerprintslast = from.fingerprintslast
|
||||
//TODO bloody overlay
|
||||
|
||||
/obj/item/stack/microwave_act(obj/machinery/microwave/M)
|
||||
if(istype(M) && M.dirty < 100)
|
||||
M.dirty += amount
|
||||
|
||||
/*
|
||||
* Recipe datum
|
||||
*/
|
||||
/datum/stack_recipe
|
||||
var/title = "ERROR"
|
||||
var/result_type
|
||||
var/req_amount = 1
|
||||
var/res_amount = 1
|
||||
var/max_res_amount = 1
|
||||
var/time = 0
|
||||
var/one_per_turf = FALSE
|
||||
var/on_floor = FALSE
|
||||
var/window_checks = FALSE
|
||||
var/placement_checks = FALSE
|
||||
|
||||
/datum/stack_recipe/New(title, result_type, req_amount = 1, res_amount = 1, max_res_amount = 1,time = 0, one_per_turf = FALSE, on_floor = FALSE, window_checks = FALSE, placement_checks = FALSE )
|
||||
|
||||
|
||||
src.title = title
|
||||
src.result_type = result_type
|
||||
src.req_amount = req_amount
|
||||
src.res_amount = res_amount
|
||||
src.max_res_amount = max_res_amount
|
||||
src.time = time
|
||||
src.one_per_turf = one_per_turf
|
||||
src.on_floor = on_floor
|
||||
src.window_checks = window_checks
|
||||
src.placement_checks = placement_checks
|
||||
/*
|
||||
* Recipe list datum
|
||||
*/
|
||||
/datum/stack_recipe_list
|
||||
var/title = "ERROR"
|
||||
var/list/recipes
|
||||
|
||||
/datum/stack_recipe_list/New(title, recipes)
|
||||
src.title = title
|
||||
src.recipes = recipes
|
||||
@@ -0,0 +1,39 @@
|
||||
/obj/item/stack/telecrystal
|
||||
name = "telecrystal"
|
||||
desc = "It seems to be pulsing with suspiciously enticing energies."
|
||||
singular_name = "telecrystal"
|
||||
icon = 'icons/obj/telescience.dmi'
|
||||
icon_state = "telecrystal"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
max_amount = 50
|
||||
item_flags = NOBLUDGEON
|
||||
|
||||
/obj/item/stack/telecrystal/attack(mob/target, mob/user)
|
||||
if(target == user && isliving(user)) //You can't go around smacking people with crystals to find out if they have an uplink or not.
|
||||
var/mob/living/L = user
|
||||
for(var/obj/item/implant/uplink/I in L.implants)
|
||||
if(I?.imp_in)
|
||||
var/datum/component/uplink/hidden_uplink = I.GetComponent(/datum/component/uplink)
|
||||
if(hidden_uplink)
|
||||
hidden_uplink.telecrystals += amount
|
||||
use(amount)
|
||||
to_chat(user, "<span class='notice'>You press [src] onto yourself and charge your hidden uplink.</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/telecrystal/afterattack(obj/item/I, mob/user, proximity)
|
||||
. = ..()
|
||||
if(istype(I, /obj/item/cartridge/virus/frame))
|
||||
var/obj/item/cartridge/virus/frame/cart = I
|
||||
if(!cart.charges)
|
||||
to_chat(user, "<span class='notice'>[cart] is out of charges, it's refusing to accept [src].</span>")
|
||||
return
|
||||
cart.telecrystals += amount
|
||||
use(amount)
|
||||
to_chat(user, "<span class='notice'>You slot [src] into [cart]. The next time it's used, it will also give telecrystals.</span>")
|
||||
|
||||
/obj/item/stack/telecrystal/five
|
||||
amount = 5
|
||||
|
||||
/obj/item/stack/telecrystal/twenty
|
||||
amount = 20
|
||||
Reference in New Issue
Block a user