@@ -6,16 +6,12 @@
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armor = list("melee" = 100, "bullet" = 80, "laser" = 80, "energy" = 100, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 50, "acid" = 50)
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density = FALSE
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anchored = TRUE
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layer = ABOVE_MOB_LAYER
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CanAtmosPass = ATMOS_PASS_NO
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/obj/structure/plasticflaps/opaque
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opacity = TRUE
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/obj/structure/plasticflaps/Initialize()
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. = ..()
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alpha = 0
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SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, plane, dir, add_appearance_flags = RESET_ALPHA) //you see mobs under it, but you hit them like they are above it
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/obj/structure/plasticflaps/examine(mob/user)
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. = ..()
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if(anchored)
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