diff --git a/code/game/objects/items/eightball.dm b/code/game/objects/items/eightball.dm index 91f18df34d..c4a15a1871 100644 --- a/code/game/objects/items/eightball.dm +++ b/code/game/objects/items/eightball.dm @@ -161,7 +161,7 @@ // notify ghosts that someone's shaking a haunted eightball // and inform them of the message, (hopefully a yes/no question) selected_message = last_message - notify_ghosts("[user] is shaking [src], hoping to get an answer to \"[selected_message]\"", source=src, enter_link="(Click to help)", action=NOTIFY_ATTACK, header = "Magic eightball") + notify_ghosts("[user] is shaking [src], hoping to get an answer to \"[selected_message]\"", source=src, enter_link="(Click to help)", action=NOTIFY_ATTACK) /obj/item/toy/eightball/haunted/Topic(href, href_list) if(href_list["interact"]) diff --git a/code/modules/mob/living/simple_animal/bot/mulebot.dm b/code/modules/mob/living/simple_animal/bot/mulebot.dm index da55f12c7b..0d909f5642 100644 --- a/code/modules/mob/living/simple_animal/bot/mulebot.dm +++ b/code/modules/mob/living/simple_animal/bot/mulebot.dm @@ -152,7 +152,7 @@ wires.cut_random() return -/mob/living/simple_animal/bot/mulebot/bullet_act(obj/projectile/Proj) +/mob/living/simple_animal/bot/mulebot/bullet_act(obj/item/projectile/Proj) . = ..() if(. && !QDELETED(src)) //Got hit and not blown up yet. if(prob(50) && !isnull(load))