From 00d0d8c415a669cfd849a099cc58592b453e35e4 Mon Sep 17 00:00:00 2001 From: Artur Date: Mon, 6 Jan 2020 12:31:54 +0100 Subject: [PATCH] Whoops indentation --- .../antagonists/bloodsucker/objects/bloodsucker_crypt.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm b/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm index 1a5cea9449..e17531afcb 100644 --- a/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm +++ b/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm @@ -485,8 +485,8 @@ for(var/mob/living/carbon/human/H in viewers(7, src)) var/datum/antagonist/vassal/T = H.mind.has_antag_datum(ANTAG_DATUM_VASSAL) if(!isvamp(H) || !T) //We dont want vassals or vampires affected by this - H.hallucination = 20 - SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "vampcandle", /datum/mood_event/vampcandle) + H.hallucination = 20 + SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "vampcandle", /datum/mood_event/vampcandle) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // OTHER THINGS TO USE: HUMAN BLOOD. /obj/effect/decal/cleanable/blood