a lot of shit synced in this one commit.
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@@ -524,7 +524,7 @@
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if(SSticker.mode.brother_teams.len > 0)
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dat += "<br><table cellspacing=5><tr><td><B>Brothers</B></td><td></td><td></td></tr>"
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for(var/datum/objective_team/brother_team/team in SSticker.mode.brother_teams)
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for(var/datum/team/brother_team/team in SSticker.mode.brother_teams)
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for(var/datum/mind/brother in team.members)
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var/mob/M = brother.current
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if(M)
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@@ -240,14 +240,13 @@
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//Let's find the spawn locations
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var/leader_chosen = FALSE
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var/datum/objective_team/nuclear/nuke_team
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var/datum/team/nuclear/nuke_team
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for(var/mob/c in chosen)
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var/mob/living/carbon/human/new_character=makeBody(c)
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if(!leader_chosen)
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leader_chosen = TRUE
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var/datum/antagonist/nukeop/N = new_character.mind.add_antag_datum(/datum/antagonist/nukeop/leader)
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nuke_team = N.nuke_team
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nuke_team = N.nuke_team
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else
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new_character.mind.add_antag_datum(/datum/antagonist/nukeop,nuke_team)
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return 1
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@@ -309,13 +308,13 @@
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//Assign antag status and the mission
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SSticker.mode.traitors += Commando.mind
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Commando.mind.special_role = "deathsquad"
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var/datum/objective/missionobj = new
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missionobj.owner = Commando.mind
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missionobj.explanation_text = mission
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missionobj.completed = 1
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Commando.mind.objectives += missionobj
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Commando.mind.add_antag_datum(/datum/antagonist/auto_custom)
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//Greet the commando
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@@ -364,13 +363,13 @@
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//Assign antag status and the mission
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SSticker.mode.traitors += newmob.mind
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newmob.mind.special_role = "official"
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var/datum/objective/missionobj = new
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missionobj.owner = newmob.mind
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missionobj.explanation_text = mission
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missionobj.completed = 1
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newmob.mind.objectives += missionobj
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newmob.mind.add_antag_datum(/datum/antagonist/auto_custom)
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if(CONFIG_GET(flag/enforce_human_authority))
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@@ -472,7 +471,7 @@
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//Assign antag status and the mission
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SSticker.mode.traitors += ERTOperative.mind
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ERTOperative.mind.special_role = "ERT"
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var/datum/objective/missionobj = new
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missionobj.owner = ERTOperative.mind
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missionobj.explanation_text = mission
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