diff --git a/html/changelog.html b/html/changelog.html
index ff47eda1c3..264f32ef3f 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -50,420 +50,11 @@
-->
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30 August 2020
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raspy-on-osu updated:
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29 September 2020
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timothyteakettle updated:
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- - fixed a typo causing your right eye colour to save as the left eye colour
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28 September 2020
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ArchieBeepBoop updated:
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- - Craftable Micro Powered Fans
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Degirin2120 updated:
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- - Added engineering hazard jumpsuits, can be found in the engidrobe, comes in 3 varieties.
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Putnam3145 updated:
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- - Added a brute-force check-every-single-tile step to SSair when it has enough time to run.
- - G fuid production is now much lower.
- - Supermatter sabotage objective's gone.
- - Subterfuge objectives are now all equally likely.
- - Replaced a "(hopefully) 1" with a "2"
- - Cryoing no longer unwins already-won objectives.
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SiliconMain updated:
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- - Minor adjustment to material cost of long range atmos analyzer
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Trilbyspaceclone updated:
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- - Most drinks now have some animation in them, from basic soda bubbles fizzing around to ice cubes bobbing just a bit.
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Tupinambis updated:
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- - Ghost poly's color value is now a hex value instead of an oct value. This has been a thing for OVER FIVE YEARS
- - Updates TEG, Antimatter, Jetpack sprites (CO2 and Oxy from Eris).
- - Replaced old chair sprites with new ones ported and modified from eris.
- - Beds can now be placed both right and left.
- - Subtle changes to stool legs to give them more of a shine.
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raspy-on-osu updated:
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thakyZ updated:
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- - Added the ability to print the Light Replacer at the Engineering Protolathe
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timothyteakettle updated:
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- - turrets can once again be broken
- - you can now have heterochromia and select individual eye colours
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27 September 2020
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SiliconMain updated:
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- - Holograms made from projectors (atmos, engi, sec, medical, ect...) can no longer be contaminated by radiation
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26 September 2020
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CoreFlare updated:
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- - IPC's can have hair. Why wasn't this added earlier. Use the bald hairstyle for no hair.
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25 September 2020
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Putnam3145 updated:
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- - Removed a non-working proc that already had its functionality implemented in another proc in the same file.
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24 September 2020
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Putnam3145 updated:
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22 September 2020
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Arturlang updated:
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YakumoChen updated:
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- - Mechsuits, robotics jumpsuits added to RoboDrobe
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timothyteakettle updated:
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- - character previews should be more consistent now
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20 September 2020
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DeltaFire15 updated:
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- - Sutures work on simplemobs again.
- - Attacking dismembered bodyparts now targets the chest instead, for weapons aswell as unarmed attacks.
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MrJWhit updated:
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- - New sprites for chess pieces! You can craft them in-game with metal sheets.
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silicons updated:
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- - hulks can smash again (walls no longer break their hands)
- - acid no longer degrades armor
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17 September 2020
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DeltaFire15 updated:
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- - Failing the plushmium reaction can now create peculiar plushies, depending on reaction volume.
- - The mood-buff from petting a plushie now works properly again.
- - Fixed wacky necropolis loot chest behavior
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EmeraldSundisk updated:
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- - Adds the Research Director's office to Omega Station
- - Adds 2 new solar arrays (and control rooms)
- - Adds some action figures that weren't there previously
- - The CMO's office now has a light switch
- - Slight readjustments to impacted areas
- - Readjusts the toxins air supply line to (ideally) be easier to service
- - Department camera consoles should now be able to actually check appropriate cameras
- - Xenobiology can now be locked down (by the Research Director)
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MrJWhit updated:
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- - Adds a brain damage line
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Putnam3145 updated:
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- - Your balls finally feel full, again.
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timothyteakettle updated:
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- - due to changes in policy, and several lawsuits, Nanotrasen has been forced to allow disabled people to sign up
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16 September 2020
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timothyteakettle updated:
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12 September 2020
+
01 October 2020
BlueWildrose updated:
- - The Polychromic winter coat's hoodie will now polychrome, alongside any other new polychromic items with toggleable headwear.
- - Minesweeper will no longer blow up the player's ears when they select "Play on the same board"
- - Slimepeople will find warm donk pockets among other toxin healing items even more repulsive, as they are anti-toxic.
- - Slimepeople are now neutral to gross foods.
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DeltaFire15 updated:
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- - AIs can no longer qdel() the gravity generator
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Putnam3145 updated:
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- - Added some unit tests for reactions.
- - replaced handle_changeling and handle_bloodsucker with signal registration
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Sonic121x updated:
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- - Fixed pill button on chemical press
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TheObserver-sys updated:
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- - Brass now has a proper datum. Aspiring Forgetenders rejoice!
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Trilbyspaceclone updated:
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- - Race based drinks will no longer stay inside your blood for ever.
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Tupinambis updated:
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- - Redid Cogstation atmos pipes to make it less cluttered.
- - Removed a few doors from the main hallway to mitigate chokepoint issues
- - All belt hell conveyers are now on by default, so that belt hell actually works.
- - IDs for poddoors and belts and the like. Everything is now properly hooked and should work as expected (except for the pressure triggered mass drivers)
- - addresses most if not all roundstart active turfs.
- - Issue where wires were connected to the SMES improperly, and SMES were not properly precharged, resulting in power failure earlier than intended.
- - various rogue turfs and wirings.
- - security office APC being hooked to maintenance for some reason.
- - TEG is now directly wired to the SMES.
- - adds a subtype of mass drivers that is triggered by things being on it. TODO: Make these mass drivers trigger poddoors, to make belt hell fully functional.
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lolman360 updated:
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- - glaives now work again
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zeroisthebiggay updated:
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- - Revolver is now poplocked down to fifteen people.
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11 September 2020
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Putnam3145 updated:
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- - Superconducting turfs now can't go below 0 celsius.
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09 September 2020
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Putnam3145 updated:
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- - Made superconductivity work for the first time literally ever.
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timothyteakettle updated:
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08 September 2020
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Ghommie updated:
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- - fixed names of the Electrical Toolbox goodie pack and green croptop christmas suit.
- - Fixed turf visuals for real. Original PR by AnturK on tgstation.
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KeRSedChaplain updated:
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- - added borg_deathsound.ogg and android_scream.ogg
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silicons updated:
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- - meteor waves now have a static 5 minute timer.
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07 September 2020
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DeltaFire15 updated:
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- - fixed a typo causing a span not to show.
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Putnam for debugging ammo loading! Thx!! updated:
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- - Removed spell blade, diamond picaxe, and fire wand from lava land loot tables
- - Each mini boss now has its own type of crate.
- - Each spike has its own type of crate that it pulls its now smaller loot table from
- - Moved god eye from spike loot table to hard spawn collosses fight
- - Moved holoparasight from spike loot table to bubble gum
- - Moved magic meat hook from spike loot table to drake
- - 2 more crates to Arena Shuttle as well as 4-4-4 of each new type of chest
- - Replaced the diamond pick loot with a better one
- - Replaced the cursted katana with a non cursted verson that deals half the damage and has less block!
- - Three new potions, blue heals the mind like a mama potion, Green heals the soul aka the organs! Lastly Red heals the body, by 100 damage of each main types. Best not to waste them!
- - Four more "wands" Spellbooks! These fun little guys shoot out its own pages to do the affect, one will set the target on fire like a bullet, one will harm them a bit, one will heal the target a small bit - How nice! Last one will give them a few statis affects like a taser bolt but without as much power or tasing affect
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06 September 2020
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Putnam3145 updated:
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- - Dynamic no longer pushes events.
- - Made spontaneous brain trauma a good deal less annoying.
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lolman360, NecromancerAnne updated:
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- - The ancient art of blacksmithing, now in pixels.
- - cool swords and shit (thanks anne)
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raspy-on-osu updated:
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- - thermomachine examine text
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05 September 2020
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Bhijn updated:
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- - Readded the old method of temperature notifications in the form of a new pair of shivering/sweating notifications.
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Putnam3145 updated:
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- - Hilbert hotel flavor text for one particular snowflake hotel changed.
- - admins can now actually reduce threat level in dynamic
- - Made owo.ogg smaller.
- - Character saving unit test is now more verbose on failure.
- - Added an extools proc hook alternative to rust_g logging.
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raspy-on-osu updated:
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- - supermatter shard examine text
- - protolathe item categories
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04 September 2020
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timothyteakettle updated:
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03 September 2020
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Ghommie updated:
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- - Jaunters should now work with magic mirror chasming.
- - The photocopier can now print more than one copy at a time.
- - Alkali perspiration infos don't crash the Pandemic UI anymore.
- - Windoors can be actually tinted now.
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02 September 2020
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Putnam3145 updated:
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- - Added a unit test for character saving.
- - Plastitanium rapier no longer silently sleeps with no chance at counterplay when used by pacifists.
- - Fusion scan is now actually useful.
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Tupinambis updated:
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- - moved the dakis, genital growth pills, and genital autosurgeons out of the maintenance loot table and into kinkmates.
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raspy-on-osu updated:
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- - pyroclastic anomaly client spam
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timothyteakettle updated:
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- - you can hide your ckey now from the roundend report
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01 September 2020
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BlueWildrose updated:
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- - fixed slimes starting off hungry
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31 August 2020
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Arturlang updated:
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- - Slimes can now damage structures, don't leave them unfed!
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Chiirno updated:
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- - Moves pill_bottles/dice to box/dice on CogStation.
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Couls, ported by NecromancerAnne updated:
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- - cleans up mech backstabbing code
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DeltaFire15 updated:
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- - teleport-to-ark ability of the eminence, commented out
- - teleport-to-obelisk ability for the eminence
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Detective-Google updated:
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- - plasmamen have no more slowdown
- - object reskins now use very nice and cool radials
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EmeraldSundisk updated:
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- - Adds a pool to MetaStation
- - Slight readjustments to the surrounding area
- - Fixes a handful of external airlocks
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ForrestWick updated:
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- - removes wall walking boots from nukie uplink
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Ghommie updated:
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- - e-gun overlays and some floor decals should have been fixed.
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LetterN updated:
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Lynxless updated:
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- - Changed anatomic panacea into a direct buff, instead of a chem injection
- - Changed the values of anatomic panacea
- - Added a new icon for panacea's buff alert
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Putnam3145 updated:
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- - Pref for genital/vore examine text
- - Fixed a couple events having ghost roles eligible.
- - Buffed slaughter demon: gets stronger as it eats people
- - Nerfed slaughter demon: no longer permanently round-removes all who are eaten by it, instead releasing their now-heartless bodies
- - Dynamic storytellers now calculate property weights properly.
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Sonic121x updated:
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- - Fix the four type of new tea that will stuck inside your vein.
- - drinking glass sprite for those tea.
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kappa-sama updated:
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- - miners can no longer acquire funny antag item
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lolman360 updated:
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- - shuttle engine/heater sprites now face the right way
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raspy-on-osu updated:
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- - TEG power output
- - tesla movement priorities
- - tesla counterplay
- - tesla containment check (containment variable now usable)
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silicons updated:
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- - brooms now sweep objects on MOVABLE_PRE_MOVE rather than MOVABLE_MOVED
- - firedoors no longer automatically open on touch when there's no pressure differences.
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timothyteakettle updated:
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- - buzz, buzz2 and ping are now all unrestricted emotes and can be used by anyone
- - the drake credit and pickle credit sprites have been removed
- - tongue speech handling is now done by accent datums
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zeroisthebiggay updated:
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- - waffleco
+ - Slimepeople are given unique laughs and screams.
+ - Adds "warbles", "chimpers", and "puffs" to the customizable speech verbs for character.
30 August 2020
@@ -474,33 +65,6 @@
5 new explosion related sounds
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28 August 2020
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EmeraldSundisk updated:
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- - Adds more paper to the library
- - The law office now has a desk window
- - Expands most of CogStation's exterior airlocks. Slightly adjusts surrounding areas to accommodate this.
- - Updates some of CogStation's paperwork
- - The rat in the morgue turned themselves into a possum. Funniest shit I've ever seen.
- - Adjusts some area designations so cameras should receive power properly
- - Cleans up an errant decal
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Hatterhat updated:
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- - Traitor holoparasites can now only be bought once, because apparently you can only have one active holopara.
- - PDA bombs can now only be bought once per uplink.
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lolman360 updated:
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- - atmos = radiation = chemistry.
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shellspeed1 updated:
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- - new explosion echoes
- - explosion echo range
- - 5 new explosion related sounds
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28 August 2020
timothyteakettle updated:
@@ -1138,45 +702,6 @@
- monkeys no longer continuously bleed everywhere
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- 30 July 2020
- Adelphon updated:
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- - Created a Cosmetic version of the camo.
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- Arturlang updated:
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- - Bloodsucker LifeTick runs from BiologicalLife now
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- Ryll-Ryll ported by silicons updated:
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- - Shoelaces are now a thing. You can untie them by laying down next to someone.
- - shoes now have lace delays and some can't be laced at all
- - do after now tracks who's interacting with who, meaning some actions now break when the target moves away.
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- SiliconMain updated:
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- - Ported the long range atmos analyzer from sk*rat, credit to NotRanged
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- silicons updated:
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- - energy sword perfect parries now reflect projectiles back at their shooters.
- - any mob can now parry if they have the right item
- - beam rifles now go into emitters properly
- - clickdelay has been refactored into an experimental hybrid system. Check code/modules/mob/clickdelay.dm for more information.
- - Resisting no longer checks clickdelay, but is standardized to a 2 second per resist system for most forms of resisting. It still sets clickdelay, though.
- - Meters have been added for estimating time until next attack/resist. Won't be that useful due to our clickdelay currently being very short, though. They're visible from your hand and resist HUD elements. experimental: Most attacks and forms of attacking (minus unarmed because it's too much of a pain to refactor how hugs/gloves of the north star works) now check for time-since-last-attack rather than making it so you can't attack for said time. This means you can very quickly switch to a gun from a melee weapon, whereas in the old system a melee weapon would put you on lockout for 0.8 seconds, in the new system all the gun cares about is that you did not attack for at least 0.4 seconds.
- - All clickdelay setting/reading are now procs, so it should be trivial to implement another system where drawing/switching to a weapon requires you to have it out for x seconds before using it. I am not personally doing it at this point in time though because it will likely just annoy everyone with no real gain unless we do something like putting a 0.8 second switch-to cooldown for guns (which I did not, yet)
- - attack_hand has been refactored to on_attack_hand remove: sexchems no longer impact click delay
- - turrets now automatically stagger their shots. Happy parrying/blocking.
- - turrets now speed_process, they were shooting slower than they should be
- - anything can now block with the right items
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- timothyteakettle updated:
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- - some crafted crates won't contain items now, and thus have stopped breaking the laws of physics
- - beepskys hats now follow the laws of gravity and move up/down when he bobs up and down
-
GoonStation 13 Development Team
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index f0ff6a3c32..afb405e756 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -27112,3 +27112,8 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- rscadd: new explosion echoes
- tweak: explosion echo range
- soundadd: 5 new explosion related sounds
+2020-10-01:
+ BlueWildrose:
+ - soundadd: Slimepeople are given unique laughs and screams.
+ - tweak: Adds "warbles", "chimpers", and "puffs" to the customizable speech verbs
+ for character.
diff --git a/html/changelogs/AutoChangeLog-pr-13416.yml b/html/changelogs/AutoChangeLog-pr-13416.yml
deleted file mode 100644
index 03e0dbb73a..0000000000
--- a/html/changelogs/AutoChangeLog-pr-13416.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "BlueWildrose"
-delete-after: True
-changes:
- - soundadd: "Slimepeople are given unique laughs and screams."
- - tweak: "Adds \"warbles\", \"chimpers\", and \"puffs\" to the customizable speech verbs for character."