diff --git a/code/game/gamemodes/clock_cult/clock_cult.dm b/code/game/gamemodes/clock_cult/clock_cult.dm
index dcf5779f97..2f395cc149 100644
--- a/code/game/gamemodes/clock_cult/clock_cult.dm
+++ b/code/game/gamemodes/clock_cult/clock_cult.dm
@@ -73,12 +73,14 @@ Credit where due:
return TRUE
return FALSE
-/proc/add_servant_of_ratvar(mob/L, silent = FALSE, create_team = TRUE)
+/proc/add_servant_of_ratvar(mob/L, silent = FALSE, create_team = TRUE, neutered = FALSE)
if(!L || !L.mind)
return
var/update_type = /datum/antagonist/clockcult
if(silent)
update_type = /datum/antagonist/clockcult/silent
+ if(neutered) //prioritizes
+ update_type = /datum/antagonist/clockcult/neutered
var/datum/antagonist/clockcult/C = new update_type(L.mind)
C.make_team = create_team
C.show_in_roundend = create_team //tutorial scarabs begone
@@ -108,9 +110,6 @@ Credit where due:
L.playsound_local(get_turf(L), 'sound/ambience/antag/clockcultalr.ogg', 40, TRUE, frequency = 100000, pressure_affected = FALSE)
flash_color(L, flash_color = list("#BE8700", "#BE8700", "#BE8700", rgb(0,0,0)), flash_time = 5)
-
-
-
/proc/remove_servant_of_ratvar(mob/L, silent = FALSE)
if(!L || !L.mind)
return
diff --git a/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm b/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm
index b12c72b4af..b1539c0ad9 100644
--- a/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm
+++ b/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm
@@ -36,6 +36,30 @@
speed_multiplier = 0
no_cost = TRUE
+/obj/item/clockwork/slab/traitor
+ var/spent = FALSE
+
+/obj/item/clockwork/slab/traitor/attack_self(mob/living/user)
+ if(!is_servant_of_ratvar(user) && !spent)
+ to_chat(user, "You press your hand onto [src], golden tendrils of light latching onto you. Was this the best of ideas?")
+ if(add_servant_of_ratvar(user, FALSE, FALSE, TRUE))
+ spent = TRUE
+ else
+ var/has_mindshield = locate(/obj/item/implant/mindshield) in user
+ var/str = "It looks like your mind is protected. You can probably refund this with your uplink."
+ if(has_midnshield)
+ str = "It looks like your mind is shielded, offering you a choice."
+ to_chat(user, "[src] pulses, the tendrils wrapping around your head. [str]")
+ if(alert(user, "Would you like to attempt to force the shielding influence from your mind? This will destroy your mindshield implant.", "Destroy mindshield?", "Yes", "No") == "Yes")
+ if(spent || !user.CanReach(src) || user.incapacitated() || user.IsKnockdown() || user.IsStun())
+ return
+ qdel(has_mindshield)
+ if(add_servant_of_ratvar(user, FALSE, FALSE, TRUE))
+ spent = TRUE
+ else
+ to_chat(user, "[src] falls dark. It appears you weren't worthy.")
+ return ..()
+
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/item/clockwork/slab/debug/attack_hand(mob/living/user)
if(!is_servant_of_ratvar(user))
diff --git a/code/modules/antagonists/cult/cult_items.dm b/code/modules/antagonists/cult/cult_items.dm
index f14aeede9a..f63c99a9ed 100644
--- a/code/modules/antagonists/cult/cult_items.dm
+++ b/code/modules/antagonists/cult/cult_items.dm
@@ -6,6 +6,30 @@
throw_range = 5
w_class = WEIGHT_CLASS_SMALL
+/obj/item/tome/traitor
+ var/spent = FALSE
+
+/obj/item/tome/traitor/attack_self(mob/living/user)
+ if(!iscultist(user) && !spent)
+ to_chat(user, "You press your hand onto [src], sinister tendrils of corrupted magic swirling around you. Was this the best of ideas?")
+ if(user.mind.add_antag_datum(/datum/antagonist/cult/neutered))
+ spent = TRUE
+ else
+ var/has_mindshield = locate(/obj/item/implant/mindshield) in user
+ var/str = "It looks like your mind is protected. You can probably refund this with your uplink."
+ if(has_midnshield)
+ str = "It looks like your mind is shielded, offering you a choice."
+ to_chat(user, "[src] pulses, the tendrils wrapping around your head. [str]")
+ if(alert(user, "Would you like to attempt to force the shielding influence from your mind? This will destroy your mindshield implant.", "Destroy mindshield?", "Yes", "No") == "Yes")
+ if(spent || !user.CanReach(src) || user.incapacitated() || user.IsKnockdown() || user.IsStun())
+ return
+ qdel(has_mindshield)
+ if(user.mind.add_antag_datum(/datum/antagonist/cult/neutered))
+ spent = TRUE
+ else
+ to_chat(user, "[src] falls dark. It appears you weren't worthy.")
+ return ..()
+
/obj/item/melee/cultblade/dagger
name = "ritual dagger"
desc = "A strange dagger said to be used by sinister groups for \"preparing\" a corpse before sacrificing it to their dark gods."