Yeah this is a much, much better way of doing it.
This commit is contained in:
@@ -9,7 +9,6 @@
|
||||
var/list/prey_excludes = list() //For excluding people from being eaten.
|
||||
var/voracious_chance = VORACIOUS_CHANCE //Mob AI Engagement probability when rolling between regular melee strike and a vore attempt, default 40%
|
||||
|
||||
var/holodeck = FALSE
|
||||
// Vore belly interactions
|
||||
// Most mobs are only going to have the one gut. Multi-gut set ups should refer to Ash Drake's dragon_vore.dm for set up.
|
||||
|
||||
@@ -50,7 +49,7 @@
|
||||
// Simple animals have only one belly. This creates it (if it isn't already set up)
|
||||
/mob/living/simple_animal/init_vore()
|
||||
vore_init = TRUE
|
||||
if(holodeck) //hacky dumbshit, but I can't get it to work right anyway
|
||||
if(CHECK_BITFIELD(flags_1, HOLOGRAM_1))
|
||||
return
|
||||
if(vore_organs.len)
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user