Why did I fiddle with things I shouldn't have.
This commit is contained in:
@@ -3,13 +3,6 @@
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var/mob/living/fermi_Clone
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alert_type = null
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/*
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/obj/screen/alert/status_effect/SDGF
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name = "SDGF"
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desc = "You've cloned yourself! How cute."
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icon_state = "SDGF"
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*/
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/datum/status_effect/chem/SGDF/on_apply()
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message_admins("SGDF status appied")
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var/typepath = owner.type
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@@ -17,10 +10,6 @@
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var/mob/living/carbon/M = owner
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var/mob/living/carbon/C = fermi_Clone
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//fermi_Clone = new typepath(get_turf(M))
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//var/mob/living/carbon/C = fermi_Clone
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//var/mob/living/carbon/SM = fermi_Gclone
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if(istype(C) && istype(M))
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C.real_name = M.real_name
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M.dna.transfer_identity(C, transfer_SE=1)
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@@ -28,9 +17,7 @@
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return ..()
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/datum/status_effect/chem/SGDF/tick()
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//message_admins("SDGF ticking")
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if(owner.stat == DEAD)
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//message_admins("SGDF status swapping")
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if((fermi_Clone && fermi_Clone.stat != DEAD) || (fermi_Clone == null))
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if(owner.mind)
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owner.mind.transfer_to(fermi_Clone)
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@@ -38,20 +25,16 @@
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to_chat(fermi_Clone, "<span class='warning'>Lucidity shoots to your previously blank mind as your mind suddenly finishes the cloning process. You marvel for a moment at yourself, as your mind subconciously recollects all your memories up until the point when you cloned yourself. curiously, you find that you memories are blank after you ingested the sythetic serum, leaving you to wonder where the other you is.</span>")
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fermi_Clone = null
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owner.remove_status_effect(src)
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// to_chat(owner, "<span class='notice'>[linked_extract] desperately tries to move your soul to a living body, but can't find one!</span>")
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..()
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/datum/status_effect/chem/BElarger
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id = "BElarger"
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alert_type = null
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var/moveCalc = 1
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var/cachedmoveCalc = 1
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//var/breast_values = list ("a" = 1, "b" = 2, "c" = 3, "d" = 4, "e" = 5, "f" = 6, "g" = 7, "h" = 8, "i" = 9, "j" = 10, "k" = 11, "l" = 12, "m" = 13, "n" = 14, "o" = 15, "huge" = 16, "flat" = 0)
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//var/list/items = list()
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//var/items = o.get_contents()
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//mob/living/carbon/M = M tried, no dice
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//owner, tried, no dice
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/datum/status_effect/chem/BElarger/on_apply(mob/living/carbon/human/H)//Removes clothes, they're too small to contain you. You belong to space now.
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var/mob/living/carbon/human/o = owner
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var/items = o.get_contents()
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@@ -118,6 +101,7 @@
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owner.next_move_modifier *= value
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cachedmoveCalc = value
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/datum/status_effect/chem/PElarger
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id = "PElarger"
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@@ -179,7 +163,7 @@
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//Preamble
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/mob/living
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var/lewd = TRUE //Maybe false?
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var/lewd = TRUE
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/mob/living/verb/toggle_lewd()
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set category = "IC"
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@@ -206,41 +190,33 @@
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var/mental_capacity //Higher it is, lower the cooldown on commands, capacity reduces with resistance.
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var/datum/weakref/redirect_component //resistance
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//var/datum/weakref/redirect_component2 //say
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//var/datum/weakref/redirect_component3 //hear
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var/distancelist = list(2,1.5,1,0.8,0.6,0.5,0.4,0.3,0.2) //Distance multipliers
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var/withdrawal = FALSE //withdrawl
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var/withdrawalTick = 0 //counts how long withdrawl is going on for
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var/list/customTriggers = list() //the list of custom triggers (maybe have to split into two)
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var/list/customTriggers = list() //the list of custom triggers
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var/cooldown = 0
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var/cooldownMsg = TRUE
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var/cTriggered = FALSE
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var/resistGrowth = 0
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var/DistApart = 1
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var/tranceTime = 0
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var/cooldown = 0 //cooldown on commands
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var/cooldownMsg = TRUE //If cooldown message has been sent
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var/cTriggered = FALSE //If someone is triggered (so they can't trigger themselves with what they say for infinite loops)
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var/resistGrowth = 0 //Resistance accrues over time
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var/DistApart = 1 //Distance between master and owner
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var/tranceTime = 0 //how long trance effects apply on trance status
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/datum/status_effect/chem/enthrall/on_apply()
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var/mob/living/carbon/M = owner
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var/datum/reagent/fermi/enthrall/E = locate(/datum/reagent/fermi/enthrall) in M.reagents.reagent_list
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if(!E)
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message_admins("WARNING: FermiChem: No chem found in thrall, did you bus in the chem? Someone set up the reaction incorrectly if not. Console them with a fermiplush please.")
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message_admins("WARNING: FermiChem: No master found in thrall, did you bus in the chem? You need to set up the vars manually if it's not reacted. Someone set up the reaction incorrectly if not. Console them with a fermiplush please.")
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enthrallID = E.creatorID
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enthrallGender = E.creatorGender
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master = get_mob_by_key(enthrallID)
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if(!master)
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message_admins("WARNING: FermiChem: No master found in thrall, did you bus in the chem? Someone set up the reaction incorrectly if not. Console them with a fermiplush please.")
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if(M.ckey == enthrallID)
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owner.remove_status_effect(src)//This shouldn't happen, but just in case
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redirect_component = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_RESIST = CALLBACK(src, .proc/owner_resist)))) //Do resistance calc if resist is pressed#
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//redirect_component2 = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_LIVING_SAY = CALLBACK(src, .proc/owner_say)))) //Do resistance calc if resist is pressed
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//redirect_component3 = WEAKREF(owner.AddComponent(/datum/component/redirect, list(COMSIG_MOVABLE_HEAR = CALLBACK(src, .proc/owner_hear)))) //Do resistance calc if resist is pressed
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//RegisterSignal(owner, COMSIG_GLOB_LIVING_SAY_SPECIAL, .proc/owner_say) //to add, maybe.
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RegisterSignal(owner, COMSIG_MOVABLE_HEAR, .proc/owner_hear)
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//Might need to add redirect component for listening too.
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var/obj/item/organ/brain/B = M.getorganslot(ORGAN_SLOT_BRAIN) //It's their brain!
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mental_capacity = 500 - B.get_brain_damage()
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var/message = "[(owner.lewd?"I am a good pet for [enthrallGender].":"[master] is a really inspirational person!")]"
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@@ -249,7 +225,6 @@
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return ..()
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/datum/status_effect/chem/enthrall/tick()
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//. = ..() //loop Please
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var/mob/living/carbon/M = owner
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//chem calculations
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@@ -535,13 +510,7 @@
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to_chat(owner, "<span class='big redtext'><i>You're now free of [master]'s influence, and fully independant oncemore!'</i></span>")
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//UnregisterSignal(owner, COMSIG_GLOB_LIVING_SAY_SPECIAL) //Should still make custom commands work after freedom, need to check.
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/*
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/datum/status_effect/chem/enthrall/mob/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
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if(master in message || master in message)
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return
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else
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. = ..()
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*/
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//WORKS!! AAAAA
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/datum/status_effect/chem/enthrall/proc/owner_hear(var/hearer, message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
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@@ -610,14 +579,10 @@
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o.apply_status_effect(/datum/status_effect/trance, 200, TRUE)
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tranceTime = 50
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//add more fun stuff!
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cTriggered = FALSE
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return
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/*
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/datum/status_effect/chem/enthrall/proc/owner_withdrawal(mob/living/carbon/M)
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//3 stages, each getting worse
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*/
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/datum/status_effect/chem/enthrall/proc/owner_resist()
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var/mob/living/carbon/M = owner
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to_chat(owner, "<span class='notice'><i>You attempt to fight against against [(owner.lewd?"[enthrallGender]":"[master]")]'s influence!'</i></span>")
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@@ -295,18 +295,14 @@
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//Checks to see if organs are new on the mob, and changes their colours so that they don't get crazy colours.
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/mob/living/carbon/human/proc/emergent_genital_call()
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if((dna.features["has_breasts"]) && (dna.features["has_breasts"]))
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return
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var/organCheck = FALSE
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for(var/obj/item/organ/O in internal_organs)
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if(istype(O, /obj/item/organ/genital))
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organCheck = TRUE
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if(/obj/item/organ/genital/penis)
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if(!dna.features["has_cock"])
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dna.features["has_cock"] = TRUE
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dna.features["has_cock"] = TRUE
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if(/obj/item/organ/genital/breasts)
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if(!dna.features["has_breasts"])
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dna.features["has_breasts"] = TRUE//Goddamnit get in there.
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dna.features["has_breasts"] = TRUE//Goddamnit get in there.
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if (organCheck == FALSE)
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if(ishuman(src) && dna.species.id == "human")
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dna.features["genitals_use_skintone"] = TRUE
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@@ -666,6 +666,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
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H.genital_override = TRUE
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var/obj/item/organ/genital/penis/P = M.getorganslot("penis")
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if(!P)
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H.emergent_genital_call()
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return
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P.prev_size = P.length
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P.cached_length = P.length
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@@ -678,7 +679,6 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
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if(!P)//They do have a preponderance for escapism, or so I've heard.
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var/obj/item/organ/genital/penis/nP = new
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nP.Insert(M)
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H.emergent_genital_call()
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if(nP)
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nP.length = 1
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to_chat(M, "<span class='warning'>Your groin feels warm, as you feel a newly forming bulge down below.</b></span>")
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@@ -768,7 +768,6 @@ Buginess level: works as intended - except teleport makes sparks for some reason
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InverseChemVal = 0.25
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/datum/reagent/fermi/astral/on_mob_life(mob/living/M) // Gives you the ability to astral project for a moment!
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resetAddiction = TRUE
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switch(current_cycle)
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if(0)//Require a minimum
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origin = M
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@@ -806,7 +805,7 @@ Buginess level: works as intended - except teleport makes sparks for some reason
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//Okay so, this might seem a bit too good, but my counterargument is that it'll likely take all round to eventually kill you this way, then you have to be revived without a body. It takes approximately 60-80 minutes to die from this.
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/datum/reagent/fermi/astral/addiction_act_stage1(mob/living/carbon/M)
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if(addiction_stage < 0)
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if(addiction_stage < 2)
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antiGenetics = 255//Doesn't reset when you take more, which is weird for me, it should.
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M.alpha = 255 //Antigenetics is to do with stopping geneticists from turning people invisible to kill them.
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if(prob(65))
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