Cryopods from Oracle Station
It's really nice to have a tg based station that's porting good shit.
This commit is contained in:
@@ -1,3 +1,7 @@
|
||||
//CITADEL EDIT
|
||||
GLOBAL_LIST_EMPTY(objectives)
|
||||
//END EDIT
|
||||
|
||||
/datum/objective
|
||||
var/datum/mind/owner //The primary owner of the objective. !!SOMEWHAT DEPRECATED!! Prefer using 'team' for new code.
|
||||
var/datum/team/team //An alternative to 'owner': a team. Use this when writing new code.
|
||||
@@ -9,6 +13,7 @@
|
||||
var/martyr_compatible = 0 //If the objective is compatible with martyr objective, i.e. if you can still do it while dead.
|
||||
|
||||
/datum/objective/New(var/text)
|
||||
GLOB.objectives += src // CITADEL EDIT FOR CRYOPODS
|
||||
if(text)
|
||||
explanation_text = text
|
||||
|
||||
@@ -72,6 +77,8 @@
|
||||
possible_targets = all_possible_targets
|
||||
if(possible_targets.len > 0)
|
||||
target = pick(possible_targets)
|
||||
else
|
||||
target = null//we'd rather have no target than an invalid one // CITADEL EDIT
|
||||
update_explanation_text()
|
||||
return target
|
||||
|
||||
@@ -818,6 +825,3 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
/datum/objective/changeling_team_objective/impersonate_department/impersonate_heads
|
||||
explanation_text = "Have X or more heads of staff escape on the shuttle disguised as heads, while the real heads are dead"
|
||||
command_staff_only = TRUE
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -89,6 +89,10 @@ GLOBAL_LIST_EMPTY(announcement_systems)
|
||||
message = CompileText(arrival, user, rank)
|
||||
else if(message_type == "NEWHEAD" && newheadToggle)
|
||||
message = CompileText(newhead, user, rank)
|
||||
//CITADEL EDIT for cryopods
|
||||
else if(message_type == "CRYOSTORAGE")
|
||||
message = CompileText("%PERSON, %RANK has been moved to cryo storage.", user, rank)
|
||||
//END EDIT
|
||||
else if(message_type == "ARRIVALS_BROKEN")
|
||||
message = "The arrivals shuttle has been damaged. Docking for repairs..."
|
||||
|
||||
|
||||
@@ -270,6 +270,15 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
set name = "Ghost"
|
||||
set desc = "Relinquish your life and enter the land of the dead."
|
||||
|
||||
// CITADEL EDIT
|
||||
if(istype(loc, /obj/machinery/cryopod))
|
||||
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst still alive you may not play again this round! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
|
||||
if(response != "Ghost")//darn copypaste
|
||||
return
|
||||
var/obj/machinery/cryopod/C = loc
|
||||
C.despawn_occupant()
|
||||
return
|
||||
// END EDIT
|
||||
if(stat != DEAD)
|
||||
succumb()
|
||||
if(stat == DEAD)
|
||||
|
||||
Reference in New Issue
Block a user