Improve extended examination text for many objects (#31381)
Plurality, capitalization, punctuation, and item icons have been improved. Status displays now show the same text on examination that they do visually. Inducers only show a success message when they actually succeed.
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CitadelStationBot
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01ecdff51a
@@ -40,11 +40,11 @@
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switch(construction_state)
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if(PA_CONSTRUCTION_UNSECURED)
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to_chat(user, "Looks like it's not attached to the flooring")
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to_chat(user, "Looks like it's not attached to the flooring.")
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if(PA_CONSTRUCTION_UNWIRED)
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to_chat(user, "It is missing some cables")
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to_chat(user, "It is missing some cables.")
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if(PA_CONSTRUCTION_PANEL_OPEN)
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to_chat(user, "The panel is open")
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to_chat(user, "The panel is open.")
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to_chat(user, "<span class='notice'>Alt-click to rotate it clockwise.</span>")
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@@ -257,11 +257,11 @@
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..()
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switch(construction_state)
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if(PA_CONSTRUCTION_UNSECURED)
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to_chat(user, "Looks like it's not attached to the flooring")
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to_chat(user, "Looks like it's not attached to the flooring.")
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if(PA_CONSTRUCTION_UNWIRED)
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to_chat(user, "It is missing some cables")
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to_chat(user, "It is missing some cables.")
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if(PA_CONSTRUCTION_PANEL_OPEN)
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to_chat(user, "The panel is open")
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to_chat(user, "The panel is open.")
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/obj/machinery/particle_accelerator/control_box/attackby(obj/item/W, mob/user, params)
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