game folder
This commit is contained in:
@@ -25,7 +25,10 @@
|
||||
appearance_flags = TILE_BOUND
|
||||
var/datum/forced_movement/force_moving = null //handled soley by forced_movement.dm
|
||||
|
||||
|
||||
/atom/movable/SDQL_update(const/var_name, new_value)
|
||||
if(var_name == "step_x" || var_name == "step_y" || var_name == "step_size" || var_name == "bound_x" || var_name == "bound_y" || var_name == "bound_width" || var_name == "bound_height")
|
||||
return FALSE //PLEASE no.
|
||||
. = ..()
|
||||
|
||||
/atom/movable/Move(atom/newloc, direct = 0)
|
||||
if(!loc || !newloc) return 0
|
||||
|
||||
Reference in New Issue
Block a user