game folder
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@@ -223,7 +223,7 @@
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var/icon/I = icon(icon, icon_state, dir)
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holder.pixel_y = I.Height() - world.icon_size
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var/perpname = get_face_name(get_id_name(""))
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if(perpname)
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if(perpname && data_core)
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var/datum/data/record/R = find_record("name", perpname, data_core.security)
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if(R)
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switch(R.fields["criminal"])
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@@ -379,4 +379,4 @@
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if(BOT_MOVING, BOT_DELIVER, BOT_GO_HOME, BOT_NAV) //Moving to target for normal bots, moving to deliver or go home for MULES.
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holder.icon_state = "hudmove"
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else
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holder.icon_state = ""
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holder.icon_state = ""
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