game folder
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@@ -207,7 +207,7 @@
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update_icon()
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/obj/item/stack/proc/merge(obj/item/stack/S) //Merge src into S, as much as possible
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if(S == src) //amusingly this can cause a stack to consume itself, let's not allow that.
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if(QDELETED(S) || S == src) //amusingly this can cause a stack to consume itself, let's not allow that.
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return
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var/transfer = get_amount()
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if(S.is_cyborg)
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