game folder

This commit is contained in:
Poojawa
2017-02-08 00:02:05 -06:00
parent f6dfa820fd
commit 01ed369034
26 changed files with 504 additions and 164 deletions
+13 -2
View File
@@ -21,9 +21,14 @@
var/explosion_level = 0 //for preventing explosion dodging
var/explosion_id = 0
var/list/decals
/turf/SDQL_update(const/var_name, new_value)
if(var_name == "x" || var_name == "y" || var_name == "z")
return FALSE
. = ..()
/turf/New()
..()
@@ -189,7 +194,6 @@
W.explosion_level = old_ex_level
W.explosion_id = old_ex_id
if(!defer_change)
W.AfterChange(ignore_air)
W.blueprint_data = old_blueprint_data
@@ -203,6 +207,13 @@
for(var/obj/structure/cable/C in contents)
C.deconstruct()
//update firedoor adjacency
var/list/turfs_to_check = get_adjacent_open_turfs(src) | src
for(var/I in turfs_to_check)
var/turf/T = I
for(var/obj/machinery/door/firedoor/FD in T)
FD.CalculateAffectingAreas()
queue_smooth_neighbors(src)
/turf/open/AfterChange(ignore_air)