Fixed stacks sometimes having the wrong amount if created on another stack
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@@ -14,13 +14,12 @@
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grind_results = list("silicon" = 20, "copper" = 5)
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/obj/item/stack/light_w/attackby(obj/item/O, mob/user, params)
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var/atom/Tsec = user.drop_location()
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if(istype(O, /obj/item/wirecutters))
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var/obj/item/stack/cable_coil/CC = new (user.loc)
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CC.amount = 5
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var/obj/item/stack/cable_coil/CC = new (Tsec, 5)
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CC.add_fingerprint(user)
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amount--
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var/obj/item/stack/sheet/glass/G = new (user.loc)
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var/obj/item/stack/sheet/glass/G = new (Tsec)
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G.add_fingerprint(user)
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if(amount <= 0)
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qdel(src)
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@@ -28,7 +27,6 @@
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else if(istype(O, /obj/item/stack/sheet/metal))
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var/obj/item/stack/sheet/metal/M = O
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if (M.use(1))
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use(1)
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var/obj/item/L = new /obj/item/stack/tile/light(user.loc)
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to_chat(user, "<span class='notice'>You make a light tile.</span>")
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L.add_fingerprint(user)
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